DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 26, D:1) a +2 dagger of flaming 5 stones (3, -6, D:1) a +0 club (5, 13, D:1) 27 stones (10, 20, D:1) a +0 robe (11, 19, D:1) a +0 short sword (12, 10, D:1) a +0 robe (13, -2, D:1) a +0 chain mail (16, 31, D:1) a +0 mace (17, 3, D:1) a +0 dagger (19, 25, D:1) a +0 ring mail (24, 4, D:1) a +0 flail (25, 16, D:1) a +0 short sword (26, 6, D:1) a +0 plate armour (27, 10, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (2, 2, D:2) a +0 hand axe (3, -5, D:2) a +0 club 4 stones (3, 10, D:2) a +0 dagger (7, 18, D:2) a +0 chain mail (10, -4, D:2) 14 stones (20, 12, D:2) a +0 robe (21, 4, D:2) a +0 dagger (34, 17, D:2) 19 stones (36, -3, D:2) a +0 robe (36, 41, D:2) a +0 helmet (42, 25, D:2) a +1 vorpal falchion (54, 10, D:2) a +0 club (58, 31, D:2) a staff of earth (62, 19, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (0, 40, D:3) the +9 long sword of Moderation {flame, *Corrode rN++ Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. *Corrode: It may corrode you when you take damage. (13, 38, D:3) 15 stones (24, 27, D:3) a +0 whip of electrocution (28, 50, D:3) 28 stones (29, 58, D:3) a +0 flail a +0 leather armour a +0 club a +0 whip (30, 58, D:3) a +0 flail a +0 ring mail (31, 42, D:3) a +0 mace (35, 15, D:3) a +0 ring mail (35, 25, D:3) a +0 long sword (37, 3, D:3) 26 stones (37, 44, D:3) a +0 dagger a +0 ring mail (38, 34, D:3) a +0 short sword (39, 13, D:3) a +0 dagger (39, 40, D:3) a +0 helmet (42, 58, D:3) a +0 long sword Level 4 of the Dungeon (0, 0, D:4) 12 stones (1, 24, D:4) a +0 leather armour (9, 24, D:4) a +0 hand axe (10, -13, D:4) a +0 whip (13, 27, D:4) a +0 scale mail (15, 15, D:4) a +0 robe (18, 0, D:4) a +0 dagger (21, 16, D:4) a +0 spear (31, -7, D:4) a +0 pair of gloves (33, 23, D:4) a +0 leather armour (35, 16, D:4) a +0 long sword (37, -2, D:4) a +0 hand axe (37, 16, D:4) a +0 scale mail (38, -3, D:4) a +0 spear (43, 18, D:4) a +0 whip of electrocution a +1 robe of positive energy (45, 19, D:4) a +0 leather armour (49, -2, D:4) a +0 dagger (54, 14, D:4) a +0 dagger (64, -4, D:4) a +0 dagger (70, -14, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (7, -4, D:5) a +0 rapier (10, -18, D:5) 2 boomerangs a +0 hand axe (13, -2, D:5) a +1 hat (17, 8, D:5) 16 gold pieces (27, -4, D:5) 14 stones (31, 10, D:5) a +0 hand axe (35, -6, D:5) a +0 falchion (36, -18, D:5) a +0 ring mail (44, 3, D:5) 7 gold pieces (45, -16, D:5) a scroll of teleportation the Ecumenical Temple