DEFE Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (-36, 14, D:1) a +0 club (-13, 21, D:1) 21 stones (4, 22, D:1) a +0 club (4, 37, D:1) 13 sling bullets Level 2 of the Dungeon (-31, 1, D:2) a +0 leather armour (4, 4, D:2) 13 poisoned arrows (-32, 17, D:2) 6 poisoned needles (-35, 42, D:2) 18 stones (-24, 42, D:2) a -3 ring of strength (-31, 49, D:2) a +0 whip (-30, 53, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (-31, 2, D:3) a +0 hunting sling (-12, 2, D:3) a +0 dagger (-1, 7, D:3) a +0 club (-31, 9, D:3) a +0 dagger (0, 13, D:3) a +0 ring mail (-7, 21, D:3) a +0 dagger (-8, 23, D:3) a stone (-7, 25, D:3) 2 stones (-6, 25, D:3) a stone (-2, 25, D:3) a stone (1, 29, D:3) a +0 whip (8, 35, D:3) 25 arrows (-36, 39, D:3) 19 stones (-36, 40, D:3) a +0 dagger (-12, 41, D:3) 22 arrows (-31, 43, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 28 stones (10, 8, D:4) a +0 dagger a +0 ring mail (29, 9, D:4) 8 stones (12, 10, D:4) a +0 falchion a +0 leather armour a +0 giant club a +0 flail a +0 leather armour a +0 club (19, 10, D:4) a +0 dagger (12, 11, D:4) a +0 dagger a +0 robe (10, 15, D:4) 10 stones (-7, 17, D:4) 21 stones (4, 17, D:4) 17 bolts (17, 19, D:4) 14 arrows (26, 25, D:4) 14 poisoned needles (16, 30, D:4) 26 stones (-6, 33, D:4) a +0 dagger (3, 35, D:4) 27 stones Level 5 of the Dungeon (-33, 3, D:5) a +0 flail a cursed +0 ring mail a +0 flail (-33, 4, D:5) a wand of heal wounds (0) a +0 leather armour a +0 short sword (0, 9, D:5) a +0 quarterstaff (-7, 10, D:5) 17 stones (-6, 12, D:5) a +0 club (-8, 13, D:5) a +0 robe a +0 dagger (-10, 17, D:5) a +0 hand axe (-9, 17, D:5) 24 bolts (4, 18, D:5) a +0 ring mail (-5, 20, D:5) a +0 trident (-14, 21, D:5) a +0 pair of gloves (-24, 26, D:5) the ring "Gudehank" {Ice *Contam MR- MP+9 Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. (-34, 30, D:5) a +0 robe a +0 scythe (5, 32, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Leruj's General Store 13 stones (19 gold) a wand of fire (7) (330 gold) a scroll of magic mapping (52 gold) a potion of ambrosia (120 gold) the +5 longbow "Banisher" {flame, rF+} (706 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. a wand of digging (15) (570 gold) a cursed ring of teleportation (217 gold) a +2 battleaxe of chopping (325 gold) a wand of random effects (30) (240 gold) a +7 blowgun (592 gold) a bread ration (75 gold) (0, 0, D:6) 25 bolts (36, 3, D:6) a +0 hand axe (27, 4, D:6) a +0 plate armour (42, 4, D:6) a +0 robe (45, 7, D:6) a cursed +0 leather armour (3, 11, D:6) 16 stones (12, 23, D:6) 13 bolts (57, 30, D:6) a +0 club (58, 30, D:6) a +0 ring mail a +0 trident (24, 31, D:6) a potion of degeneration (24, 34, D:6) a +0 hand axe (25, 34, D:6) a +0 flail (57, 34, D:6) a +0 whip (24, 35, D:6) a +0 giant club (25, 35, D:6) a +0 robe a +0 dagger (58, 35, D:6) a +0 spear (57, 36, D:6) a +0 club (-6, 41, D:6) a +2 dagger of venom (35, 41, D:6) a throwing net (39, 41, D:6) a +0 club (39, 42, D:6) a +2 spear of freezing a throwing net a +0 flail (53, 50, D:6) 16 poisoned bolts (-8, 54, D:6) 15 stones (56, 59, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 club (-2, 6, D:7) 20 bolts (5, 6, D:7) a +0 chain mail (19, 8, D:7) a +0 short sword 4 tomahawks (20, 8, D:7) a stone a cursed -3 spear (22, 8, D:7) 13 stones (19, 9, D:7) a +0 whip (19, 10, D:7) a +1 whip of electrocution a tomahawk (18, 11, D:7) a +4 mace (34, 14, D:7) a cursed -1 club a +0 whip (33, 15, D:7) 4 stones 2 poisoned needles (34, 15, D:7) a +0 blowgun a +0 dagger (32, 16, D:7) 2 poisoned needles (30, 20, D:7) a stone (16, 25, D:7) a +0 scale mail (31, 25, D:7) a +0 hand axe 21 stones a +0 ring mail (32, 25, D:7) a +0 dagger a cursed +0 robe (2, 26, D:7) a wand of random effects (21) (31, 26, D:7) a +0 short sword a +0 hand crossbow a +0 leather armour (19, 30, D:7) 30 sling bullets (-2, 32, D:7) a +0 leather armour (8, 37, D:7) a +0 shortbow Level 8 of the Dungeon (0, 0, D:8) a +0 robe (-25, 5, D:8) a scorpion corpse (2, 5, D:8) a wolf corpse (3, 5, D:8) a wolf corpse (-1, 10, D:8) a book of Death (9, 17, D:8) 13 bolts of flame (9, 24, D:8) a +0 rapier (3, 31, D:8) 2 needles of paralysis (7, 31, D:8) a wyvern skeleton (-9, 38, D:8) 24 stones (-12, 43, D:8) a gnoll corpse (skeletalised by now) (-14, 44, D:8) a +0 whip a gnoll corpse (skeletalised by now) (-13, 44, D:8) a +0 club a gnoll corpse (skeletalised by now) (-11, 46, D:8) a hound corpse (-6, 47, D:8) a +0 falchion the Ecumenical Temple