DEFE the Dungeon (0, 0, D) a +6 ring of strength a +6 ring of dexterity a +6 ring of strength (0, 25, D) a +0 shortbow 15 arrows (0, 27, D) an arrow (0, 28, D) an arrow (1, 20, D) 2 scrolls of vulnerability (1, 34, D) a +0 club (2, 3, D) +0 acid dragon scales (2, 20, D) 10 stones an uncursed staff of energy (3, 2, D) +0 steam dragon scales (3, 6, D) 11 stones (3, 7, D) +0 acid dragon scales a +1 dagger of venom (3, 9, D) 21 bolts (3, 11, D) a +0 leather armour (3, 13, D) 18 bolts (4, -3, D) +0 fire dragon scales 3 large rocks (4, 6, D) the Volume of Flames and Dislocation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passage of Golubria Translocation 4 c - Summon Forest Summoning/Translocation 5 d - Ring of Flames Charms/Fire 7 (4, 7, D) a +2 amulet of reflection (4, 8, D) 19 stones (4, 9, D) a +0 dagger (4, 10, D) a +0 hand axe (4, 12, D) the Catalogue of Spatial Flight Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Lightning Spire Summoning/Air 4 c - Freezing Cloud Conjuration/Ice/Air 6 d - Malign Gateway Summoning/Translocation 7 (4, 13, D) 16 stones (4, 26, D) a +0 club (5, 6, D) a book of Ice (5, 7, D) an uncursed staff of poison (5, 8, D) 21 stones (5, 9, D) a +0 plate armour (5, 10, D) 24 stones (5, 12, D) a scroll of immolation (5, 20, D) a +2 mace a +2 hand axe (6, 7, D) a +4 chain mail of fire resistance (6, 8, D) a +1 battleaxe of chopping (6, 13, D) an uncursed staff of air (6, 20, D) a +2 falchion of venom a +2 dagger (6, 30, D) a +0 dagger a +0 ring mail (7, -6, D) a +0 rapier (unseen) (7, -5, D) a +0 long sword (7, 7, D) a lightning rod (4/4) (7, 8, D) a cursed -3 great sword (7, 11, D) the Compendium of Floating Displacement Spells Type Level a - Swiftness Charms/Air 2 b - Recall Summoning/Translocation 3 c - Lesser Beckoning Translocation 3 d - Airstrike Air 4 e - Conjure Ball Lightning Conjuration/Air 6 (7, 13, D) a +0 club (7, 20, D) a +2 quarterstaff a +2 trident (8, 7, D) a book of the Dragon (8, 8, D) a +0 club (8, 9, D) a scroll of random uselessness (8, 13, D) an uncursed staff of power (8, 24, D) a +3 chain mail (8, 25, D) a +0 dagger of draining (8, 26, D) a +0 trident of piercing (8, 27, D) a +2 mace of protection (8, 34, D) a +0 hand axe a +0 plate armour a +2 short sword of venom (8, 35, D) a +0 dagger a +0 robe (8, 36, D) a cursed +0 chain mail (9, 6, D) 11 bolts (9, 7, D) 20 arrows (9, 8, D) a +0 dagger (9, 9, D) a +0 robe (9, 12, D) a +2 robe of cold resistance (9, 22, D) a +0 hand axe (9, 24, D) a +2 plate armour (9, 25, D) a +1 quarterstaff of speed (9, 26, D) a +1 long sword of flaming (9, 27, D) a +4 hand axe of freezing (9, 37, D) a +0 mace a +0 rapier a +0 scale mail (10, 37, D) a +0 spear (11, 2, D) the +9 broad axe of Context {antimagic, MR+ Str+6 Dex-3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+6). It affects your dexterity (-3). It affects your resistance to hostile enchantments. (16, 11, D) a +0 club (17, 35, D) a +4 chain mail (17, 36, D) a +0 pair of boots (17, 37, D) a +2 halberd of freezing (17, 38, D) the +1 broad axe "Esuteuq" {chop, rN+ Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It protects you from negative energy. (17, 39, D) a +0 lajatang (18, 11, D) a +1 great mace of holy wrath (18, 35, D) a +0 helmet (18, 36, D) a +0 pair of gloves (18, 37, D) a +2 scimitar of flaming (18, 38, D) a +2 dire flail of crushing (18, 39, D) a +2 rapier of draining (20, -5, D) a +0 giant club (20, 7, D) 5 needles of confusion a stone (20, 11, D) an uncursed staff of power a +0 robe (21, -5, D) a +0 dire flail a +0 giant club (21, 7, D) a +0 quarterstaff a +0 robe (21, 8, D) a +0 halberd a +0 long sword a +0 leather armour a +0 dire flail a +0 leather armour a +0 battleaxe a +0 club a +0 ring mail a +0 dagger +0 acid dragon scales a +0 whip (22, 7, D) a +1 great sword of electrocution (22, 13, D) 18 bolts (24, -4, D) a +0 robe (24, -3, D) +0 fire dragon scales (24, 11, D) 13 poisoned needles (25, 0, D) a cursed -2 rapier (26, -14, D) a +0 rapier a cursed -1 cloak (26, -13, D) a +1 short sword of holy wrath (26, 11, D) a +2 pair of gloves of archery (27, -12, D) a +4 eudemon blade of holy wrath (unseen) (28, 11, D) a manual of Air Magic (28, 39, D) a +0 dagger of electrocution (unseen) (29, -2, D) a cursed +0 robe (30, -2, D) a +0 war axe a +0 chain mail a +0 trident of holy wrath a +0 plate armour a +0 large shield a +0 demon whip of draining (30, -1, D) a +1 battleaxe of freezing a +0 scimitar (30, 0, D) +0 swamp dragon scales (30, 35, D) an arrow (31, 0, D) a +0 morningstar (31, 29, D) a +0 dagger of venom a +2 robe of positive energy a +0 giant club a +0 dire flail (31, 36, D) an arrow (31, 37, D) a +0 shortbow 12 arrows (33, 2, D) a +0 flail a +0 robe a cursed -1 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 spear a +0 robe a +0 flail a +0 robe (34, 1, D) a +0 great mace (34, 2, D) a cursed -2 robe a +0 giant spiked club (34, 3, D) an arrow (34, 5, D) a +1 triple sword of pain a +0 leather armour (35, 2, D) a +0 giant club (unseen) (35, 33, D) a +2 battleaxe of venom a +0 plate armour a crystal ball of energy (36, -6, D) an arrow (36, 1, D) an arrow (36, 15, D) a +0 quarterstaff a +0 robe a fan of gales (36, 16, D) a crystal ball of energy (36, 18, D) a +2 short sword of electrocution (37, 15, D) a cursed -3 scimitar (still there?) 2 bread rations (still there?) (37, 16, D) a +1 war axe of flaming (37, 17, D) a +0 flail of protection (37, 18, D) a +2 leather armour of poison resistance (37, 28, D) a +0 halberd a +0 chain mail (37, 33, D) a +0 dagger a cursed +0 robe (38, -1, D) a +4 vampiric demon trident a +0 longbow 30 arrows a +0 leather armour a deep troll corpse (skeletalised by now) an elf corpse (skeletalised by now) (38, 0, D) a +0 short sword (unseen) (38, 28, D) a +0 flail (unseen) (38, 31, D) a +0 hand axe a +0 leather armour (38, 32, D) 2 javelins of returning (39, -2, D) an iron troll skeleton (39, 31, D) a +0 leather armour (39, 33, D) a cursed -1 giant club a +0 giant spiked club (40, -9, D) a +1 hat of intelligence (40, 0, D) a hellephant skeleton an iron troll corpse (skeletalised by now) (40, 31, D) a +0 long sword a +0 chain mail (40, 32, D) a +0 flail a +0 leather armour a +0 dire flail a +0 plate armour a +0 dagger (41, 33, D) a +4 mace (41, 38, D) a +0 rapier (unseen) (42, 9, D) a cursed +0 robe (42, 10, D) a +0 spear a +0 robe (42, 16, D) a +0 battleaxe (unseen) (42, 27, D) a +0 rapier (42, 33, D) a +0 mace (43, -16, D) a +0 short sword a green draconian corpse (43, -12, D) the corpse of the Lernaean hydra (43, -11, D) a +4 rapier of electrocution a +0 cloak a +0 pair of gloves (43, 7, D) a +2 cloak (43, 8, D) the +0 cloak of Lucidity {rCorr} It protects you from acid and corrosion. (43, 10, D) a +0 long sword (43, 11, D) a +0 rapier (43, 14, D) a bolt (43, 15, D) a bolt (43, 16, D) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 great mace a +0 chain mail (43, 17, D) a +3 quick blade (44, 9, D) a +0 halberd a cursed -2 flail a +0 halberd a +0 robe a +0 spear a +0 great mace of protection a +0 chain mail a +0 rapier a +0 rapier a +0 leather armour a +2 antimagic scythe a +1 longbow of flaming a +0 leather armour 25 arrows (44, 10, D) an arrow a +1 long sword of holy wrath (45, 10, D) a +0 troll leather armour (45, 14, D) a +0 arbalest 23 bolts (45, 16, D) a +5 quick blade (45, 17, D) a +0 mace (45, 23, D) a +0 hand crossbow of freezing (45, 24, D) the +1 falchion of Vodka {pain, +Inv rElec Dex-4 Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (-4). It insulates you from electricity. It lets you turn invisible. It makes you more stealthy. (46, 16, D) a +3 great mace (46, 17, D) a +4 great mace of venom (46, 23, D) a +5 broad axe (46, 24, D) the +3 flail of Ruashrama {crush, Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). (47, 20, D) a +0 mace a +0 robe (47, 23, D) a +1 mace of holy wrath (47, 24, D) a +3 giant spiked club (48, 3, D) a +0 demon whip of electrocution (48, 6, D) the +1 shortbow "Iprosey" {freeze, rElec Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It insulates you from electricity. (48, 23, D) a +3 giant spiked club (48, 24, D) a +1 mace of holy wrath (49, 0, D) the ring of Bioletz {rPois Str+5 Int+2 Dex+3} [ring of strength] It affects your strength (+5). It affects your intelligence (+2). It affects your dexterity (+3). It protects you from poison. (49, 1, D) the ring of Ucesunee {Ice MP+9 Str+4 Dex+3 Slay-3} [ring of ice] It enhances your ice magic. It affects your strength (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). (49, 4, D) a +4 long sword of holy wrath (unseen) (49, 20, D) a cursed -3 dire flail a +0 dire flail (50, 0, D) the amulet of Dizig {Gourm rPois Int+3 Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+3). It affects your dexterity (+3). It protects you from poison. (50, 1, D) the amulet "Nirucko" {MR+ Regen+} [amulet of regeneration] It affects your resistance to hostile enchantments. It increases your rate of regeneration. (50, 2, D) a +0 trident (unseen) (50, 4, D) a +0 trident (50, 8, D) a +2 great sword a +0 chain mail (50, 23, D) a +5 blowgun (50, 36, D) Suquc's Reference Book on Glacial Black Arts Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Throw Icicle Conjuration/Ice 4 e - Animate Dead Necromancy 4 f - Ozocubu's Refrigeration Ice 6 (50, 37, D) a +0 great mace of crushing (51, 0, D) the ring "Muigelae" {*Corrode *Drain rC+ Str+3 Dex+6} [ring of protection from cold] It affects your strength (+3). It affects your dexterity (+6). It protects you from cold. It may corrode you when you take damage. It causes draining when unequipped. (51, 1, D) the ring of Xom's Full Attention {rElec rN+ Str+5 SInv} [ring of strength] It affects your strength (+5). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (51, 23, D) the cursed +3 falchion "Newtslayer" {drain, Fragile rF+ rC+ Str+7} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It protects you from fire. It protects you from cold. It will be destroyed if unequipped. It has a curse placed upon it. (51, 24, D) the +4 short sword "Ebryalur" {chaos, rC++ rN+} Each time it hits an enemy it has a different, random effect. It greatly protects you from cold. It protects you from negative energy. (51, 38, D) a +1 pair of boots of running (52, 0, D) the ring of Umiacvur {Fire rElec Str+4} [ring of fire] It enhances your fire magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. (52, 1, D) the ring of Soediklo {Fire +Blink Str+4 Slay-6} [ring of fire] It enhances your fire magic. It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It makes you vulnerable to cold. It lets you blink. (52, 16, D) a +3 demon whip of flaming (52, 17, D) a +5 quick blade (52, 19, D) a bolt (53, 14, D) a +2 battleaxe of chopping a +0 chain mail (53, 16, D) a +3 longbow (53, 17, D) a +3 demon blade (53, 29, D) a cursed -3 trident (54, 13, D) a +0 bardiche a +0 plate armour (54, 14, D) a +0 battleaxe a +0 plate armour (54, 20, D) a +0 great mace a +0 arbalest 12 bolts a +0 chain mail a +0 long sword a +0 leather armour (54, 28, D) a +0 mace (55, -26, D) a +0 ring mail (55, -25, D) a lamp of fire (55, -24, D) a manual of Fire Magic (55, -23, D) the ring of Ylienaix {rF+ MP+9} [ring of magical power] It protects you from fire. It affects your magic capacity (+9). (55, -11, D) a +2 large shield of reflection (55, -8, D) a +0 demon trident (55, 19, D) the +11 triple sword of the Scorpion {drain, rC+ Str-5 Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your dexterity (+3). It protects you from cold. It lets you see invisible. (55, 23, D) 50 arrows (55, 24, D) 50 arrows (56, -26, D) Mawaycsa's Handbook of Assistive Sinister Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Control Undead Necromancy 4 d - Deflect Missiles Charms/Air 6 e - Death Channel Necromancy 6 (56, -25, D) a +3 plate armour of fire resistance (56, -23, D) a +2 scimitar of flaming (56, -10, D) a +0 demon whip (56, 23, D) 50 arrows (56, 24, D) 50 arrows (57, -24, D) a Fen Folio (57, -23, D) an uncursed staff of death (57, -6, D) the ring of the First Orbs {rElec rPois Str+2 Stlth-} [ring of poison resistance] It affects your strength (+2). It insulates you from electricity. It protects you from poison. It makes you less stealthy. (57, 27, D) the amulet of Yhurch {+Blink +Rage Int-4 SInv} [amulet of rage] It affects your intelligence (-4). It lets you see invisible. It lets you blink. It lets you go berserk. (57, 28, D) the amulet "Jyps" {Reflect rF+ Int+4 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+4). It protects you from fire. It affects your SH (+3). (57, 29, D) the amulet "Caquq" {Spirit rC+ Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It protects you from cold. (57, 30, D) the amulet "Rerois" {+Blink rF+ rN+ MR+ Regen+} [amulet of regeneration] It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you blink. It increases your rate of regeneration. (57, 32, D) an uncursed ring of wizardry a +6 ring of dexterity a +6 ring of strength an uncursed ring of fire an uncursed amulet of magic regeneration an uncursed ring of protection from magic (57, 33, D) an uncursed staff of power (57, 36, D) the ring of Wuinwu {rF+ rC+ Dex+5} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It protects you from cold. (57, 37, D) the ring "Zemizoch" {rElec MP-9 AC+6 Dex+7} [ring of protection] It affects your AC (+6). It affects your dexterity (+7). It insulates you from electricity. It affects your magic capacity (-9). (57, 38, D) the ring of the Country {rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. (57, 39, D) the ring "Qireubas" {Fire rPois SInv} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. (58, -26, D) a +1 long sword of draining (58, -25, D) a +4 scale mail of fire resistance (58, -24, D) a phial of floods (58, -23, D) a +3 spear of venom (58, -9, D) a +1 flail of protection a +0 rapier a +0 rapier a +0 leather armour (58, -6, D) the ring of Zangomiu {Ice rPois Str+3 Dex-5} [ring of ice] It enhances your ice magic. It affects your strength (+3). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. (58, -3, D) the ring of Rujaside {-Tele rPois rC+ MR+ Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (58, 7, D) a +0 long sword (unseen) (58, 15, D) a +0 war axe a +1 chain mail of fire resistance (58, 18, D) a +0 flail a +0 shield a cursed -1 arbalest a +0 glaive a +0 chain mail 14 bolts a +3 vampiric battleaxe a +0 plate armour (58, 27, D) the ring of Ummaeq {rElec Str-4 Int+4 Slay+5 Stlth+} [ring of slaying] It affects your strength (-4). It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It makes you more stealthy. (58, 28, D) the ring "Toq Irisak" {Wiz +Inv MR+ SInv} [ring of wizardry] It improves your spell success rate. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you turn invisible. (58, 29, D) the ring of Wekacs {rElec rPois MR- MP+9 SInv} [ring of magical power] It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you see invisible. (58, 30, D) the ring "Guska" {MR++ Str-5 Dex+4 SInv} [ring of see invisible] It affects your strength (-5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (58, 33, D) a crystal ball of energy (58, 36, D) the ring "Cyn Bynu" {rN++ Str+6 Int-5 Dex+7} [ring of strength] It affects your strength (+6). It affects your intelligence (-5). It affects your dexterity (+7). It greatly protects you from negative energy. (58, 37, D) the ring "Tikyicw" {+Blink rC+ SInv} [ring of see invisible] It protects you from cold. It lets you see invisible. It lets you blink. (58, 38, D) the ring of Furio {rF+ rN+ Int+3} [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. It protects you from negative energy. (58, 39, D) the ring of the Sun {rElec Str+5 Dex+6 SInv Stlth+} [ring of dexterity] It affects your strength (+5). It affects your dexterity (+6). It insulates you from electricity. It lets you see invisible. It makes you more stealthy. (59, -24, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (59, -23, D) +0 gold dragon scales an uncursed staff of summoning (59, -16, D) a +2 quarterstaff of draining (59, -4, D) the ring of Fariss {rC+ Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It protects you from cold. It lets you see invisible. (59, 18, D) an arrow a +0 rapier a +0 rapier a +0 leather armour (59, 19, D) a +0 dire flail a +0 plate armour (59, 27, D) the amulet of Vanity {Faith -Tele rElec rF++ rN+ MP+9} [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. (59, 28, D) the amulet of Epeodd {*Drain rF+ rC+ Regen+ Int+3} [amulet of regeneration] It affects your intelligence (+3). It protects you from fire. It protects you from cold. It increases your rate of regeneration. It causes draining when unequipped. (59, 29, D) the ring of Jicuvir {Ice -Tele *Slow rPois Stlth+} [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It prevents most forms of teleportation. It may slow you when you take damage. It makes you more stealthy. (59, 32, D) an uncursed staff of energy (59, 37, D) the ring of Liuth {+Blink rF+ rC+ Str+5 Dex-4} [ring of protection from cold] It affects your strength (+5). It affects your dexterity (-4). It protects you from fire. It protects you from cold. It lets you blink. (59, 39, D) the ring of Diaheug {rElec MR- Str+6 Int+5 Slay+2} [ring of strength] It affects your strength (+6). It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (60, -26, D) an uncursed staff of poison (60, -24, D) a +0 short sword (60, -23, D) a +1 falchion of slicing (60, -5, D) the ring of Muekk {*Contam rElec rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. (60, -4, D) the amulet of the Gloaming {Gourm Str+6 Slay+3 Stlth-} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. (60, 21, D) an arrow (60, 27, D) the amulet "Licem" {Spirit rN++ Int+2 Dex-2 Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+2). It affects your dexterity (-2). It greatly protects you from negative energy. It makes you more stealthy. (60, 38, D) the ring of Nell {rN+ Str+4} [ring of positive energy] It affects your strength (+4). It protects you from negative energy. (60, 39, D) the ring of the Tempest {Str+9 SInv} [ring of see invisible] It affects your strength (+9). It lets you see invisible. (61, -26, D) an uncursed ring of see invisible (61, -25, D) a book of Annihilations (61, -24, D) a +2 dagger of draining (61, -23, D) a scroll of random uselessness (61, -16, D) a +2 demon trident (unseen) (61, -15, D) a +1 demon blade a +0 plate armour (61, 19, D) a +0 scimitar a +0 shortbow 13 arrows a +0 chain mail (62, -26, D) an uncursed staff of summoning (62, -25, D) a +0 eveningstar of protection (62, -24, D) a lamp of fire (62, -23, D) 19 gold pieces (62, -16, D) a +0 dagger (unseen) (62, -14, D) a +0 dagger a +0 robe (62, -13, D) a +0 demon trident (unseen) (62, 34, D) +0 steam dragon scales (62, 35, D) a +1 hat a +0 troll leather armour a +0 large shield a +2 shield of poison resistance (62, 37, D) a +0 spear (63, -26, D) a book of Annihilations (63, -24, D) a +0 pair of gloves (63, -23, D) 7 gold pieces (63, -13, D) +0 pearl dragon scales (63, -12, D) a +0 rapier a +0 rapier a +0 leather armour (63, 20, D) a +1 dire flail of crushing a +0 chain mail a +0 great sword a +0 chain mail (63, 38, D) a +5 scimitar of holy wrath (63, 39, D) a +0 great sword of flaming (still there?) a book of Cantrips (still there?) (64, -24, D) a +0 hand crossbow of freezing (64, -12, D) a +1 demon whip of venom (64, 16, D) a +1 helmet (64, 17, D) a +4 ring mail (64, 39, D) a book of Dreams (65, -26, D) a wand of flame (23/48) (65, -25, D) an uncursed staff of earth (65, -24, D) 17 poisoned needles (65, -23, D) a +2 scale mail of magic resistance (65, -15, D) a cursed -2 dagger a +0 cloak (65, 6, D) a +0 rapier (unseen) (65, 16, D) a +6 chain mail (65, 17, D) a +5 plate armour (65, 39, D) the Catalogue of Dusty Enchantment Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Cause Fear Hexes 4 c - Statue Form Transmutation/Earth 6 (66, -26, D) a potion of lignification (66, -25, D) a lightning rod (4/4) (66, -24, D) an uncursed staff of cold (66, -23, D) 25 bolts (66, 23, D) a +2 robe of cold resistance (66, 24, D) the +2 buckler of the Sun {Stlth+} It makes you more stealthy. (66, 32, D) a +3 scimitar of flaming a +0 hunting sling a +0 robe a +0 buckler 20 stones (67, -23, D) +0 swamp dragon scales +0 swamp dragon scales the Incunabulum of the Magi Spells Type Level a - Magic Dart Conjuration 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Call Canine Familiar Summoning 3 d - Irradiate Conjuration/Transmutation 5 e - Orb of Destruction Conjuration 7 (67, 6, D) quicksilver dragon scales a +0 rapier a +0 rapier a +0 leather armour (67, 7, D) a +4 flail of protection a +0 robe a +0 buckler (67, 17, D) a +0 glaive a +0 plate armour (67, 23, D) a +3 ring mail of fire resistance (67, 39, D) a book of Conjurations (68, -26, D) a fan of gales (68, -25, D) a book of Necromancy (68, -24, D) a +1 short sword of venom (68, -23, D) +0 swamp dragon scales +0 fire dragon scales +0 fire dragon scales quicksilver dragon scales the +8 trident "Detuutua" {drain, *Contam +Blink Int+2 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It lets you see invisible. It lets you blink. It causes magical contamination when unequipped. (68, -22, D) a +1 antimagic quarterstaff +0 swamp dragon scales quicksilver dragon scales (69, -26, D) a +1 trident of venom (69, -25, D) a cursed -2 dagger (69, -24, D) a book of Clouds (69, -23, D) a +2 spear of piercing (69, -21, D) +0 swamp dragon scales (69, 23, D) +2 acid dragon scales (69, 24, D) +2 acid dragon scales (69, 28, D) a +0 short sword (69, 39, D) a book of Clouds (70, -25, D) a +1 vampiric whip (70, -24, D) a +0 helmet (70, -21, D) +0 swamp dragon scales (unseen) (70, -20, D) +0 swamp dragon scales (70, -8, D) the +6 fire dragon scales of Okawaru {rF++ rC- rN++ Int-2} It affects your intelligence (-2). It greatly protects you from fire. It makes you vulnerable to cold. It greatly protects you from negative energy. (70, 23, D) a +1 helmet (70, 24, D) a +1 troll leather armour (70, 28, D) a cursed -1 flail a +0 robe (71, -26, D) the +4 mace "Pier" {protect, rC++ Int-2} It protects the one who uses it against injury (+AC on strike). It affects your intelligence (-2). It greatly protects you from cold. (71, -25, D) a +0 dagger (71, -24, D) a +2 falchion of venom (71, -23, D) a +0 ring mail (71, -8, D) +0 pearl dragon scales (71, -4, D) a cursed -3 rapier a cursed -3 rapier a +0 leather armour (71, 16, D) a +1 pair of gloves (71, 17, D) a +6 chain mail (71, 23, D) a +4 ring mail (71, 24, D) a +0 chain mail (71, 27, D) a +0 robe a +0 broad axe (71, 28, D) a +0 robe (71, 34, D) a +0 halberd (unseen) (71, 39, D) a book of Unlife (72, -25, D) the Papyrus of Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Pain Necromancy 1 c - Corpse Rot Necromancy 2 d - Control Undead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Death Channel Necromancy 6 (72, -24, D) a +0 club (72, -20, D) +0 shadow dragon scales (72, 16, D) a +6 chain mail (72, 17, D) a +1 helmet (72, 23, D) +3 shadow dragon scales (72, 24, D) a +4 ring mail (72, 27, D) a +2 robe of fire resistance a +0 halberd a cursed +0 robe (72, 39, D) a Young Poisoner's Handbook (73, -26, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (73, -24, D) a +0 spear (73, -23, D) 24 stones (73, -21, D) +0 swamp dragon scales (unseen) (73, 28, D) a +0 hand axe (unseen) (73, 39, D) a Grand Grimoire (74, -20, D) +0 ice dragon scales +0 fire dragon scales quicksilver dragon scales (74, -3, D) +0 ice dragon scales (74, 16, D) a +0 rapier a +0 ring mail (74, 26, D) a +0 long sword of electrocution (74, 28, D) a +0 long sword (74, 33, D) a +0 long sword (unseen) (75, -20, D) +0 ice dragon scales (still there?) +0 ice dragon scales (still there?) (75, -19, D) +0 gold dragon scales +0 gold dragon scales (75, -18, D) quicksilver dragon scales +0 shadow dragon scales +0 gold dragon scales (75, -17, D) a +0 animal skin (75, -16, D) 2 exploding tomahawks (75, -14, D) a +0 demon whip of freezing a +0 robe (75, -9, D) a +0 halberd (75, -2, D) a +1 rapier of speed a +0 robe a +0 buckler a +2 great sword of flaming (75, 1, D) a +1 demon whip of venom (75, 5, D) a +1 flail of draining a +0 robe a +0 buckler (75, 8, D) a +1 scythe of protection (75, 29, D) the Incunabulum of the Mountains and Cold Spells Type Level a - Petrify Transmutation/Earth 4 b - Metabolic Englaciation Hexes/Ice 5 c - Freezing Cloud Conjuration/Ice/Air 6 (75, 31, D) a book of the Earth (75, 32, D) a book of the Tempests (75, 33, D) a book of the Sky (75, 34, D) the Guide on the Mountains Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 (75, 35, D) a book of Burglary (75, 37, D) a book of Alchemy