DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -4, D:1) a +0 short sword (7, 10, D:1) a +0 dagger (8, -14, D:1) a +0 club (25, 8, D:1) a +0 club (27, -8, D:1) a +0 leather armour (34, -6, D:1) a +0 club (34, 11, D:1) a +0 trident (35, -6, D:1) a +0 club (36, 14, D:1) a cursed +0 short sword {(Curse: *Corrode)} a +0 dagger (47, 9, D:1) a +0 short sword (50, 39, D:1) a +0 whip (55, -10, D:1) a +0 club (62, 5, D:1) (unseen) Level 2 of the Dungeon [Shop] Wumust's Armour Emporium the +0 leather armour "Wisiu" {Dex+3} (183 gold) It affects your dexterity (+3). a +0 leather armour (24 gold) a cursed +0 robe {(Curse: -Tele)} (1 gold) the +2 ring mail of Wrong Decisions {MP+9} (478 gold) It affects your magic capacity (+9). a +0 leather armour (24 gold) a +2 heater shield of positive energy (198 gold) a +0 chain mail (54 gold) a +0 chain mail (54 gold) [Shop] Wiarix's Armour Shoppe a +0 robe (7 gold) a +0 heater shield (49 gold) a +0 heater shield (49 gold) a +0 ring mail (44 gold) a +0 plate armour (253 gold) a +3 leather armour of magic resistance (264 gold) a +0 robe (7 gold) a +3 scale mail of cold resistance (286 gold) a +0 ring mail (44 gold) [Shop] Zekesm's Antique Armour Boutique a +0 ring mail (112 gold) a +0 sai of holy wrath (302 gold) a +0 chain mail (126 gold) a +2 heater shield of reflection (462 gold) a +0 scale mail (112 gold) a +0 ring mail (112 gold) the +5 leather armour of Salvation {rPois} (1069 gold) It protects you from poison. a +0 nunchaku (252 gold) a +3 leather armour of magic resistance (672 gold) a +0 scale mail (112 gold) (0, 0, D:2) a +0 dagger a +0 robe (6, 0, D:2) a +0 dagger a +0 robe Sif Muna's Almanac of Creation Spells Type Level Known a - Summon Small Mammal Summoning 1 no (13, -33, D:2) a +0 dagger (13, -6, D:2) a +0 dagger of electrocution a +0 hand crossbow (14, -24, D:2) a +0 dagger (16, -27, D:2) a +0 dagger (20, 1, D:2) (unseen) (30, 1, D:2) a +0 robe (33, -38, D:2) a +0 scale mail (38, 0, D:2) a +0 short sword (41, 7, D:2) a potion of mutation (42, -24, D:2) a +0 leather armour (42, -21, D:2) a +0 short sword a +0 short sword (43, -21, D:2) a +0 short sword a +0 short sword (44, -11, D:2) a scroll of vulnerability (46, 3, D:2) a +0 short sword (47, -5, D:2) a +0 dagger (47, 2, D:2) a cursed +0 hand crossbow {(Curse: *Corrode)} (48, -5, D:2) a +0 scimitar (48, 2, D:2) a +0 dagger (50, -52, D:2) a +0 dagger a +0 quarterstaff (51, -56, D:2) a +0 short sword (52, -46, D:2) a cursed ring of teleportation {(Curse: Str-4)} (54, -55, D:2) a +0 dagger (54, -24, D:2) a +0 scale mail (57, -58, D:2) a +0 hand crossbow a +0 whip (57, -57, D:2) a +0 whip a +0 club an empty bottle a +0 dagger (58, -57, D:2) a +0 dagger of caustic ooze a potion of lignification a +0 dagger (58, 4, D:2) a +0 whip a +0 hand crossbow (59, 6, D:2) a +0 heater shield (60, 4, D:2) a +0 dagger of venom (63, -37, D:2) a +0 dagger (64, -57, D:2) a +0 ring mail (65, -41, D:2) a +0 hand crossbow a +0 short sword Level 3 of the Dungeon [Shop] Hehaysol's Weapon Shop a +1 targe of protection (124 gold) the +4 morningstar of Suorphig {crush, Fragile rElec Int+3 Dex+10} (740 gold) It inflicts extra damage upon your enemies. While subsumed, the damaging enchantment instead protects you from damage (AC + 5). It affects your intelligence (+3). It affects your dexterity (+10). It insulates you from electricity. It will be destroyed if unequipped or dropped on death. a +0 dagger (24 gold) a cursed +0 falchion of protection {(Curse: rC-)} (31 gold) a +0 buckler (54 gold) a +5 mangonel of freezing (864 gold) a +0 dagger (24 gold) a +0 hatchet (36 gold) a +2 glaive of venom (284 gold) the +2 war axe of Bodily Humours {vamp, rF+ rN+} (464 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. While subsumed, the vampiric enchantment instead protects you from negative energy (rN+). It protects you from fire. It protects you from negative energy. a +0 hatchet (36 gold) a +0 whip (30 gold) (0, 0, D:3) a +0 hatchet (7, -13, D:3) a +0 ring mail a +0 hatchet a +0 leather armour (7, -11, D:3) a +0 dagger a +0 ring mail (9, -3, D:3) a scroll of random uselessness (10, -26, D:3) a +0 morningstar (18, 3, D:3) a +0 giant spiked club (22, 7, D:3) a +0 whip a +0 chain mail (30, 21, D:3) a +0 hatchet a +0 leather armour a +0 dagger a +0 robe (30, 22, D:3) a +0 short sword a +0 leather armour (31, 21, D:3) a +2 trident of protection (33, -26, D:3) a +0 mace a +0 chain mail (33, 11, D:3) a +0 falchion (37, -5, D:3) a +0 club (37, -4, D:3) a +0 club (37, -3, D:3) a +0 spear (39, -22, D:3) (unseen) (48, -3, D:3) a +0 hatchet a +0 dagger a +0 robe (48, -2, D:3) a +0 dagger a +0 ring mail (49, -3, D:3) a cursed +0 flail {(Curse: MR-)} (59, 16, D:3) a +0 spear a +0 club Level 4 of the Dungeon [Shop] Doenik's Distillery a potion of degeneration (13 gold) 2 potions of cancellation (208 gold) a potion of decay (13 gold) a potion of amnesia (65 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) (0, 0, D:4) a +0 mace a +0 scale mail (1, 0, D:4) a +0 flail a +0 plate armour a +0 whip (1, 1, D:4) a +0 leather armour (2, 0, D:4) a +0 club (10, 3, D:4) a +0 robe (13, 5, D:4) a +0 ring mail a +0 flail (14, -17, D:4) a potion of poison (14, 6, D:4) a scroll of random uselessness (17, 16, D:4) a +0 whip (18, 16, D:4) a +0 falchion (23, -15, D:4) a scroll of attention (27, 5, D:4) a +0 ring mail (32, -15, D:4) a +0 dagger (33, -15, D:4) 2 empty bottles (33, -4, D:4) a +0 dagger a +0 robe a +0 leather armour a +0 club a +0 whip (34, -16, D:4) a cursed +0 dagger {(Curse: Dex-3)} a cursed +0 leather armour {(Curse: *Drain)} (34, -15, D:4) a +0 trident a +0 plate armour (34, -4, D:4) a cursed +0 leather armour {(Curse: Slay-6)} a +0 dagger a +0 whip (34, -3, D:4) a +0 robe a +0 club (34, -2, D:4) a +0 mace (36, -15, D:4) an empty bottle (38, -15, D:4) a +0 ring mail (39, -1, D:4) a +0 chain mail a +0 war axe (39, 22, D:4) a +0 pair of gloves (40, 15, D:4) a +0 club (40, 16, D:4) a +0 hatchet (42, 2, D:4) a +0 robe a +0 leather armour a +0 war axe a +0 giant club (42, 23, D:4) a +0 robe (44, 2, D:4) a +0 mace a +0 leather armour (45, 2, D:4) a +0 leather armour a +1 hatchet of chopping (45, 9, D:4) a cursed +4 long sword of freezing {(Curse: *Rage)} a cursed +0 robe {(Curse: rC-)} a +2 hammer a +0 robe (46, 9, D:4) a +4 hammer of freezing a +0 robe a cursed +3 long sword {(Curse: rC-)} a +0 robe Level 5 of the Dungeon (4, -23, D:5) a +0 short sword (4, -16, D:5) a +0 dagger (5, -14, D:5) a +0 mace a cursed +0 leather armour {(Curse: *Tele)} a +0 scimitar a +0 robe (9, -31, D:5) a +1 buckler of poison resistance (10, -31, D:5) the +0 heater shield "Goylapp" {+Blink rN+++ Int-3 Dex-2} Base shield rating: 8 Skill to remove penalty: 15.0 It affects your intelligence (-3). It affects your dexterity (-2). It renders you almost immune to negative energy. It lets you blink. (11, -31, D:5) a cursed +1 buckler of cold resistance {(Curse: Slay-4)} (13, -42, D:5) a +0 club a +0 robe (13, -31, D:5) a +0 troll leather (13, -12, D:5) a +0 club a +0 dagger a +0 ring mail a +0 dagger a +0 plate armour (13, -11, D:5) a +0 dagger a +0 robe (14, -15, D:5) a +0 dagger a +0 robe (15, -43, D:5) a +0 leather armour a +0 hatchet a +0 club (18, -49, D:5) a +0 dagger (18, -31, D:5) a +0 robe a cursed +0 shortbow {(Curse: *Drain rC-)} (21, -33, D:5) a +0 ring mail (23, -17, D:5) a +0 dagger (26, -37, D:5) a +0 halberd (26, -20, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 flail (26, -17, D:5) a +0 hatchet a +0 robe (27, -20, D:5) a cursed +0 pair of boots {(Curse: MR-)} (27, -19, D:5) a +0 mace (28, -20, D:5) a +0 trident (29, -17, D:5) a +0 robe (33, -44, D:5) a +0 giant spiked club a +0 giant club (37, -12, D:5) a +0 short sword (38, -4, D:5) a +0 giant spiked club (45, -21, D:5) a +0 giant club (51, -30, D:5) a +0 trident (53, -31, D:5) a +0 flail a cursed +1 flail of protection {(Curse: Int-2)} (55, -17, D:5) a scroll of torment Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (4, -8, D:6) a +0 pair of boots (12, 15, D:6) (unseen) (13, -6, D:6) a +0 mangonel (17, 27, D:6) a +0 morningstar a +0 ring mail a +0 mace a +0 plate armour a +0 hatchet a +0 plate armour a +0 giant spiked club (18, 26, D:6) a +0 trident a +2 chain mail of fire resistance (21, -13, D:6) a +0 giant club a +0 giant club (22, 32, D:6) an uncursed ring of resist corrosion (24, 37, D:6) a +0 morningstar (25, 40, D:6) a +0 rapier (27, -3, D:6) a +0 shortbow (28, 27, D:6) a +0 club (33, 25, D:6) a +0 robe (38, 40, D:6) a scroll of random uselessness (52, 25, D:6) a cursed +4 hammer of freezing {(Curse: Str-2)} a +1 robe of positive energy (54, 17, D:6) a +0 hatchet the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 leather armour of the Battered Lovers {rC+} It protects you from cold. (5, -30, Lair:1) a +0 long sword (7, -9, Lair:1) a +0 demon trident (7, -2, Lair:1) a scroll of vulnerability (18, -21, Lair:1) a scroll of immolation (20, -23, Lair:1) a -1 staff of transmutation (32, 1, Lair:1) a +2 halberd of chopping (38, -15, Lair:1) a +2 trident of venom (38, -14, Lair:1) (unseen) (51, -5, Lair:1) a +2 arbalest of freezing (52, -32, Lair:1) a +0 short sword (55, -16, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed amulet of guardian spirit a cursed ring of protection {(Curse: *Slow)} an uncursed ring of stealth an uncursed amulet of magic regeneration an uncursed ring of poison resistance a cursed ring of strength {(Curse: *Drain rF-)} a cursed ring of wizardry {(Curse: rF-)} a cursed amulet of the acrobat {(Curse: Slay-2)} (12, -58, Lair:2) a +0 rapier (15, -37, Lair:2) a -3 buckler (21, -45, Lair:2) a cursed +1 dagger of venom {(Curse: rC-)} (27, -41, Lair:2) a scroll of torment (42, 2, Lair:2) a +0 heater shield of positive energy (44, -9, Lair:2) a +0 war axe (52, -37, Lair:2) the +3 robe of the Mantidfly {-Vis Str+6} It affects your strength (+6). It blurs your vision. (60, -28, Lair:2) (unseen) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +5 scale mail of fire resistance (34, 18, Lair:3) a +0 robe (38, 25, Lair:3) a +0 mace (41, -17, Lair:3) a +0 trident (57, -2, Lair:3) a cursed ring of resist corrosion {(Curse: rC-)} (62, -7, Lair:3) a scroll of random uselessness Level 4 of the Lair of Beasts (0, 28, Lair:4) a +0 leather armour (6, 10, Lair:4) the +0 robe of the Maze {Str+3 Slay+2} It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (7, -12, Lair:4) a +0 morningstar (23, -22, Lair:4) a +0 targe of protection (23, 19, Lair:4) a +0 broad axe (32, -27, Lair:4) a +0 chain mail (32, -13, Lair:4) (unseen) (37, -16, Lair:4) a +0 targe (41, 25, Lair:4) a +0 helmet (46, -11, Lair:4) a scroll of vulnerability (51, -2, Lair:4) a cursed amulet of reduced vision {(Curse: MR-)} (52, -9, Lair:4) a +0 falchion (53, -7, Lair:4) a +0 whip (54, -5, Lair:4) a +0 whip (54, -1, Lair:4) a +0 flail (54, 7, Lair:4) a +0 glaive Level 5 of the Lair of Beasts (2, -10, Lair:5) a cursed ring of attention {(Curse: *Tele)} a +4 mace of venom (2, -8, Lair:5) a -3 buckler a +0 short sword (3, -2, Lair:5) a +0 scale mail (3, 14, Lair:5) a +0 trident (13, 16, Lair:5) a scroll of random uselessness (22, 6, Lair:5) a bullfrog corpse (skeletalised by now) (33, 34, Lair:5) a +0 buckler (37, 30, Lair:5) a +0 chain mail (44, 23, Lair:5) a +0 great sword (45, 14, Lair:5) a porcupine corpse (skeletalised by now) (49, 50, Lair:5) (unseen) (50, -3, Lair:5) a porcupine corpse (skeletalised by now) (62, -5, Lair:5) an electric eel corpse (62, 17, Lair:5) a crocodile corpse (64, -7, Lair:5) an electric eel corpse an electric eel corpse (67, -4, Lair:5) an electric eel corpse Level 6 of the Lair of Beasts (0, 0, Lair:6) a water moccasin corpse (still there?) an elephant corpse (still there?) (2, -1, Lair:6) an elephant corpse an elephant corpse (2, 1, Lair:6) 29 gold pieces (unseen) (3, -1, Lair:6) an elephant corpse (unseen) (3, 1, Lair:6) an elephant corpse (unseen) (4, -5, Lair:6) a water moccasin corpse (4, 1, Lair:6) a water moccasin corpse (unseen) (5, -6, Lair:6) a rime drake corpse (8, 6, Lair:6) a scroll of magic mapping (unseen) (13, -12, Lair:6) an uncursed ring of positive energy (unseen)