DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 13, D:1) a +0 club a +0 dagger (5, -3, D:1) a +0 robe (6, 27, D:1) a +0 dagger (8, 2, D:1) a +0 club (8, 24, D:1) a +0 dagger a stone (14, -4, D:1) a +0 robe (18, 4, D:1) a +0 club (23, 7, D:1) a +0 leather armour (24, 44, D:1) 8 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (23, -38, D:2) a +0 dagger (24, -29, D:2) a +1 short sword of protection (36, -36, D:2) a +0 robe (42, -23, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 37, D:3) a +0 mace a +0 leather armour a +0 short sword (0, 54, D:3) a +0 flail a +0 hand axe a +0 trident (4, 18, D:3) a +0 mace (15, -3, D:3) a +0 short sword (26, 49, D:3) 27 stones (34, 25, D:3) a +0 club (48, 7, D:3) 17 stones (57, 19, D:3) a +0 dagger a stone (70, 49, D:3) a +0 robe Level 4 of the Dungeon [Shop] Pumuluc's Armour Boutique a +3 leather armour of fire resistance (336 gold) the +1 buckler of the Eternal Void {rC++ Str-5 Dex+4} (446 gold) Str: It affects your strength (-5). Dex: It affects your dexterity (+4). rC: It greatly protects you from cold. a +0 pair of gloves (63 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 helmet (63 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +0 robe of the Valley of Death {rCorr} (186 gold) rCorr: It protects you from acid and corrosion. a +0 robe (9 gold) (0, 0, D:4) 16 stones (1, 12, D:4) 12 sling bullets (2, 23, D:4) a +0 chain mail (2, 25, D:4) 25 stones (9, 28, D:4) a +0 club (10, 28, D:4) a +0 trident (12, -9, D:4) 18 stones (13, -4, D:4) a +0 short sword a +0 whip a +0 scale mail (13, 13, D:4) a +0 war axe (14, -4, D:4) a +0 dagger a +0 robe (20, -6, D:4) 7 stones Level 5 of the Dungeon (23, 33, D:5) a +0 long sword (24, 34, D:5) a +0 robe (28, 44, D:5) a +0 dagger (34, 5, D:5) a +0 chain mail (40, 42, D:5) a +0 leather armour a +0 dagger (41, 13, D:5) 25 bolts (41, 43, D:5) a +0 short sword (42, 43, D:5) a +0 club (44, 43, D:5) a +0 mace a +0 flail a +0 short sword (57, 42, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 robe (15, -6, D:6) a +0 short sword a +0 robe a +3 hand axe of freezing a +0 robe (15, -5, D:6) a +5 mace a +0 robe (17, -5, D:6) a +0 robe (17, -4, D:6) a +0 long sword a +0 robe (29, 9, D:6) a +0 ring mail (33, -1, D:6) 23 arrows (37, 40, D:6) a +0 shortbow 12 arrows (38, 28, D:6) 19 stones (39, 14, D:6) a +1 trident of flaming (44, 37, D:6) a +0 spear (49, 21, D:6) a +0 flail (52, 11, D:6) a +0 flail (53, 19, D:6) a +0 whip (58, 26, D:6) 15 arrows Level 7 of the Dungeon [Shop] Zoise's Book Shop a book of the Hunter (312 gold) a book of Geomancy (216 gold) an Everburning Encyclopedia (312 gold) a Fen Folio (504 gold) a book of Beasts (456 gold) the Disquisition on Earth and Transformation (264 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Petrify Transmutation/Earth 4 no a book of Flames (360 gold) Sif Muna's Guide on Enchantment (192 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Inner Flame Hexes/Fire 3 no a There-And-Back Book (360 gold) (0, 0, D:7) a +0 leather armour (10, 27, D:7) a +0 robe (10, 32, D:7) a +0 rapier (17, -8, D:7) 13 poisoned darts (19, 8, D:7) a +0 dagger (27, -7, D:7) a +0 scale mail (30, 15, D:7) 12 stones (31, 0, D:7) 22 sling bullets (31, 13, D:7) a +0 barding (31, 29, D:7) a +0 giant club (32, 34, D:7) a +0 giant club (33, 15, D:7) a +2 barding (36, -4, D:7) a +0 dagger (38, 12, D:7) 10 sling bullets (41, 32, D:7) a +0 dagger a +0 robe (42, 32, D:7) a +0 leather armour 2 boomerangs a +0 mace a +0 club (43, 31, D:7) a +0 giant club (45, 16, D:7) a +1 rapier of speed (46, 28, D:7) a +0 hunting sling Level 8 of the Dungeon (0, 0, D:8) a +0 great sword (4, 10, D:8) a +0 mace a +0 robe a +0 hand axe a +0 robe (4, 11, D:8) a +0 dagger a +0 robe (8, 13, D:8) a +0 flail a +0 robe (12, 19, D:8) a +0 falchion (18, 17, D:8) 24 bolts (21, 0, D:8) a +0 club 3 stones (26, 1, D:8) a +0 club a +0 dagger a +0 short sword 2 stones (26, 2, D:8) a +3 short sword 2 poisoned darts (27, 1, D:8) a +0 short sword (29, 1, D:8) a +0 short sword 8 poisoned darts (30, -10, D:8) 16 bolts (35, -7, D:8) a +0 dagger (35, -6, D:8) a +0 chain mail (still there?) a +0 dire flail (still there?) (36, -4, D:8) a +0 troll leather armour (44, 20, D:8) a +0 shortbow 13 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -8, D:9) a +0 giant club (4, 16, D:9) a +0 kite shield (8, -6, D:9) a +0 short sword (8, -4, D:9) 21 bolts a +1 dagger of flaming a +0 hand crossbow (9, -6, D:9) a +0 mace a +0 giant club (10, 12, D:9) a +0 flail (12, -7, D:9) 15 stones (15, -24, D:9) a +0 giant spiked club (15, -6, D:9) a +0 giant spiked club (16, -25, D:9) a +0 spear (16, -24, D:9) a +0 falchion a +0 ring mail (16, -23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (16, 12, D:9) a +0 giant club (17, -24, D:9) a +0 club a +0 leather armour (18, 10, D:9) a +0 short sword (21, -25, D:9) 5 boomerangs (27, -14, D:9) a +0 quarterstaff a +0 hunting sling 11 sling bullets a +0 leather armour (27, -13, D:9) a +0 club a +0 scale mail (27, 8, D:9) the +7 trident of Ablathre {chaos, rN+} Each time it hits an enemy it has a different, random effect. rN: It protects you from negative energy. The Shining One disapproves of the use of such an item. 8 poisoned darts (28, -13, D:9) 15 stones (36, 16, D:9) a +0 giant spiked club (38, 16, D:9) a +0 leather armour (40, -5, D:9) a +0 shortbow 22 arrows (43, -38, D:9) a +0 robe a +0 dagger (46, -34, D:9) a +0 scale mail a +0 halberd (47, -2, D:9) a +0 halberd (48, -34, D:9) a +0 dagger a +2 robe of fire resistance (51, -4, D:9) a +0 giant club (56, -23, D:9) a +0 whip a +0 club a +0 spear a +0 scale mail (57, -23, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +3 dagger of chaos a +2 robe (1, -44, D:10) a +0 robe (7, -49, D:10) a +0 flail (7, -48, D:10) a +0 dagger a +0 robe (7, -47, D:10) a +0 dagger a +0 robe (8, -48, D:10) a +0 club (8, -47, D:10) a +0 dagger a +0 robe (18, -12, D:10) a +1 shortbow of freezing 21 arrows (22, -43, D:10) a +0 spear (23, -44, D:10) a +0 whip a +0 leather armour (24, -44, D:10) a +0 flail (25, -43, D:10) a +0 spear (29, -7, D:10) a +1 dagger of venom (33, -37, D:10) a +0 hand axe (still there?) 2 gold pieces (still there?) (34, -37, D:10) a potion of degeneration (35, -37, D:10) a potion of degeneration (40, -17, D:10) a +0 quarterstaff (45, -11, D:10) a +0 whip (52, -5, D:10) a +0 robe (56, -50, D:10) a +0 rapier (57, 4, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a +0 flail (0, 1, D:11) 19 stones a howler monkey corpse (skeletalised by now) (10, -3, D:11) a +0 giant club a +0 giant club (17, 42, D:11) a +0 trident (26, 8, D:11) a +0 shortbow 22 arrows (26, 9, D:11) a +0 shortbow 19 arrows (26, 10, D:11) a +2 shortbow of freezing 18 arrows (27, 9, D:11) a +0 shortbow a +0 shortbow 33 arrows (37, 36, D:11) a +0 giant club a +0 dire flail a two-headed ogre skeleton (39, 39, D:11) a +0 quarterstaff (40, 8, D:11) a +0 giant club a +0 giant spiked club (46, 29, D:11) a +0 dagger (47, 31, D:11) a +0 club a +0 ring mail (48, 29, D:11) a +0 flail 3 boomerangs (48, 30, D:11) a +0 trident (48, 35, D:11) 17 stones the Ecumenical Temple