DEFE the Dungeon [Shop] Suynk's Jewellery Emporium an uncursed ring of flight (192 gold) a +3 ring of evasion (231 gold) an uncursed amulet of rage (440 gold) an uncursed ring of fire (275 gold) a cursed amulet of inaccuracy (22 gold) a cursed ring of loudness (49 gold) an uncursed ring of fire (275 gold) an uncursed amulet of faith (440 gold) an uncursed amulet of rage (440 gold) an uncursed ring of resist corrosion (220 gold) an uncursed amulet of faith (440 gold) [Shop] Veafaek's Weapon Shoppe a +0 hunting sling (15 gold) a +6 blowgun (345 gold) a +2 spear of piercing (165 gold) a +0 spear (30 gold) 16 stones (16 gold) the +1 falchion of Dithmenos's Hope {elec, +Rage rC+ Dex-4} (216 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It protects you from cold. It lets you go berserk. a +0 mace (30 gold) 16 sling bullets (80 gold) a +0 whip (25 gold) a +0 dagger of protection (44 gold) [Shop] Cojes's Weapon Emporium a +0 hunting sling (18 gold) a +0 short sword (36 gold) a +0 hand axe (36 gold) a +3 spear of flaming (268 gold) a +1 mace of protection (127 gold) a +0 dagger (24 gold) a +1 hunting sling of freezing (116 gold) a +0 dagger (24 gold) the cursed +1 great sword of Hexkosu {venom, rN+ Int+2} (302 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It protects you from negative energy. It has a curse placed upon it. a +0 spear (36 gold) a +1 hand axe of distortion (174 gold) [Shop] Geor's Magic Scroll Shoppe a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) a scroll of enchant weapon (97 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) a scroll of torment (97 gold) 3 scrolls of fog (78 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of fog (26 gold) a scroll of enchant armour (97 gold) (0, 0, D) a +4 arbalest (1, -2, D) a +1 long sword of freezing a +0 chain mail (1, 0, D) a +0 flail a +0 plate armour a +0 hand axe a +0 leather armour (2, -8, D) a stone (2, 16, D) a +5 battleaxe of chopping a +0 plate armour (2, 32, D) a +2 battleaxe of freezing (3, 40, D) a +0 dire flail a +0 plate armour (4, -8, D) a +0 short sword 2 stones (4, 40, D) a +0 great sword a +0 chain mail a +0 long sword a +0 chain mail of cold resistance (5, 32, D) a +0 arbalest 23 bolts (6, 0, D) a +0 long sword a +0 chain mail (6, 32, D) a +0 arbalest 19 bolts (6, 40, D) a +0 battleaxe a +0 plate armour (7, 20, D) a +0 spear a +0 robe (8, -2, D) a +0 mace a +0 plate armour (8, 20, D) a +0 whip (8, 24, D) 5 steel javelins (8, 32, D) a +0 dire flail a cursed +0 dire flail (9, -8, D) a +0 dagger a +0 robe (9, 20, D) a +0 whip a +0 robe (9, 24, D) a +0 long sword a +0 plate armour a +0 battleaxe a +0 plate armour a +0 war axe a +0 plate armour (9, 30, D) a +0 long sword of holy wrath a +2 scale mail of fire resistance a +0 buckler (10, 18, D) a +3 sacred scourge of holy wrath a +2 large shield (10, 20, D) a +0 whip a +0 robe (10, 24, D) the +6 giant club "Pirulap" {pain, Str+6 SInv} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+6). It lets you see invisible. The Shining One disapproves of the use of such an item. a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail a +3 dire flail a +0 chain mail (10, 30, D) a +0 long sword a +4 scale mail of cold resistance a +0 buckler of positive energy (11, 20, D) a +0 flail a +0 robe (11, 24, D) a +0 battleaxe a +0 chain mail a +0 great sword a +0 plate armour (11, 30, D) the +2 giant club of Quor {venom, Int+2 Dex-4 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+2). It affects your dexterity (-4). It makes you more stealthy. a +2 great sword of holy wrath a +3 ring mail of positive energy (11, 32, D) the +8 giant club of Embarrassment {drain, MR+ Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (11, 36, D) a +2 robe of fire resistance (12, 0, D) a +0 short sword a +0 leather armour (12, 12, D) a bolt (12, 20, D) the +3 giant club of Zeusm {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a cursed -1 dire flail (12, 24, D) a +0 glaive a +0 plate armour (13, 0, D) a +0 short sword a +0 plate armour (13, 20, D) a +0 halberd a +0 robe (13, 24, D) a +0 war axe a +0 plate armour a +0 war axe a +0 chain mail a cursed +0 shield (14, -4, D) an uncursed amulet of harm (14, -2, D) a +0 glaive a +0 chain mail (14, 0, D) a cursed +0 dagger a +0 robe 2 tomahawks a +0 short sword a +0 ring mail (14, 20, D) a +0 vampiric battleaxe (14, 32, D) +0 ice dragon scales (14, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed -2 robe (15, -2, D) a +0 mace a +0 chain mail (15, 0, D) a +0 dagger a +0 dagger a +0 robe a +0 flail (15, 4, D) a +3 broad axe (15, 10, D) a +0 club a +0 scale mail (15, 20, D) a +0 spear a +0 robe (15, 26, D) a +2 rapier of electrocution a cursed +0 cloak a +0 pair of gloves (15, 28, D) a +0 robe a +1 cloak +1 fire dragon scales a +1 robe of magic resistance a +1 robe of cold resistance a +0 shield of protection a +0 cloak a +0 shield (15, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (16, 0, D) a +0 club a +1 leather armour of cold resistance a +0 club a cursed +0 leather armour a +0 club a +0 leather armour a cursed +0 hand axe a cursed +0 plate armour (16, 4, D) a +1 glaive (16, 10, D) a +0 short sword a +0 plate armour (16, 12, D) a +0 long sword a cursed +0 scale mail a +0 buckler (16, 20, D) a +0 mace (16, 32, D) a +0 halberd (16, 40, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (17, 0, D) a +1 mace of draining a +0 leather armour (17, 4, D) a +1 great sword of holy wrath (17, 10, D) a +1 battleaxe of venom a +0 leather armour a +2 battleaxe of venom a +2 chain mail of fire resistance (17, 18, D) a +0 demon whip a +0 plate armour (17, 20, D) a +0 trident a +0 robe (17, 32, D) a +0 mace (18, 4, D) a +3 dagger of holy wrath (18, 12, D) a +0 battleaxe of freezing (18, 18, D) a +2 battleaxe a +0 plate armour (18, 20, D) a +0 long sword (18, 24, D) a +0 broad axe a +0 plate armour a +0 shield a +0 halberd a +0 chain mail (18, 32, D) a +0 glaive (19, 4, D) a +0 shortbow (19, 10, D) a +0 dagger a +0 chain mail (19, 12, D) a +0 arbalest 13 bolts (19, 18, D) a +0 dagger a +0 robe (19, 20, D) a +0 trident a +0 robe (19, 24, D) a +3 battleaxe a +0 plate armour (19, 28, D) the +5 triple crossbow of the Morning {elec, +Inv rN+ MR- Str+2} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (19, 32, D) a +0 flail (20, 4, D) a +1 glaive (20, 10, D) a cursed +0 club a +0 ring mail a +0 dagger a +0 robe (20, 12, D) a cursed +0 war axe a +0 animal skin a +0 dagger a +0 robe (20, 18, D) a +0 dagger a +0 robe (20, 24, D) a +0 great mace a +0 chain mail a +0 dire flail a +0 plate armour (20, 28, D) a +5 great sword of protection (20, 32, D) a +0 halberd (20, 40, D) 2 arrows (21, 4, D) a +1 longbow (21, 12, D) a bolt 7 steel javelins (21, 16, D) a +3 longbow of freezing (21, 18, D) a +5 great sword of draining +0 fire dragon scales (21, 20, D) a +0 rapier a +0 robe (21, 24, D) a +0 war axe a +0 chain mail a +0 war axe a +0 plate armour a +0 great mace a +0 plate armour a +0 war axe a cursed -2 chain mail a +3 long sword of holy wrath a +0 plate armour a +0 long sword a +0 plate armour (21, 28, D) a +5 broad axe of electrocution (22, 12, D) a bolt (22, 16, D) a +2 executioner's axe (22, 18, D) a +0 great sword of flaming a +0 plate armour (22, 20, D) 2 javelins a +1 rapier of protection a +0 robe (22, 28, D) a +5 triple crossbow of velocity (22, 36, D) a +0 whip a +0 cloak (23, 4, D) a +3 chain mail (23, 8, D) a +0 quarterstaff a +0 robe (23, 16, D) a +0 giant spiked club (23, 18, D) a +5 demon blade a +0 plate armour (23, 20, D) a +2 antimagic demon trident a +0 leather armour (23, 28, D) a +5 longbow of velocity (23, 40, D) an arrow (24, 12, D) the +1 battleaxe of Bloody Death {venom, *Corrode rF+ rC+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from fire. It protects you from cold. It may corrode you when you take damage. a +1 great sword of flaming (24, 16, D) the +1 great mace of Optimality {flame, Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). (24, 18, D) a +2 robe of fire resistance (24, 20, D) a +0 trident of freezing a +0 robe (24, 24, D) a +0 long sword a +0 chain mail (24, 28, D) a +5 triple crossbow of freezing (25, 4, D) a +3 scale mail (25, 16, D) a +2 executioner's axe (25, 24, D) a +0 long sword a +0 chain mail a +0 shield (25, 28, D) the +5 bardiche of the Vine {drain, rN+} A truly terrible weapon, it drains the life of those it strikes. It protects you from negative energy. The Shining One disapproves of the use of such an item. (25, 32, D) a +1 mace of crushing (26, 0, D) a +0 hand axe a +0 leather armour (26, 4, D) the +7 Kryia's mail coat {PotionHeal*2 rC+} It protects you from cold. (26, 16, D) a +6 scythe of venom (26, 20, D) a +0 rapier a +0 robe a cursed -2 rapier a +0 robe (26, 24, D) a +2 bardiche of flaming a +0 chain mail (26, 40, D) an arrow a +0 rapier a +0 rapier a +0 leather armour (27, 0, D) a +0 flail a +0 plate armour a +0 dagger a +2 robe of fire resistance (27, 4, D) a +3 scale mail (27, 32, D) a +0 hand axe (27, 40, D) a +0 rapier a +0 rapier a +0 leather armour a cursed -3 short sword a cursed -3 short sword a +0 leather armour a +0 short sword a +0 longbow 45 arrows a +0 leather armour (28, 0, D) a +0 long sword a +0 chain mail (28, 4, D) a +3 chain mail (28, 20, D) a scarf of spirit shield a javelin a +0 rapier a +0 robe (28, 40, D) an arrow (29, 4, D) a +1 helmet (29, 12, D) 4 javelins of returning a +0 arbalest 21 bolts (29, 20, D) a +0 spear of piercing 11 javelins a +0 leather armour (29, 28, D) +4 acid dragon scales (29, 32, D) a +0 long sword a +0 cloak a +0 long sword (29, 40, D) 4 arrows (30, 12, D) a +0 dire flail a +0 great mace (30, 16, D) a +0 large shield of cold resistance (30, 20, D) a +6 spear of piercing 9 javelins a +0 leather armour (30, 22, D) a +1 eveningstar of protection a +0 plate armour a +0 large shield (30, 28, D) +2 acid dragon scales (30, 40, D) a +0 longbow 41 arrows a cursed +0 leather armour (31, 12, D) a +0 dagger a +0 robe (31, 16, D) a +2 chain mail of fire resistance (31, 28, D) the +4 plate armour of Infinity {+Blink +Inv rPois rC-} It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It lets you blink. (31, 40, D) a +0 long sword (32, 16, D) a +0 large shield of positive energy (32, 20, D) a +1 trident of venom a +0 leather armour (32, 28, D) a +4 naga barding (32, 40, D) a +0 short sword (33, 8, D) 4 bolts (33, 16, D) the +27 Lear's hauberk (33, 20, D) a +3 trident of flaming a +0 robe (33, 28, D) a +6 chain mail (33, 36, D) the +5 giant club "Weummu" {crush, rN+++ Str+3 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your dexterity (-4). It renders you almost immune to negative energy. It makes you more stealthy. the +9 giant club of the Dead {freeze, rElec rC+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (33, 40, D) a +0 dagger (34, -2, D) a -1 spear a +0 animal skin (34, 8, D) 2 bolts (34, 16, D) a +2 centaur barding (34, 40, D) a +0 rapier a +0 leather armour (35, 12, D) a cursed -1 shortbow 25 arrows a +0 great mace a +0 ring mail (35, 16, D) a +5 plate armour (35, 28, D) a +0 helmet of intelligence (35, 36, D) a +0 scimitar (36, 8, D) 2 bolts a +0 glaive (36, 12, D) a +0 flail a cursed +0 ring mail (36, 24, D) 7 poisoned javelins (36, 32, D) a +0 battleaxe (36, 40, D) a +0 long sword a +0 scale mail (37, 4, D) an arrow (37, 8, D) a +0 arbalest a +0 dire flail 19 bolts (37, 12, D) a +0 long sword a +0 scale mail (37, 24, D) 7 curare-tipped needles a +0 long sword a +0 arbalest 19 bolts a +0 ring mail (37, 40, D) a +0 scimitar a +0 leather armour a +0 long sword a +0 leather armour (38, 0, D) a bolt (38, 8, D) a +0 spear of venom a +0 robe (38, 12, D) a +0 falchion a +0 scale mail (38, 32, D) a +0 long sword a +0 cloak (38, 40, D) a +0 short sword a +0 leather armour (39, 8, D) a cursed -2 halberd a +0 robe (39, 24, D) a +0 battleaxe a +0 chain mail a +0 war axe a +0 plate armour (39, 32, D) a +0 glaive (40, 0, D) a +1 battleaxe a +0 arbalest 17 bolts a +0 plate armour (40, 12, D) a +0 long sword a +0 scale mail a +0 arbalest 14 bolts (40, 24, D) an arrow a +0 dire flail a +0 great mace (40, 32, D) a +0 war axe a +0 long sword a +0 cloak (41, 0, D) a cursed -3 great sword a +0 plate armour (41, 4, D) 2 arrows (41, 24, D) a +2 robe of magic resistance (41, 32, D) 4 needles of confusion (42, 0, D) a +0 dagger a +1 long sword a cursed +0 chain mail (42, 12, D) a bolt (42, 26, D) a +2 demon whip of freezing a +0 robe (42, 32, D) +0 shadow dragon scales a +0 dire flail (43, -8, D) an uncursed staff of energy (43, 0, D) a +0 dagger a +0 robe (43, 4, D) a +0 shortbow 3 arrows (43, 24, D) a +0 long sword 20 stones a +0 scale mail (43, 32, D) a cursed -2 short sword (44, -8, D) a +2 scimitar of protection a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of freezing a +2 rapier of electrocution (44, 0, D) a +1 leather armour of fire resistance a +0 short sword (44, 4, D) a +0 dagger a +0 leather armour a +0 shortbow 14 arrows (44, 12, D) 8 javelins of returning (44, 24, D) a +0 dire flail a +0 ring mail (44, 32, D) a +2 trident of flaming (45, -8, D) a +0 pair of boots (45, 0, D) a +1 dagger of protection a +0 ring mail (45, 4, D) a +2 antimagic war axe a +0 leather armour a +0 buckler a +0 dagger a +0 robe (45, 8, D) a +0 trident of flaming a +0 robe (45, 12, D) a +0 great sword a +0 scale mail (45, 24, D) a +0 dire flail a +0 plate armour a +0 morningstar a +0 arbalest 19 bolts a +0 scale mail (46, 0, D) a +0 scimitar (46, 4, D) a +0 longbow of freezing 8 arrows (46, 8, D) a +0 spear (46, 18, D) a +0 robe of cold resistance a +0 dagger a +2 robe (47, -8, D) a +1 scale mail (47, 12, D) a +0 mace a +0 scale mail a +0 spear a +0 robe (47, 24, D) a +0 shortbow a +0 dagger 17 arrows a +0 leather armour (48, 12, D) a +0 robe (48, 24, D) the cursed +0 shield "Mucentit" {rN+ Dex+2} It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (48, 36, D) the +7 giant club of Xekheu {drain, MR++} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (49, 8, D) a +0 trident (49, 12, D) a +5 war axe of chopping a +2 scale mail of cold resistance a +0 buckler a +0 arbalest 14 bolts (49, 20, D) +0 swamp dragon scales (50, -8, D) a +0 long sword a +0 chain mail (50, -4, D) 20 stones (50, 0, D) a +0 dagger a +0 robe (50, 12, D) +0 ice dragon scales (50, 24, D) an uncursed ring of magical power an uncursed amulet of inaccuracy (51, -4, D) a +0 hand axe (51, 0, D) a +0 dagger a +0 leather armour a +0 flail (51, 4, D) a +0 dire flail a +0 dire flail (51, 24, D) a +0 rapier (51, 40, D) a slimy rune of Zot (52, -4, D) a cursed -1 trident (52, -2, D) a +0 dagger of distortion (52, 0, D) a +0 whip a +0 scale mail (52, 8, D) a +1 trident of venom a +0 robe (52, 24, D) a +0 scale mail (52, 32, D) 4 steel javelins (53, 32, D) a +0 scimitar the +1 giant club "Noeputaw" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. a +0 battleaxe a cursed +0 flail (54, 24, D) a cursed +0 flail a +0 scale mail a +0 hat an uncursed staff of air (55, 10, D) a +0 long sword a +0 leather armour (55, 24, D) a +0 morningstar (56, -4, D) a +0 pair of gloves (56, 10, D) 3 curare-tipped needles (56, 24, D) +0 shadow dragon scales a +2 robe of fire resistance (56, 30, D) a +2 glaive of protection a +1 plate armour of cold resistance (56, 36, D) the Orb of Zot (57, -8, D) 2 arrows (57, -4, D) a +0 cloak (58, -8, D) a +0 longbow 17 arrows (58, -4, D) a +0 helmet (58, 28, D) a crystal ball of energy (59, -4, D) a +0 helmet (60, 24, D) a +3 blowgun (61, 10, D) a +4 scimitar of flaming a +0 robe