DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club (25, 18, D:1) a +0 club (29, 18, D:1) a +0 club (31, 0, D:1) a +0 club (32, 1, D:1) a +0 club (32, 17, D:1) a +0 robe (33, 15, D:1) a +0 hand axe (34, 25, D:1) an uncursed amulet of harm (38, 11, D:1) a +0 dagger (43, 34, D:1) a cursed +0 chain mail (44, 31, D:1) a +0 club (45, 8, D:1) a cursed +0 helmet a +0 animal skin a +0 dagger (46, 36, D:1) 14 poisoned needles (47, 9, D:1) a +0 dagger Level 2 of the Dungeon (1, -12, D:2) 8 bolts (3, 8, D:2) 17 bolts (5, 3, D:2) a +0 club (8, -4, D:2) a +0 club (18, -3, D:2) a +0 club (20, 20, D:2) a +0 club (22, -27, D:2) a +0 club (23, 27, D:2) a +0 leather armour (26, 2, D:2) a +0 club (26, 3, D:2) a +0 club (27, 13, D:2) 22 arrows (28, -3, D:2) a +0 dagger (28, -2, D:2) a +0 club (28, 16, D:2) a +0 club (28, 17, D:2) a +0 whip (29, 18, D:2) a +0 whip a +0 flail a +0 spear (30, -8, D:2) 16 arrows (32, 20, D:2) a +0 short sword (35, -15, D:2) a +0 chain mail (37, 19, D:2) a +0 club (38, -22, D:2) 17 arrows (47, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 23, D:3) a sling bullet (5, 19, D:3) 2 stones (still there?) a stone (still there?) (5, 20, D:3) a sling bullet (unseen) (5, 24, D:3) 4 stones (still there?) 3 stones (still there?) (5, 26, D:3) a stone (unseen) (6, 19, D:3) 3 sling bullets (6, 21, D:3) a sling bullet (6, 24, D:3) a sling bullet (6, 26, D:3) a sling bullet (7, 25, D:3) a sling bullet (11, 24, D:3) a sling bullet (unseen) (12, 3, D:3) a +0 ring mail a +0 flail (12, 12, D:3) 6 stones (13, -4, D:3) a +0 ring mail (16, 4, D:3) a +0 chain mail (18, 3, D:3) a +0 robe a +0 dagger (18, 4, D:3) a +0 short sword (20, -12, D:3) a +0 hand axe (20, 5, D:3) a +0 dagger (20, 8, D:3) 2 sling bullets (21, 8, D:3) a sling bullet (23, -9, D:3) a +0 club (32, -3, D:3) a +0 mace (34, 3, D:3) 2 stones (38, 3, D:3) 3 stones (39, 1, D:3) a stone (49, -7, D:3) a +0 leather armour (52, 19, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 trident (5, -21, D:4) 16 arrows (12, -19, D:4) a +0 ring mail (14, -33, D:4) a cursed +0 plate armour (17, -32, D:4) a +0 ring mail (20, -8, D:4) a +0 helmet (25, -27, D:4) a +0 whip of draining (25, -22, D:4) 10 arrows (39, -16, D:4) a +0 hand axe (43, -18, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (2, 2, D:5) a cursed -3 glaive (16, -19, D:5) a cursed -1 giant club (17, -42, D:5) a +0 dagger (19, -17, D:5) a +0 hand axe (24, 13, D:5) a +0 scale mail (37, 1, D:5) a +0 short sword (37, 2, D:5) a +0 giant club (37, 5, D:5) 8 tomahawks of dispersal (39, -36, D:5) 14 poisoned needles Level 6 of the Dungeon (0, 3, D:6) a +0 dagger a +0 scale mail (0, 4, D:6) a +0 dagger a +0 robe (13, 29, D:6) a +0 club (19, -1, D:6) a +0 hand axe (21, -7, D:6) 19 arrows (21, 28, D:6) a cursed +0 leather armour (29, 12, D:6) a +0 leather armour (30, -2, D:6) an uncursed amulet of the gourmand (46, 13, D:6) a +0 mace (46, 22, D:6) the +2 ring mail of the Devil's Advocate {rC+ Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It protects you from cold. (48, 2, D:6) a scroll of noise Level 7 of the Dungeon (0, 0, D:7) a +0 robe (10, 19, D:7) 14 bolts (11, -6, D:7) a +0 scale mail (13, -24, D:7) 11 poisoned needles (17, 29, D:7) a +2 short sword of venom (17, 30, D:7) a +0 mace a +0 leather armour (19, 30, D:7) a +0 dagger (21, 30, D:7) a +0 hand axe a +0 chain mail 4 tomahawks (22, 11, D:7) a +0 dagger (28, -16, D:7) a +0 mace of protection a +0 chain mail (29, -16, D:7) a +0 whip a +0 leather armour (33, -4, D:7) a +0 flail (33, -2, D:7) a +0 flail (36, -15, D:7) a +0 scimitar a +0 chain mail (40, 9, D:7) a +0 leather armour (43, -5, D:7) 6 poisoned needles (53, 30, D:7) a +0 giant club Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Lies {Spirit *Drain rElec Stlth+} (4120 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. the cursed +1 spear of the Shoals {flame, MP+9 Str+2 Int-2} (3330 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). It affects your intelligence (-2). It affects your magic capacity (+9). It has a curse placed upon it. the ring of Bodily Harmony {rPois Str+7 SInv} (4590 gold) [ring of poison resistance] It affects your strength (+7). It protects you from poison. It lets you see invisible. the ring "Jioliggo" {+Fly rPois rF+ rC+ Str+6} (5530 gold) [ring of flight] It affects your strength (+6). It protects you from fire. It protects you from cold. It protects you from poison. It lets you fly. (0, 0, D:8) a tomahawk (1, -1, D:8) a tomahawk (2, -16, D:8) a +0 hand axe a +0 ring mail a scroll of noise (3, -2, D:8) a tomahawk a +0 scale mail (3, 0, D:8) a +1 short sword of venom a +0 plate armour (4, -1, D:8) a +0 leather armour (5, -19, D:8) a +0 dagger a +0 robe (5, -2, D:8) 15 bolts (6, -25, D:8) 21 arrows a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 dagger a cursed +0 robe a +0 shortbow a +0 leather armour (6, -22, D:8) an arrow (10, -15, D:8) a +0 dagger (11, -19, D:8) a +0 short sword a +0 short sword (11, -17, D:8) a +0 whip (12, -15, D:8) a +0 whip a +0 robe (14, -25, D:8) a +0 club (20, -23, D:8) a +0 leather armour a +0 trident a +0 hand axe (20, -20, D:8) a +0 dagger a +0 robe (26, -31, D:8) a +0 whip (31, -21, D:8) 12 arrows a +0 shortbow a +0 robe a cursed -1 dagger a +0 leather armour a +0 mace a +0 leather armour a +0 club Level 9 of the Dungeon (31, 6, D:9) 7 needles of sleeping (37, 3, D:9) a +0 dagger (37, 14, D:9) 16 poisoned needles (38, 33, D:9) a +0 robe a +0 halberd (40, -17, D:9) a +0 leather armour (43, 28, D:9) a +0 club (48, -13, D:9) a +0 giant club (48, 14, D:9) a +0 giant club (50, -9, D:9) a +0 leather armour (51, 23, D:9) a +0 mace (54, 34, D:9) a +0 robe a cursed +0 short sword (55, 33, D:9) a +0 robe a cursed +0 spear Level 10 of the Dungeon [Shop] Ruuxzyme's Weapon Shoppe a cursed +0 hand axe (1 gold) 22 bolts (61 gold) a +2 falchion of holy wrath (243 gold) a +1 vampiric short sword (224 gold) 22 sling bullets (154 gold) a +0 quarterstaff (56 gold) a +0 hunting sling (21 gold) a +0 quarterstaff (56 gold) a +0 flail (49 gold) the +4 quarterstaff of Kyup {flame, Fragile Int+3 Dex+4} (606 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+4). It will be destroyed if unequipped. a +2 flail of protection (226 gold) 14 arrows (39 gold) [Shop] Jathrebao's Gadget Shoppe a wand of acid (9/15) (260 gold) a wand of polymorph (13/24) (150 gold) a sack of spiders (200 gold) a wand of random effects (16/48) (90 gold) a wand of disintegration (11/24) (150 gold) a phial of floods (400 gold) a fan of gales (400 gold) a wand of acid (12/15) (320 gold) a lamp of fire (400 gold) a wand of confusion (13/48) (112 gold) (1, 30, D:10) a +0 hand axe a +0 hand axe (2, 31, D:10) a +0 hand axe (3, 33, D:10) a +0 hand axe (5, -5, D:10) a +0 battleaxe a +0 robe (5, 7, D:10) 23 bolts (7, -8, D:10) a +0 war axe (8, 6, D:10) a +3 long sword (10, -7, D:10) a +2 war axe of freezing a +0 robe (12, 26, D:10) a +0 ring mail a +0 dagger (13, 25, D:10) a book of Frost (13, 27, D:10) a +0 giant club (13, 42, D:10) a +0 club (14, 1, D:10) a +0 leather armour a +0 giant club a +0 club a +0 plate armour a +0 trident a +0 flail (14, 27, D:10) a +0 chain mail 4 steel tomahawks a +0 trident (15, 1, D:10) a +0 chain mail a +0 chain mail a +0 scimitar a +0 glaive a +0 mace a +0 leather armour a +0 short sword a +0 giant club (15, 2, D:10) a cursed +0 leather armour a cursed +0 trident (15, 3, D:10) a +3 plate armour of cold resistance a +0 glaive (15, 26, D:10) a +0 robe a +0 dagger (15, 27, D:10) a +0 ring mail a +0 hand axe (16, 1, D:10) a +0 giant spiked club (16, 2, D:10) a +0 trident (18, 12, D:10) a +0 troll leather armour (20, 6, D:10) a +2 war axe of venom a cursed -2 robe (20, 24, D:10) 2 sling bullets (20, 35, D:10) a +0 morningstar (21, -2, D:10) a +0 robe a +4 trident a cursed +0 halberd a +0 robe (21, -1, D:10) a +0 robe a +3 battleaxe a +0 flail a +0 robe (21, 35, D:10) a +0 club (22, 3, D:10) a +0 scale mail a +0 falchion (23, 3, D:10) a +0 hand axe (24, 3, D:10) a +0 mace a +0 robe a cursed +0 dagger (28, 4, D:10) a +0 short sword a +0 flail a cursed +0 chain mail a +0 giant club (31, 6, D:10) a +0 great mace (34, 6, D:10) a +0 chain mail (38, 40, D:10) 9 poisoned needles (48, -8, D:10) a cursed -3 trident a cursed -2 ring mail (48, 36, D:10) a +0 ring mail (50, 16, D:10) the +9 ring mail of Impermeability {rF++ rC+ MR+ Dex-4} It affects your dexterity (-4). It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. Level 11 of the Dungeon [Shop] Ciweum's Jewellery Shoppe a +5 amulet of reflection (453 gold) an uncursed amulet of harm (330 gold) an uncursed ring of fire (275 gold) a +5 amulet of reflection (453 gold) the ring "Nirehius" {rElec rN+ Str+8 Int+6 Slay-4} (843 gold) [ring of intelligence] It affects your strength (+8). It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from negative energy. an uncursed ring of poison resistance (220 gold) an uncursed amulet of rage (440 gold) a +3 amulet of reflection (172 gold) an uncursed amulet of guardian spirit (330 gold) a +3 ring of intelligence (172 gold) a +4 ring of strength (297 gold) (4, -45, D:11) a +0 lajatang (5, -4, D:11) 13 arrows (15, -29, D:11) a +0 ring mail (16, -37, D:11) a +0 giant spiked club (17, -21, D:11) a +0 robe (19, -49, D:11) a +0 hunting sling (22, -17, D:11) a +0 spear (27, -25, D:11) a +0 giant club a +0 giant club (28, -28, D:11) a cursed +0 leather armour (28, -16, D:11) a +0 ring mail (29, -26, D:11) a +0 shortbow 17 arrows (32, -28, D:11) 2 arrows (35, -10, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 longbow (1, 20, D:12) a +0 leather armour (7, 3, D:12) the amulet of the Burgomaster {Reflect rElec Slay-5 SH+6 SInv Stlth+} [amulet of reflection] It shields you and reflects attacks. It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. It lets you see invisible. It affects your SH (+6). It makes you more stealthy. (7, 13, D:12) a +0 hand axe a cursed +0 leather armour (7, 15, D:12) a +0 dire flail (9, 16, D:12) a +0 dagger a +0 robe (11, 16, D:12) a +0 broad axe (13, 2, D:12) a +2 helmet (13, 10, D:12) a +0 falchion (13, 11, D:12) an uncursed staff of death (13, 18, D:12) a +0 robe (14, -3, D:12) a +0 dagger (18, -3, D:12) 4 curare-tipped needles (18, 5, D:12) 4 curare-tipped needles (19, 19, D:12) a +0 dagger a +0 mace (28, 5, D:12) a +0 mace (30, 1, D:12) a +0 scimitar a +0 plate armour (30, 16, D:12) 16 poisoned needles (31, 1, D:12) a +0 club (31, 2, D:12) a +0 mace a +0 robe (35, -13, D:12) a +0 hand crossbow (38, -16, D:12) a +0 spear Level 13 of the Dungeon [Shop] Dorurr's Antique Weapon Shoppe a +0 mace (72 gold) a +0 quarterstaff (96 gold) a +2 great mace of protection (475 gold) a +1 falchion of holy wrath (297 gold) a +2 short sword of venom (374 gold) a +0 morningstar (96 gold) a +0 spear (72 gold) (0, 0, D:13) a large rock (7, -1, D:13) 4 large rocks (12, 40, D:13) a +0 long sword a +0 leather armour (12, 42, D:13) a sling bullet (15, 36, D:13) a +0 dagger a +0 robe (16, 35, D:13) a +0 troll leather armour a +0 mace a +0 leather armour (16, 36, D:13) a +0 falchion (17, 34, D:13) a +0 club (18, 11, D:13) 7 poisoned needles (25, 34, D:13) 20 bolts (28, 3, D:13) a +0 robe (33, 38, D:13) a +0 troll leather armour (34, 32, D:13) a +1 war axe of chopping a +0 leather armour a +0 buckler (43, 45, D:13) 3 large rocks (45, 20, D:13) a +0 dagger (48, 21, D:13) a cursed -1 club (50, 6, D:13) a +0 pair of gloves (50, 43, D:13) a +0 robe (50, 44, D:13) 2 large rocks (51, 22, D:13) a +0 long sword a +0 plate armour (52, 21, D:13) a +2 mace of protection (53, 21, D:13) a +0 trident 3 tomahawks a +0 chain mail (54, -6, D:13) a +2 morningstar of freezing a +0 robe (54, 10, D:13) 2 poisoned needles (55, -4, D:13) a cursed -2 great sword a +0 robe (56, -3, D:13) a +3 short sword of freezing a +0 robe (57, -3, D:13) a +0 hand axe a +0 robe (58, 7, D:13) a +0 short sword (59, 8, D:13) a +0 dagger a +0 dagger (59, 9, D:13) a +1 dagger of freezing (60, 7, D:13) a +0 blowgun a +0 club 6 poisoned needles Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (1, 11, D:14) a cursed -1 giant spiked club (5, 0, D:14) a +0 shortbow 14 arrows (9, -2, D:14) 2 arrows (12, -14, D:14) a +0 buckler (13, 17, D:14) 2 scrolls of torment (15, -17, D:14) a +0 blowgun (15, 16, D:14) a wand of confusion (12/48) a wand of enslavement (11/24) (20, 16, D:14) 2 arrows (21, 16, D:14) a +0 shortbow 16 arrows (24, -14, D:14) a +0 giant spiked club (24, -13, D:14) 3 arrows (25, -13, D:14) a +0 shortbow 6 arrows (25, -4, D:14) a +0 dagger a +0 robe (25, -3, D:14) a +0 vampiric falchion a +0 leather armour (26, -4, D:14) a +0 dagger a +0 robe (27, -4, D:14) a +0 club (28, -4, D:14) a +0 hand axe (29, -16, D:14) a +0 dire flail a +0 plate armour (29, -13, D:14) 2 large rocks (30, -12, D:14) 4 large rocks (31, -16, D:14) 15 arrows (32, -12, D:14) a +0 arbalest (33, 17, D:14) a +0 short sword a cursed -3 club (35, 17, D:14) a +0 dagger (37, -1, D:14) a +0 dagger a +0 leather armour an elf corpse Level 15 of the Dungeon (0, 0, D:15) a +2 great sword of electrocution (1, 0, D:15) a +0 troll leather armour a bullfrog corpse a troll corpse (3, 0, D:15) a large rock (8, 0, D:15) a large rock (10, -9, D:15) 2 sling bullets (10, -5, D:15) a sling bullet (11, -12, D:15) 2 sling bullets (11, -11, D:15) a sling bullet (11, -10, D:15) a +0 dagger (still there?) a +0 halberd (still there?) (11, -9, D:15) 3 sling bullets (11, -8, D:15) 3 sling bullets (11, -7, D:15) 8 sling bullets (11, -6, D:15) 11 sling bullets (12, -11, D:15) 2 sling bullets (13, -1, D:15) 3 large rocks (14, -13, D:15) a +0 pair of boots (15, 3, D:15) 17 bolts (48, 6, D:15) a +0 hand axe a +0 robe a +0 hand axe a +2 leather armour of cold resistance a +0 war axe a +0 robe a meliai corpse a meliai corpse Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 scale mail a +0 club (0, 1, Orc:1) a +0 robe a +0 dagger (7, -11, Orc:1) a +0 giant spiked club (14, -17, Orc:1) a tomahawk (14, 16, Orc:1) a +2 dagger of draining a +0 robe (15, -18, Orc:1) a tomahawk (16, 13, Orc:1) a +0 scimitar a +0 chain mail (16, 23, Orc:1) a +0 dagger (16, 24, Orc:1) a +0 long sword a +1 chain mail of cold resistance a +0 hand axe (16, 25, Orc:1) a +0 dagger 3 silver tomahawks a +0 leather armour a +0 hand axe (17, 11, Orc:1) a +0 club a +0 flail (18, -20, Orc:1) a +0 short sword a +0 leather armour a +0 dagger (19, -20, Orc:1) a +0 long sword 2 tomahawks a +0 plate armour (21, -14, Orc:1) a +0 trident a +0 leather armour (22, -13, Orc:1) a +2 mace of draining a +0 chain mail (22, 0, Orc:1) a +0 club a +0 leather armour (23, -14, Orc:1) a +0 club a +1 leather armour of poison resistance (23, -1, Orc:1) a +0 battleaxe a +0 plate armour Level 2 of the Orcish Mines [Shop] Volanyfa's Jewellery Emporium a cursed ring of teleportation (67 gold) an uncursed amulet of regeneration (450 gold) an uncursed amulet of regeneration (450 gold) a +3 amulet of reflection (235 gold) an uncursed ring of ice (375 gold) an uncursed ring of wizardry (450 gold) a +3 ring of evasion (315 gold) an uncursed ring of protection from cold (375 gold) a +2 ring of strength (112 gold) a cursed ring of loudness (67 gold) a +3 ring of dexterity (235 gold) [Shop] Resegruz's Antique Armour Boutique a +0 robe (23 gold) a +0 chain mail (148 gold) a +1 helmet (379 gold) a +1 robe of magic resistance (419 gold) a +0 ring mail (132 gold) the +1 scale mail of Ossah {Dex+2} (666 gold) It affects your dexterity (+2). a cursed +0 shield (49 gold) a +0 chain mail (148 gold) a +2 robe of magic resistance (584 gold) a +0 scale mail (132 gold) a +0 scale mail of fire resistance (363 gold) a +0 leather armour of positive energy (198 gold) a +0 scale mail of fire resistance (363 gold) [Shop] Ogafor's Antique Weapon Emporium a +0 club (21 gold) a cursed -3 longbow (2 gold) a +6 falchion of holy wrath (785 gold) a +2 flail of venom (340 gold) a +0 short sword (63 gold) a +0 dagger (42 gold) a +0 quarterstaff (84 gold) a +0 trident (73 gold) a +1 quarterstaff of protection (247 gold) a +0 spear of venom (117 gold) a +0 short sword (63 gold) a +2 halberd of freezing (403 gold) [Shop] Ridoz's General Store a potion of magic (104 gold) a box of beasts (260 gold) an uncursed staff of fire (325 gold) a lamp of fire (520 gold) a +0 leather armour (26 gold) (0, 0, Orc:2) a bolt (0, 3, Orc:2) a bolt (0, 4, Orc:2) a bolt (6, 8, Orc:2) a +0 plate armour a +0 dire flail (7, 7, Orc:2) a bolt (10, 9, Orc:2) a sling bullet (10, 11, Orc:2) 2 tomahawks (14, 6, Orc:2) a +0 trident (14, 7, Orc:2) a +0 chain mail a cursed -1 long sword (15, 4, Orc:2) a +3 hand axe of freezing (15, 5, Orc:2) a +2 flail of protection (15, 10, Orc:2) a +0 club (16, 3, Orc:2) a sling bullet (18, 31, Orc:2) a +0 robe a +0 dagger (18, 32, Orc:2) a +0 robe a +0 dagger (19, -1, Orc:2) a cursed +0 plate armour a +0 arbalest 15 bolts a +0 war axe (19, 14, Orc:2) a cursed -1 battleaxe a +0 chain mail a +0 chain mail a +0 war axe (19, 28, Orc:2) a +0 leather armour a +0 morningstar of protection (20, -8, Orc:2) a +0 whip a +0 halberd a +0 chain mail (20, 31, Orc:2) a +0 chain mail a +0 glaive (21, -10, Orc:2) a +0 short sword (21, -1, Orc:2) a +0 chain mail a +0 flail (21, 0, Orc:2) a +0 chain mail a +0 battleaxe (21, 1, Orc:2) a +0 plate armour a +0 mace (21, 11, Orc:2) a +0 plate armour a +3 great sword (21, 29, Orc:2) a +0 dagger a +0 leather armour a +0 hand axe (22, 1, Orc:2) a +0 plate armour a cursed -2 flail (22, 14, Orc:2) a +0 robe a +0 dagger (22, 31, Orc:2) a +0 leather armour a +0 hand axe (23, 14, Orc:2) a +0 falchion (23, 31, Orc:2) a cursed +0 robe a +0 club (24, 7, Orc:2) a +0 robe a +0 dagger (24, 30, Orc:2) a +0 war axe (25, 13, Orc:2) a +0 chain mail a +1 dire flail (25, 29, Orc:2) a tomahawk (25, 30, Orc:2) a cursed -3 club a tomahawk a +0 chain mail a +0 morningstar (27, 26, Orc:2) 2 tomahawks (29, 4, Orc:2) a +0 giant club (30, 32, Orc:2) a +0 giant spiked club a +0 giant spiked club a cursed -1 giant club a +0 giant spiked club (30, 33, Orc:2) a +0 robe a +0 club (31, 6, Orc:2) a +0 mace (32, 5, Orc:2) a +0 plate armour a +0 dire flail (32, 6, Orc:2) a +0 plate armour a +0 battleaxe (32, 34, Orc:2) a +0 giant spiked club a +0 giant club (33, 4, Orc:2) a stone (34, -6, Orc:2) a +0 robe a +0 dagger (34, 34, Orc:2) a +0 giant spiked club a +0 giant spiked club (34, 35, Orc:2) a +0 giant club a +0 giant club (34, 36, Orc:2) a wand of lightning (13/15) a +1 hunting sling the Catalogue of Mutagenic Lightness Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Ignite Poison Fire/Transmutation/Poison 3 d - Summon Lightning Spire Summoning/Air 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Statue Form Transmutation/Earth 6 7 scrolls of amnesia (35, -5, Orc:2) a +0 giant club (36, -4, Orc:2) a +0 chain mail a +0 halberd (37, -11, Orc:2) a +0 pair of gloves (38, -11, Orc:2) a +0 mace a +0 plate armour (39, 4, Orc:2) a +0 long sword a +0 plate armour (40, 1, Orc:2) a +0 giant club (40, 6, Orc:2) a +0 long sword a +0 plate armour (41, 33, Orc:2) a +0 war axe a +0 plate armour (43, 29, Orc:2) a +0 dagger (45, 29, Orc:2) a cursed +0 giant club (46, 29, Orc:2) a +0 giant spiked club a +0 giant spiked club (47, 30, Orc:2) a +0 hand axe a +0 plate armour (48, 31, Orc:2) a +0 mace (51, 22, Orc:2) a +0 scimitar a +0 chain mail (52, 21, Orc:2) a cursed -3 trident a +0 plate armour (52, 24, Orc:2) a +0 long sword a +0 leather armour (56, 26, Orc:2) a +0 spear a +2 spear of venom (60, 19, Orc:2) a steel tomahawk 2 tomahawks (60, 24, Orc:2) a +0 halberd (60, 25, Orc:2) a +0 mace a +0 war axe a +0 chain mail (60, 26, Orc:2) a +2 short sword of venom 2 steel tomahawks a +0 leather armour a +0 war axe 6 tomahawks a +0 plate armour (70, 38, Orc:2) a +0 leather armour (71, 31, Orc:2) a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (18, 28, Lair:1) 25 arrows (18, 42, Lair:1) a +0 club (40, 33, Lair:1) a cursed -3 great mace (56, 1, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (23, -13, Lair:2) a cursed +0 scale mail (26, -13, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (4, 25, Lair:3) a sling bullet (31, 22, Lair:3) a +2 pair of boots of stealth Level 4 of the Lair of Beasts (2, 8, Lair:4) a +0 spear (6, -19, Lair:4) an uncursed ring of fire (8, 13, Lair:4) a +2 spear of freezing (19, 29, Lair:4) a sling bullet (22, -1, Lair:4) a +0 pair of boots (22, 13, Lair:4) a +0 plate armour (35, 5, Lair:4) a +0 chain mail (38, -12, Lair:4) a cursed -1 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (5, 36, Lair:5) the +1 scale mail of Discretion {*Corrode rPois Int+2} It affects your intelligence (+2). It protects you from poison. It may corrode you when you take damage. (9, -14, Lair:5) a +1 longbow of flaming (10, -9, Lair:5) a +0 scale mail (12, 32, Lair:5) a +0 hand crossbow (15, 8, Lair:5) the Tome of Harmful Malediction Spells Type Level a - Sting Conjuration/Poison 1 b - Conjure Flame Conjuration/Fire 3 c - Confuse Hexes 3 d - Bolt of Draining Conjuration/Necromancy 5 e - Discord Hexes 8 a wand of polymorph (12/24) a wand of polymorph (0/24) (20, 18, Lair:5) a +0 chain mail (30, 5, Lair:5) a +1 hat (30, 37, Lair:5) 7 javelins (31, 38, Lair:5) 20 poisoned needles (40, -4, Lair:5) 19 bolts (41, 30, Lair:5) a +0 long sword (45, 30, Lair:5) 24 arrows (48, 18, Lair:5) a +0 robe Level 6 of the Lair of Beasts (0, 0, Lair:6) a +3 plate armour of cold resistance (1, -25, Lair:6) a +0 scale mail (2, -25, Lair:6) a +0 scythe (3, -26, Lair:6) a +3 chain mail of poison resistance (3, -25, Lair:6) 14 bolts (5, -47, Lair:6) a +0 ring mail (5, -28, Lair:6) 13 poisoned needles (5, -20, Lair:6) a +0 war axe (13, -9, Lair:6) a +0 trident (29, -46, Lair:6) a +0 war axe (36, -45, Lair:6) a +0 rapier (36, 0, Lair:6) a +0 hunting sling (42, -10, Lair:6) a +0 ring mail (43, -39, Lair:6) a cursed +0 leather armour (44, -15, Lair:6) a +0 mace (44, -12, Lair:6) 24 arrows (45, -24, Lair:6) a +0 hand crossbow (48, -41, Lair:6) 2 sling bullets (48, -40, Lair:6) a sling bullet (49, -46, Lair:6) 2 sling bullets (49, -45, Lair:6) a sling bullet (66, -17, Lair:6) a +0 short sword