DEFE the Dungeon [Shop] Alol's General Store a wand of disintegration (13/24) (221 gold) 20 bolts (52 gold) 13 arrows (33 gold) a +0 ring mail (52 gold) a +1 scale mail of cold resistance (208 gold) 16 sling bullets (104 gold) a scroll of amnesia (45 gold) 19 arrows (49 gold) [Shop] Qukekk's Weapon Shop a +0 mace (36 gold) a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 arbalest of velocity (104 gold) 12 arrows (28 gold) 13 stones (15 gold) a +0 club (12 gold) a +0 flail of protection (74 gold) [Shop] Uthrip's Weapon Boutique the +5 glaive "Ybatt" {flame, rF+ Int+2} (713 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It protects you from fire. a +0 hunting sling (19 gold) a +0 rapier (52 gold) a +0 mace (39 gold) a +0 spear (39 gold) a +1 demon whip of pain (578 gold) a +0 dagger (26 gold) a +2 trident of flaming (237 gold) a +0 mace of pain (123 gold) the +5 hand crossbow "Goblinslayer" {elec, *Contam rF+ SInv} (601 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It lets you see invisible. It causes magical contamination when unequipped. a +1 hunting sling of flaming (126 gold) a +0 spear (39 gold) a cursed -1 whip (1 gold) a +0 club (13 gold) [Shop] Jabbups's Armour Shop a +2 leather armour of fire resistance (190 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 pair of gloves (45 gold) a +2 robe of cold resistance (177 gold) a +0 pair of gloves (45 gold) a +0 scale mail (40 gold) (0, 0, D) a +0 glaive (8, -6, D) a +0 club (9, -2, D) a +0 pair of boots (10, -2, D) a +0 centaur barding (12, -2, D) 40 fruits 12 bread rations (13, 2, D) a +0 dire flail a +0 plate armour (14, 2, D) a +0 whip a +0 leather armour (15, -6, D) 2 tomahawks (15, 6, D) a +0 troll leather armour (16, -6, D) a +0 giant club a +0 giant club (16, 2, D) a +0 dagger a +0 robe a +0 war axe (17, -6, D) a tomahawk (17, -2, D) 17 stones (17, 2, D) a +0 dagger a +1 robe of magic resistance (18, 6, D) a +3 hand crossbow of velocity (18, 10, D) a +0 arbalest a +0 hand axe 17 bolts a +0 robe (19, 10, D) 2 bolts (20, 6, D) 7 needles of frenzy a +0 arbalest 24 bolts (20, 10, D) 2 bolts a +0 club a +0 robe (21, -6, D) a +0 pair of gloves (21, 10, D) a +0 arbalest a +0 flail 7 bolts (22, -6, D) the +2 scimitar of the Forgotten Souls {flame, Fragile Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It will be destroyed if unequipped. a +4 quarterstaff of speed a +2 halberd of venom a +2 dire flail of protection a +1 broad axe of chopping a +2 rapier of draining (22, 10, D) 5 bolts a cursed -3 quarterstaff a cursed +0 robe (23, -6, D) an uncursed staff of energy (23, 6, D) a +0 shortbow 12 arrows (23, 10, D) 4 bolts (25, -2, D) a +2 battleaxe of flaming (25, 10, D) 2 large rocks (26, 2, D) a +0 hand axe a +0 chain mail (26, 10, D) a +0 demon trident a +0 leather armour a large rock (27, 2, D) a +0 dagger a +0 robe (29, 4, D) a +0 dagger a +0 cloak (30, 2, D) a +0 club (31, 2, D) a +0 hand axe a +0 scale mail a +0 short sword a +0 leather armour a +0 battleaxe (31, 10, D) a +0 spear (32, 2, D) a +0 battleaxe a +0 plate armour (32, 10, D) a large rock (33, 0, D) 3 sling bullets (33, 2, D) a +0 dire flail 8 tomahawks a +0 plate armour (33, 6, D) 2 potions of mutation (34, 0, D) a sling bullet (34, 2, D) a +0 battleaxe 6 tomahawks a +0 plate armour (35, 2, D) a +0 hand axe a +0 leather armour a +0 dire flail a +0 chain mail (36, 2, D) a cursed -2 dire flail a +0 plate armour 50 gold pieces (37, 0, D) a sling bullet (37, 2, D) a +0 mace 50 gold pieces (37, 8, D) a +3 scimitar of flaming a +0 robe (38, 0, D) a sling bullet (38, 2, D) a +0 halberd a +0 chain mail 50 gold pieces (38, 6, D) a +3 chain mail (38, 8, D) a +2 scimitar of flaming (39, 2, D) a +0 club 50 gold pieces (39, 6, D) a +0 ring mail (40, 0, D) a +0 quarterstaff a +0 hunting sling 7 sling bullets a +2 leather armour of cold resistance (40, 6, D) a +1 buckler of protection (41, 6, D) a +3 chain mail (42, 14, D) 2 javelins of penetration (43, 14, D) a +0 arbalest (still there?) 2 javelins of penetration (still there?) (44, 14, D) a +0 troll leather armour a deep troll corpse (skeletalised by now) a deep troll corpse (skeletalised by now) (45, 2, D) a +0 dagger a +0 war axe a +0 chain mail a +0 flail a +0 chain mail (45, 6, D) a +0 triple crossbow (46, 0, D) a +0 mace a +3 lajatang of speed (46, 2, D) a cursed -2 club (46, 6, D) a +0 executioner's axe (47, 0, D) a +0 war axe (47, 2, D) a +0 flail a +0 leather armour (47, 6, D) a +1 giant spiked club (48, 2, D) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (48, 6, D) a +2 mace of protection (48, 14, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (49, 2, D) a +1 morningstar of freezing a +0 leather armour (49, 6, D) a +1 giant spiked club (50, 2, D) a +0 whip a +0 ring mail (50, 6, D) a +3 dire flail (50, 8, D) 2 needles of confusion (51, 2, D) a +0 flail (51, 6, D) a +0 triple crossbow (51, 10, D) a +2 helmet of intelligence (52, -2, D) 23 arrows (52, 0, D) a cursed -1 dagger a +0 robe (52, 2, D) a +0 hand axe of distortion (52, 6, D) a +1 great sword (52, 10, D) a +0 quarterstaff a +0 robe (53, 2, D) a +0 dagger a +0 leather armour (54, -2, D) 16 stones (54, 2, D) a +0 war axe a +0 chain mail (56, -6, D) a +0 giant spiked club