DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, 10, D:1) a cursed -3 short sword (18, 1, D:1) 19 arrows (20, -2, D:1) a +0 whip (32, -15, D:1) a +0 whip (50, -11, D:1) 5 tomahawks (54, -9, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (24, 29, D:2) a +0 dagger (54, 29, D:2) a +0 dagger a +0 robe (54, 47, D:2) a cursed -3 dagger (54, 59, D:2) 24 arrows Level 3 of the Dungeon (2, 3, D:3) 20 arrows (3, 15, D:3) a +0 spear (8, 32, D:3) a +0 flail (21, 32, D:3) a +0 leather armour (39, 45, D:3) a +0 whip (40, 35, D:3) a +0 dagger a +0 mace Level 4 of the Dungeon (0, 0, D:4) a potion of resistance (12, 30, D:4) a +0 whip (30, 26, D:4) a +0 mace (unseen) (41, 14, D:4) 8 gold pieces (42, 9, D:4) a cursed -2 hunting sling (44, 22, D:4) a +0 quarterstaff (48, 25, D:4) a sling bullet (52, 21, D:4) a sling bullet (53, 22, D:4) 15 arrows (54, -6, D:4) the amulet of Sin {Harm *Drain +Inv} [amulet of harm] It increases damage dealt and taken. It lets you turn invisible. It causes draining when unequipped. (54, 19, D:4) a sling bullet (56, 5, D:4) a +0 hunting sling (56, 14, D:4) a leopard gecko corpse (57, -17, D:4) 7 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 robe