DEFE the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 0, D) a +4 short sword of venom (19, 1, D) a +0 robe (20, 0, D) a Grand Grimoire (20, 1, D) a fan of gales (21, 0, D) a crystal ball of energy (21, 1, D) an uncursed staff of poison (22, 0, D) a phial of floods (22, 1, D) a +1 leather armour of cold resistance (23, 0, D) an uncursed staff of energy (23, 1, D) a book of Dreams (24, 0, D) the +5 dagger "Muhig" {protect, MP+9 Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It affects your magic capacity (+9). (24, 1, D) a lightning rod (4/4) (25, 1, D) a +1 spear of venom (25, 5, D) 63 gold pieces (unseen) (25, 6, D) 54 gold pieces (unseen) (25, 7, D) 54 gold pieces (unseen) (26, 0, D) a +0 robe (26, 1, D) a sack of spiders (26, 5, D) 27 gold pieces (26, 7, D) 63 gold pieces (unseen) (27, 0, D) a +0 rapier (27, 5, D) 36 gold pieces 2 steel javelins a +0 rapier a +0 robe (28, 0, D) an uncursed staff of power (28, 1, D) the ring "Fulaef" {Str+4 Int+4 Dex+2 Stlth+} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+2). It makes you more stealthy. (29, 0, D) an uncursed staff of power (29, 1, D) a +0 trident (31, 11, D) 3 javelins of penetration (35, 0, D) a +7 plate armour of ponderousness (35, 14, D) the +1 robe "Fekkichuec" {Regen+} It increases your rate of regeneration. (35, 15, D) the Guide on Burning Clay Spells Type Level a - Passwall Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Fireball Conjuration/Fire 5 e - Iron Shot Conjuration/Earth 6 (35, 28, D) a +7 shortbow (35, 29, D) an uncursed amulet of rage (36, 0, D) a +2 flail of crushing (36, 1, D) an uncursed staff of power (36, 16, D) 36 gold pieces (unseen) (36, 19, D) 45 gold pieces (36, 28, D) the +4 scale mail of the Slorg {rCorr} It protects you from acid and corrosion. (36, 29, D) a +0 short sword a book of Transfigurations (37, 0, D) a +0 dagger (37, 1, D) Okheiboxt's Disquisition on Floating Companions Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Lightning Spire Summoning/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Malign Gateway Summoning/Translocation 7 (37, 14, D) a +0 flail of protection (37, 15, D) the +8 arbalest of Daule {elec, -Tele Str-5 Dex+8} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (-5). It affects your dexterity (+8). It prevents most forms of teleportation. (37, 18, D) 72 gold pieces a +0 robe a potion of blood (37, 20, D) 54 gold pieces a +2 mace of freezing a +2 scale mail of poison resistance (37, 28, D) the cursed +1 leather armour of Ru's Regard {rCorr Dex+3} It affects your dexterity (+3). It protects you from acid and corrosion. It has a curse placed upon it. (37, 29, D) an uncursed staff of conjuration (37, 30, D) a +1 dagger of pain (37, 33, D) the cursed +3 short sword of Yeast {protect, rC+++ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It renders you almost immune to cold. It has a curse placed upon it. a +0 ring mail (38, 0, D) an uncursed staff of earth (38, 15, D) the cursed +0 ice dragon scales of Qan Weno {rF- rC++ MR+ Str+5 Int-4} It affects your strength (+5). It affects your intelligence (-4). It makes you vulnerable to fire. It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (38, 28, D) a +0 war axe a +0 short sword (38, 31, D) a +0 long sword (39, 0, D) a +0 arbalest of flaming (39, 1, D) a +5 great sword of electrocution (39, 14, D) a lamp of fire (39, 28, D) a -3 shortbow a +0 short sword 11 arrows a +0 leather armour (39, 29, D) a book of Ice (39, 32, D) a +0 long sword (39, 33, D) an arrow a +0 long sword a +0 ring mail (39, 36, D) 2 arrows (40, 0, D) the cursed +0 ring mail of the Shrike {rPois rC+ Str-3} It affects your strength (-3). It protects you from cold. It protects you from poison. It has a curse placed upon it. (40, 1, D) the cursed +2 trident of Reapportionment {speed, rPois rN+ Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. (40, 14, D) an uncursed staff of death (40, 15, D) a book of Flames (40, 22, D) 144 gold pieces (40, 29, D) a +1 short sword of venom (40, 31, D) a +0 short sword a +0 scale mail a javelin (40, 32, D) a +0 scimitar (41, 0, D) a +2 shield of protection (41, 1, D) the +5 battleaxe of Ruocum {protect, Int+6} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (+6). (41, 14, D) a +0 dagger (41, 15, D) a phantom mirror (41, 22, D) 63 gold pieces (unseen) (41, 23, D) 72 gold pieces (unseen) (41, 24, D) 27 gold pieces (41, 29, D) Raxugh's Guide on Supportive Battle Magic Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Stone Arrow Conjuration/Earth 3 c - Summon Lightning Spire Summoning/Air 4 d - Summon Demon Summoning 5 e - Bolt of Cold Conjuration/Ice 6 (41, 31, D) a +2 scythe of venom a +0 scale mail (41, 32, D) a +0 longbow 30 arrows a +0 leather armour (41, 33, D) a +0 dagger a +0 longbow 16 arrows a +0 leather armour (41, 35, D) a +0 longbow 55 arrows a +0 leather armour a javelin (42, 0, D) a +0 hunting sling of flaming (42, 1, D) a book of Battle (42, 15, D) a +4 chain mail of cold resistance (42, 28, D) a +2 leather armour of poison resistance (42, 29, D) an uncursed amulet of guardian spirit (42, 30, D) an arrow (42, 31, D) a cursed -3 short sword an elf corpse (skeletalised by now) (42, 34, D) 2 arrows a +0 dagger (42, 35, D) a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of poison resistance a +2 flail of protection 2 javelins a +0 leather armour (43, 14, D) the Reference Book on Air and Transmutation Spells Type Level a - Spider Form Transmutation/Poison 3 b - Lightning Bolt Conjuration/Air 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Statue Form Transmutation/Earth 6 (43, 15, D) an uncursed staff of fire (43, 28, D) a +0 long sword (43, 29, D) an uncursed staff of earth (43, 35, D) 2 arrows (44, 28, D) a book of Alchemy (44, 29, D) a +0 long sword a +0 leather armour (45, 31, D) an arrow (45, 35, D) an arrow (47, 13, D) a javelin (47, 26, D) a +0 spear 9 javelins of penetration a +0 leather armour (49, 0, D) the cursed +0 robe of the Monkey's Uncle {Str+4} It affects your strength (+4). It has a curse placed upon it. (49, 1, D) a javelin a lightning rod (4/4) (49, 12, D) a +2 leather armour of fire resistance (49, 26, D) a +0 trident (49, 27, D) a +0 trident (49, 36, D) an uncursed staff of conjuration (49, 37, D) a book of the Dragon (50, 1, D) a +0 scythe of slicing (50, 12, D) a +1 hunting sling of velocity (50, 13, D) a +1 ring of evasion (50, 25, D) an uncursed staff of conjuration (50, 28, D) a +0 long sword (50, 36, D) the +0 pair of boots "Ysimmypt" {Dex+3} It affects your dexterity (+3). (50, 37, D) the +8 dagger "Feobush" {freeze, rElec rF+ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It protects you from fire. It insulates you from electricity. (51, 0, D) a +0 demon whip of pain (51, 1, D) a +0 halberd of pain (51, 4, D) a javelin (51, 12, D) the +8 shortbow "Talotamp" {speed, rElec rF+ Str+6 Int-2} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your intelligence (-2). It protects you from fire. It insulates you from electricity. (51, 13, D) the Almanac of Cloudy Conjuration Spells Type Level a - Searing Ray Conjuration 2 b - Poisonous Vapours Poison/Air 2 c - Lightning Bolt Conjuration/Air 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Irradiate Conjuration/Transmutation 5 (51, 16, D) an uncursed staff of cold a javelin (51, 25, D) a javelin a lightning rod (4/4) (51, 33, D) a +0 rapier of venom a +0 robe (51, 36, D) an uncursed ring of flight (51, 37, D) the +7 long sword of the Depths {drain, rElec Int+3 Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). It affects your dexterity (+4). It insulates you from electricity. (52, 0, D) a book of Alchemy (52, 1, D) the +5 ring mail of Meceh {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. (52, 4, D) 2 javelins (52, 12, D) an uncursed staff of wizardry (52, 16, D) 4 javelins (52, 24, D) a +0 spear of piercing (52, 25, D) an uncursed amulet of faith (52, 26, D) a +0 trident (52, 36, D) an uncursed staff of air (52, 37, D) a +2 broad axe of freezing (53, 0, D) an uncursed staff of air (53, 1, D) a book of Alchemy (53, 3, D) a javelin (53, 13, D) a book of Death (53, 15, D) a javelin (53, 16, D) a +0 whip a +0 robe 2 javelins (53, 17, D) a javelin (53, 18, D) 270 gold pieces (unseen) (53, 24, D) a book of Changes (53, 25, D) a javelin an uncursed staff of summoning (53, 36, D) an uncursed staff of fire (53, 37, D) an uncursed staff of fire (54, 0, D) the +6 halberd "Hulk" {flame, Fragile rElec rF+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. (54, 1, D) a phantom mirror (54, 13, D) a +1 leather armour of fire resistance (54, 17, D) 54 gold pieces (unseen) (54, 24, D) a +0 antimagic spear (54, 25, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (54, 36, D) a +5 lajatang of speed (55, 0, D) a +3 ring mail of fire resistance (55, 1, D) a +4 ring mail of magic resistance (55, 13, D) an uncursed staff of wizardry (55, 24, D) a +2 short sword of draining (56, 1, D) a javelin (57, -1, D) a javelin (57, 1, D) a javelin (59, 36, D) an uncursed staff of conjuration (59, 37, D) a +2 leather armour of magic resistance (59, 40, D) a +3 morningstar a cursed +0 robe (60, 3, D) a cursed -3 rapier (60, 36, D) a book of the Tempests (60, 37, D) an uncursed staff of cold (61, 0, D) a +1 mace of protection (61, 3, D) a +0 short sword (61, 8, D) a +4 short sword of protection (61, 16, D) a +2 leather armour of fire resistance (61, 37, D) a +0 flail of holy wrath (61, 39, D) an uncursed staff of poison a +0 robe (62, 0, D) the +7 Singing Sword (62, 1, D) a book of Dreams (62, 2, D) a +0 rapier (62, 8, D) a +1 triple sword of draining (62, 9, D) a book of Alchemy (62, 16, D) a +4 giant club (62, 21, D) a +0 short sword a +2 hand crossbow of freezing a +0 robe (62, 26, D) the cursed +0 ring mail of Beogh {rElec rC+ rCorr} It protects you from cold. It insulates you from electricity. It protects you from acid and corrosion. It has a curse placed upon it. (62, 27, D) a +0 hand axe of chopping (62, 36, D) a book of Air (63, 0, D) a +1 fustibalus of flaming (63, 8, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (63, 16, D) a +3 flail of draining (63, 17, D) a +4 blowgun (63, 27, D) a cursed -3 ring of strength (63, 28, D) a cursed -1 long sword (64, 16, D) a +0 buckler of poison resistance (64, 17, D) a crystal ball of energy (64, 21, D) a cursed -2 quarterstaff a +0 robe (64, 26, D) a +3 dagger of venom (64, 27, D) a +2 leather armour of cold resistance (64, 30, D) a cursed -2 dire flail a cursed +0 robe a cursed -2 flail (65, 26, D) an uncursed staff of death (65, 30, D) a +0 war axe a +0 dire flail a +2 shortbow of flaming (68, 0, D) the +3 leather armour "Asess" {Dex+2} It affects your dexterity (+2). (68, 2, D) a +0 flail a +0 ring mail a +0 falchion (69, 0, D) a +4 shortbow of velocity (69, 2, D) a +0 dagger (69, 36, D) a book of Dreams (70, 8, D) a book of Unlife (70, 9, D) a phantom mirror (70, 36, D) a +1 robe of fire resistance (71, 8, D) an uncursed staff of wizardry (71, 17, D) a +0 vampiric scythe (71, 26, D) a +0 falchion of holy wrath (71, 30, D) a +0 battleaxe of freezing (71, 36, D) an uncursed staff of power (72, 17, D) a +3 broad axe of freezing (72, 26, D) a +0 long sword (72, 30, D) a +2 long sword of protection a +0 plate armour (72, 31, D) a bolt (72, 32, D) a bolt (72, 36, D) an uncursed amulet of rage (72, 37, D) an uncursed staff of earth (73, 1, D) the +8 hand crossbow of Xorchab {flame, MR+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It affects your resistance to hostile enchantments. (73, 16, D) a +0 chain mail of magic resistance (73, 17, D) a +4 vampiric whip (73, 26, D) an uncursed amulet of magic regeneration (73, 30, D) a +3 battleaxe of draining a +0 arbalest 30 bolts 2 large rocks (73, 37, D) an uncursed staff of earth (75, 1, D) a book of Dreams