DEFE the Dungeon [Shop] Epibyja's Armour Boutique a +0 buckler (63 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) [Shop] Kicoteci's Food Shop a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) a ration (55 gold) [Shop] Nooblos's Distillery a potion of degeneration (12 gold) [Shop] Woynorimp's Antique Weapon Shop a +0 great mace of protection (176 gold) a +0 club (18 gold) a +0 mace (54 gold) a +0 spear (54 gold) a cursed +0 flail (9 gold) a +0 whip (45 gold) a +3 spear of venom (370 gold) a +0 mace (54 gold) a +0 war axe (63 gold) a +0 dagger (36 gold) a +0 hunting sling (27 gold) a +0 great mace of draining (246 gold) a +2 war axe of flaming (329 gold) (0, 0, D) a +0 club a +0 club (0, 5, D) a +0 shortbow 18 arrows (0, 11, D) a +1 chain mail (0, 12, D) a +0 helmet (0, 13, D) a +0 helmet (0, 14, D) a +2 scimitar of holy wrath a +4 quarterstaff of pain a +2 halberd of venom a +2 dire flail of crushing the +3 war axe of Doom {freeze, +Blink rElec rF- Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you vulnerable to fire. It insulates you from electricity. It lets you blink. a +2 rapier of distortion (0, 15, D) an uncursed staff of energy (0, 48, D) a +0 mace (0, 55, D) a +0 dagger (4, -2, D) a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail (4, -1, D) a +0 short sword a +0 plate armour a +0 pair of gloves (4, 0, D) a +0 helmet (4, 2, D) a +0 helmet (4, 7, D) 13 bolts (4, 8, D) a +0 hand axe (4, 9, D) a +0 scale mail (6, 21, D) a +0 long sword a +0 plate armour a +0 great mace a +0 plate armour a +0 short sword 3 throwing nets a +0 ring mail (6, 27, D) a +1 great mace of crushing a +0 chain mail (6, 41, D) a +0 glaive a +0 chain mail (8, 6, D) a +1 hand axe of electrocution a +0 scale mail (8, 7, D) a +0 war axe (8, 8, D) a +2 battleaxe of freezing a +0 great mace a +0 chain mail (8, 17, D) a +0 battleaxe a +0 chain mail (8, 19, D) a +2 battleaxe a +0 plate armour (8, 22, D) a +0 war axe a +0 chain mail (8, 23, D) a +1 flail of holy wrath (8, 28, D) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (8, 29, D) a +0 flail a +0 chain mail (8, 30, D) a +0 mace (8, 31, D) a +0 mace a +0 chain mail (8, 33, D) a +0 halberd a cursed +0 plate armour (8, 39, D) a +0 hand axe a +0 mace (8, 40, D) a +0 short sword a +0 flail a +0 scimitar a +0 plate armour (8, 41, D) a +0 dagger a +0 robe a +0 halberd of protection a +0 chain mail (8, 42, D) a cursed +0 ring mail (8, 43, D) a +0 dagger (8, 45, D) a +0 whip a +0 great mace a +0 plate armour (8, 46, D) a +0 trident (8, 51, D) a +0 scimitar a +0 plate armour (8, 57, D) a +0 hand axe a +0 leather armour a +0 dagger a +0 chain mail (10, 12, D) a +0 dagger a +2 robe of fire resistance the human corpse of Josephine (skeletalised by now) (12, 10, D) a +0 robe a very ugly thing corpse (skeletalised by now) (12, 11, D) a +3 halberd a +0 robe an ogre corpse (skeletalised by now) (12, 14, D) a +4 rapier 4 large rocks an elf corpse (skeletalised by now) a cyclops corpse (skeletalised by now) (12, 29, D) a +2 plate armour (12, 30, D) a +1 helmet (12, 31, D) +1 ice dragon scales (12, 32, D) a +2 robe of fire resistance (12, 33, D) +0 acid dragon scales (12, 34, D) a +3 chain mail (12, 35, D) a +2 robe of magic resistance (12, 37, D) a +1 longbow (12, 38, D) a +3 quick blade (12, 39, D) the cursed +2 whip of the Pure Tables {speed, *Noise rN+ Str+6 Stlth+} Attacks with this weapon are significantly faster. It affects your strength (+6). It protects you from negative energy. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. (12, 40, D) the +9 hand axe of DEFE's Terror {protect, rElec MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (12, 41, D) a +1 eveningstar of crushing (12, 42, D) a +3 broad axe (12, 43, D) a +1 great sword (12, 44, D) a +1 battleaxe