DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (0, 5, D:1) a +0 club (0, 14, D:1) a +0 whip (9, 18, D:1) a +0 short sword (17, 26, D:1) 14 stones (20, 28, D:1) 14 stones (21, -22, D:1) a stone (22, -11, D:1) 21 bolts (22, -8, D:1) a +0 scale mail (23, -5, D:1) a +0 halberd (23, 5, D:1) a +0 club (23, 32, D:1) a +0 centaur barding (25, -23, D:1) a +0 club (26, 4, D:1) a stone (27, 4, D:1) a stone (28, 3, D:1) a stone (28, 4, D:1) a +0 club (29, 3, D:1) a stone (30, -10, D:1) a cursed +0 robe (30, 4, D:1) a +0 club (30, 16, D:1) 22 stones (31, 13, D:1) a +0 club (34, -19, D:1) 24 sling bullets (36, 8, D:1) a +0 ring mail (43, 11, D:1) a +0 spear Level 2 of the Dungeon (3, -17, D:2) a +0 halberd (7, 11, D:2) 21 bolts (8, 16, D:2) a +0 club (16, 10, D:2) a +0 club (22, 17, D:2) a +0 hand axe (24, 15, D:2) a +0 ring mail (31, -13, D:2) a stone (33, -25, D:2) 9 arrows (33, -15, D:2) 15 stones (35, -10, D:2) a +0 dagger (40, 5, D:2) a +0 short sword (48, 10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club (2, -20, D:3) a +0 club (2, -19, D:3) a +0 robe (2, -2, D:3) a +0 club a +0 dagger a +0 animal skin a +0 dagger a +0 dagger a +0 club a +0 club (4, -2, D:3) a +0 dagger (6, -18, D:3) a stone (7, -18, D:3) a stone (7, 10, D:3) 18 sling bullets (8, -21, D:3) 15 stones (8, -19, D:3) a +0 short sword (8, -18, D:3) a +0 mace (8, -17, D:3) 13 stones (9, -18, D:3) a +0 ring mail a +0 hand axe (10, -17, D:3) a +0 club (11, -2, D:3) 18 arrows (14, -5, D:3) a +0 quarterstaff (15, 13, D:3) a +0 dagger (15, 14, D:3) 2 stones (17, -2, D:3) 32 arrows (18, 11, D:3) a +0 club 10 stones a cursed +0 leather armour (18, 12, D:3) a +0 short sword a +0 dagger a +0 robe a +0 hand axe (18, 14, D:3) a stone (19, 11, D:3) a +0 dagger (21, -12, D:3) a stone (21, -2, D:3) a +0 morningstar (23, -10, D:3) a stone (23, 10, D:3) a stone (24, 8, D:3) a +0 hand axe a +0 leather armour (24, 9, D:3) a +0 club a +2 scale mail of fire resistance a +0 dagger a +0 hunting sling (25, 7, D:3) a +0 club 2 stones (31, 6, D:3) a +0 dagger a +0 robe (35, 17, D:3) a stone (38, 15, D:3) a stone Level 4 of the Dungeon (0, 3, D:4) a +0 spear (4, 4, D:4) 12 stones (5, -1, D:4) a stone (8, 2, D:4) a +0 dagger (9, 2, D:4) a stone (10, 2, D:4) a stone (11, -19, D:4) a +0 club a +0 scale mail (12, 1, D:4) a +0 flail (13, -20, D:4) a +0 pair of boots (13, -1, D:4) a +0 spear (14, -1, D:4) 3 stones (15, -4, D:4) a stone (15, -2, D:4) a stone (19, -18, D:4) a +0 club a +0 whip a +0 scale mail a +0 dagger a +0 robe (32, -4, D:4) a +0 glaive (36, -5, D:4) a cursed +0 shortbow Level 5 of the Dungeon (0, 0, D:5) 20 stones (6, 20, D:5) a +0 giant club (7, 19, D:5) 2 arrows (7, 20, D:5) 2 arrows (8, 20, D:5) a +0 giant club (8, 21, D:5) an arrow (9, 21, D:5) an arrow (10, 21, D:5) an arrow (10, 34, D:5) a +0 club (11, 18, D:5) a +0 falchion (11, 21, D:5) 2 arrows (12, 21, D:5) an arrow (14, 20, D:5) 2 arrows (15, 19, D:5) an arrow (15, 23, D:5) a +0 shortbow (unseen) (16, 19, D:5) an arrow (16, 23, D:5) 9 poisoned darts (19, 9, D:5) a +0 dagger a +0 robe (19, 10, D:5) a cursed -1 flail (20, 10, D:5) a +0 short sword (25, 9, D:5) a +0 leather armour (27, 32, D:5) the +2 leather armour "Nenit" {*Contam MR+ Regen+ Stlth+} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It increases your rate of regeneration. It makes you more stealthy. If you switch to wearing this armour, your AC will fall 6 points (13 -> 7) (33, 4, D:5) a +0 club (36, 15, D:5) a +0 long sword a +0 robe Level 6 of the Dungeon [Shop] Caopsoemn's Armour Shoppe a +0 pair of boots (63 gold) a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +1 robe of cold resistance (177 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1362 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will rise 0 points (13 -> 13) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +1 troll leather armour (308 gold) (0, 0, D:6) a +0 halberd (1, -1, D:6) a +0 leather armour a +0 whip (4, 11, D:6) 3 boomerangs (5, 30, D:6) 19 gold pieces (6, 6, D:6) the +3 long sword of Valiance {vamp, +Inv Dex+2 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It lets you see invisible. It lets you turn invisible. (6, 28, D:6) the ring "Jitaipn" {Fire rElec Int+3} [ring of fire] It enhances your fire magic. It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (6, 30, D:6) a +0 leather armour (7, 13, D:6) 19 arrows (7, 43, D:6) an uncursed amulet of magic regeneration (8, 43, D:6) a +0 club a +0 whip a +0 glaive a +0 chain mail (11, 3, D:6) a +2 dagger of venom (11, 31, D:6) a scroll of immolation (12, 2, D:6) a +0 robe a +0 dagger a +0 hand axe (12, 3, D:6) a cursed +0 chain mail a +0 dire flail (22, 8, D:6) a +2 falchion of protection (22, 27, D:6) a +0 shortbow 6 arrows (23, -1, D:6) 17 arrows a +0 shortbow (23, 25, D:6) a +0 hand axe a +0 leather armour (24, 13, D:6) 28 stones (24, 26, D:6) an arrow (24, 27, D:6) 2 arrows (25, -1, D:6) an arrow (26, 29, D:6) an arrow (27, 17, D:6) 19 bolts (27, 21, D:6) a +0 scale mail (27, 30, D:6) 2 arrows (28, 21, D:6) a cursed -3 club a +0 leather armour a +0 club a +0 ring mail (28, 22, D:6) a +0 dagger a +0 flail a +2 leather armour of cold resistance a +0 battleaxe a +0 chain mail (28, 30, D:6) an arrow (28, 31, D:6) an arrow (31, 52, D:6) a -1 flail (32, 35, D:6) a cursed -2 long sword (33, 19, D:6) 24 sling bullets (39, 12, D:6) a +0 falchion (41, 45, D:6) a +0 morningstar (41, 46, D:6) a +0 leather armour a +0 war axe a +0 scale mail a +0 leather armour 2 boomerangs of dispersal a +0 short sword a cursed +0 robe a +0 dagger (43, 29, D:6) 2 javelins Level 7 of the Dungeon (17, 30, D:7) a +0 long sword (25, 13, D:7) a +0 giant spiked club a +0 giant club (29, 22, D:7) a +0 dagger a +0 robe a +0 club a cursed +0 robe (31, 22, D:7) a +0 ring mail (34, 26, D:7) a +0 whip 4 boomerangs (34, 27, D:7) a +0 whip a +0 leather armour a +0 flail (34, 28, D:7) 2 boomerangs a +0 scale mail a +0 club (34, 38, D:7) 14 stones (38, 12, D:7) 31 stones (39, 33, D:7) 17 poisoned darts (41, 9, D:7) a +0 ring mail (43, 7, D:7) a +0 leather armour (45, 0, D:7) 20 stones Level 8 of the Dungeon (0, 0, D:8) a +0 trident (4, -20, D:8) 17 sling bullets (14, -7, D:8) a +0 mace (15, -21, D:8) a +0 pair of boots (17, -19, D:8) a +0 long sword a +0 plate armour (17, -15, D:8) a stone (18, -19, D:8) a cursed +0 club 24 stones (18, -14, D:8) a stone (18, -13, D:8) a stone (19, -26, D:8) a +0 short sword (21, -19, D:8) 8 bolts (23, -9, D:8) a +0 club (25, -2, D:8) a +0 pair of gloves (29, -20, D:8) a +0 mace a +0 dagger a +0 robe a +0 mace (30, -20, D:8) a +0 leather armour (32, -2, D:8) a +0 rapier (32, 18, D:8) an uncursed staff of fire (39, -16, D:8) a +0 giant club (40, -10, D:8) a +0 trident a +0 chain mail (43, 20, D:8) a +0 chain mail (44, 20, D:8) a +0 war axe (47, 23, D:8) 16 stones (56, -11, D:8) a +0 flail (56, -9, D:8) a +0 spear (57, -12, D:8) a +0 hunting sling (57, -10, D:8) a +0 whip (63, 15, D:8) 4 potions of degeneration Level 9 of the Dungeon (0, 0, D:9) a scroll of identify (2, -6, D:9) 6 gold pieces (6, -5, D:9) 14 gold pieces (7, -5, D:9) a +0 short sword a +0 mace a +0 ring mail a +0 halberd a +0 plate armour a +0 chain mail an orc corpse an orc corpse a necrophage corpse an orc corpse (23, 6, D:9) a porcupine corpse (skeletalised by now) (24, 6, D:9) a porcupine skeleton (28, 7, D:9) a porcupine skeleton (31, 8, D:9) a jackal skeleton (32, 6, D:9) a porcupine skeleton (32, 7, D:9) a jackal skeleton the Ecumenical Temple (0, 0, Temple) a +0 vorpal halberd