DEFE the Dungeon (0, 21, D) a +0 whip (unseen) (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (2, 20, D) a +3 quarterstaff of chaos a +0 cloak (3, 15, D) a +0 dagger (unseen) (3, 19, D) a +0 leather armour (3, 20, D) a +0 club (unseen) (3, 21, D) a +0 short sword a +0 leather armour (5, 4, D) a +2 mace (5, 14, D) a +0 dagger (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 falchion of holy wrath a +2 dagger (8, 8, D) a +3 scale mail (8, 9, D) a +0 dagger of draining (8, 10, D) a +0 long sword of holy wrath (8, 11, D) a +2 quarterstaff of speed (8, 20, D) a +0 war axe a +0 robe a bullfrog corpse (8, 21, D) 4 stones (9, 8, D) a +2 plate armour (9, 9, D) a +2 flail of crushing (9, 10, D) a +0 trident of piercing (9, 21, D) a +0 whip a kobold corpse a killer bee corpse a killer bee corpse (11, 22, D) a +0 mace (17, 19, D) a +4 scale mail of magic resistance (17, 20, D) a +4 chain mail (17, 22, D) the +2 rapier "Fofanaumiza" {venom, rC++ Stlth+} It poisons the flesh of those it strikes. It greatly protects you from cold. It makes you more stealthy. (17, 23, D) a +2 dire flail of protection (18, 20, D) a +0 pair of gloves (18, 21, D) a +0 lajatang (18, 22, D) the +2 scimitar of Tumult {flame, rF- Dex+2 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). It makes you vulnerable to fire. It lets you see invisible. It makes you more stealthy. (18, 23, D) a +2 halberd of venom (23, 13, D) an orc corpse (23, 14, D) a +0 short sword (unseen)