DEFE Level 1 of the Dungeon (8, -24, D:1) a +0 dagger (10, -11, D:1) a +0 club (11, -11, D:1) a +0 dagger (12, -11, D:1) a +0 club a +0 hunting sling (16, -26, D:1) a +0 club (19, -8, D:1) a +0 short sword (20, -3, D:1) a +0 club (39, 4, D:1) a +0 club (40, 3, D:1) a +0 whip (41, 4, D:1) a cursed +0 leather armour {(Curse: rC-)} (44, 10, D:1) a +0 dagger (47, -10, D:1) a +0 dagger (49, -25, D:1) a +0 leather armour (54, 7, D:1) a +0 ring mail (56, -3, D:1) a +0 whip Level 2 of the Dungeon (3, -41, D:2) a +0 dagger a +0 short sword a +1 dagger of freezing a +0 club (4, -42, D:2) a +0 club (13, 14, D:2) a +0 dagger of freezing a +0 short sword a +0 short sword (25, 2, D:2) a scroll of random uselessness (unseen) (49, -15, D:2) the ring "Elocuif" {*Tele *Contam +Blink Int+3 Stlth+} [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (+3). It lets you blink. It causes magical contamination when unequipped. It makes you more stealthy. a +0 club (51, -9, D:2) a +0 dagger (53, -8, D:2) a +0 short sword (53, -7, D:2) a +0 whip (54, -8, D:2) a +0 dagger (55, -7, D:2) a +0 dagger (56, -28, D:2) a +0 dagger (unseen) (56, -18, D:2) a +0 dagger (56, -7, D:2) a +0 dagger a +0 dagger (57, -8, D:2) a +0 animal skin a cursed ring of teleportation {(Curse: *Corrode)} (58, -8, D:2) a +0 club a potion of poison (59, -8, D:2) a +0 club (59, -7, D:2) a +0 club a +0 club 2 potions of lignification a +0 club a cursed +0 hunting sling {(Curse: rC-)} a +0 club (61, -35, D:2) a +0 ring mail Level 3 of the Dungeon (2, -11, D:3) a +0 hunting sling (3, 6, D:3) a +0 dagger a +0 robe (3, 7, D:3) a +0 robe (7, -2, D:3) a +0 leather armour (8, -15, D:3) a +0 trident a +0 leather armour (10, -15, D:3) a +0 robe (14, -14, D:3) a +0 mace a cursed +0 ring mail {(Curse: Int-3)} (15, 0, D:3) a +0 mace (19, 5, D:3) a +0 mace (27, -11, D:3) a +0 leather armour (30, 9, D:3) a +0 scale mail (32, -18, D:3) a +0 dagger (34, -6, D:3) a +0 ring mail (34, -1, D:3) a +0 dagger (35, -10, D:3) a +0 giant club (35, -7, D:3) a +0 whip a +0 chain mail a +0 whip (45, -9, D:3) a +0 short sword (46, -9, D:3) a +0 ring mail a +0 leather armour (48, -11, D:3) a +0 heater shield (49, 12, D:3) a +0 flail (50, 3, D:3) a +0 dagger (50, 13, D:3) a +0 spear (59, -27, D:3) a +0 dagger (59, -26, D:3) a +0 leather armour (62, -28, D:3) a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon (4, -45, D:4) a +3 great sword a cursed -2 robe {(Curse: *Drain)} (5, -11, D:4) a +0 ring mail (6, -48, D:4) a +0 halberd a +0 robe (7, -49, D:4) a +2 war axe of freezing a +0 robe a cursed +5 great sword {(Curse: MR-)} a +0 robe (7, -21, D:4) a phantom mirror (9, -13, D:4) a +0 robe a +0 dagger (10, -46, D:4) a +5 great sword of freezing a +0 robe (16, -38, D:4) a +0 flail a +0 leather armour (17, -37, D:4) a +0 robe a +0 dagger (18, -34, D:4) a +0 flail a +0 leather armour (19, -34, D:4) a +0 trident (19, -14, D:4) a +0 falchion a +0 robe (20, -15, D:4) a +0 robe a +0 dagger (21, -19, D:4) a cursed amulet of faith {(Curse: MP-9)} (21, -13, D:4) a +0 robe a +0 dagger (23, -33, D:4) a +0 dagger a +0 robe (24, -30, D:4) a +0 giant club (28, -19, D:4) a +0 whip (30, -28, D:4) a +0 flail (30, -21, D:4) a cursed +0 chain mail {(Curse: rF-)} (31, -19, D:4) a +0 chain mail a +0 war axe (32, -18, D:4) a +0 flail (33, -20, D:4) a +0 dagger (46, -20, D:4) a +0 dagger of chaos (46, -18, D:4) a cursed +2 dagger of chaos {(Curse: MR-)} (51, -6, D:4) a +0 ring mail (59, -13, D:4) a +0 giant club (63, -26, D:4) the +3 hand crossbow "Tiocraen" {molten, rC+ rN+} It melts metal ammo placed within it; making them malleable so they can partially ignore armour. Causes less base damage than a standard weapon; but partially ignores enemy's defense, occasionally melts through shields, and burns causing additional damage to those that don't resist heat. While subsumed, the molten enchantment instead protects you from heat (rF+). It protects you from cold. It protects you from negative energy. (63, -25, D:4) a +0 scimitar of protection a +0 dagger of caustic ooze a cursed +0 robe {(Curse: Stlth-)} (64, -30, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a scroll of holy word (16, -32, D:5) (unseen) (16, -10, D:5) a +0 leather armour a +0 club (20, -38, D:5) a +0 ring mail (21, -16, D:5) a +0 dagger (22, -17, D:5) a +0 mace a +0 scimitar a +0 chain mail (22, -16, D:5) a +0 club (23, -18, D:5) a +0 dagger a +0 robe a cursed ring of teleportation {(Curse: -Vis)} (33, 5, D:5) a +0 hatchet (39, 9, D:5) a +0 robe (40, -6, D:5) a +0 ring mail a +0 flail (44, -9, D:5) a +0 scale mail a +0 hatchet (45, -10, D:5) a +0 robe a +0 dagger (46, -8, D:5) a +2 spear of piercing (46, 7, D:5) a +0 short sword (49, -44, D:5) a +0 ring mail (49, 9, D:5) a cursed +2 vampiric hatchet {(Curse: *Drain *Slow)} a +0 leather armour Level 6 of the Dungeon (3, -2, D:6) a +0 robe (22, -3, D:6) a cursed ring of attention {(Curse: MR-)} (22, 9, D:6) a +1 trident of protection (26, 11, D:6) a +0 dire flail (32, 7, D:6) (unseen) (33, 6, D:6) a book of Changes (33, 8, D:6) (unseen) (34, 7, D:6) a scroll of immolation (unseen) (35, 8, D:6) 14 gold pieces (unseen) (35, 23, D:6) (unseen) (36, 22, D:6) (unseen) (36, 24, D:6) a cursed +1 dagger of venom {(Curse: -Vis)} (still there?) a +0 robe (still there?) the Ecumenical Temple Level 1 of the Lair of Beasts (15, 3, Lair:1) a +0 flail (30, -19, Lair:1) (unseen) (38, -20, Lair:1) a -3 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of random uselessness (2, -9, Lair:2) (unseen) (8, -14, Lair:2) +0 steam dragon scales (9, -11, Lair:2) a +0 ring mail (14, -22, Lair:2) a cursed +0 shortbow {(Curse: -Vis)} (21, -10, Lair:2) a +0 halberd (23, 32, Lair:2) 2 scrolls of random uselessness (25, 24, Lair:2) a +0 club (29, 28, Lair:2) a +0 pair of clawed gauntlets (49, 3, Lair:2) a +0 quarterstaff Level 3 of the Lair of Beasts (9, 20, Lair:3) (unseen) (14, 25, Lair:3) 15 gold pieces (14, 26, Lair:3) the +0 centaur barding of Okawaru's Favour {Regen+ Int+2} It affects your intelligence (+2). It increases your rate of regeneration. (15, 26, Lair:3) (unseen) (15, 27, Lair:3) (unseen) (28, 7, Lair:3) a +0 club (30, 52, Lair:3) a +0 tanto (35, 48, Lair:3) a +0 leather armour (46, 29, Lair:3) a +0 ring mail (46, 53, Lair:3) a scroll of silence (70, 57, Lair:3) a +0 mace Level 4 of the Lair of Beasts (2, -31, Lair:4) a book of Minor Magic (11, -5, Lair:4) (unseen) (18, -2, Lair:4) a +0 trident (29, -48, Lair:4) a +0 robe (31, -37, Lair:4) a +0 spear (33, -6, Lair:4) a +0 hatchet (34, 5, Lair:4) a +0 scimitar (39, 6, Lair:4) a +0 buckler (66, -51, Lair:4) (unseen) Level 5 of the Lair of Beasts (9, -38, Lair:5) (unseen) (15, 15, Lair:5) a +0 targe of venom (16, -15, Lair:5) a +0 mangonel (18, 13, Lair:5) a cursed ring of poison resistance {(Curse: *Drain)} (26, -43, Lair:5) a +3 sai of protection (27, -8, Lair:5) (unseen) (30, 3, Lair:5) a +0 flail (40, -21, Lair:5) a +0 dagger (45, -35, Lair:5) a +2 longbow of freezing (45, -22, Lair:5) a +0 flail (47, -28, Lair:5) a scroll of random uselessness (49, -39, Lair:5) a +0 trident (53, -36, Lair:5) a +0 war axe Level 6 of the Lair of Beasts (0, 0, Lair:6) a crocodile corpse (skeletalised by now) (11, 21, Lair:6) a death yak corpse (still there?) a death yak corpse (still there?) a wyvern corpse (still there?) (14, 21, Lair:6) a crocodile corpse (18, 14, Lair:6) a spiny frog skeleton (21, 19, Lair:6) a catoblepas skeleton a water moccasin corpse (skeletalised by now) (22, 18, Lair:6) a +2 sai of protection (23, 14, Lair:6) a water moccasin skeleton