Dungeon Sprint DCSS version 0.21-a0-113-g6841d05 (webtiles) character file. 4526782 DEFE the Bringer of Light (level 22, 266/273 (275) HPs) Began as a Troll Monk on July 12, 2017. Was the Champion of the Shining One. Escaped with the Orb ... and 2 runes! The game lasted 00:28:34 (6467 turns). DEFE the Bringer of Light (Troll Monk) Turns: 6467, Time: 00:28:35 HP: 266/273 (275) AC: 48 Str: 40 XL: 22 Next: 33% MP: 62/62 EV: 26 Int: 7 God: the Shining One [******] Gold: 290 SH: 0 Dex: 22 Spells: 75/75 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Gourm + (no shield) rNeg + + + Faith . C - +6 gold dragon scales rPois + Spirit . Y - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} rElec + Reflect . T - +2 cloak rCorr . Harm . (gloves unavailable) MR ++... NoTele + (boots unavailable) Stlth .......... u - amulet "Eryxtus" {rC+ Regen+ Str+3} HPRegen 1.35/turn w - ring of Itzibeuck {rC- AC+6 Dex+5 Slay+5} MPRegen 0.38/turn K - ring of Pantheism {rElec rN+ Str+7 Int-4 Dex+5} @: glowing, studying Throwing, slow A: unfitting armour, claws 3, blurry vision 1, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2, weak 1 0: Orb of Zot }: 2/15 runes: golden, iron a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Brand Weapon With Holy Wrath, Renounce Religion You escaped. You worshipped the Shining One. The Shining One was exalted by your worship. You were not hungry. You visited 1 branch You collected 290 gold pieces. Inventory: Armour a - a +0 robe C - +6 gold dragon scales (worn) D - a +1 cloak E - a +1 large shield T - a +2 cloak (worn) Y - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5} (You found it in the Dungeon) It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). Jewellery o - the ring "Epsur" {rPois rF+ EV+6 Int+2} (You found it in the Dungeon) [ring of evasion] It affects your evasion (+6). It affects your intelligence (+2). It protects you from fire. It protects you from poison. p - the ring "Ewka Xaa" {+Blink rPois MR+ Int+3 SInv} (You found it in the Dungeon) [ring of see invisible] It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. u - the amulet "Eryxtus" (around neck) {rC+ Regen+ Str+3} (You found it in the Dungeon) [amulet of regeneration] It affects your strength (+3). It protects you from cold. It increases your rate of regeneration. w - the ring of Itzibeuck (left claw) {rC- AC+6 Dex+5 Slay+5} (You found it in the Dungeon) [ring of protection] It affects your AC (+6). It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you vulnerable to cold. x - an uncursed amulet of regeneration I - the ring of Deqeckul {*Corrode +Fly rC+ Dex+3} (You found it in the Dungeon) [ring of flight] It affects your dexterity (+3). It protects you from cold. It lets you fly. It may corrode you when you take damage. J - a +6 ring of evasion K - the ring of Pantheism (right claw) {rElec rN+ Str+7 Int-4 Dex+5} (You found it in the Dungeon) [ring of positive energy] It affects your strength (+7). It affects your intelligence (-4). It affects your dexterity (+5). It insulates you from electricity. It protects you from negative energy. L - the ring of the Invisible Hand {MR++ EV-3} (You found it in the Dungeon) [ring of evasion] It affects your evasion (-3). It affects your resistance to hostile enchantments. M - the ring "Qokosk" {rC++ Str+2} (You found it in the Dungeon) [ring of strength] It affects your strength (+2). It greatly protects you from cold. N - a +6 ring of protection O - the amulet of Qoahelar {Spirit +Blink rPois rF+} (You found it in the Dungeon) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It protects you from fire. It protects you from poison. It lets you blink. P - the ring of Paekh {*Slow +Blink rF+ Int+3} (You found it in the Dungeon) [ring of intelligence] It affects your intelligence (+3). It protects you from fire. It lets you blink. It may slow you when you take damage. Q - an uncursed ring of stealth U - the ring "Ziat" {rCorr Dex+3} (You found it in the Dungeon) [ring of resist corrosion] It affects your dexterity (+3). V - the ring of Tyfuwkio {*Contam rN+ Int+4 Dex+2 Slay+2} (You found it in the Dungeon) [ring of positive energy] It affects your intelligence (+4). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It causes magical contamination when unequipped. W - the ring of Arrival {Str+3 Int+4} (You found it in the Dungeon) [ring of intelligence] It affects your strength (+3). It affects your intelligence (+4). X - the ring "Zepn" {Wiz MP+9 Int+5} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+5). It affects your magic capacity (+9). Wands R - a wand of iceblast (6/15) Scrolls h - 5 scrolls of blinking j - 6 scrolls of remove curse k - 5 scrolls of amnesia l - a scroll of summoning y - 4 scrolls of fog z - 3 scrolls of fear A - 4 scrolls of recharging B - 6 scrolls of identify G - 5 scrolls of enchant weapon Potions c - 10 potions of curing d - 22 potions of heal wounds e - 11 potions of haste f - 3 potions of magic g - 6 potions of berserk rage i - 2 potions of invisibility q - a potion of agility r - 2 potions of might s - 7 potions of mutation t - 2 potions of resistance v - 3 potions of lignification H - 5 potions of brilliance Books S - a manual of Throwing Comestibles b - 10 bread rations m - 44 fruits n - 4 meat rations F - 9 royal jellies Skills: O Level 27 Fighting O Level 27 Armour O Level 27 Dodging - Level 1.0 Stealth + Level 19.9 Shields O Level 27 Unarmed Combat O Level 27 Spellcasting O Level 27 Invocations You had 75 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Scrolls take you a little longer to read. You are weak. (Str -2) Message History The Orb Guardian misses you. You completely miss the Orb Guardian. The Orb Guardian is moderately wounded. Your daeva hits the Orb Guardian with an eudemon blade of holy wrath!! Your daeva hits the Orb Guardian but does no damage. Your angel hits the Orb Guardian but does no damage. Your angel hits the Orb Guardian with a whip of holy wrath. You barely miss the Orb Guardian. The Orb Guardian is severely wounded. The Orb Guardian hits you! Unknown command. You mangle the Orb Guardian!! The Orb Guardian is almost dead. Your angel hits the Orb Guardian with a whip of holy wrath. x2 The Orb Guardian dies! Unknown command. No target in view! There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! #....#.....#........# #....#.....#........# #....#...........#... #....#...........#... #....###..###.)###..# #<...#........[)).).# #.<..AA........)))### #.