Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 8 DEFE the Skirmisher (level 2, 20/24 HPs) Began as a Demonspawn Monk on Feb 26, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (190 turns). DEFE the Skirmisher (Demonspawn Monk) Turns: 190, Time: 00:00:24 Health: 20/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: talons 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fear {unknown} d - a scroll of enchant weapon {unknown} g - a scroll of blinking {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of mutation {unknown} Comestibles b - 2 rations Skills: - Level 3.0 Fighting + Level 3.0 Dodging - Level 1.7 Stealth + Level 3.0 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History g - a scroll labeled YTTION HI PACZA A giant cockroach comes into view. Found a fuming golden potion. A jackal comes into view. The jackal barks! A rat and a jackal come into view. Found 12 gold pieces. The jackal barks! You hit the jackal. You kill the jackal! Your Dodging skill increases to level 3! Your Unarmed Combat skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....# ### .##.## ######.###.# .##.####........#.# .##......##.#.....# ...............##.###### >#######.##.#........!.. #.##.##.##....... #.##.##.##....... #.##.#...@.# ####.#..##h# ...... .r. #..##%# .$... #..##.# ###.## ... ..s ... .## #.# ##. #. You could see a jackal and a rat. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) 2 kobolds (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 189 | D:1 | Gained mutation: You have sharp toenails. [demonic ancestry] 189 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 190 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_chessboard, palyth_stone_intersect, lexackson_kobold_supper Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Unarmed Combat | 3 | 3.0 Fighting | | 3.0 Stealth | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 17 Punch || 2 Armor: Robe || 7 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 190 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 12 | 0.0 | 0 | 7 | 0.0 | 190 +---------+---------+-------+---------+---------+-------+---------