DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -30, D:1) a +0 club (7, -18, D:1) a +0 club (11, -35, D:1) a +0 club (12, 0, D:1) 12 sling bullets (22, -40, D:1) a +0 dagger (25, 4, D:1) a stone (25, 5, D:1) a stone (25, 6, D:1) a stone (31, -15, D:1) a +0 shield Level 2 of the Dungeon (9, 29, D:2) 23 stones (27, -2, D:2) a +2 hunting sling of velocity (29, 5, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 1, D:3) a +0 whip (2, -7, D:3) a +0 club (2, -1, D:3) a stone (3, -2, D:3) a stone (4, -4, D:3) a stone (5, -4, D:3) a stone (9, -21, D:3) a +0 mace (18, -3, D:3) a +0 leather armour a +0 hand axe (25, 4, D:3) a +0 dagger (32, -16, D:3) a +0 helmet (45, -13, D:3) a +0 club (49, -32, D:3) 14 stones (51, -30, D:3) a +0 spear (51, -29, D:3) a +0 club a +0 club a +0 flail (51, -15, D:3) a +0 chain mail (53, -15, D:3) a cursed +0 centaur barding Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (3, 12, D:4) a +0 dagger (38, -3, D:4) 10 stones (39, 38, D:4) a +0 leather armour (45, 12, D:4) a +0 halberd (45, 13, D:4) a +2 whip of venom (46, 14, D:4) a +0 club (48, 44, D:4) a +0 long sword (50, 17, D:4) 10 poisoned needles (51, 38, D:4) a +0 dagger (63, 25, D:4) a +0 flail (64, 25, D:4) a +0 dagger (64, 26, D:4) a +0 dagger a +0 robe (67, 23, D:4) a cursed -1 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 trident (2, 14, D:5) a +0 hand axe (9, 16, D:5) a +0 chain mail (10, 6, D:5) 19 arrows (10, 14, D:5) 25 arrows a +0 shortbow (10, 15, D:5) an arrow (26, -41, D:5) 2 potions of degeneration (27, -37, D:5) a scroll of noise (36, -34, D:5) 18 bolts (51, -19, D:5) a +0 whip (53, -38, D:5) a cursed -1 club Level 6 of the Dungeon (0, 0, D:6) an uncursed ring of teleportation (6, -18, D:6) a +0 war axe 6 tomahawks a +0 plate armour (6, -17, D:6) a +0 mace (7, -19, D:6) a +0 flail a +0 ring mail (7, -18, D:6) a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club (7, -17, D:6) a +0 trident (8, -20, D:6) a +0 flail (8, -19, D:6) a tomahawk (9, -20, D:6) a tomahawk (11, 21, D:6) a +1 dagger of chaos (14, -14, D:6) a scroll of noise (16, 24, D:6) an arrow (16, 25, D:6) an arrow (17, -23, D:6) a +0 spear (18, -25, D:6) a +0 whip a +0 spear (18, -24, D:6) a +0 spear a +0 scale mail (18, 21, D:6) a +0 shortbow 19 arrows (21, 9, D:6) 7 stones (30, 19, D:6) a +0 flail (40, -9, D:6) a +0 leather armour (40, -1, D:6) a +0 flail (40, 0, D:6) a +0 whip (41, 0, D:6) a +0 war axe a throwing net a +0 scale mail (46, 5, D:6) the +6 dagger of the Scorpion {flame, *Rage rElec MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (54, -4, D:6) 29 sling bullets Level 7 of the Dungeon [Shop] Kisor's Antique Armour Shop a +0 shield (117 gold) a +0 ring mail (104 gold) a +3 leather armour (494 gold) a +0 robe (18 gold) a +1 naga barding (780 gold) a +0 plate armour (598 gold) a +3 scale mail of fire resistance (676 gold) [Shop] Sussizit's Weapon Shoppe a +0 long sword (38 gold) a +0 whip (27 gold) the cursed +2 broad axe of Abuse {drain, *Contam rElec rPois Stlth+} (325 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. The Shining One disapproves of the use of such an item. 22 sling bullets (121 gold) a +0 long sword (38 gold) a +1 dagger of speed (143 gold) a +0 short sword (33 gold) 8 poisoned needles (35 gold) a +3 rapier of electrocution (297 gold) 10 stones (11 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (1159 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. 22 stones (24 gold) (0, 0, D:7) a +0 war axe (6, 14, D:7) a +0 great sword a +0 robe (7, 13, D:7) a +0 short sword a +0 robe (7, 26, D:7) a +0 club (8, 16, D:7) a cursed +4 scimitar a +0 robe (9, 32, D:7) a +0 falchion (13, -13, D:7) a +0 leather armour (34, 2, D:7) a +1 robe (35, 2, D:7) a +0 animal skin (37, 2, D:7) a +0 animal skin (42, 30, D:7) a +0 rapier (48, 1, D:7) a +0 robe (52, 21, D:7) a +0 hand axe (53, 20, D:7) a +0 hand axe (53, 22, D:7) a +0 hand axe (54, 21, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 giant club a +0 giant club (1, 1, D:8) 15 stones (3, -3, D:8) a +0 ring mail (16, 3, D:8) an uncursed staff of earth (20, -17, D:8) a +0 giant club a +0 giant club (22, 11, D:8) a +0 giant club a +0 giant spiked club 5 tomahawks a +0 hand axe a +0 leather armour a +0 club a +0 ring mail a +0 flail (28, 1, D:8) 7 needles of sleeping (28, 20, D:8) a +1 flail of crushing a +0 chain mail (29, -8, D:8) 16 stones (29, 18, D:8) a +0 shortbow 19 arrows (30, -6, D:8) a +0 hand axe (30, 13, D:8) 23 bolts (32, -27, D:8) a +0 halberd (33, -35, D:8) a stone (33, -13, D:8) an uncursed staff of wizardry (34, -26, D:8) a +0 short sword (35, -35, D:8) 3 stones (36, -27, D:8) a +2 whip of freezing a +1 war axe (38, 6, D:8) a +1 hunting sling of velocity (54, 4, D:8) 2 arrows (55, 4, D:8) an arrow (56, 3, D:8) an arrow (57, 3, D:8) an arrow (60, 3, D:8) a +0 shortbow 7 arrows Level 9 of the Dungeon [Shop] Xyuh's Changing Room a book of Changes (375 gold) a potion of lignification (45 gold) a wand of polymorph (13) (225 gold) a wand of polymorph (9) (165 gold) a book of Changes (375 gold) a wand of polymorph (8) (150 gold) the +11 plutonium sword {*Contam Stlth-} (1500 gold) It causes magical contamination when unequipped. It makes you less stealthy. (0, 0, D:9) a +0 dagger a +0 robe (0, 1, D:9) a +0 flail (1, 0, D:9) a +0 whip (5, 26, D:9) 2 arrows (5, 27, D:9) an arrow (8, 28, D:9) an arrow (9, 28, D:9) an arrow (11, 12, D:9) a +0 short sword (11, 29, D:9) a +0 shortbow 9 arrows (14, 11, D:9) a +0 mace (14, 14, D:9) a +0 club a cursed -1 dagger a +0 robe a cursed -3 dagger a +0 robe a +0 halberd a +0 chain mail (22, 5, D:9) a +0 dagger a +0 robe a +0 falchion a +0 chain mail a +0 dagger a +0 robe (22, 9, D:9) a cursed -1 club a +0 chain mail (22, 13, D:9) a +0 hand axe (23, 5, D:9) a +1 flail of holy wrath a +0 chain mail a +0 quarterstaff a +0 hunting sling 29 sling bullets a +0 ring mail (23, 13, D:9) a +0 short sword a +0 club (24, 5, D:9) a +0 flail a +0 leather armour (25, 5, D:9) a +0 hand axe (25, 16, D:9) a +0 club (48, 2, D:9) a +0 troll leather armour (49, 2, D:9) a +0 hand axe a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe a +0 leather armour (50, 2, D:9) a +0 dagger a +0 robe a +0 flail Level 10 of the Dungeon (6, 12, D:10) a +0 battleaxe a +0 chain mail a +0 club (6, 13, D:10) a +0 flail (6, 14, D:10) a cursed -2 dagger a +0 robe a +0 dagger a +0 robe (7, 14, D:10) a +0 club a +0 leather armour (8, 15, D:10) a cursed -3 dagger a cursed -1 leather armour a +0 dagger a +0 ring mail (9, 15, D:10) a +0 hand axe a +0 leather armour (10, 16, D:10) a +0 dagger a +0 robe (12, 13, D:10) a +0 club (13, 13, D:10) a +0 trident a +0 chain mail (17, -1, D:10) a +0 halberd (18, -1, D:10) a +0 hand axe (18, 15, D:10) a cursed -1 club a +0 scale mail (23, -1, D:10) a +0 flail (24, -3, D:10) a throwing net a +0 club (24, -1, D:10) a +0 battleaxe a throwing net a +3 ring mail of magic resistance a +0 hand axe (26, -17, D:10) a +0 giant spiked club (29, 0, D:10) 30 stones (31, 25, D:10) an arrow (32, 24, D:10) an arrow (33, 23, D:10) a +0 short sword (34, -10, D:10) a cursed +0 leather armour (35, 22, D:10) a +0 shortbow 29 arrows a +0 glaive (39, -17, D:10) a +1 mace of protection (52, 15, D:10) a +0 club a +0 leather armour (53, 14, D:10) a +0 dagger a +0 robe (59, -7, D:10) 29 stones Level 11 of the Dungeon [Shop] Cimmyquy's Jewellery Boutique an uncursed ring of poison resistance (260 gold) a +3 ring of intelligence (204 gold) an uncursed ring of wizardry (390 gold) an uncursed amulet of the gourmand (390 gold) an uncursed amulet of the gourmand (390 gold) an uncursed ring of ice (325 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:11) a +2 glaive of venom 3 javelins of returning a +0 scale mail (10, 18, D:11) a +0 giant club a +0 giant club (18, 30, D:11) a -2 chain mail (19, 29, D:11) a +0 falchion (19, 30, D:11) a +0 whip (20, 29, D:11) a +0 short sword a +0 leather armour (20, 30, D:11) a +0 trident (21, 23, D:11) 13 sling bullets (26, 0, D:11) 5 arrows (26, 52, D:11) an uncursed staff of energy (27, 10, D:11) 20 arrows (29, 11, D:11) a +0 whip (30, 13, D:11) a +4 dagger of chaos a +2 robe of magic resistance (32, -3, D:11) a +0 dagger of venom (44, 9, D:11) a +3 troll leather armour {Snorg} (44, 30, D:11) the +6 short sword "Uschaif" {pierce, rPois rF- rC- rN+++} It inflicts extra damage upon your enemies. It makes you vulnerable to fire. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. (46, 25, D:11) a +0 pair of gloves (47, 30, D:11) a +0 club (47, 34, D:11) a +0 robe (59, 5, D:11) a tomahawk (59, 22, D:11) a javelin of returning (61, 33, D:11) 16 bolts (63, 4, D:11) 2 tomahawks (64, 4, D:11) a +0 whip a +0 leather armour (64, 5, D:11) a +0 dagger a +0 robe a +0 long sword a +0 chain mail (66, 1, D:11) 26 stones (67, 41, D:11) a box of beasts (68, 26, D:11) a +0 falchion Level 12 of the Dungeon (0, 0, D:12) a +0 war axe a +0 chain mail (1, -28, D:12) 21 arrows (1, -1, D:12) a cursed +0 leather armour (2, 19, D:12) a +1 falchion of draining (3, -2, D:12) a +0 dagger a +0 robe (7, -30, D:12) a +0 rapier (16, -1, D:12) a fan of gales (17, -28, D:12) a +0 short sword (17, -14, D:12) 15 stones (23, 3, D:12) a +0 dagger a +0 robe (25, -32, D:12) a +0 helmet (25, 11, D:12) a +0 long sword (36, -32, D:12) a +0 club a +0 ring mail (37, -32, D:12) a cursed -3 battleaxe a +0 chain mail a +0 mace a +0 leather armour (41, -32, D:12) a +2 pair of gloves (43, -10, D:12) a cursed -3 trident (45, -30, D:12) 18 stones (49, -21, D:12) a +0 club (50, -21, D:12) a stone (51, -25, D:12) a cursed -1 dagger 2 stones (51, -24, D:12) a +0 short sword (51, -23, D:12) a cursed -3 whip (51, -22, D:12) a stone (51, 15, D:12) the +1 leather armour of the Townfolk {-Cast rPois Regen+ Dex+6} It affects your dexterity (+6). It protects you from poison. It prevents spellcasting. It increases your rate of regeneration. (52, -25, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a large rock (0, 1, D:13) a large rock (0, 3, D:13) a large rock (2, 4, D:13) a +0 hand axe (4, -17, D:13) 16 stones (5, 3, D:13) a +0 mace (7, 0, D:13) 21 arrows (13, 38, D:13) a cursed +0 robe (22, 36, D:13) a +2 dagger a +0 robe a +1 hand axe of freezing a cursed +0 robe a +3 dire flail a +0 robe (24, 38, D:13) a +0 scimitar a +0 robe (29, 37, D:13) 17 bolts (46, 30, D:13) a bolt (48, 29, D:13) a +0 great sword a +0 arbalest 13 bolts a +0 leather armour (48, 30, D:13) a +0 buckler (50, 33, D:13) a +0 giant club (50, 45, D:13) a +0 chain mail (51, 1, D:13) an arrow (52, -2, D:13) a +3 shortbow 22 arrows (54, 45, D:13) a +0 leather armour (55, 20, D:13) 14 stones (60, 33, D:13) the +2 shield of Jouxzelo {rN+ Dex+4} It affects your dexterity (+4). It protects you from negative energy. (61, 30, D:13) a +2 halberd a +0 plate armour Level 14 of the Dungeon (0, 0, D:14) 11 poisoned needles (0, 48, D:14) 24 stones (2, 46, D:14) a +0 rapier a +0 ring mail (3, 46, D:14) +0 acid dragon scales (8, -9, D:14) a +0 rapier (11, 6, D:14) 16 stones (20, 6, D:14) 2 arrows (24, 7, D:14) an arrow (26, 7, D:14) a +0 shortbow 14 arrows (28, 24, D:14) a scroll of noise (28, 36, D:14) a tomahawk (29, 12, D:14) a large rock (29, 13, D:14) a large rock (31, 15, D:14) a large rock (31, 40, D:14) a +0 dagger 2 tomahawks a +0 ring mail a +0 hand axe (32, 39, D:14) a +0 leather armour (32, 40, D:14) a +1 mace of holy wrath a +0 plate armour (54, 20, D:14) a +0 ring mail (56, -2, D:14) a +0 war axe (57, 2, D:14) a sack of spiders (57, 27, D:14) 3 large rocks (58, 6, D:14) a +0 trident (58, 25, D:14) a large rock (60, -1, D:14) 20 bolts (63, 22, D:14) the +1 pair of boots of Impermeability {Stlth+} It makes you more stealthy. Level 15 of the Dungeon (0, 0, D:15) a +0 ring mail (22, -3, D:15) a +2 ring mail of cold resistance a +1 great sword of electrocution (22, -2, D:15) a +0 buckler (27, -26, D:15) a +0 dire flail a +0 dire flail (33, -36, D:15) a +0 giant club a +0 giant club (42, -4, D:15) a +0 trident a cursed -2 plate armour (46, -32, D:15) a +3 shortbow 10 arrows (48, -32, D:15) an arrow (48, -4, D:15) a +0 leather armour (49, -32, D:15) an arrow (49, -3, D:15) a +0 hand axe a +0 war axe (50, -32, D:15) an arrow (58, 4, D:15) a +0 long sword the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) a ration (1, -11, Abyss:2) a +0 hunting sling Level 1 of the Depths (0, 0, Depths:1) a +0 helmet (1, 16, Depths:1) 24 stones Level 2 of the Depths (0, 0, Depths:2) 28 gold pieces (2, 1, Depths:2) a potion of ambrosia (3, -2, Depths:2) a scroll of identify (7, -8, Depths:2) a potion of flight