Dungeon Crawl Stone Soup version 0.22-a0-142-g91cc6d7 (webtiles) character file. 13 DEFE the Vexing (level 2, 0/16 HPs) Began as a Deep Elf Arcane Marksman on Feb 5, 2018. Slain by a leopard gecko (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:34 (536 turns). DEFE the Vexing (Deep Elf Arcane Marksman) Turns: 536, Time: 00:01:35 Health: 0/16 AC: 2 Str: 7 XL: 2 Next: 24% Magic: 5/6 EV: 13 Int: 17 God: Gold: 19 SH: 0 Dex: 15 Spells: 3/4 levels left rFire . . . SeeInvis . i - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons g - a +0 club i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery h - an uncursed ring of wizardry {unknown} Scrolls e - a scroll of random uselessness {unknown} Potions j - a potion of curing {unknown} k - a potion of brilliance {unknown} Books b - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Inner Flame Hexes/Fire 3 d - Portal Projectile Hexes/Translocation 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - 2 rations Skills: + Level 0.7 Fighting + Level 2.3 Throwing + Level 3.0 Dodging + Level 0.5 Stealth + Level 1.5 Spellcasting + Level 4.0 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The leopard gecko closely misses you. The leopard gecko misses you. Throwing (i - inventory) d - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (softly glowing, clinging) You throw a throwing net. The throwing net closely misses the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory) d - a throwing net (quivered) Press: ? - help, Shift-Dir - straight line, f/p - leopard gecko Aim: a leopard gecko (softly glowing, clinging) You throw a throwing net. The throwing net barely misses the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko stops glowing. The leopard gecko bites you but does no damage. You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... ############ #..........### #............## ##### #..........#..####.... #####................ ####l@...###≈..≈###..# ..#####....#..#...#≈≈#...#.# #.......####..#.⌠.#≈≈#.⌠.#.# .........# #..#...#≈≈#...#.# ......##.# ....###≈≈≈≈###..# ...... ....#... ≈≈≈≈≈ ... ..... .#..#....≈≈≈≈≈ ...# ..... ?#..#..###≈≈≈≈ #..# .... ......# ..#≈≈#.. #.# You could see a leopard gecko. Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A giant cockroach (D:1) 3 goblins (D:1) 2 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | DEFE the Deep Elf Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 224 | D:1 | Reached XP level 2. HP: 2/16 MP: 6/6 536 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_windows_large_door, st_stairs_6, fountainhead, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Dodging | 3 | 3.0 Fighting | | 0.7 Throwing | | 2.3 Stealth | | 0.5 Spellcasting | | 1.5 Hexes | | 4.0 Action || total -------------------------++------- Melee: Club || 4 Dagger || 13 Throw: Javelin || 15 Throwing net || 4 Cast: Corona || 3 Stab: Held in net/web || 1 Armor: Robe || 11 Dodge: Dodged || 27 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 536 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 9 | 0.0 | 536 +---------+---------+-------+---------+---------+-------+---------