Dungeon Crawl Stone Soup version 0.26-a0-61-g6c07f0ee8d (webtiles) character file. Game seed: 2755763284854742290 0 DEFE the Magician (level 1, 0/13 HPs) Began as a Demonspawn Wanderer on June 9, 2020. Slain by a goblin ... wielding a +0 dagger (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (18 turns). DEFE the Magician (Demonspawn Wanderer) Turns: 18, Time: 00:00:32 Health: 0/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 6/6 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Potions c - a potion of curing Comestibles f - a ration Skills: + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.7 Unarmed Combat + Level 5.0 Spellcasting Level 1.0 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 19% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Blink Tloc N/A 28% 2 ##..... Call Imp Summ #....... 28% 2 ##..... Corpse Rot Necr/Air N/A 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Sublimation of Blood Necr #......... 28% 2 ##..... Conjure Flame Conj/Fire #....... 50% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You begin with the following items: a +0 dagger, a potion of curing, a +0 robe, a ration; and the following spell memorised: Magic Dart; and the following spells available to memorise: Blink, Call Imp, Corpse Rot, Slow, Sublimation of Blood, Conjure Flame, Mephitic Cloud. Unknown command. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! The goblin shouts! You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 2 damage, and have 11/13 hp. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You take 2 damage, and have 9/13 hp. You barely miss the goblin. The goblin misses you. You closely miss the goblin. The goblin hits you with a +0 dagger. You take 1 damage, and have 8/13 hp. You barely miss the goblin. The goblin hits you with a +0 dagger. You take 3 damage, and have 5/13 hp. MASSIVE DAMAGE!! You hit the goblin. The goblin hits you with a +0 dagger. You die... ##########......... #####..)..#####.....# #...#.....#...#.....# #.⌠.#.....#.⌠.#.....# #...#.....#...#.....# #####.....#####.....# ....(...............# .................# .......<.....@g..# ..................... ................####. #####.....#####.# #...#.....#...#.# #.⌠.#.....#.⌠.#.. #...#.....#...##.. #####.....#####.... You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | DEFE set off with the following items: a +0 dagger, a | potion of curing, a +0 robe, a ration; and the following | spell memorised: Magic Dart; and the following spells | available to memorise: Blink, Call Imp, Corpse Rot, Slow, | Sublimation of Blood, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 18 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms Action || total -------------------------++------- Melee: Dagger || 8 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------