DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 22, D:1) a +0 club (9, 19, D:1) 26 sling bullets (9, 42, D:1) a +0 club (13, 22, D:1) a +0 whip (14, 22, D:1) 2 stones (14, 23, D:1) a +0 club (19, -7, D:1) a +0 dagger (34, -8, D:1) a +0 chain mail (38, -6, D:1) a +1 dagger of freezing (38, 14, D:1) a +0 club a +0 pair of gloves (39, -5, D:1) a +0 club (40, -1, D:1) a stone (40, 3, D:1) a +0 short sword (49, 13, D:1) a +0 dagger (52, 10, D:1) a +0 club 14 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 10, D:2) a +0 arbalest (1, 26, D:2) a +0 club (1, 27, D:2) a +0 ring mail (4, -14, D:2) a +0 quarterstaff (4, -12, D:2) a cursed -2 club (6, 18, D:2) a stone (7, -16, D:2) a +0 dagger (7, 18, D:2) 4 stones a +0 whip (11, 15, D:2) a +0 dagger (12, 31, D:2) 15 bolts (13, -11, D:2) a +0 robe (15, -7, D:2) 8 poisoned darts (17, 29, D:2) 11 poisoned darts (24, 22, D:2) a +0 club (25, 20, D:2) a +0 robe (26, 30, D:2) 3 stones (27, -11, D:2) 18 sling bullets (27, 27, D:2) a +0 dagger (35, -3, D:2) 5 stones a +0 whip (36, 11, D:2) 13 stones (39, -9, D:2) a +0 mace (40, -2, D:2) 26 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -1 short sword (5, -12, D:3) a +0 war axe (19, 15, D:3) a +0 leather armour (22, 11, D:3) a +0 spear (24, 5, D:3) a +0 robe (25, 4, D:3) 16 stones (31, 8, D:3) a +0 halberd (31, 10, D:3) a +0 club (32, 4, D:3) a +0 spear (35, -2, D:3) a +0 hunting sling (41, 23, D:3) 25 bolts (44, 24, D:3) a +2 mace of protection Level 4 of the Dungeon [Shop] Xuavaram's Weapon Boutique the +6 quarterstaff of Nyrio {flame, rElec Str+2 Stlth-} (648 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It insulates you from electricity. It makes you less stealthy. 29 stones (34 gold) 16 stones (19 gold) a cursed -1 mace (1 gold) a +0 hunting sling (18 gold) a +0 vorpal morningstar (96 gold) a +2 quarterstaff of pain (264 gold) a +0 spear (36 gold) a +0 long sword (42 gold) 15 bolts (36 gold) 19 bolts (45 gold) a +0 longbow (54 gold) 20 stones (24 gold) a +0 short sword (36 gold) (0, 0, D:4) a +0 dagger (8, 15, D:4) a +0 mace (16, -2, D:4) the +10 mace of Corruption {flame, *Rage +Inv rC+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from cold. It lets you turn invisible. It may make you go berserk in combat. (44, 5, D:4) a +0 ring mail (47, -23, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 whip of freezing a +0 robe (2, 0, D:5) a +0 shortbow of freezing 21 arrows (2, 26, D:5) a +0 flail (9, 20, D:5) 28 stones (12, 18, D:5) a +1 scale mail of magic resistance (13, 17, D:5) an uncursed staff of earth (14, 16, D:5) a +0 spear (23, 3, D:5) 2 stones (23, 4, D:5) a +0 dagger a +0 robe (25, 5, D:5) a +0 whip 19 stones a cursed +0 leather armour Level 6 of the Dungeon (0, 10, D:6) a cursed -2 war axe a cursed +0 ring mail (4, -17, D:6) a +0 dagger (4, -4, D:6) a +0 club a +0 chain mail a +1 scale mail of fire resistance a +4 short sword of venom (5, -5, D:6) a +0 robe a +0 dagger (6, -5, D:6) a +0 leather armour a +0 war axe (8, 10, D:6) a +0 dagger (17, -10, D:6) 21 stones (19, -10, D:6) a +0 mace (35, -5, D:6) 22 stones (36, -2, D:6) a +0 leather armour a +0 dagger a +0 dagger (37, -2, D:6) a +0 ring mail a +0 whip (37, 8, D:6) 12 arrows (41, -5, D:6) a +0 ring mail (46, -6, D:6) the cursed +0 ring mail of Complete Protection {rPois Int+3} It affects your intelligence (+3). It protects you from poison. It has a curse placed upon it. (48, -8, D:6) a +0 spear (49, 0, D:6) 26 sling bullets (55, -7, D:6) a +0 whip Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (3, -11, D:7) a +0 helmet (8, 1, D:7) a +0 broad axe (27, -26, D:7) 15 stones (27, -9, D:7) a +0 dagger a +0 robe (29, 5, D:7) 16 stones (35, -35, D:7) a +0 ring mail (38, 0, D:7) 17 poisoned darts (45, -18, D:7) a +0 leather armour (49, -16, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) a +0 whip a +0 flail a +0 ring mail (10, 27, D:8) 25 gold pieces (11, 27, D:8) a +0 trident (11, 30, D:8) 23 arrows (12, 27, D:8) 13 gold pieces (13, 0, D:8) a +0 hand axe a +0 hand axe a +0 whip a +0 ring mail a +0 flail a +0 chain mail a +0 dagger a +0 robe (20, 22, D:8) a +0 giant club (20, 24, D:8) a cursed +0 giant spiked club (21, 8, D:8) a +0 scimitar (29, 6, D:8) 17 arrows (37, 28, D:8) a +2 war axe of freezing a +2 robe of cold resistance a cursed +5 great sword a +0 robe a +0 long sword a +0 robe (45, 38, D:8) 19 stones (47, 30, D:8) a cursed +3 short sword a +0 robe a cursed +0 battleaxe a +0 robe (48, 30, D:8) a +0 long sword a +0 robe (49, 33, D:8) a cursed +0 short sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) 14 gold pieces (5, 4, D:9) a +0 giant club (10, 25, D:9) 2 arrows (14, -19, D:9) 17 gold pieces (14, 27, D:9) a cursed +0 robe (19, 12, D:9) 9 gold pieces Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (40, 1, D:10) 14 gold pieces (56, -40, D:10) a +0 trident (56, 8, D:10) 15 gold pieces (57, -36, D:10) 8 gold pieces (57, -33, D:10) a +0 naga barding (58, -36, D:10) 7 gold pieces (unseen)