DEFE Level 1 of the Dungeon (0, 0, D:1) a stone (2, 4, D:1) a +0 short sword 4 stones (5, 6, D:1) a +0 club (10, 6, D:1) 18 arrows (20, -3, D:1) a cursed +0 whip (27, 6, D:1) a +0 short sword (36, 22, D:1) a +0 plate armour (37, -3, D:1) 24 stones (37, -1, D:1) 16 stones (38, 27, D:1) a +0 robe (40, 13, D:1) a +0 dagger (41, 13, D:1) a +0 club (43, 17, D:1) a +0 short sword (43, 26, D:1) a +0 ring mail (44, -1, D:1) 21 stones (45, 32, D:1) a +0 robe (48, -4, D:1) a +0 dagger (48, 6, D:1) a cursed -3 dagger (49, 10, D:1) a +0 leather armour (51, -2, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 0, D:2) a +0 club (6, 8, D:2) a +0 club (8, 31, D:2) a +0 dagger (20, 0, D:2) 17 stones (24, -3, D:2) 16 stones Level 3 of the Dungeon (3, 1, D:3) a +0 short sword a +0 leather armour (4, 21, D:3) a +0 leather armour (5, -7, D:3) 2 javelins (5, 2, D:3) a +2 dagger of electrocution a +0 robe (5, 3, D:3) a +0 club (5, 18, D:3) 12 arrows (12, -6, D:3) a +0 dagger (12, 32, D:3) 12 stones (14, 36, D:3) 32 stones (17, 12, D:3) 24 stones (20, -10, D:3) 31 bolts (25, 12, D:3) a scroll of amnesia (25, 14, D:3) a scroll of teleportation (35, -8, D:3) an uncursed staff of earth Level 4 of the Dungeon (0, 10, D:4) a +0 giant club (7, 6, D:4) 2 potions of degeneration 3 scrolls of random uselessness (8, 0, D:4) 20 bolts (20, 41, D:4) a +0 dagger (28, 41, D:4) a +0 short sword (40, 19, D:4) a +0 scale mail (41, 38, D:4) a +0 dagger a +0 leather armour (41, 49, D:4) a +0 hand axe a +0 dagger a +0 leather armour (42, 19, D:4) the +3 hand axe of the Visionary {chop, +Blink +Rage Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It lets you blink. It lets you go berserk. (49, 43, D:4) the +4 hand axe of Jireheigg {pain, -Tele MR+++ Int+3 Dex+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (53, 14, D:4) a +0 robe Level 5 of the Dungeon (10, 5, D:5) a tomahawk (12, 5, D:5) a +0 giant club (16, 5, D:5) a tomahawk (21, -7, D:5) 20 stones (23, 5, D:5) a +0 quarterstaff (24, -5, D:5) a +0 whip a +0 ring mail a +0 flail 20 stones (24, -4, D:5) 3 stones (24, -3, D:5) a +0 leather armour (25, -5, D:5) a +0 hand axe (25, -2, D:5) a +0 club a +0 plate armour (29, 20, D:5) a +0 quarterstaff (38, 19, D:5) 15 bolts a +0 trident (39, 6, D:5) a +0 scale mail (41, 14, D:5) 12 gold pieces Level 6 of the Dungeon (4, -49, D:6) a +0 pair of boots (9, -41, D:6) a +0 whip of flaming a +0 robe a +0 animal skin (10, -41, D:6) a +0 animal skin (14, -59, D:6) a +0 ring mail (22, -46, D:6) a cursed +4 short sword a cursed +0 robe a cursed +0 dagger a +0 robe (25, -46, D:6) a +0 dagger a +0 robe (39, -22, D:6) a +0 spear (40, -22, D:6) a +0 flail a +1 spear of piercing (41, -22, D:6) a cursed -3 flail (45, -52, D:6) a scroll of random uselessness (45, -37, D:6) a +0 battleaxe a +0 robe (45, -36, D:6) a cursed +3 great sword a +0 robe (54, -42, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 flail (2, -10, D:7) a +0 robe a +4 morningstar (3, -14, D:7) a cursed +0 robe a +0 falchion (3, -11, D:7) a +0 trident a +0 robe a +3 halberd a +0 robe a cursed +0 long sword a +0 robe (6, 14, D:7) 20 bolts (7, 13, D:7) a cursed -2 scimitar (8, 1, D:7) a +0 robe a cursed +0 mace (10, -2, D:7) an uncursed ring of teleportation (13, 10, D:7) a +2 dire flail a +0 robe a +0 flail (13, 12, D:7) a +0 robe a +3 falchion (14, -6, D:7) a tomahawk (14, 12, D:7) a +0 robe a cursed +0 short sword (15, -7, D:7) 3 tomahawks (16, -8, D:7) a tomahawk a +0 mace a +0 ring mail a +0 dagger a +0 robe a +0 club a +0 leather armour a +0 short sword (16, 15, D:7) a potion of degeneration (17, -2, D:7) a +0 plate armour a +0 scimitar (18, -2, D:7) 21 arrows a +0 shortbow a cursed -3 trident a +0 club (19, -3, D:7) a +0 hand axe (20, -6, D:7) a +0 chain mail a +0 club a +0 robe a +0 dagger (21, 5, D:7) a book of Callings (22, -5, D:7) a +0 leather armour a +0 flail of crushing (37, 0, D:7) 22 stones (40, 2, D:7) a +0 dagger a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 mace (2, -18, D:8) the +4 whip of Tenacity {slash, rElec rC- Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It makes you vulnerable to cold. It insulates you from electricity. (2, -7, D:8) 15 stones (4, -27, D:8) a +0 hand axe (4, -26, D:8) a +0 mace 3 tomahawks a +0 leather armour (5, -26, D:8) a cursed -3 hand axe (5, -14, D:8) a cursed -2 hunting sling (6, -26, D:8) a +0 dagger (9, -41, D:8) a +0 leather armour a cursed +0 short sword (9, -26, D:8) a tomahawk (9, -13, D:8) 16 stones (10, -42, D:8) 2 steel javelins (11, -39, D:8) 21 bolts (18, -25, D:8) 13 stones (19, -8, D:8) a +0 giant club (21, -19, D:8) a +0 club (24, -37, D:8) 16 arrows (25, -25, D:8) 2 arrows (26, -25, D:8) an arrow (26, -11, D:8) 24 arrows (28, -33, D:8) 2 stones (28, -27, D:8) 20 arrows a +0 shortbow (29, -34, D:8) a +0 short sword a +0 whip (29, -33, D:8) a stone a +0 club (29, -22, D:8) an arrow (29, -21, D:8) 4 arrows a cursed -2 shortbow (30, -35, D:8) a +0 dagger 21 stones (30, -33, D:8) a stone (30, -31, D:8) 2 stones (30, -30, D:8) a stone (30, -21, D:8) an arrow (31, -33, D:8) a +0 short sword (46, -39, D:8) a +0 dagger a +0 robe (47, -39, D:8) a +0 mace a +0 leather armour (52, -50, D:8) a +0 leather armour (52, -41, D:8) a +0 mace (53, -49, D:8) a +0 spear (57, -23, D:8) a +0 dire flail a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 hunting sling (2, -22, D:9) a +0 scale mail a +0 flail (2, -21, D:9) a +0 flail (3, -22, D:9) a +0 dagger a +0 leather armour (4, -23, D:9) a +0 club (16, -5, D:9) the +1 scale mail "Icvufo" {MP+9 Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It affects your magic capacity (+9). (17, -34, D:9) 21 stones (17, -23, D:9) a cursed -3 giant club (18, -20, D:9) a +0 robe (21, -17, D:9) a +0 flail (25, -21, D:9) a +0 dagger a cursed +0 leather armour a +0 trident of protection a +2 plate armour of fire resistance a +0 dagger (26, -21, D:9) a +2 hand axe of pain (27, -21, D:9) a +1 dagger of venom (27, -15, D:9) a +0 dire flail a cursed -1 giant club (28, -24, D:9) a +0 dagger (28, -21, D:9) a +2 robe of positive energy (30, -38, D:9) a +0 dagger a +0 robe (30, -36, D:9) a +0 flail a +0 dagger (37, -6, D:9) 9 poisoned needles (38, -40, D:9) a +0 robe (46, -45, D:9) a +0 dagger a +0 robe (46, -44, D:9) a cursed -2 flail a +0 scale mail a +0 robe (46, -43, D:9) a cursed +0 club (52, -5, D:9) 15 sling bullets (53, -30, D:9) a +0 pair of boots a +0 leather armour (56, -38, D:9) a +0 ring mail (56, -18, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a potion of mutation (2, -1, D:10) a fruit (8, 17, D:10) a scroll of random uselessness (20, 8, D:10) a +0 flail (25, 3, D:10) a +0 scale mail (25, 12, D:10) a +0 trident (31, 9, D:10) a +0 robe (37, 15, D:10) a scroll of teleportation Level 1 of the Lair of Beasts (1, 0, Lair:1) a spiny frog corpse (skeletalised by now) (2, -1, Lair:1) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (7, -16, Lair:1) 16 gold pieces (16, -11, Lair:1) a fruit (19, -20, Lair:1) 12 stones (23, -11, Lair:1) a +0 hand axe (28, -15, Lair:1) a scroll of noise (33, -20, Lair:1) a scroll of remove curse a labyrinth (0, 0, Lab) a troll corpse (1, 0, Lab) a wind drake corpse (2, 0, Lab) a human corpse (5, -3, Lab) a centaur skeleton (5, -2, Lab) a harpy skeleton (5, -1, Lab) a two-headed ogre skeleton (38, 5, Lab) a +0 war axe (41, 12, Lab) a bullfrog skeleton (42, 12, Lab) a redback corpse