DEFE the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (34, 0, D) the Handbook of Lucky Contamination Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Spectral Weapon Hexes/Charms 3 c - Alistair's Intoxication Transmutation/Poison 5 d - Deflect Missiles Charms/Air 6 (35, 15, D) a manual of Long Blades (36, 0, D) a book of Beasts (36, 1, D) an uncursed staff of air (36, 2, D) a +2 long sword of holy wrath (36, 15, D) a +1 chain mail of cold resistance (37, 0, D) an uncursed staff of power (37, 1, D) a +0 long sword (still there?) a +0 battleaxe of freezing (still there?) (37, 2, D) a +0 long sword (unseen) (37, 15, D) the +6 short sword "Boroagodd" {pierce, MR++} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. (38, 0, D) a +0 short sword (38, 1, D) a +1 spear of flaming (still there?) a +0 longbow (still there?) (38, 15, D) a box of beasts (39, 0, D) a book of Spatial Translocations (39, 1, D) a +5 shortbow of freezing (39, 2, D) a +0 vampiric scimitar a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour an elf corpse (39, 15, D) a +0 trident (still there?) a ring "Urphog" {rElec rF+ rC+ Str+5 Dex-5} (still there?) [ring of protection from fire] It affects your strength (+5). It affects your dexterity (-5). It protects you from fire. It protects you from cold. It insulates you from electricity. (39, 17, D) a +0 trident (40, 0, D) a +0 short sword (40, 4, D) a +0 rapier (unseen) (40, 15, D) a manual of Dodging (41, 1, D) a cursed -2 short sword (still there?) an uncursed staff of wizardry (still there?) (41, 3, D) a +0 longbow (unseen) (41, 15, D) a phial of floods (41, 16, D) a +1 demon trident of freezing (unseen) (41, 17, D) a +0 dagger (unseen) (42, 0, D) the +0 plate armour "Ekahybus" {Str+5} It affects your strength (+5). (42, 1, D) a +0 long sword (still there?) an uncursed staff of death (still there?) (42, 15, D) a +0 pair of gloves of dexterity (43, 15, D) a +0 shortbow of freezing (47, 37, D) a +2 rapier of venom a +0 robe the amulet of the Duke {*Slow +Rage MP+9 Str+2} [amulet of rage] It affects your strength (+2). It affects your magic capacity (+9). It lets you go berserk. It may slow you when you take damage. (47, 43, D) a +5 rapier of speed a cursed +0 robe (48, 24, D) a +5 ring of dexterity (49, 0, D) an uncursed staff of earth (49, 1, D) a +3 spear of freezing (49, 2, D) a +0 giant club a +0 dire flail a two-headed ogre corpse (49, 12, D) a book of Cantrips (49, 36, D) an uncursed staff of power (49, 37, D) a +0 spear a +0 longbow 8 arrows a +2 mace of protection (50, 1, D) 5 large rocks (still there?) a book of Minor Magic (still there?) (50, 3, D) a +0 giant spiked club a +0 giant club (50, 12, D) a +4 chain mail of positive energy (50, 14, D) a +0 halberd (50, 24, D) a +0 robe (still there?) a +0 robe (still there?) an uncursed staff of cold (still there?) (50, 25, D) a crystal ball of energy (50, 36, D) a sack of spiders (50, 37, D) a +0 spear (51, 0, D) the cursed +1 chain mail "Fiutawk" {rF+} It protects you from fire. It has a curse placed upon it. (51, 1, D) a +0 troll leather armour (still there?) a +0 troll leather armour (still there?) (51, 3, D) a +2 battleaxe of freezing a frost giant corpse (51, 12, D) a +1 rapier of draining (51, 24, D) an uncursed staff of summoning (51, 25, D) the +1 robe of Feasting {*Slow MR+ Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It may slow you when you take damage. (51, 36, D) the Reference Book on Toxins Spells Type Level a - Spider Form Transmutation/Poison 3 b - Olgreb's Toxic Radiance Poison 4 c - Venom Bolt Conjuration/Poison 5 d - Alistair's Intoxication Transmutation/Poison 5 (51, 37, D) a +0 trident of venom a +0 robe a cursed -3 ring of evasion (51, 38, D) a +2 short sword of flaming 15 poisoned javelins a +0 leather armour (52, 0, D) an uncursed staff of energy (52, 1, D) a +1 halberd of flaming (52, 2, D) 3 large rocks (unseen) (52, 3, D) a +2 great sword of flaming a +0 troll leather armour a troll corpse (52, 12, D) a +5 mace of protection (52, 13, D) a book of Debilitation (52, 25, D) a crystal ball of energy (52, 27, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (52, 37, D) a +0 rapier of flaming a +0 robe a +3 hand crossbow of flaming (52, 38, D) a +0 rapier a +0 robe (53, 0, D) the +6 mace of Iviuzas {crush, rN++ Dex-4 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It greatly protects you from negative energy. It lets you see invisible. It makes you more stealthy. (53, 1, D) a sack of spiders (53, 2, D) 6 large rocks (53, 3, D) a +0 troll leather armour a troll corpse (53, 12, D) the +5 trident "Dabran" {chaos, rElec rF+++ rC- Dex-3} Each time it hits an enemy it has a different, random effect. It affects your dexterity (-3). It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. (53, 13, D) a +2 short sword of flaming (53, 24, D) an uncursed staff of death (53, 25, D) an uncursed amulet of harm (53, 36, D) a +3 scimitar of protection (53, 37, D) an uncursed staff of summoning (53, 38, D) a +0 trident (54, 0, D) a crystal ball of energy (54, 1, D) a +0 giant club a cursed -3 giant club a +3 fustibalus of flaming a two-headed ogre corpse (54, 2, D) 2 large rocks a cyclops corpse (54, 3, D) 6 large rocks a cyclops corpse (54, 12, D) an uncursed ring of resist corrosion (54, 13, D) an uncursed staff of death (54, 24, D) the cursed +0 ring mail of Benevolence {rPois Int+4 Dex+6} It affects your intelligence (+4). It affects your dexterity (+6). It protects you from poison. It has a curse placed upon it. (54, 25, D) a +4 falchion of protection (54, 36, D) a scarf of spirit shield (55, 0, D) the cursed +1 chain mail of Ziemuif {+Inv rCorr Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It lets you turn invisible. It protects you from acid and corrosion. It has a curse placed upon it. (55, 1, D) an uncursed staff of conjuration (55, 12, D) a +1 short sword of speed (55, 13, D) a book of Unlife (55, 24, D) the cursed +0 short sword of the Evil Eye {venom, *Slow Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It may slow you when you take damage. It has a curse placed upon it. (59, 36, D) the ring "Axzaag" {*Slow rPois Str+7} [ring of poison resistance] It affects your strength (+7). It protects you from poison. It may slow you when you take damage. (59, 37, D) the +7 broad axe of Capital Punishment {chop, +Inv rElec rPois Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It lets you turn invisible. (59, 43, D) a large rock (60, 36, D) Sif Muna's Disquisition on Burning Clay Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 c - Leda's Liquefaction Hexes/Earth 4 d - Ignition Fire 8 (60, 37, D) a +0 dire flail a +3 morningstar of draining (61, 0, D) the +9 fustibalus "Qaresoc" {venom, Fragile +Inv Int-5 Stlth+} It poisons the ammo it fires. It affects your intelligence (-5). It lets you turn invisible. It will be destroyed if unequipped. It makes you more stealthy. (61, 28, D) a +0 dire flail (unseen) (61, 36, D) 3 royal jellies (61, 40, D) 3 large rocks (61, 42, D) 3 large rocks (unseen) (62, 0, D) a book of Geomancy (62, 1, D) a +2 battleaxe of venom (62, 9, D) a +5 shortbow of velocity (62, 16, D) a +1 antimagic dagger (62, 17, D) a +0 trident (unseen) (62, 18, D) 4 large rocks (62, 21, D) a +0 shortbow (unseen) (62, 23, D) a large rock (62, 26, D) the Tome of Lethal Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Agony Necromancy 5 c - Dispel Undead Necromancy 5 d - Statue Form Transmutation/Earth 6 (62, 28, D) a +0 hand axe (62, 30, D) a +0 hand axe of flaming (62, 37, D) the -3 helmet "Rizoaqy" {Int+3 Slay+2} It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). (63, 8, D) a +1 double sword of electrocution (63, 16, D) a +0 trident (63, 17, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. a throwing net a +2 chain mail of magic resistance (63, 23, D) 3 arrows a large rock a tomahawk of returning (63, 26, D) an uncursed ring of flight (63, 27, D) an uncursed staff of air (63, 30, D) the cursed +0 short sword of Death's Door {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (unseen) (63, 36, D) an uncursed staff of cold (63, 37, D) a +0 spear of freezing (63, 42, D) a large rock (64, 16, D) a +4 ring mail of magic resistance (64, 17, D) an uncursed staff of air (64, 28, D) a +0 trident (64, 30, D) a +0 mace (unseen) (65, 36, D) a +0 mace (68, 0, D) a book of Beasts (70, 9, D) a +2 spear of piercing (70, 36, D) an uncursed amulet of harm (70, 37, D) a +0 mace of protection (70, 38, D) a +0 war axe a +0 plate armour (71, 26, D) a +5 scimitar of holy wrath (71, 27, D) a +0 trident (71, 29, D) a +2 scimitar of draining (71, 36, D) a book of Minor Magic (71, 37, D) a +0 mace a +0 ring mail a +0 dagger a +0 robe an uncursed staff of power (71, 38, D) a +0 flail a +0 chain mail (72, 8, D) the +6 rapier "Guheuc" {pierce, +Rage rC+} It inflicts extra damage upon your enemies. It protects you from cold. It lets you go berserk. (72, 9, D) the cursed +1 shortbow of Past Mistakes {venom, rPois MR+ MP+9 Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (72, 16, D) +2 ice dragon scales (72, 17, D) a +0 dire flail of protection (72, 26, D) the +5 hand axe of Honour {venom, Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). (72, 27, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. (72, 28, D) a +0 trident a +5 shortbow of freezing 7 tomahawks (72, 29, D) 4 large rocks (72, 33, D) a tomahawk (72, 36, D) a cursed -3 dagger a +0 robe a crystal ball of energy (72, 37, D) a +0 hand axe a +0 plate armour a +0 trident a +0 leather armour (73, 16, D) a sack of spiders (73, 17, D) a +2 ring mail of cold resistance (73, 27, D) a +0 trident (73, 29, D) a +2 glaive of venom (73, 36, D) a +1 long sword of electrocution (73, 37, D) a +0 hand axe a +0 dagger a +0 robe a +0 hunting sling of velocity