DEFE Level 1 of the Dungeon [Shop] Hixicam's Assorted Antiques a +0 dagger (48 gold) a potion of haste (240 gold) a +0 leather armour (48 gold) a +0 robe (16 gold) the +18 shield of the Gong {rElec rN+ Will+ EV-5} (2335 gold) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. a +0 robe (16 gold) a +0 robe (16 gold) a scroll of blinking (180 gold) a +0 ring mail (96 gold) a scroll of noise (24 gold) a +0 mace (72 gold) a +2 robe of cold resistance (424 gold) (6, -19, D:1) a +0 mace (16, -16, D:1) a +0 dagger 2 stones (28, 11, D:1) a +0 dagger (34, 27, D:1) a +0 club (35, 16, D:1) a +0 club (47, -5, D:1) 13 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, 5, D:2) a +0 scale mail (29, 13, D:2) a +0 dagger (50, 2, D:2) a +0 dagger (52, -29, D:2) a +0 club Level 3 of the Dungeon [Shop] Qeup's General Store a +0 leather armour (28 gold) a scroll of holy word (105 gold) 2 atropa-tipped darts (16 gold) the +5 arbalest of Xom's Delight {speed, rCorr Str-3 Int+3} (715 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (-3). Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a scroll of identify (28 gold) a +1 dagger of flaming (148 gold) a scroll of noise (14 gold) a scroll of identify (28 gold) a scroll of holy word (105 gold) a +0 long sword (49 gold) (0, 0, D:3) a +0 mace (9, 3, D:3) a +0 short sword (10, -12, D:3) a +0 whip (still there?) a stone (still there?) a +0 dagger (still there?) (12, -7, D:3) 19 stones (15, 12, D:3) a +0 robe (20, 16, D:3) a +0 short sword (21, -17, D:3) a +0 club (24, 4, D:3) a +0 kite shield (37, -19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +2 flail of holy wrath a +0 chain mail (19, 30, D:4) a +0 leather armour (20, 3, D:4) a +0 dagger (20, 25, D:4) a +0 club (23, 3, D:4) a +0 short sword (23, 9, D:4) 4 javelins a +0 spear a +0 flail (24, 10, D:4) a +0 whip (25, 7, D:4) a +0 leather armour a +0 club (26, 7, D:4) a +1 hand axe of freezing (26, 8, D:4) a +0 leather armour a +0 war axe of electrocution a +0 hand axe a +0 hand axe (26, 33, D:4) a +0 club (27, 10, D:4) a +0 club (28, 34, D:4) a +0 dagger (33, 17, D:4) a +0 robe a +0 dagger (33, 19, D:4) a +0 robe a +1 scythe of flaming (33, 31, D:4) a +0 ring mail a +0 rapier (33, 33, D:4) a +0 rapier (35, 27, D:4) the +0 barding "Xisyzyco" {Harm MP+9 Str+3} Str: It affects your strength (+3). MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (39, 22, D:4) 15 poisoned darts (57, 18, D:4) 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 23, D:5) a +0 dagger (9, -7, D:5) a +0 hand axe (21, -1, D:5) a +0 giant spiked club (23, -2, D:5) a +0 rapier (25, 17, D:5) a stone (25, 20, D:5) 7 large rocks (26, 17, D:5) a stone (26, 20, D:5) 22 stones (27, 19, D:5) a stone (28, 16, D:5) a stone (29, 18, D:5) a stone (29, 22, D:5) 20 stones (30, 16, D:5) a stone (37, 34, D:5) a +0 whip (41, 16, D:5) a +0 chain mail (44, 9, D:5) 10 stones (45, 12, D:5) a +0 ring mail (47, -6, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Kaphakaa's Antique Weapon Shoppe a +0 short sword (75 gold) a +0 shortbow (75 gold) a +0 hand axe (75 gold) a +2 falchion of distortion (487 gold) a +2 falchion of holy wrath (435 gold) a +0 mace (75 gold) a +0 scythe (75 gold) a +0 spear (75 gold) a +0 mace (75 gold) a +0 war axe (87 gold) a +0 mace (75 gold) a +0 trident (87 gold) a +0 short sword (75 gold) a +0 trident (87 gold) (0, 0, D:6) 16 poisoned darts (2, 6, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 5, D:6) a +2 vampiric dagger a +0 robe (4, -8, D:6) 13 poisoned darts (13, 23, D:6) 21 stones (19, -14, D:6) a +0 giant spiked club (21, 47, D:6) a +0 robe (26, 14, D:6) 10 arrows (26, 32, D:6) a +0 mace (30, 47, D:6) a +0 ring mail (36, 9, D:6) a +0 trident a +0 leather armour (36, 35, D:6) a +0 quarterstaff (38, 1, D:6) 23 stones (38, 6, D:6) a +0 club (38, 7, D:6) a +0 giant club (38, 9, D:6) a +0 dagger a +0 robe (39, 12, D:6) the +0 ring mail of Daceivuc {Rampage MP+9 Stlth-} MP: It affects your magic capacity (+9). Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you less stealthy. Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (7, -18, D:7) 15 arrows (7, -8, D:7) the +3 ring mail of the Other World {*Slow rElec Will++ Int+3} Int: It affects your intelligence (+3). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. Will: It greatly increases your willpower. (12, 8, D:7) 26 bolts (13, 10, D:7) 7 poisoned darts (14, -3, D:7) a +0 flail (15, -2, D:7) a +4 vampiric spear a +0 club a +0 leather armour (16, -1, D:7) a +0 whip (20, 1, D:7) a +0 club (21, 2, D:7) a +0 flail (25, -1, D:7) a +0 falchion (26, -21, D:7) a +0 dagger a +0 leather armour (30, 10, D:7) a +0 dagger a +0 robe (30, 11, D:7) a +5 war axe a +0 robe a +0 mace a +0 robe (31, 0, D:7) 17 stones (40, -11, D:7) a +0 falchion Level 8 of the Dungeon (5, 14, D:8) 27 bolts (6, -4, D:8) a scarf of resistance (6, 0, D:8) 18 gold pieces (7, -5, D:8) 12 gold pieces (7, -4, D:8) 14 gold pieces (7, -3, D:8) 9 stones (16, 19, D:8) a +0 hunting sling (18, 11, D:8) a +0 dire flail a +0 giant spiked club (21, 14, D:8) a +0 leather armour (22, 5, D:8) 29 stones (30, 11, D:8) a +0 leather armour (33, 21, D:8) 32 stones (33, 22, D:8) a +0 shortbow 19 arrows (40, 2, D:8) a +0 giant club a +0 giant spiked club (46, -9, D:8) a +0 robe (still there?) a +2 mace (still there?) (55, 6, D:8) 21 bolts (55, 19, D:8) 19 stones Level 9 of the Dungeon (0, 0, D:9) a +0 vorpal mace (0, 42, D:9) a +0 robe (2, 15, D:9) a +0 dagger a +0 robe (5, 42, D:9) a +0 halberd (still there?) a +0 robe (still there?) (6, 42, D:9) a +3 falchion (still there?) a +2 robe of willpower (still there?) a +3 battleaxe (still there?) a +0 robe (still there?) (7, 43, D:9) a +0 scimitar (still there?) a +0 robe (still there?) (11, 7, D:9) a +0 hand axe (12, 7, D:9) a +0 chain mail a +0 mace (12, 8, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (14, 14, D:9) a scroll of teleportation (15, 8, D:9) a +1 whip of electrocution (15, 13, D:9) a scroll of holy word (16, 7, D:9) a +0 war axe (17, 7, D:9) a +0 robe a +0 dagger (18, 35, D:9) a +0 dagger (19, 9, D:9) 23 stones (19, 30, D:9) a +0 short sword a +0 short sword 8 stones (19, 31, D:9) a +0 club 3 stones a +0 dagger (19, 32, D:9) a +0 short sword 7 poisoned darts (19, 33, D:9) a +0 club a +0 chain mail (19, 35, D:9) a +0 club (20, 27, D:9) 24 arrows a +0 shortbow (20, 29, D:9) a +0 dagger 5 stones a +0 hand axe (21, 26, D:9) a +0 hand axe (21, 27, D:9) a +0 war axe a +0 hand axe (22, 27, D:9) a +0 whip a +0 robe a +0 dagger a +0 hand axe (26, 32, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (3, -5, D:10) a +0 ring mail (8, -12, D:10) 33 stones (17, -22, D:10) a +0 shortbow 17 arrows (17, -12, D:10) a +0 dagger (17, 27, D:10) a +0 dire flail a +0 giant club (26, -21, D:10) 11 stones (28, -4, D:10) a +0 chain mail (31, -15, D:10) a +0 ring mail (31, 24, D:10) a +2 short sword of distortion (34, -20, D:10) a +0 battleaxe (37, 21, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) 17 arrows (14, -9, D:11) a +0 shortbow 18 arrows a centaur skeleton (19, -8, D:11) a +0 robe (23, -7, D:11) 18 stones (24, -7, D:11) a +0 scale mail (28, 3, D:11) a +0 war axe (31, -7, D:11) a +0 whip a +0 club (32, -7, D:11) a +0 glaive a +0 chain mail (33, -7, D:11) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -33, D:11) 14 stones (37, -6, D:11) a +2 falchion of freezing (38, -27, D:11) a +0 ring mail (39, -33, D:11) a +0 pair of gloves (40, -32, D:11) 4 large rocks (55, -7, D:11) a +0 whip