DEFE the Dungeon (0, 0, D) a +0 club a +0 short sword a bat corpse a dart slug corpse a goblin corpse a hobgoblin corpse a kobold corpse (0, 6, D) a +0 hand axe a +0 scale mail a +0 whip an orc corpse (0, 40, D) an uncursed staff of energy (0, 41, D) a +2 scimitar of flaming a +4 quarterstaff of speed the +2 halberd of Oenomania {speed, -Tele *Drain Int+3 Dex+8} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+8). It prevents most forms of teleportation. It causes draining when unequipped. the +2 dire flail "Ohoth" {crush, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. a +1 broad axe of freezing a +2 rapier of electrocution (0, 42, D) a +0 pair of boots (0, 43, D) a +0 helmet (0, 44, D) a +1 chain mail