DEFE the Dungeon (0, 12, D) a +0 dagger (0, 13, D) a +0 mace a +0 ring mail an orc skeleton (0, 16, D) a +0 flail a +0 dagger a +0 robe (1, 4, D) 2 scrolls of vulnerability (2, 4, D) 10 stones an uncursed staff of energy (5, 4, D) a +2 quarterstaff a +2 trident (6, 4, D) a +2 mace a +2 hand axe (6, 14, D) a +0 club (7, 4, D) a +2 falchion a +2 dagger of flaming (8, 9, D) a +2 trident of piercing (8, 10, D) a +2 quarterstaff of protection (8, 11, D) a +2 flail of crushing (8, 12, D) a +2 plate armour (8, 19, D) a +0 trident a +0 ring mail a +0 shield (8, 20, D) a porcupine corpse (9, 9, D) a +0 dagger of electrocution (9, 10, D) a +0 hand axe of freezing (9, 11, D) a +2 long sword of flaming (9, 12, D) a +2 plate armour (15, 12, D) a +2 dagger (17, 19, D) a +4 chain mail (17, 20, D) a +0 helmet (17, 21, D) a +2 rapier of draining (17, 22, D) the +2 scimitar of Destiny {elec, *Corrode Str+3 Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your intelligence (+5). It may corrode you when you take damage. (17, 23, D) a +0 lajatang (18, 19, D) a +3 plate armour (18, 20, D) a +4 scale mail (18, 21, D) a +2 morningstar of protection (18, 22, D) a +1 broad axe of chopping (18, 23, D) a +2 halberd of protection (19, 7, D) a bat skeleton (20, 7, D) a hell rat corpse (20, 8, D) a +0 dagger a +0 leather armour a +0 dagger a +0 robe an orc corpse (22, 17, D) a +0 club (unseen)