DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club (-37, 6, D:1) a +0 club (-38, 7, D:1) a +0 club (3, 11, D:1) a +0 club (-25, 13, D:1) a +0 whip (2, 13, D:1) a +0 club (6, 17, D:1) 5 large rocks (-36, 18, D:1) 26 stones (-37, 20, D:1) a +0 club (13, 21, D:1) a stone (14, 22, D:1) a +0 club (16, 23, D:1) a +0 short sword 4 stones (-9, 27, D:1) a stone (-6, 27, D:1) 19 stones (-35, 28, D:1) a +0 club (-37, 30, D:1) a +0 robe (15, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (-10, 2, D:2) a +0 whip (-51, 3, D:2) a +0 scythe (-40, 23, D:2) a +0 robe (-44, 27, D:2) a +0 short sword (-21, 27, D:2) a +0 spear (-55, 30, D:2) 23 stones (-23, 39, D:2) a +0 hunting sling (-28, 50, D:2) a +0 dagger of flaming Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (40, 2, D:3) 2 tomahawks (35, 4, D:3) a +0 mace (40, 4, D:3) a tomahawk (40, 5, D:3) a tomahawk (40, 6, D:3) a +0 dagger a +0 scale mail a +0 mace a +0 scale mail a +0 dagger a +0 dagger a +0 robe (23, 7, D:3) a +0 leather armour (41, 7, D:3) a tomahawk (51, 13, D:3) a +0 ring mail (8, 19, D:3) a +0 dagger (14, 20, D:3) a +0 flail (14, 22, D:3) a +0 flail (7, 23, D:3) a +0 dagger a +0 leather armour (8, 23, D:3) a +0 club a +0 leather armour (14, 23, D:3) a +0 dagger (35, 27, D:3) a +0 short sword (36, 28, D:3) a +0 club (47, 28, D:3) a +0 whip (25, 31, D:3) a +0 flail (28, 32, D:3) 19 bolts (34, 34, D:3) a stone (40, 34, D:3) 20 sling bullets (34, 38, D:3) a stone (34, 41, D:3) a +0 dagger a stone (11, 48, D:3) 23 arrows Level 4 of the Dungeon (0, 0, D:4) 22 stones (0, 1, D:4) 26 arrows (-7, 3, D:4) 11 gold pieces (-18, 4, D:4) 14 stones (-5, 8, D:4) a +0 dagger (-5, 9, D:4) 2 stones a +0 dagger (-6, 10, D:4) a stone (-23, 11, D:4) a +0 club (-4, 11, D:4) a stone (-22, 12, D:4) a +0 dagger a +0 club a +0 trident of venom a +0 animal skin a +0 club a +0 club (-2, 12, D:4) a +0 club a +0 whip a +0 dagger (-1, 13, D:4) a cursed -3 short sword (-20, 14, D:4) a +0 club (-36, 15, D:4) a +0 robe (0, 16, D:4) a stone (1, 16, D:4) a +0 whip 5 stones (-2, 17, D:4) 3 stones (-1, 17, D:4) a +0 dagger a cursed -1 club a +0 short sword a stone a +0 short sword (0, 17, D:4) a cursed -1 short sword (1, 17, D:4) a +0 short sword (-4, 18, D:4) a +0 whip (-1, 18, D:4) 3 stones a +0 whip (-4, 19, D:4) a +0 hand axe a +0 mace a +0 leather armour (-22, 30, D:4) a +0 leather armour (17, 30, D:4) a +0 spear (-28, 31, D:4) a +0 flail (-33, 32, D:4) a +0 quarterstaff (-24, 34, D:4) a +0 quarterstaff (17, 34, D:4) a +0 long sword (18, 36, D:4) a cursed +0 club (-5, 37, D:4) a cursed +0 plate armour (8, 37, D:4) a +0 spear (-2, 39, D:4) a +0 ring mail (8, 40, D:4) a +0 whip (8, 41, D:4) a +0 spear Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Sufuref" {+Inv Int+3} (2600 gold) It affects your intelligence (+3). It lets you turn invisible. the cursed -3 pair of boots "Busut" {rN+} (10 gold) It protects you from negative energy. It has a curse placed upon it. the +10 hand axe of DEFE's Extinguishment {flame, MP+9} (6240 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your magic capacity (+9). the +0 leather armour of Death Resistance {rC+ rN+} (2020 gold) It protects you from cold. It protects you from negative energy. (0, 0, D:5) a +0 pair of boots (-31, 5, D:5) a +0 club (-11, 7, D:5) a +0 leather armour (-3, 10, D:5) a +0 club (-33, 16, D:5) 12 stones (-40, 18, D:5) a +0 scale mail (-31, 18, D:5) a +0 flail (-11, 18, D:5) 13 sling bullets (-31, 19, D:5) a cursed +0 dagger a +0 robe a +0 whip a +0 dagger a +0 scale mail (-31, 20, D:5) a +0 leather armour (-22, 20, D:5) a +0 falchion (-18, 20, D:5) 24 stones a +0 hunting sling a +0 dagger (-23, 25, D:5) a stone (-23, 26, D:5) a +0 flail (-4, 26, D:5) a +0 dagger a +0 leather armour (-41, 31, D:5) a +0 flail (-24, 36, D:5) 6 tomahawks Level 6 of the Dungeon (0, 0, D:6) 2 tomahawks (24, 0, D:6) a +0 chain mail (6, 1, D:6) the +9 quarterstaff "Xeyn" {venom, +Fly MP+9 Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your magic capacity (+9). It lets you fly. (11, 3, D:6) a tomahawk (13, 4, D:6) a tomahawk (24, 4, D:6) a +0 cloak (0, 5, D:6) 7 tomahawks (35, 5, D:6) a +0 spear (43, 8, D:6) a +0 chain mail a +0 glaive (51, 9, D:6) 24 arrows (8, 13, D:6) a +0 club (9, 13, D:6) a +0 ring mail a cursed -3 whip (1, 14, D:6) a +0 giant spiked club a +0 ring mail (8, 14, D:6) a cursed -1 short sword (9, 14, D:6) a +0 robe a +0 dagger (19, 17, D:6) a +0 dagger a +0 robe (19, 18, D:6) a +0 morningstar a +0 ring mail (28, 18, D:6) a +0 flail (0, 20, D:6) 4 stones a +0 dagger (0, 23, D:6) a stone (39, 25, D:6) a +0 giant club (37, 32, D:6) an arrow (-7, 33, D:6) a +0 dagger (36, 33, D:6) an arrow (38, 33, D:6) an arrow (32, 34, D:6) a +0 shortbow 10 arrows (40, 34, D:6) an arrow Level 7 of the Dungeon (-2, 5, D:7) a +0 ring mail (-6, 10, D:7) a cursed +0 club (-40, 15, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-38, 15, D:7) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (-24, 16, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (-24, 17, D:7) a +0 dagger a +0 robe (-21, 23, D:7) a +0 war axe (-13, 23, D:7) a +0 war axe (-32, 25, D:7) a stone (-25, 25, D:7) a +0 battleaxe (-17, 25, D:7) a +0 battleaxe (-29, 26, D:7) a +0 club a kobold corpse (skeletalised by now) (4, 31, D:7) a +0 club a +0 trident a cursed +0 leather armour (4, 32, D:7) a +2 trident of protection a +0 chain mail a giant gecko corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 35, D:7) 26 bolts (-7, 39, D:7) a +0 whip of electrocution the big kobold corpse of Pikel (19, 41, D:7) a +0 club (11, 51, D:7) Sif Muna's Tome of Attacks Spells Type Level a - Sting Conjuration/Poison 1 (4, 57, D:7) an iguana corpse the Ecumenical Temple