DEFE Level 1 of the Dungeon (0, 0, D:1) 19 arrows (5, -28, D:1) a cursed -2 club (11, -1, D:1) a +0 chain mail (12, -32, D:1) a +0 leather armour (14, -26, D:1) 18 poisoned needles (18, -27, D:1) a +0 hunting sling (20, -19, D:1) a +0 club (22, -11, D:1) 10 stones (27, 4, D:1) a +0 hunting sling (32, 4, D:1) a cursed +0 mace (36, -25, D:1) a +0 spear (37, 15, D:1) 2 stones (39, 16, D:1) 2 stones (45, -1, D:1) 28 stones (48, -28, D:1) 13 arrows (61, -5, D:1) 26 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -35, D:2) 18 stones (9, -7, D:2) a cursed -3 hunting sling 21 stones (15, -24, D:2) a +0 club (20, -15, D:2) a +0 mace (31, 10, D:2) a +0 scale mail (36, -37, D:2) 19 sling bullets (37, -35, D:2) a +0 robe (39, -29, D:2) a +0 leather armour (43, -29, D:2) 17 stones (43, -27, D:2) 3 arrows (44, -25, D:2) 27 sling bullets (44, 2, D:2) 9 gold pieces (50, 20, D:2) 10 stones (57, 0, D:2) 14 stones Level 3 of the Dungeon (6, 27, D:3) a +0 spear (10, 13, D:3) a +0 dagger a +0 robe (14, 25, D:3) a +0 buckler (15, 38, D:3) 7 tomahawks (18, 32, D:3) a stone (24, -3, D:3) 23 stones a +0 club a +3 hunting sling (24, 32, D:3) a scroll of remove curse (24, 33, D:3) 26 sling bullets (24, 34, D:3) a +0 dagger (37, 8, D:3) a +0 dagger (38, 40, D:3) a +0 naga barding (39, 2, D:3) a +0 short sword (39, 24, D:3) 2 stones (42, 23, D:3) 2 stones (42, 40, D:3) 14 stones (43, 4, D:3) a +2 vampiric dagger 5 tomahawks (44, 7, D:3) a +0 dagger a +0 robe (50, 21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -32, D:4) 24 stones (4, -42, D:4) 15 sling bullets (17, 3, D:4) a +0 robe (19, -10, D:4) 6 needles of frenzy (22, 2, D:4) a +0 giant spiked club (34, -18, D:4) a +0 club (41, -25, D:4) a +0 pair of gloves (44, -21, D:4) a +0 whip a +0 robe a +0 hand axe (47, 0, D:4) 22 stones (55, -19, D:4) 7 stones (55, 12, D:4) a +0 hunting sling Level 5 of the Dungeon (11, -21, D:5) 10 stones (12, -29, D:5) a +0 dagger (16, -28, D:5) a +0 scale mail of cold resistance (20, -17, D:5) a +0 scale mail (22, -11, D:5) a +0 plate armour (32, 0, D:5) a +0 mace (43, -14, D:5) a +0 leather armour (51, -24, D:5) a +0 whip (51, -22, D:5) a +0 spear (51, -21, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (5, 26, D:6) a +0 vampiric dagger (5, 27, D:6) a +0 dagger of venom (5, 28, D:6) a +0 robe (5, 30, D:6) a +0 flail (6, 26, D:6) a +0 club 2 tomahawks a +0 leather armour (6, 27, D:6) a tomahawk (7, 13, D:6) a +0 hand axe a +0 plate armour (11, 42, D:6) a +0 rapier a +0 leather armour (12, 11, D:6) a +0 dagger a cursed +0 robe (16, 36, D:6) a +0 battleaxe a +0 chain mail (17, 45, D:6) a +0 dagger (19, 9, D:6) a +2 hand axe of electrocution (43, 50, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (6, -2, D:7) a +0 dagger a +0 robe (6, 30, D:7) a +0 dagger a +0 robe (8, 27, D:7) a +0 hand axe (10, 14, D:7) a +0 shortbow 21 arrows (18, 19, D:7) 18 bolts (19, 18, D:7) the +4 scale mail of Enaat {Int+9 Stlth+} It affects your intelligence (+9). It makes you more stealthy. (19, 22, D:7) a +0 cloak (19, 30, D:7) a scroll of random uselessness (20, 19, D:7) 14 sling bullets (21, 19, D:7) 23 stones (24, 9, D:7) a cursed -2 trident a +0 leather armour (24, 23, D:7) 14 arrows (34, 20, D:7) 2 arrows (34, 34, D:7) a +0 trident a +0 leather armour (35, 16, D:7) 22 bolts (36, 15, D:7) a +0 shortbow 10 arrows (36, 24, D:7) 19 poisoned needles (36, 32, D:7) a +0 short sword (38, 30, D:7) a +0 whip (40, 5, D:7) 23 sling bullets (41, 18, D:7) 16 bolts (41, 36, D:7) a +0 war axe a +0 ring mail a +0 short sword (41, 39, D:7) 5 stones (42, 38, D:7) a +0 dagger (44, 36, D:7) a cursed -1 dire flail a +0 chain mail a +0 dagger a cursed -1 robe (46, 35, D:7) a stone Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (3, 26, D:8) a +0 pair of gloves (4, 31, D:8) a +0 robe a +0 dagger (5, -7, D:8) a +0 club (7, 28, D:8) an uncursed amulet of inaccuracy a +0 robe (7, 29, D:8) a +0 scale mail a +0 mace (8, 26, D:8) a +1 robe of fire resistance a +0 robe a +0 dagger (8, 27, D:8) a +0 falchion a +0 ring mail a +4 whip (8, 28, D:8) a +3 battleaxe a +0 robe a +0 scimitar (8, 30, D:8) a +0 robe a +0 dagger (10, 13, D:8) an arrow (11, 24, D:8) a +0 glaive (12, 8, D:8) a +0 chain mail a +0 mace (12, 9, D:8) 2 bolts (12, 11, D:8) an arrow (13, 6, D:8) 12 stones a +0 short sword (14, 7, D:8) a +1 falchion of protection a +0 ring mail (15, 6, D:8) 24 arrows a +0 shortbow a +0 robe a +0 dagger (15, 7, D:8) a +0 scale mail a +0 dagger (16, 3, D:8) a +0 hand crossbow a +0 whip 15 bolts (18, 6, D:8) a stone (19, 6, D:8) 2 stones (20, 2, D:8) a cursed -2 dagger (20, 3, D:8) a +0 robe of magic resistance (20, 17, D:8) 26 gold pieces (21, 6, D:8) a +0 mace (21, 16, D:8) the amulet of Res Nullius {Spirit rPois rC+++ MP-9 Str+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It renders you almost immune to cold. It protects you from poison. It affects your magic capacity (-9). (21, 17, D:8) a +3 leather armour of poison resistance (21, 18, D:8) a +0 short sword of protection (22, 4, D:8) a +0 leather armour a +0 dagger of electrocution (22, 5, D:8) a +1 trident of protection (22, 17, D:8) a scroll of teleportation (29, 15, D:8) a bolt (32, 13, D:8) a +0 leather armour a +0 club (32, 14, D:8) a +0 pair of gloves (32, 16, D:8) a bolt (32, 17, D:8) a poisoned needle (32, 18, D:8) a bolt a poisoned needle (32, 19, D:8) a +0 dagger (33, 1, D:8) a +0 flail a +0 robe (34, 11, D:8) a +0 ring mail a +0 halberd a +0 spear a +0 spear (34, 18, D:8) a +0 giant club (34, 24, D:8) a +0 leather armour 16 poisoned needles a +0 blowgun a +0 dagger (35, 9, D:8) a +1 mace of holy wrath (36, -11, D:8) a +0 giant club a +0 giant spiked club (38, 12, D:8) a +0 flail (42, 28, D:8) 11 gold pieces (43, 28, D:8) 14 stones (51, -5, D:8) 14 poisoned needles (53, 20, D:8) a +0 club (55, -15, D:8) a +0 mace (58, -12, D:8) a +1 dagger of venom Level 9 of the Dungeon [Shop] Lesite's Book Shoppe a book of Summonings (840 gold) a book of Maledictions (300 gold) a book of Changes (300 gold) the Reference Book on Glacial Contamination (570 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Ice Form Ice/Transmutation 4 e - Summon Ice Beast Ice/Summoning 4 f - Alistair's Intoxication Transmutation/Poison 5 a book of Callings (360 gold) a book of Changes (300 gold) a book of Misfortune (240 gold) a book of the Tempests (840 gold) a book of Maledictions (300 gold) a manual of Crossbows (1324 gold) a book of Air (420 gold) the Handbook of the Cankerous Frostbite (529 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Metabolic Englaciation Hexes/Ice 5 f - Alistair's Intoxication Transmutation/Poison 5 (0, 0, D:9) a scroll of noise (4, 2, D:9) a +1 falchion a +0 robe (4, 3, D:9) a cursed +4 great sword of freezing a +0 robe a +5 battleaxe of freezing a +0 robe (4, 11, D:9) 16 stones (10, -6, D:9) a +0 shortbow (10, -1, D:9) a +0 hand axe (11, -2, D:9) a +0 hand axe (11, 0, D:9) 17 stones a +0 hand axe (12, -9, D:9) a +0 robe (12, -1, D:9) a +0 hand axe (12, 10, D:9) a cursed +4 falchion a +0 robe (16, -16, D:9) 19 arrows (17, -26, D:9) 19 arrows a +0 shortbow (19, -5, D:9) a +0 dire flail a +0 plate armour (21, -25, D:9) a +5 short sword a +0 hand crossbow 4 javelins a +0 leather armour (21, -5, D:9) a +0 club a +0 leather armour (22, -25, D:9) a +0 club a +0 ring mail (23, -24, D:9) a +0 short sword (23, -5, D:9) a +0 club a +0 leather armour (23, -3, D:9) a +2 falchion of slicing a +0 scale mail (24, -26, D:9) a javelin (24, -22, D:9) a cursed -1 scimitar a +0 chain mail (24, -5, D:9) a +0 short sword (25, -26, D:9) a javelin (25, -23, D:9) a +0 falchion (26, -26, D:9) a javelin (42, -17, D:9) a +0 club a +0 chain mail a +2 hand axe of electrocution a +0 leather armour (42, -11, D:9) a cursed +0 spear a +0 robe (43, -23, D:9) a +3 mace of freezing a +0 robe (43, -16, D:9) a +1 morningstar of protection (43, -7, D:9) a +2 dagger of speed a +0 robe (44, -20, D:9) a cursed +0 dagger a +0 robe (44, -8, D:9) a +0 ring mail (45, -21, D:9) a cursed +4 spear a +0 robe (52, 5, D:9) 15 sling bullets (58, 3, D:9) 28 sling bullets Level 10 of the Dungeon (0, 0, D:10) 22 arrows (2, -24, D:10) a +0 dagger (5, -20, D:10) a +0 blowgun (7, -16, D:10) a +0 leather armour (11, -5, D:10) a +0 giant club (15, 3, D:10) a +0 spear (16, -14, D:10) a +0 shortbow (21, -14, D:10) a +0 hand axe (25, 9, D:10) a scroll of immolation Level 11 of the Dungeon (0, 0, D:11) a +0 mace (3, 11, D:11) a large rock (3, 13, D:11) a +0 giant club (5, 11, D:11) 3 large rocks (8, 11, D:11) 2 large rocks (9, 13, D:11) 28 stones (9, 14, D:11) 18 stones (28, 41, D:11) 11 sling bullets (33, 5, D:11) a +0 robe (40, 6, D:11) a bolt (41, 7, D:11) a bolt (44, 6, D:11) a bolt (44, 41, D:11) the +2 ring mail of Mahuali {*Slow rPois rCorr Dex+8} It affects your dexterity (+8). It protects you from poison. It provides partial protection from all sources of acid and corrosion. It may slow you when you take damage. (46, 25, D:11) an arrow (48, 27, D:11) an arrow (50, 23, D:11) a +0 robe a +0 trident (50, 27, D:11) a +0 shortbow 19 arrows (50, 43, D:11) a +0 flail (55, 30, D:11) 16 stones (57, -3, D:11) a cursed -2 dagger (58, 30, D:11) a +0 robe (59, 0, D:11) a +0 dire flail (unseen)