DEFE Level 1 of the Dungeon (0, 0, D:1) 17 stones (25, 32, D:1) a +0 short sword (34, 9, D:1) 27 stones (37, 10, D:1) 15 arrows (38, 10, D:1) a +0 dagger (39, 11, D:1) a +0 club 8 stones (41, 15, D:1) a stone (42, 18, D:1) a stone (43, 17, D:1) a stone (43, 18, D:1) 2 stones (43, 20, D:1) a +0 leather armour (44, 15, D:1) a +0 short sword (44, 18, D:1) a stone (53, 17, D:1) 21 arrows Level 2 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (2, -2, D:2) a +0 dagger (4, 14, D:2) a +0 whip 6 stones a +0 leather armour (6, 14, D:2) a stone (7, -15, D:2) a +0 club (7, -13, D:2) a +0 dagger (7, -4, D:2) a +0 dagger (8, -15, D:2) a +0 club (8, -2, D:2) a +0 club (9, -16, D:2) a +0 dagger (9, -14, D:2) a +0 club (11, 1, D:2) an uncursed amulet of guardian spirit (12, 0, D:2) a stone (12, 2, D:2) 2 stones (13, -2, D:2) a stone (13, -1, D:2) a +0 short sword a stone (13, 5, D:2) 5 bolts (28, 3, D:2) a +0 club 20 bolts (33, -18, D:2) a +0 club (34, -17, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, -1, D:3) a +0 dagger a +0 robe (3, 0, D:3) a +0 leather armour a +0 short sword (3, 1, D:3) a +0 mace a +0 chain mail (5, 11, D:3) a +0 flail a +0 ring mail (7, 1, D:3) a +0 short sword (9, 0, D:3) a +0 club (12, 13, D:3) a +0 dagger (17, -15, D:3) a +0 leather armour a +0 club (17, -14, D:3) a cursed -2 dagger a +0 ring mail (18, -14, D:3) a +0 club (20, -10, D:3) 17 arrows (20, 5, D:3) a +0 leather armour (36, -5, D:3) a +0 club a +0 club (36, 32, D:3) 15 stones (39, -17, D:3) a +0 flail (40, -13, D:3) 25 sling bullets (41, 23, D:3) 16 stones (42, 4, D:3) a +0 robe (43, -21, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (4, 16, D:4) a +0 helmet (7, 16, D:4) a +0 dagger (8, 15, D:4) an uncursed ring of attention a wand of random effects (17) (9, 21, D:4) 21 bolts (15, 20, D:4) a +0 whip (16, 14, D:4) 14 stones (22, -16, D:4) 21 sling bullets (26, -1, D:4) a +0 mace (31, -2, D:4) 16 stones (35, -2, D:4) a +0 hunting sling (43, 19, D:4) a +0 hunting sling Level 5 of the Dungeon (0, 0, D:5) 4 boomerangs (11, -14, D:5) 17 bolts (11, -13, D:5) 8 bolts (14, 4, D:5) a +3 flail of holy wrath (23, -30, D:5) a +0 leather armour (25, 2, D:5) a +0 robe a +0 dagger (26, 2, D:5) a +0 mace a +0 ring mail 3 boomerangs a +0 mace (26, 3, D:5) a +0 robe a +0 dagger (35, 0, D:5) a +0 chain mail (41, -5, D:5) a +0 long sword Level 6 of the Dungeon [Shop] Hebid's Book Shop the Incunabulum of Poison and Combat Magic (564 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Dazzling Flash Conjuration/Hexes 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Fireball Conjuration/Fire 5 no e - Iron Shot Conjuration/Earth 6 no a book of Conjurations (360 gold) a book of Callings (360 gold) a Fen Folio (900 gold) a book of the Warp (1080 gold) a book of the Sky (780 gold) a book of Maledictions (300 gold) a book of Air (420 gold) a book of Frost (420 gold) (0, 0, D:6) a +0 dagger a +0 robe a +0 giant club (7, -6, D:6) a +0 shortbow 22 arrows (10, 22, D:6) 2 arrows (11, -2, D:6) a +0 leather armour (11, 19, D:6) an arrow (11, 21, D:6) 3 arrows (13, 17, D:6) an arrow (14, 17, D:6) a +0 leather armour (16, 11, D:6) a +0 club a +0 leather armour (17, 13, D:6) a +0 battleaxe a +0 chain mail (20, 10, D:6) a +0 ring mail (26, 4, D:6) a scroll of noise a +0 shortbow 6 arrows (27, 3, D:6) 17 stones (28, 2, D:6) an arrow (31, -2, D:6) an arrow (31, -1, D:6) an arrow (31, 12, D:6) a +0 whip (31, 13, D:6) a +3 dagger a +0 robe (32, 12, D:6) a +0 dagger a +0 robe (33, -3, D:6) 2 arrows (33, -2, D:6) an arrow (33, -1, D:6) a +0 flail a +0 chain mail (35, 30, D:6) a +0 whip (37, 19, D:6) 4 boomerangs (38, 26, D:6) a +0 giant club (41, 25, D:6) the +7 shortbow of Tubbetau {flame, Str+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). (43, 29, D:6) 14 stones (49, -5, D:6) 16 stones (50, 4, D:6) a +0 club (52, -7, D:6) a +0 club (53, -8, D:6) a +1 whip of draining Level 7 of the Dungeon [Shop] Uniqe's Weapon Emporium 18 poisoned darts (79 gold) 17 bolts (37 gold) 15 stones (16 gold) the +4 falchion of Asasag {drain, +Rage rElec Dex-3} (402 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (-3). It insulates you from electricity. It lets you go berserk. 13 bolts (28 gold) a +0 great sword of draining (150 gold) 22 stones (24 gold) [Shop] Jutwiomu's Book Boutique a book of Cantrips (220 gold) a book of Conjurations (330 gold) a book of Annihilations (1214 gold) a book of the Tempests (770 gold) a book of Burglary (825 gold) a book of Unlife (715 gold) a book of Minor Magic (220 gold) a book of Dreams (825 gold) a manual of Dodging (1214 gold) a book of Fire (715 gold) a book of Power (495 gold) the Papyrus of Mutagenic Dark Rituals (971 gold) Spells Type Level Known a - Corpse Rot Necromancy/Air 2 no b - Yara's Violent Unravelling Hexes/Transmutation 5 yes c - Death Channel Necromancy 6 no [Shop] Ovvoros's Jewellery Boutique a cursed -4 ring of evasion (32 gold) a +6 ring of strength (936 gold) a cursed -4 ring of intelligence (32 gold) an uncursed ring of poison resistance (320 gold) the cursed ring of Joinil {Str+7 Int-4 Dex+4 SInv} (492 gold) [ring of intelligence] It affects your strength (+7). It affects your intelligence (-4). It affects your dexterity (+4). It lets you see invisible. It has a curse placed upon it. the amulet "Gotwar" {Spirit rF- rC++ Str+2 Stlth+} (872 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It makes you vulnerable to fire. It greatly protects you from cold. It makes you more stealthy. a cursed -4 ring of slaying (32 gold) an uncursed ring of wizardry (480 gold) an uncursed ring of protection from fire (400 gold) [Shop] Ryejakh's Armour Shoppe a +0 ring mail (56 gold) a +1 hat (154 gold) a +0 scale mail (56 gold) a +2 helmet of intelligence (301 gold) a +0 robe (9 gold) a +0 scale mail (56 gold) a +3 scale mail of magic resistance (364 gold) [Shop] Koclocsi's Weapon Shoppe a +0 flail (45 gold) the +8 rapier "Cenucasype" {pain, *Rage +Blink rC++ rN+} (1086 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It greatly protects you from cold. It protects you from negative energy. It lets you blink. It may make you go berserk in combat. a +0 long sword (45 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (923 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+3). It lets you see invisible. a +0 war axe (45 gold) a +2 vorpal falchion (214 gold) a +0 flail (45 gold) 10 poisoned darts (52 gold) a +0 rapier (52 gold) (0, 0, D:7) a +0 leather armour (2, 4, D:7) a +0 club (6, -1, D:7) a +0 buckler (6, 3, D:7) a +0 flail (6, 4, D:7) a +0 dagger a +0 robe (7, 3, D:7) a +0 flail 3 boomerangs (13, -9, D:7) a cursed ring of attention (13, -6, D:7) a +0 morningstar (18, -13, D:7) a +0 flail (18, 2, D:7) 11 stones (22, -7, D:7) a +0 robe a cursed -1 dagger (23, -8, D:7) a +0 war axe a +0 leather armour of cold resistance a +0 club (23, -7, D:7) a +0 whip (30, 34, D:7) a cursed ring of attention (33, 29, D:7) a +0 falchion a cursed +0 leather armour (42, 4, D:7) 23 bolts (47, 31, D:7) a +0 scale mail (50, 11, D:7) 16 stones (50, 33, D:7) 5 arrows (51, 32, D:7) an uncursed ring of teleportation (52, 23, D:7) a +0 cloak Level 8 of the Dungeon (10, 39, D:8) a +0 dagger a +0 robe a +0 dagger (10, 40, D:8) a cursed +0 hand axe (11, 40, D:8) a +0 leather armour (12, 11, D:8) a +0 flail a +0 chain mail (13, 11, D:8) a +0 war axe a +0 chain mail (14, 13, D:8) a +0 mace (16, 23, D:8) 18 bolts (25, 12, D:8) a +0 dagger (30, 33, D:8) a +0 club a cursed -3 whip a cursed -3 dagger a +0 robe (36, 28, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) 14 stones (2, -15, D:9) a +0 flail (7, -30, D:9) 14 stones (8, 8, D:9) a +0 ring mail (12, -15, D:9) an uncursed ring of ice (13, -21, D:9) a +0 robe (13, -5, D:9) the -2 buckler of the Orb Guardian {rC- Str+4 Slay+2 Stlth+} It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to cold. It makes you more stealthy. (16, -21, D:9) a +0 troll leather armour (28, -30, D:9) 16 sling bullets (28, -8, D:9) a +0 leather armour 28 sling bullets a cursed -3 quarterstaff a +0 hunting sling (35, -27, D:9) a +0 whip (38, -3, D:9) a +0 flail (39, -3, D:9) a +0 club a +0 ring mail a +0 falchion (40, -3, D:9) a +0 flail a +0 leather armour a +0 hand axe of freezing (40, -2, D:9) a +0 plate armour (41, -4, D:9) a +0 halberd (42, -26, D:9) an arrow (43, -26, D:9) an arrow (45, -27, D:9) 10 arrows a cursed -1 shortbow a +0 ring mail (45, -26, D:9) a +0 giant club a +0 ring mail a +0 dagger a cursed -3 hand axe (48, -11, D:9) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (49, -11, D:9) a +0 hand axe a +0 ring mail (52, -25, D:9) a +0 war axe (57, -4, D:9) a +0 hunting sling (65, -34, D:9) a +0 leather armour (65, -31, D:9) a cursed -2 war axe Level 10 of the Dungeon (0, 0, D:10) 20 stones (2, -24, D:10) a +0 buckler (3, -24, D:10) a +0 morningstar (7, -26, D:10) a +0 short sword (8, -26, D:10) a +0 leather armour a +0 morningstar of protection a +0 scale mail (8, -24, D:10) a +2 dagger of flaming a +0 robe (8, -16, D:10) a +0 flail (11, -10, D:10) a +0 club (11, -9, D:10) a +0 short sword a +0 leather armour (13, -22, D:10) a +0 flail 2 boomerangs (16, -10, D:10) a +0 long sword a +0 plate armour (17, -10, D:10) a +0 war axe a +0 chain mail (20, -28, D:10) 16 stones (26, -15, D:10) a +0 plate armour a +0 halberd a +0 chain mail (31, -4, D:10) a -4 ring of evasion (33, -13, D:10) a +0 trident (44, -3, D:10) a +0 scimitar of draining (53, -22, D:10) a +0 dagger a +0 robe (54, -24, D:10) a +0 halberd (still there?) a +0 chain mail (still there?) (55, -22, D:10) a +0 club (still there?) a +0 leather armour (still there?) (55, -8, D:10) a +0 giant club (56, -2, D:10) a +0 chain mail (56, 11, D:10) a +0 whip (57, -26, D:10) 19 arrows (57, 11, D:10) 3 stones (57, 13, D:10) a stone (58, 10, D:10) a +0 club (58, 13, D:10) a stone (59, 11, D:10) 3 stones a +0 short sword Level 11 of the Dungeon (0, 0, D:11) 18 bolts (0, 7, D:11) a +0 trident (0, 9, D:11) a +0 scimitar a +0 plate armour (0, 10, D:11) a +0 hand axe 3 boomerangs (1, 10, D:11) a +0 dagger a +0 robe (2, 10, D:11) a +0 club (3, -33, D:11) 15 stones (4, -22, D:11) a box of beasts (3/3) (5, -29, D:11) a +0 long sword (16, 17, D:11) a +0 dagger (16, 18, D:11) a +0 club (17, -29, D:11) a +0 mace (17, 18, D:11) a +0 mace (17, 19, D:11) a +0 dagger a +0 robe (21, -29, D:11) 22 bolts (21, 11, D:11) a +0 dire flail a +0 chain mail (21, 13, D:11) a +0 dagger a +0 robe (22, -16, D:11) a +0 mace a +0 plate armour (22, 11, D:11) a cursed -2 club a cursed +0 ring mail (23, -16, D:11) a +0 dagger a +0 robe (25, -18, D:11) +0 acid dragon scales (25, -17, D:11) a +0 mace 3 boomerangs a +0 leather armour (30, -34, D:11) a +0 falchion (30, -12, D:11) a +0 hand axe a +0 ring mail (31, -13, D:11) a +0 flail a +0 mace (31, -12, D:11) a +0 halberd a +0 plate armour (32, -16, D:11) a +0 mace a +0 chain mail (33, -16, D:11) a +0 hand crossbow (36, 16, D:11) a +0 robe (38, -13, D:11) the +11 halberd of the Foremost Ears {vorpal, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (42, -24, D:11) a throwing net (44, -30, D:11) 28 stones (45, -21, D:11) a +0 rapier (48, -3, D:11) a +0 dagger a +0 robe (48, -2, D:11) a +0 dagger a +0 robe (49, -2, D:11) a +0 dagger a +0 robe a +0 glaive a +0 chain mail (55, -23, D:11) 14 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (4, 3, Lair:1) 29 stones (4, 13, Lair:1) 17 stones (5, -10, Lair:1) a scroll of random uselessness (17, -23, Lair:1) a +0 whip a +0 war axe a +0 dagger (18, -23, Lair:1) +0 steam dragon scales (19, -23, Lair:1) a +0 helmet a +0 cloak a +2 scale mail (32, -5, Lair:1) a +0 quarterstaff (33, -22, Lair:1) 5 arrows (41, 29, Lair:1) 12 stones (43, -22, Lair:1) a +4 scale mail (44, 2, Lair:1) 14 stones (54, 30, Lair:1) 12 arrows Level 2 of the Lair of Beasts (8, 16, Lair:2) 25 stones (9, -5, Lair:2) a bullfrog corpse (10, -4, Lair:2) a blink frog corpse (12, 0, Lair:2) a +0 fustibalus (13, 5, Lair:2) 14 arrows (21, -33, Lair:2) a +3 ring mail (28, -36, Lair:2) a hippogriff corpse (skeletalised by now) (32, -18, Lair:2) 12 sling bullets (50, -5, Lair:2) a +0 leather armour (61, -20, Lair:2) a hippogriff corpse (skeletalised by now) (62, -20, Lair:2) a water moccasin corpse (skeletalised by now) (66, -32, Lair:2) a yak corpse (skeletalised by now) (66, -30, Lair:2) a yak corpse (skeletalised by now)