DEFE Level 1 of the Dungeon [Shop] Zamobluk's Antique Weapon Emporium a +2 vorpal shortbow (297 gold) a +3 giant club (336 gold) a +4 trident of flaming (509 gold) a +3 flail of protection (381 gold) a +0 falchion (54 gold) a +0 short sword (54 gold) a +5 short sword of venom (550 gold) a +0 spear (54 gold) [Shop] Sicibb's Antique Armour Emporium a +0 plate armour (437 gold) a +3 plate armour of fire resistance (855 gold) the +8 fire dragon scales "Ufuxt" {rF++ rC- rCorr} (2067 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 pair of boots (85 gold) a +0 plate armour (437 gold) a +1 troll leather armour (418 gold) a +2 plate armour of fire resistance (760 gold) a +0 ring mail (76 gold) a +0 ring mail (76 gold) a +0 leather armour (38 gold) [Shop] Quhej's General Store a potion of magic (104 gold) a +4 falchion of protection (332 gold) a scroll of noise (13 gold) a staff of poison (325 gold) a +1 fustibalus of flaming (442 gold) a scroll of enchant weapon (97 gold) 6 stones (7 gold) 15 stones (19 gold) [Shop] Jiceps's Armour Emporium the +18 shield of the Gong {rElec rN+ Will+ EV-5} (1070 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 helmet (49 gold) a +0 helmet of see invisible (126 gold) a +0 plate armour (253 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +0 helmet (49 gold) (0, 0, D:1) a +0 ring mail (5, 24, D:1) a scarf of harm (14, 42, D:1) a +0 helmet (20, 42, D:1) 18 stones (27, 49, D:1) a +0 dagger of freezing 5 stones (29, 42, D:1) a +0 club (33, 36, D:1) a +0 whip 3 stones (36, 35, D:1) a +0 club (38, 36, D:1) a +0 whip 3 stones (47, 12, D:1) a +0 dagger a +0 club (54, 42, D:1) 24 stones (58, 40, D:1) the +3 spear of Yrphos {flame, rC- Int+5} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. (61, 21, D:1) a +0 trident Level 2 of the Dungeon (2, -3, D:2) a +0 whip (7, 5, D:2) 16 stones (14, -2, D:2) a +0 leather armour (17, -3, D:2) a +0 dagger (27, 12, D:2) a +0 scale mail (31, 27, D:2) 13 stones (32, -4, D:2) 6 boomerangs (41, -10, D:2) a +0 dagger (41, -3, D:2) 20 stones (41, -2, D:2) a +0 short sword (42, 4, D:2) a +0 leather armour (52, -13, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 0, D:3) 20 stones (3, 8, D:3) a +0 dagger a +0 chain mail (4, -10, D:3) a +0 short sword a +0 mace a +0 leather armour a +0 dagger a +0 leather armour (9, 9, D:3) 21 stones (10, -10, D:3) a +0 scale mail (12, -10, D:3) 24 stones (21, -9, D:3) a +0 mace (26, -25, D:3) a +0 kite shield (26, -6, D:3) a +0 robe (27, -15, D:3) a +0 leather armour a +0 mace (32, -24, D:3) a +0 whip (38, -10, D:3) 14 stones (40, -22, D:3) a +0 pair of boots (41, -1, D:3) the +8 quarterstaff of Hubris {spect, Str+4 Int+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). Int: It affects your intelligence (+4). (42, -2, D:3) 2 poisoned darts (51, -32, D:3) a +0 short sword (51, -27, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 leather armour an orc corpse (0, 14, D:4) 5 poisoned darts (12, 26, D:4) a +0 pair of boots (14, 13, D:4) a +0 spear a +0 ring mail a +0 whip a +0 flail (15, 26, D:4) a +0 quarterstaff (18, 1, D:4) a +0 dagger (21, 14, D:4) a +0 club (23, 31, D:4) a potion of lignification (28, 21, D:4) 26 stones (40, 25, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 giant club an ogre corpse (skeletalised by now) (0, 12, D:5) a +0 falchion a +0 leather armour (2, -2, D:5) 14 stones (5, 18, D:5) 4 javelins (13, 18, D:5) a +0 quarterstaff (14, -11, D:5) a +0 flail (still there?) an orc corpse (still there?) (23, 8, D:5) a +1 whip of venom (24, 8, D:5) a +0 whip (29, 4, D:5) 16 gold pieces (35, 13, D:5) a +0 leather armour (44, 25, D:5) a +0 robe