DEFE the Dungeon (1, 37, D) a +1 dagger of venom (1, 38, D) a +1 demon whip of venom (2, 19, D) a book of Power (2, 20, D) a +2 pair of boots of running (2, 21, D) an uncursed staff of fire (2, 38, D) a +3 shortbow of freezing (2, 39, D) a +2 rapier of draining (2, 40, D) a +3 trident of protection (unseen) (3, 1, D) a +3 dagger of speed (3, 2, D) a +2 scale mail of cold resistance (3, 3, D) a +2 lajatang of speed (3, 37, D) a lamp of fire (3, 38, D) a phial of floods (3, 42, D) a +4 morningstar of holy wrath (unseen) (4, -11, D) a +5 triple sword (unseen) (4, -10, D) a +5 lajatang (4, -9, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 1, D) an uncursed staff of wizardry (4, 2, D) a +1 war axe of chopping (4, 3, D) a +2 mace of holy wrath (4, 20, D) a +0 rapier (4, 21, D) a +3 whip of venom a +0 trident (4, 22, D) a +4 vampiric falchion (unseen) (4, 38, D) a +8 blowgun (4, 39, D) a fan of gales (4, 41, D) a +4 quick blade (unseen) (4, 43, D) a +4 lajatang of protection (unseen) (5, -11, D) a +5 quick blade a +5 rapier a +5 dagger (5, -10, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -9, D) a +5 bardiche (unseen) (5, -8, D) a +5 battleaxe a +5 broad axe (5, -6, D) a +3 shield a +3 buckler (5, -5, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 1, D) an uncursed staff of energy (5, 3, D) a +0 antimagic quarterstaff (5, 19, D) a +0 demon trident (5, 21, D) an uncursed staff of energy (5, 22, D) a +4 spear of piercing (unseen) (5, 24, D) a +2 trident of protection (unseen) (5, 37, D) a +3 long sword of draining (5, 39, D) a +0 flail (unseen) (5, 41, D) a +2 flail of draining (unseen) (6, 1, D) a +1 chain mail of cold resistance (6, 2, D) a +4 hunting sling of flaming (6, 3, D) a crystal ball of energy (6, 7, D) (unseen) (6, 9, D) a +3 hunting sling of freezing (unseen) (6, 19, D) an uncursed staff of death (6, 20, D) a +0 spear (6, 21, D) a +2 robe of magic resistance (6, 39, D) a lamp of fire (6, 43, D) a +0 lajatang of protection a +0 robe (6, 45, D) a +0 war axe (unseen) (7, 2, D) an uncursed ring of resist corrosion (7, 3, D) a +2 falchion of slicing (7, 20, D) a +3 long sword of protection (still there?) an uncursed staff of fire (still there?) (7, 21, D) a +1 dire flail of draining (7, 37, D) a +0 rapier (7, 38, D) a +6 ring of intelligence a +6 ring of intelligence (7, 39, D) a phantom mirror (7, 41, D) a +2 mace of venom (unseen) (7, 42, D) a +0 war axe (unseen) (7, 46, D) the +4 rapier "Atuiph" {freeze, Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). a +0 robe (8, 2, D) the +1 hand axe "Biepn" {flame, Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+2). (8, 3, D) an uncursed ring of fire (8, 9, D) (unseen) (8, 19, D) the +4 rapier of Laceration {venom, rN+ Str+2 Stlth-} It poisons the flesh of those it strikes. It affects your strength (+2). It protects you from negative energy. It makes you less stealthy. a manual of Transmutations (8, 21, D) a phial of floods (8, 24, D) the +6 long sword of the Real Monster {slice, +Blink rPois rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It protects you from poison. It lets you blink. (unseen) (8, 37, D) an uncursed staff of death (8, 39, D) an uncursed staff of power (8, 42, D) a +3 lajatang of speed (unseen) (8, 44, D) a +4 scimitar of draining (unseen) (8, 45, D) a +0 robe (8, 46, D) a +4 antimagic hand axe (unseen) (9, 1, D) an uncursed staff of summoning (9, 2, D) a book of Annihilations (9, 3, D) a +0 troll leather armour (9, 19, D) a book of Unlife (9, 20, D) an uncursed staff of death (9, 21, D) a lightning rod (4/4) (9, 22, D) a +0 trident (unseen) (9, 24, D) 3 large rocks (unseen) (9, 25, D) a +0 spear (9, 26, D) a +1 rapier of speed (unseen) (9, 27, D) an arrow a steel javelin (9, 28, D) a +2 rapier of draining (unseen) (9, 39, D) a +0 quarterstaff (9, 40, D) the cursed +2 broad axe of Ciesau {flame, +Blink rElec MR- Str+10} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+10). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (unseen) (9, 42, D) a +0 spear (unseen) (9, 44, D) a +0 robe (unseen) (9, 46, D) a +2 flail of protection (unseen) (10, 1, D) a manual of Air Magic (10, 2, D) the +7 hunting sling of Equivalence {velocity, *Corrode rElec rPois rC+} Any stone fired from it inflicts extra damage. It protects you from cold. It insulates you from electricity. It protects you from poison. It may corrode you when you take damage. (10, 3, D) a lightning rod (4/4) (10, 19, D) a +0 spear (10, 20, D) a box of beasts (10, 21, D) a cursed -1 trident a throwing net the +2 scale mail of Liberty {-Tele rPois Str+3} It affects your strength (+3). It protects you from poison. It prevents most forms of teleportation. (10, 22, D) a +4 trident of venom (unseen) (10, 23, D) a +0 rapier of electrocution (unseen) (10, 24, D) a +0 trident (unseen) (10, 25, D) a +0 rapier of protection (unseen) (10, 26, D) 6 arrows (10, 29, D) an arrow (10, 37, D) a lamp of fire (10, 44, D) a +0 broad axe (unseen) (11, -12, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (11, -9, D) a lightning rod (4/4) (11, -8, D) an uncursed ring of flight (11, -7, D) an uncursed staff of energy (11, 1, D) a +2 falchion of slicing (11, 2, D) the Catalogue of Burning Hexes Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Conjure Flame Conjuration/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Discord Hexes 8 (11, 3, D) an uncursed staff of power (11, 20, D) a +2 war axe of venom (11, 21, D) the cursed ring of the Okapi {*Drain rF+ Str-2 Int+6} [ring of strength] It affects your strength (-2). It affects your intelligence (+6). It protects you from fire. It causes draining when unequipped. It has a curse placed upon it. (11, 23, D) a +0 spear (unseen) (11, 24, D) a +0 spear of piercing (unseen) (11, 26, D) an arrow (11, 37, D) a +0 antimagic glaive (11, 39, D) a +3 hunting sling of flaming (11, 42, D) a +0 robe (unseen) (11, 44, D) a +2 whip of electrocution (unseen) (12, -12, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (12, 1, D) a phantom mirror (12, 2, D) a +3 shortbow of velocity (12, 19, D) a lamp of fire (12, 20, D) a lightning rod (4/4) (12, 21, D) a book of Flames (12, 26, D) 8 arrows (12, 37, D) a book of Callings (12, 41, D) a +1 flail of protection (unseen) (13, 1, D) an uncursed ring of magical power (13, 2, D) a manual of Maces & Flails (13, 3, D) a book of Geomancy (13, 19, D) a +0 trident (13, 20, D) a +2 quarterstaff of protection (13, 21, D) an uncursed staff of death (13, 22, D) the +6 morningstar of Intimidation {pain, rPois Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from poison. (unseen) (13, 23, D) a +0 longbow a +0 spear 2 arrows (13, 25, D) an arrow (13, 37, D) an uncursed staff of summoning (13, 39, D) a +1 chain mail of cold resistance (14, 19, D) a book of Misfortune (14, 20, D) a +0 trident (14, 21, D) an uncursed staff of cold (14, 24, D) 2 arrows (14, 37, D) the +1 pair of gloves of the Game Afoot {rF+} It protects you from fire. (14, 38, D) a +0 pair of gloves of dexterity (14, 39, D) the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (15, 37, D) a +0 animal skin (15, 38, D) a +0 flail (15, 39, D) a crystal ball of energy (19, 35, D) a +2 buckler of positive energy (19, 37, D) an uncursed staff of poison (20, -13, D) a +2 broad axe of venom (20, -12, D) a book of Unlife (20, 4, D) a book of the Tempests (20, 19, D) a manual of Polearms (20, 20, D) the +7 long sword of Petaeten {freeze, rPois} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. (20, 36, D) a +3 scale mail of fire resistance (20, 37, D) the Grimoire of Creation and Attacks Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Recall Summoning/Translocation 3 d - Shadow Creatures Summoning 6 e - Malign Gateway Summoning/Translocation 7 (21, -12, D) the Catalogue of the Frigorific Traveller Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Gell's Gravitas Translocation 3 d - Bolt of Cold Conjuration/Ice 6 e - Disjunction Translocation 8 (21, -11, D) a +0 war axe (unseen) (21, -10, D) a +0 longbow (unseen) (21, 3, D) a Fen Folio (21, 4, D) a book of Debilitation (21, 19, D) the +6 dire flail "Xujoen" {chaos, rElec rPois MP+9 Str+6} Each time it hits an enemy it has a different, random effect. It affects your strength (+6). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). Cheibriados disapproves of the use of such an item. (21, 20, D) a box of beasts (21, 43, D) the +12 dagger of the Valley of Death {pierce, rElec MP+9} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your magic capacity (+9). (unseen) (22, -13, D) an uncursed ring of resist corrosion (22, -12, D) the cursed +0 leather armour of Dimoq {+Fly rElec Str+4 Dex-2} It affects your strength (+4). It affects your dexterity (-2). It insulates you from electricity. It lets you fly. It has a curse placed upon it. (22, 3, D) a +1 robe of the Archmagi (22, 4, D) a box of beasts (22, 19, D) a +2 war axe of chopping (22, 21, D) an uncursed staff of air (22, 36, D) a +3 blowgun (22, 37, D) a phial of floods (22, 44, D) a cursed staff of energy (unseen) (23, -12, D) a +0 blowgun (still there?) the ring of Fun {rC+ Str+4} (still there?) [ring of protection from cold] It affects your strength (+4). It protects you from cold. (23, 3, D) a cursed staff of poison (23, 6, D) a +0 flail (unseen) (23, 7, D) a +0 dire flail (unseen) (23, 19, D) a book of Party Tricks (23, 20, D) a +2 great sword of slicing (23, 21, D) a +3 amulet of reflection (23, 36, D) a crystal ball of energy (23, 42, D) a +0 flail of protection (unseen) (23, 43, D) the +4 falchion "Hutzawk" {distort, rElec rPois rC+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It insulates you from electricity. It protects you from poison. (unseen) (23, 44, D) a +0 quarterstaff (unseen) (23, 45, D) a +0 hand axe (unseen) (24, -13, D) an uncursed staff of energy (24, -12, D) a book of Callings (24, -11, D) a +0 flail (unseen) (24, 3, D) a book of Fire (24, 5, D) a book of Callings (24, 12, D) a +0 war axe (unseen) (24, 19, D) a phantom mirror (24, 20, D) a lightning rod (4/4) (24, 21, D) a lamp of fire (24, 35, D) an uncursed staff of death (24, 36, D) a phantom mirror (24, 41, D) a +5 quick blade (unseen) (24, 44, D) an uncursed staff of cold (unseen) (24, 46, D) a +0 quarterstaff (unseen) (25, -12, D) a fan of gales (25, -10, D) a +0 robe an uncursed ring of resist corrosion (25, -8, D) a +1 lajatang of protection a +0 robe (25, -6, D) a +0 robe (25, -5, D) an arrow 2 curare-tipped needles (25, 3, D) a +0 dagger (25, 5, D) Otzor's Papyrus of Excruciating Weightlessness Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Magic Dart Conjuration 1 c - Poisonous Vapours Poison/Air 2 d - Conjure Flame Conjuration/Fire 3 e - Iron Shot Conjuration/Earth 6 (25, 6, D) a +1 vampiric trident (unseen) (25, 7, D) the +8 flail "Bedeoge" {flame, *Rage *Corrode rPois Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It may make you go berserk in combat. It may corrode you when you take damage. It makes you more stealthy. (unseen) (25, 8, D) a +0 hand axe (unseen) (25, 9, D) a +0 trident (unseen) (25, 11, D) a +0 dire flail a +0 mace (25, 12, D) a +1 great mace a +2 plate armour of positive energy (25, 19, D) a +6 scimitar of freezing (25, 20, D) an uncursed staff of air (25, 21, D) an uncursed ring of flight (25, 36, D) a book of Alchemy (25, 37, D) a +0 quarterstaff (26, -13, D) a book of the Warp (26, -12, D) an uncursed amulet of harm (26, -9, D) a +0 spear (unseen) (26, 4, D) a book of Annihilations (26, 5, D) a +0 long sword (26, 7, D) a +0 dire flail (26, 12, D) a +2 broad axe of freezing a +3 plate armour of cold resistance a +0 great mace a +4 chain mail of poison resistance (26, 19, D) a book of Alchemy (26, 21, D) a box of beasts (26, 22, D) (unseen) (26, 35, D) a +1 bardiche of flaming (26, 36, D) a lightning rod (4/4) (26, 46, D) a +0 quarterstaff (unseen) (27, -13, D) an uncursed staff of cold (27, 4, D) a +0 pair of boots of stealth (27, 7, D) a +0 dire flail (unseen) (27, 19, D) a +0 battleaxe of venom (27, 20, D) Sif Muna's Tome of Spatial Darkness Spells Type Level a - Animate Skeleton Necromancy 1 b - Force Lance Conjuration/Translocation 4 c - Death Channel Necromancy 6 d - Malign Gateway Summoning/Translocation 7 (27, 22, D) the +8 broad axe of Floods {antimagic, *Noise Int+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+7). It may make noises in combat. (unseen) (27, 36, D) an uncursed staff of air (27, 37, D) a lamp of fire (27, 44, D) a +2 antimagic rapier (unseen) (27, 46, D) an uncursed staff of conjuration a +0 robe (27, 47, D) a +0 flail (unseen) (27, 48, D) a +0 quarterstaff (still there?) a +0 flail (still there?) a +0 animal skin (still there?) an uncursed ring of poison resistance (still there?) (28, -13, D) a book of Air (28, -12, D) a +2 long sword of holy wrath (28, -10, D) a +0 spear (unseen) (28, 3, D) a +0 dagger of venom (28, 10, D) a +0 dagger (unseen) (28, 20, D) a phial of floods (28, 21, D) a crystal ball of energy (28, 37, D) a +4 quick blade (28, 41, D) a +0 spear (unseen) (28, 47, D) a +0 rapier a +0 animal skin a +0 robe (28, 48, D) a +0 robe a +1 antimagic war axe a +0 animal skin (28, 49, D) the +4 Maxwell's thermic engine {flame, freeze, rF- rC-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you vulnerable to fire. It makes you vulnerable to cold. a cursed +0 animal skin (29, -13, D) a +2 buckler of reflection (29, 4, D) an uncursed staff of death (29, 19, D) an uncursed staff of power (29, 20, D) a +2 vampiric scimitar (29, 35, D) the +7 scale mail of the Fisher {rElec Regen+} It insulates you from electricity. It increases your rate of regeneration. (29, 36, D) a manual of Unarmed Combat (29, 47, D) a +0 spear (unseen) (29, 49, D) a +0 antimagic quarterstaff (unseen) (30, -13, D) a +0 dire flail of crushing (30, -12, D) the +7 trident "Panu" {vamp, *Noise rF+ Str+3 SInv} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It protects you from fire. It lets you see invisible. It may make noises in combat. (30, 3, D) a lamp of fire (30, 4, D) the +10 rapier "Impslayer" {protect, rElec rF+ rC+ Stlth+} It protects the one who uses it against injury (+AC on strike). It protects you from fire. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (30, 35, D) an uncursed staff of earth (30, 45, D) a +2 flail of distortion (unseen) (31, 45, D) a +1 antimagic quarterstaff (unseen) (32, 36, D) a sack of spiders (32, 37, D) an uncursed staff of poison (32, 42, D) a +0 rapier (unseen) (32, 43, D) a +2 antimagic war axe (unseen) (33, 36, D) a lightning rod (4/4) (33, 37, D) a +1 short sword of freezing (33, 42, D) an uncursed staff of power (unseen) (34, 35, D) a book of Annihilations (34, 36, D) a phial of floods (34, 37, D) a +0 hand axe (35, 15, D) a box of beasts (35, 35, D) a +2 quarterstaff of crushing (35, 37, D) a +3 hunting sling of flaming (36, -13, D) a +0 shortbow (36, -12, D) the +7 shortbow of Disembowelment {velocity, rN++ MP-9 Stlth+} Any arrow fired from it inflicts extra damage. It greatly protects you from negative energy. It affects your magic capacity (-9). It makes you more stealthy. (unseen) (36, -11, D) a +0 arbalest (unseen) (36, 1, D) a phantom mirror (36, 2, D) a book of Maledictions (36, 3, D) a +0 halberd (unseen) (36, 15, D) a +0 rapier (36, 16, D) a book of the Warp (37, -11, D) a +0 arbalest (unseen) (37, 1, D) a +0 dagger (37, 2, D) an uncursed ring of flight (37, 15, D) an uncursed staff of earth (37, 16, D) a +0 trident (still there?) a +4 great sword of flaming (still there?) (38, -12, D) a +0 arbalest (still there?) a cursed -3 ring of dexterity (still there?) (38, -11, D) a +0 shortbow (unseen) (38, 1, D) a +0 trident (38, 2, D) a +1 long sword of holy wrath (unseen) (38, 7, D) an uncursed staff of wizardry (unseen) (38, 15, D) the cursed +1 hand crossbow "Jayhum" {velocity, +Inv MP+9 Str+4} Any bolt fired from it inflicts extra damage. It affects your strength (+4). It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. (38, 16, D) a +0 rapier (still there?) an uncursed staff of energy (still there?) (38, 18, D) a +0 spear (unseen) (38, 19, D) a +0 rapier (unseen) (38, 20, D) a +2 trident of flaming (unseen) (38, 21, D) a +0 rapier (unseen) (39, -12, D) a +1 lajatang of speed (still there?) a lamp of fire (still there?) (39, -11, D) a +0 arbalest (unseen) (39, 1, D) a +1 hand crossbow of flaming (39, 2, D) a +0 dagger (still there?) an uncursed staff of conjuration (still there?) (39, 7, D) a +0 mace (unseen) (39, 15, D) a manual of Short Blades (39, 16, D) the Compendium of Cold and Intoxication Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Poisonous Vapours Poison/Air 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Throw Icicle Conjuration/Ice 4 (39, 20, D) a +0 trident (unseen) (39, 23, D) a sling bullet (40, -12, D) a +0 spear 13 javelins a +0 leather armour an uncursed staff of air (40, -11, D) a +0 arbalest a cursed -2 ring of intelligence a +0 arbalest 37 bolts (40, -5, D) 2 arrows 8 bolts 6 large rocks 7 javelins (40, 1, D) a +0 robe (40, 2, D) a +0 dagger a +0 leather armour of fire resistance a book of Summonings (40, 3, D) a +2 dagger of draining a +0 robe (40, 7, D) a cursed -2 war axe a +0 chain mail the cursed ring of Honesty {AC-2 Dex+2} [ring of protection] It affects your AC (-2). It affects your dexterity (+2). It has a curse placed upon it. (40, 8, D) a +0 dire flail (unseen) (40, 16, D) the cursed +0 quarterstaff of Superiority {freeze, *Corrode rF+ rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It protects you from negative energy. It may corrode you when you take damage. It has a curse placed upon it. (40, 19, D) a +0 trident (unseen) (40, 22, D) 2 sling bullets a tomahawk (40, 35, D) a phial of floods (40, 37, D) an uncursed amulet of faith (41, -11, D) a large rock (unseen) (41, 2, D) the cursed +0 dagger of Piophut {pierce, MR+ Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, 3, D) a +0 trident (unseen) (41, 6, D) a +0 halberd (unseen) (41, 15, D) a Fen Folio (41, 16, D) a +1 falchion of flaming (41, 19, D) a +0 spear a +0 fustibalus (41, 20, D) a +0 trident (unseen) (41, 21, D) 2 sling bullets (41, 22, D) 15 sling bullets the +8 short sword of Dismemberment {freeze, +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. a +0 robe (41, 35, D) a manual of Poison Magic (41, 36, D) a book of the Sky (41, 37, D) a fan of gales (41, 38, D) a +6 short sword of freezing (42, -11, D) a +0 shortbow (unseen) (42, -10, D) a +2 spear of piercing (unseen) (42, 2, D) an uncursed ring of poison resistance (42, 5, D) a +0 scimitar (unseen) (42, 15, D) a phial of floods (42, 16, D) a manual of Summonings an uncursed staff of wizardry (42, 35, D) a scroll of brand weapon (42, 36, D) a cursed -2 ring of dexterity (42, 37, D) an uncursed staff of cold (42, 38, D) a glowing shapeshifter corpse (43, -12, D) a +1 falchion of draining (43, 1, D) a +2 plate armour of poison resistance (43, 2, D) a +0 dagger (43, 3, D) a +2 vampiric morningstar (unseen) (43, 5, D) a +0 giant spiked club (43, 19, D) a +2 war axe of electrocution (unseen) (43, 35, D) a +0 flail of draining (43, 37, D) the +4 scimitar of the Briny Deep {slice, +Blink rF- MR+++ Str-4} It inflicts extra damage upon your enemies. It affects your strength (-4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you blink. (43, 40, D) a glowing shapeshifter corpse (44, -12, D) a +0 shortbow (unseen) (44, 2, D) a +2 glaive of protection (44, 15, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (44, 16, D) a +0 trident (44, 35, D) a book of Debilitation (44, 36, D) a fan of gales (44, 37, D) an uncursed staff of conjuration (44, 40, D) a glowing shapeshifter corpse (45, 15, D) a sack of spiders (45, 35, D) the +1 mace of the Little People {flame, *Noise rElec rN+ Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It insulates you from electricity. It protects you from negative energy. It may make noises in combat. (45, 36, D) an uncursed ring of flight (45, 37, D) a +2 plate armour of cold resistance (still there?) a +2 hand crossbow of freezing (still there?) (45, 38, D) a crystal ball of energy (46, 36, D) a +1 morningstar of holy wrath (46, 37, D) a book of Burglary (46, 38, D) the Catalogue of Blistering Hexes Spells Type Level a - Slow Hexes 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Confuse Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Bolt of Fire Conjuration/Fire 6 (47, 36, D) a box of beasts (47, 37, D) an uncursed staff of air (47, 38, D) a +3 chain mail of poison resistance (47, 40, D) an uncursed staff of death (47, 41, D) a glowing shapeshifter corpse (48, 36, D) an uncursed staff of power (48, 37, D) a +1 ring mail of cold resistance a glowing shapeshifter corpse (48, 38, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. an uncursed staff of air (49, 35, D) a box of beasts (49, 36, D) a +2 war axe of venom (49, 37, D) a +4 glaive of protection (unseen) (49, 38, D) a book of Flames (50, -13, D) the Volume of the Twisted Volcanoes Spells Type Level a - Pain Necromancy 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Fireball Conjuration/Fire 5 e - Borgnjor's Vile Clutch Necromancy/Earth 5 (50, -1, D) a book of Power (50, 11, D) the cursed +1 fire dragon scales of Virtue {+Fly rF++ rC- Str+4} It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. It lets you fly. It has a curse placed upon it. (50, 23, D) a +0 scimitar of slicing (50, 24, D) the ring "Veyg" {EV+1 Str+3} [ring of evasion] It affects your evasion (+1). It affects your strength (+3). (50, 36, D) a +0 short sword of draining (50, 37, D) the +2 robe of Voigimaj {-Cast rN++ MR- rCorr} It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. It protects you from acid and corrosion. (50, 40, D) a shapeshifter corpse (51, -13, D) the Guide on Damage Dealing and the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Fulminant Prism Conjuration/Hexes 4 c - Force Lance Conjuration/Translocation 4 d - Sticky Flame Conjuration/Fire 4 e - Iskenderun's Battlesphere Conjuration/Charms 5 (51, -12, D) a book of Cantrips (51, -1, D) a +2 short sword of draining (51, 0, D) a +1 morningstar of holy wrath (51, 11, D) an uncursed ring of stealth (51, 12, D) the +5 rapier of Punishment {freeze, +Blink rElec rPois Dex-4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-4). It insulates you from electricity. It protects you from poison. It lets you blink. (51, 24, D) a +1 ring mail of fire resistance (51, 35, D) a book of Callings (51, 36, D) the cursed +1 demon blade of Ashenzari's Supremacy {flame, rElec rPois MP+9 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-5). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). It has a curse placed upon it. (51, 37, D) the +5 falchion "Conservator" {antimagic, Fragile +Fly rPois} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from poison. It lets you fly. It will be destroyed if unequipped. (51, 40, D) a glowing shapeshifter corpse (52, -13, D) a book of Battle (52, -12, D) a lightning rod (4/4) (52, -5, D) a +0 dagger (unseen) (52, -4, D) an uncursed staff of earth (unseen) (52, -1, D) a phial of floods (52, 0, D) a +2 short sword of venom (52, 11, D) a +2 rapier of flaming (52, 12, D) a +2 pair of boots of stealth (52, 23, D) a +2 shortbow of flaming (52, 24, D) an uncursed staff of conjuration (52, 35, D) a book of Fire (52, 36, D) the +3 robe of Folly {Archmagi, MR-- Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. (52, 37, D) a phantom mirror (52, 39, D) a shapeshifter corpse (53, -5, D) a +0 robe a potion of blood a +1 scimitar a +4 plate armour of cold resistance a +4 dire flail a +0 robe (53, -1, D) an uncursed staff of death (53, 23, D) The Arcane Secrets of Spellweaving Spells Type Level a - Tornado Air 9 (53, 24, D) an uncursed staff of death (53, 35, D) a +1 long sword of holy wrath (53, 36, D) a phantom mirror (53, 37, D) a +1 quarterstaff of draining (54, -13, D) the Grimoire of Slavery and Clay Spells Type Level a - Summon Butterflies Summoning 1 b - Stone Arrow Conjuration/Earth 3 c - Summon Ice Beast Ice/Summoning 4 d - Summon Forest Summoning/Translocation 5 e - Shadow Creatures Summoning 6 (54, -12, D) a +0 dagger (54, -5, D) a +0 robe (unseen) (54, -1, D) an uncursed staff of earth (54, 11, D) a book of Fire (54, 12, D) the ring "Kaewkaypu" {rElec rN+ Dex-2 SInv} [ring of see invisible] It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (54, 24, D) a fan of gales (54, 35, D) a +2 longbow of velocity (54, 36, D) the ring "Vaoch" {rCorr rF- MR+ Dex+3} [ring of resist corrosion] It affects your dexterity (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. (54, 37, D) a sack of spiders (55, -13, D) a book of Minor Magic (55, 0, D) an uncursed staff of cold (55, 11, D) a crystal ball of energy (55, 12, D) a +2 leather armour of poison resistance (55, 35, D) a phantom mirror (55, 36, D) an uncursed staff of summoning (55, 37, D) 4 potions of haste (56, -13, D) a lightning rod (4/4) (56, -1, D) a +1 robe of magic resistance (56, 0, D) a +1 pair of boots of running (59, 25, D) a +0 longbow (unseen) (59, 34, D) the +0 buckler of Zophueth {Regen+ Dex+3} It affects your dexterity (+3). It increases your rate of regeneration. (59, 35, D) an uncursed staff of fire (59, 36, D) a +1 scale mail of fire resistance (60, 23, D) a +0 short sword (60, 35, D) a manual of Long Blades (61, 23, D) an uncursed ring of resist corrosion (61, 25, D) a +0 short sword (unseen) (61, 27, D) a +5 great sword of protection (unseen) (61, 35, D) a crystal ball of energy (61, 36, D) an uncursed staff of death (62, -13, D) an uncursed staff of air (62, 3, D) a box of beasts (62, 13, D) the +0 glaive of Expedience {holy, Str+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). (62, 24, D) a +0 dagger (62, 27, D) a +0 short sword a +0 leather armour (62, 28, D) a +5 glaive of freezing (62, 29, D) a +0 long sword (62, 30, D) an arrow (62, 34, D) a phial of floods (62, 36, D) a +3 hand axe of draining (63, -13, D) an uncursed staff of death (63, -12, D) an uncursed staff of conjuration (63, -5, D) a +4 shortbow of freezing (63, -4, D) a +3 dire flail of holy wrath (63, 3, D) a +0 trident (63, 4, D) a +1 rapier of draining (63, 13, D) a lamp of fire (63, 14, D) a book of the Dragon (63, 23, D) an uncursed staff of power (63, 24, D) a +0 dagger (63, 27, D) a +0 scimitar (unseen) (63, 34, D) a book of Necromancy (63, 35, D) a fan of gales (63, 36, D) a book of Flames (64, -13, D) the +7 long sword "Hurghome" {flame, rPois MR- Str+9 Stlth-} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+9). It protects you from poison. It affects your resistance to hostile enchantments. It makes you less stealthy. (64, -5, D) the Almanac of the Birds and the Arsonist Spells Type Level a - Swiftness Charms/Air 2 b - Throw Flame Conjuration/Fire 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fireball Conjuration/Fire 5 e - Ignition Fire 8 (64, 3, D) an uncursed staff of wizardry (64, 4, D) a +0 shortbow 18 arrows an uncursed amulet of harm (64, 7, D) a +4 trident 4 tomahawks (64, 9, D) 2 tomahawks (64, 10, D) an arrow 2 tomahawks (64, 13, D) a +3 leather armour of magic resistance (64, 14, D) a +2 robe of cold resistance (64, 23, D) a +6 dire flail of draining (64, 24, D) a crystal ball of energy (64, 34, D) a +2 hand axe of chopping (64, 35, D) an uncursed staff of summoning (65, 3, D) the +2 robe "Cefoph" {Int+4} It affects your intelligence (+4). (65, 4, D) an uncursed staff of fire (unseen) (65, 5, D) a +0 shortbow (unseen) (65, 8, D) a +1 war axe of electrocution (unseen) (65, 13, D) a +3 spear of venom (65, 14, D) a +5 ring of strength (65, 27, D) a +1 spear of venom (65, 35, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). Cheibriados disapproves of the use of such an item. (65, 36, D) an uncursed staff of power (65, 37, D) a phantom mirror (66, 13, D) a +0 ring mail of magic resistance (66, 34, D) Advanced Steps in Thaumaturgy Spells Type Level a - Deflect Missiles Charms/Air 6 b - Conjure Ball Lightning Conjuration/Air 6 c - Simulacrum Ice/Necromancy 6 d - Dispersal Translocation 6 e - Hydra Form Transmutation 6 f - Statue Form Transmutation/Earth 6 (66, 35, D) the +9 great mace "Zutweor" {antimagic, Str+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). (66, 36, D) an uncursed staff of fire (66, 37, D) a +0 whip (66, 42, D) a +0 halberd (unseen) (66, 43, D) a +0 hand axe (unseen) (66, 44, D) a +0 flail (unseen) (66, 45, D) a +2 flail of protection (unseen) (67, 35, D) a cursed staff of poison (67, 36, D) a +2 pair of gloves of dexterity (67, 38, D) a +3 leather armour of cold resistance (67, 41, D) a +0 halberd (unseen) (67, 42, D) a +0 glaive (unseen) (67, 43, D) a cursed -2 long sword (still there?) a +0 whip (still there?) a +0 spear (still there?) a +0 robe (still there?) an uncursed staff of conjuration (still there?) a +0 robe (still there?) a +0 club (still there?) a +2 robe of magic resistance (still there?) an uncursed ring of protection from fire (still there?) a naga corpse (still there?) a black mamba corpse (still there?) (67, 45, D) a +0 halberd (unseen) (68, -13, D) a +2 trident of flaming (68, 34, D) a +0 short sword (68, 35, D) an uncursed staff of energy (68, 37, D) a +0 club (68, 42, D) a +0 spear a +0 robe a naga corpse (68, 43, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +2 whip of electrocution a +0 robe a naga corpse a naga corpse a water moccasin corpse an anaconda corpse a guardian serpent corpse (68, 44, D) a +0 scimitar (still there?) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} (still there?) It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (68, 45, D) the +7 lajatang of Order {silver, rMut} (still there?) It protects you from mutation. a +2 battleaxe of chopping (still there?) (69, -13, D) the +0 plate armour of the King {Regen+ Dex+3 Slay+3} It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. (69, 34, D) an uncursed amulet of regeneration (69, 35, D) an uncursed staff of power (69, 36, D) a book of Maledictions (69, 37, D) a +0 club (69, 43, D) a +0 trident (unseen) (70, -13, D) a +5 scimitar of holy wrath (70, -3, D) a +0 trident (unseen) (70, 23, D) an uncursed staff of death (70, 26, D) a +0 dagger (unseen) (70, 34, D) the +10 morningstar "Eos" {elec, Halo rElec} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It insulates you from electricity. (70, 35, D) a sack of spiders (70, 36, D) a +10 plate armour of ponderousness (70, 37, D) a +1 scimitar of protection (71, -5, D) a book of Geomancy (71, -4, D) Sif Muna's Collected Works on Dislocation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Summon Forest Summoning/Translocation 5 (71, -3, D) a +0 trident (unseen) (71, 23, D) a +4 ring mail of fire resistance (71, 34, D) the +4 steam dragon scales of Impressiveness {rPois} It protects you from poison. (71, 35, D) a +0 spear (71, 36, D) an uncursed staff of summoning (72, -5, D) the Tome of the Voyage and Weightlessness Spells Type Level a - Apportation Translocation 1 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Disjunction Translocation 8 (72, -3, D) a cursed -3 trident (72, -2, D) a +0 trident (unseen) (72, 0, D) 2 tomahawks (72, 3, D) the cursed +0 leather armour of Vots {rPois} It protects you from poison. It has a curse placed upon it. (72, 13, D) quicksilver dragon scales (72, 14, D) a +0 short sword of freezing (72, 23, D) a +0 flail a +3 leather armour of poison resistance (72, 24, D) a +0 dagger (still there?) the +1 ring mail "Batritef" {*Contam rF- rCorr SInv} (still there?) It makes you vulnerable to fire. It lets you see invisible. It causes magical contamination when unequipped. It protects you from acid and corrosion. (72, 27, D) a +0 flail (72, 34, D) a box of beasts (72, 35, D) a book of Burglary (72, 36, D) a +3 spear (73, -5, D) the +0 scale mail of Ukimumit {*Corrode rPois rC+} It protects you from cold. It protects you from poison. It may corrode you when you take damage. (73, -4, D) an uncursed ring of resist corrosion (73, -3, D) a +0 trident 4 tomahawks (73, 3, D) a +3 war axe of chopping (73, 4, D) an uncursed staff of poison (73, 13, D) a +3 ring of intelligence (73, 14, D) an uncursed staff of power (73, 18, D) a +0 scimitar a +0 robe (73, 23, D) a manual of Short Blades (73, 25, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. a +0 robe (73, 26, D) a +0 flail (unseen) (73, 34, D) the cursed +0 scale mail "Enetz" {MP+9} It affects your magic capacity (+9). It has a curse placed upon it. (74, -12, D) an uncursed staff of fire (74, 4, D) a lamp of fire (74, 13, D) a book of Frost (74, 14, D) the cursed +1 hunting sling of Yguanuat {speed, rN+ Dex+2 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from negative energy. It makes you more stealthy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (74, 23, D) a +0 dagger (74, 24, D) an uncursed ring of magical power (74, 25, D) a +0 dagger (unseen) (74, 26, D) a +0 mace (unseen) (74, 34, D) the ring of Riblour {rN+ MP+9 Str+2 Dex-4} [ring of magical power] It affects your strength (+2). It affects your dexterity (-4). It protects you from negative energy. It affects your magic capacity (+9). (74, 35, D) an uncursed staff of wizardry (74, 36, D) an uncursed staff of earth (75, 34, D) a +2 short sword of venom (75, 35, D) an uncursed staff of wizardry (75, 36, D) a +3 shortbow of freezing (76, -12, D) a +3 whip of venom