DEFE the Dungeon (0, 50, D) a book of Misfortune (0, 51, D) a +0 dagger of protection (0, 52, D) a cursed amulet of guardian spirit (1, 32, D) an uncursed staff of energy (1, 33, D) a +1 great mace of protection (1, 34, D) a +0 centaur barding of flying (1, 50, D) a +0 falchion of slicing (1, 51, D) a +8 lightning rod (10/10) (1, 52, D) the +5 ring mail "Dacs" {rElec rF- Str+9 Int-3} It affects your strength (+9). It affects your intelligence (-3). It makes you vulnerable to fire. It insulates you from electricity. (2, 14, D) a +8 quarterstaff of protection (2, 15, D) a +2 scythe of pain (2, 16, D) the +6 flail of the Sage {holy, Str+3 Dex+4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+3). It affects your dexterity (+4). (2, 32, D) an uncursed ring of protection from cold (2, 33, D) an uncursed staff of fire (2, 34, D) the +4 quarterstaff of Parts Unknown {crush, rElec rF+ rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It makes you more stealthy. (2, 50, D) a +2 scale mail of magic resistance (2, 51, D) an uncursed amulet of regeneration (2, 52, D) a book of Alchemy (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (3, 14, D) the +2 plate armour of Edif {*Drain +Inv rElec rC++} It greatly protects you from cold. It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. (3, 15, D) the +8 scimitar of Cruel Justice {drain, *Rage rN+++ Int+4 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (+6). It renders you almost immune to negative energy. It may make you go berserk in combat. (3, 16, D) a box of beasts (3, 32, D) an uncursed staff of cold (3, 33, D) the cursed +2 flail of Houtotoe {antimagic, *Noise rC++ Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It greatly protects you from cold. It may make noises in combat. It makes you more stealthy. It has a curse placed upon it. (3, 34, D) a crystal ball of energy (3, 50, D) the +6 hand axe of Ru {flame, MR+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (3, 51, D) an uncursed staff of wizardry (3, 52, D) an uncursed ring of poison resistance (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a lamp of fire (4, 15, D) a +3 leather armour of cold resistance (4, 16, D) a +3 scale mail of fire resistance (4, 32, D) a book of Annihilations (4, 33, D) a +2 scythe of slicing (4, 34, D) a phantom mirror (4, 50, D) a box of beasts (4, 51, D) the +7 hand axe of the Heart {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (unseen) (4, 52, D) a Necronomicon (5, 14, D) a disc of storms (5, 15, D) a +6 morningstar of holy wrath (5, 16, D) a lamp of fire (5, 32, D) a +3 chain mail of magic resistance (5, 33, D) the +0 chain mail of the Guardian {rN+} It protects you from negative energy. (5, 34, D) the +9 dagger of Tumult {speed, +Fly Stlth+} Attacks with this weapon are significantly faster. It lets you fly. It makes you more stealthy. Cheibriados disapproves of the use of such an item. (5, 51, D) a +0 dagger of holy wrath (unseen) (5, 52, D) a crystal ball of energy (6, 14, D) the Compendium of the Four Stars Spells Type Level a - Infusion Charms 1 b - Freeze Ice 1 c - Excruciating Wounds Charms/Necromancy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Simulacrum Ice/Necromancy 6 (6, 15, D) a +1 short sword of venom (6, 16, D) 4 scrolls of enchant weapon (6, 32, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (6, 33, D) an uncursed amulet of regeneration (6, 34, D) an uncursed staff of energy (6, 38, D) (unseen) (6, 39, D) (unseen) (6, 50, D) an uncursed ring of magical power (6, 51, D) a +0 rapier of speed (7, 14, D) a cursed ring of loudness (7, 15, D) an uncursed staff of power (7, 16, D) the +5 glaive of Theory {freeze, Int+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It lets you see invisible. (7, 32, D) a +5 blowgun (7, 33, D) an uncursed ring of stealth (7, 34, D) a box of beasts (7, 51, D) a fan of gales (7, 52, D) an uncursed staff of poison (8, 14, D) a +4 demon whip of freezing (8, 15, D) 4 scrolls of enchant weapon (8, 16, D) a fan of gales (8, 32, D) a +3 shortbow of velocity (8, 34, D) an uncursed staff of air (8, 50, D) a +2 robe of magic resistance (8, 51, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (8, 52, D) a phial of floods (9, 14, D) a fan of gales (9, 15, D) a book of Debilitation (9, 16, D) a +3 hand axe of venom (9, 32, D) the +8 morningstar of Jiwoaq {holy, *Corrode Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). It may corrode you when you take damage. (9, 33, D) an uncursed ring of see invisible (9, 34, D) a book of Cantrips (9, 50, D) an uncursed ring of magical power (9, 51, D) a +5 spear of venom (9, 52, D) a +3 chain mail of cold resistance (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (10, 14, D) a cursed staff of power (10, 15, D) a +2 shortbow of freezing (10, 16, D) an uncursed staff of power (10, 32, D) a +2 leather armour of fire resistance (10, 33, D) a fan of gales (10, 34, D) a box of beasts (10, 50, D) a +4 mace of crushing (10, 51, D) the Grimoire of Flames and Battle Magic Spells Type Level a - Magic Dart Conjuration 1 b - Stone Arrow Conjuration/Earth 3 c - Dazzling Spray Conjuration/Hexes 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Ignite Poison Fire/Transmutation/Poison 3 f - Bolt of Cold Conjuration/Ice 6 (10, 52, D) the ring "Reud" {rC+ MR+ Str+5} [ring of protection from magic] It affects your strength (+5). It protects you from cold. It affects your resistance to hostile enchantments. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a +3 great mace of holy wrath (11, 15, D) a +3 leather armour of fire resistance (11, 16, D) a +3 ring of intelligence (11, 32, D) the ring "Wehetz" {rF+ Stlth-} [ring of loudness] It protects you from fire. It makes you less stealthy. (11, 33, D) a crystal ball of energy (11, 34, D) a +0 cloak of invisibility (11, 50, D) an uncursed staff of fire (11, 51, D) the cursed +1 whip of the Known World {slash, rElec MR+ Stlth-} It inflicts extra damage upon your enemies. It insulates you from electricity. It affects your resistance to hostile enchantments. It makes you less stealthy. It has a curse placed upon it. (11, 52, D) a fan of gales (12, 14, D) the Almanac of Warped Moulding Spells Type Level a - Blink Translocation 2 b - Passwall Transmutation/Earth 2 c - Portal Projectile Translocation 3 d - Passage of Golubria Translocation 4 (12, 15, D) a +2 cloak of poison resistance (12, 16, D) the +9 hunting sling of Alymal {freeze, rC+ Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It protects you from cold. (12, 32, D) a scroll of brand weapon (12, 33, D) a +3 ring of evasion (12, 34, D) a book of Maledictions (12, 50, D) a Grand Grimoire (12, 51, D) an uncursed staff of energy (12, 52, D) an uncursed staff of power (13, 32, D) the +3 chain mail "Goubohem" {Str-5 Dex+4} It affects your strength (-5). It affects your dexterity (+4). (13, 33, D) a +5 eveningstar of draining (13, 34, D) a +0 rapier of protection (13, 50, D) the +6 short sword of Luomies {elec, *Noise rC++ MR- Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It greatly protects you from cold. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. (13, 51, D) the ring "Par Redwis" {AC+2 Str+5 Slay+3} [ring of protection] It affects your AC (+2). It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (13, 52, D) 4 scrolls of enchant weapon (14, 50, D) an uncursed staff of earth (14, 51, D) a +6 plate armour of ponderousness (14, 52, D) a +2 leather armour of poison resistance (18, 1, D) an uncursed staff of death (unseen) (18, 48, D) a box of beasts (18, 49, D) a phantom mirror (18, 50, D) an uncursed staff of fire (19, 0, D) a phantom mirror (19, 3, D) a cursed -3 dagger (unseen) (19, 16, D) a +3 trident of freezing (19, 17, D) a phantom mirror (19, 32, D) a disc of storms (19, 33, D) a +3 leather armour of magic resistance (19, 36, D) +0 storm dragon scales (unseen) (19, 48, D) a +3 scale mail of poison resistance (19, 49, D) a +4 ring mail of magic resistance (19, 50, D) the +12 rapier of Anocirch {speed, -Tele rC+ Int+7} Attacks with this weapon are significantly faster. It affects your intelligence (+7). It protects you from cold. It prevents most forms of teleportation. Cheibriados disapproves of the use of such an item. (20, 0, D) a book of Necromancy (20, 1, D) a +0 long sword (still there?) an uncursed amulet of magic regeneration (still there?) (20, 3, D) a +0 arbalest (unseen) (20, 16, D) a scroll of brand weapon (20, 17, D) an uncursed staff of cold (20, 33, D) a +1 chain mail of magic resistance (20, 48, D) a sack of spiders (20, 49, D) an uncursed staff of death (20, 50, D) a +3 short sword of draining (21, 1, D) a book of Unlife (21, 2, D) a +0 scimitar (unseen) (21, 5, D) a +0 giant club (21, 16, D) a book of Callings (21, 32, D) Sif Muna's Compendium of Shifting Feathers Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Static Discharge Conjuration/Air 3 e - Tornado Air 9 (21, 33, D) a +3 scale mail of cold resistance (21, 34, D) a book of Enchantments (21, 38, D) a +0 trident (unseen) (21, 39, D) a +0 glaive (unseen) (21, 48, D) a lamp of fire (21, 49, D) a book of Summonings (21, 50, D) a Necronomicon (22, 0, D) the +0 robe "Xuggobla" {+Inv Dex+4} It affects your dexterity (+4). It lets you turn invisible. (22, 1, D) a phial of floods (22, 2, D) a +0 glaive (unseen) (22, 16, D) the cursed ring "Zattinit" {rPois AC-2} [ring of protection] It affects your AC (-2). It protects you from poison. It has a curse placed upon it. (22, 17, D) a +3 demon blade of electrocution (22, 22, D) a +1 scythe of venom (22, 25, D) a +2 scythe of flaming (22, 32, D) the +9 crystal plate armour of Day {+Blink +Fly rC- rCorr} It makes you vulnerable to cold. It lets you fly. It lets you blink. It protects you from acid and corrosion. (22, 33, D) a +0 falchion of protection (22, 34, D) a +1 helmet of see invisible (22, 37, D) a +0 long sword (22, 38, D) a +0 short sword (unseen) (22, 39, D) +0 gold dragon scales (unseen) (22, 48, D) an uncursed staff of earth (22, 49, D) a disc of storms (22, 50, D) a box of beasts (23, 0, D) a box of beasts (23, 1, D) an uncursed ring of protection from cold (23, 2, D) a +0 long sword (unseen) (23, 3, D) a +0 giant club (unseen) (23, 5, D) 3 large rocks (unseen) (23, 16, D) a book of Minor Magic (23, 17, D) a phial of floods (23, 22, D) a +3 scythe of slicing (still there?) a +4 scythe of protection (still there?) (23, 32, D) the +5 ring mail "Dojy" {Str+2} It affects your strength (+2). (23, 33, D) a crystal ball of energy (23, 38, D) a +0 glaive (unseen) (23, 48, D) a book of Power (23, 49, D) a +5 battleaxe of flaming (23, 50, D) the +3 arbalest "Grim Tooth" {flame, rElec} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. (24, 1, D) a +0 scimitar a +4 ring mail of magic resistance an uncursed staff of death (24, 2, D) a +0 giant club (24, 4, D) a +0 flail a +0 plate armour (24, 5, D) a +0 battleaxe a +1 hunting sling of flaming a +0 plate armour (24, 7, D) a large rock (24, 8, D) a bolt (24, 16, D) a phial of floods (24, 17, D) a +2 ring of intelligence (24, 18, D) an uncursed staff of death (24, 22, D) a +3 demon whip a +0 plate armour (24, 23, D) a +0 giant club (24, 32, D) a +0 hunting sling of velocity (24, 33, D) a +1 shortbow of flaming (24, 34, D) a book of Clouds (24, 38, D) a +0 long sword of holy wrath (24, 39, D) a cursed +0 whip a cursed +0 cloak a +0 flail a +0 trident (24, 40, D) a +0 battleaxe (24, 48, D) the ring of Yweathuwn {rPois rN+ Str+4} [ring of positive energy] It affects your strength (+4). It protects you from poison. It protects you from negative energy. (24, 49, D) a fan of gales (24, 50, D) a lamp of fire (25, 0, D) a +0 chain mail (25, 3, D) a +0 giant club (25, 16, D) an uncursed staff of fire (25, 17, D) the +6 chain mail "Qarref" {MR- Regen+ Str+7 Stlth+} It affects your strength (+7). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It makes you more stealthy. a +0 hand axe of freezing (25, 18, D) a +1 ring mail of magic resistance (25, 20, D) a +3 iron rod (10/10) (25, 32, D) a +2 short sword of protection (25, 33, D) the amulet of Mirth {Inacc rElec rC+ Dex+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+2). It protects you from cold. It insulates you from electricity. (25, 34, D) a book of the Tempests (25, 48, D) the ring of the Everdark {Ice Dex+3} [ring of ice] It enhances your ice magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. (25, 50, D) an uncursed staff of air (26, 0, D) a crystal ball of energy (26, 1, D) a +0 dagger (still there?) a +0 falchion of protection (still there?) (26, 3, D) a +1 long sword (unseen) (26, 16, D) a +1 great sword of electrocution (26, 17, D) a +0 trident (unseen) (26, 32, D) an uncursed staff of conjuration (26, 34, D) a +0 whip (26, 37, D) the +9 glaive of Ohyo {chop, Int+2 Dex+5} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+5). (unseen) (26, 38, D) a +0 cloak (26, 48, D) a +5 hand crossbow of flaming (26, 49, D) an uncursed ring of poison resistance (26, 50, D) a disc of storms (27, 0, D) a disc of storms (27, 1, D) a +0 flail (still there?) the cursed +0 pair of boots of Piusabe {rC+ Str+4 Stlth+} (still there?) It affects your strength (+4). It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (27, 16, D) an uncursed staff of air (27, 32, D) a disc of storms (27, 33, D) a book of Alchemy (27, 38, D) a cursed -3 hand axe (27, 41, D) the +12 spear of Subjectivity {pierce, Int+3 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you more stealthy. (unseen) (27, 48, D) a +3 short sword of draining (27, 50, D) a +0 cloak of poison resistance (28, 0, D) a phantom mirror (28, 1, D) a book of the Dragon (28, 2, D) a cursed -3 dire flail (unseen) (28, 16, D) the amulet of Qedoat {Spirit Dex+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). (28, 17, D) a +4 dagger of draining (28, 33, D) a +2 robe of the Archmagi (28, 48, D) an uncursed staff of power (28, 49, D) the +3 hand axe "Lanwuvoz" {flame, *Noise +Fly Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). It lets you fly. It may make noises in combat. (28, 50, D) a phial of floods (29, 0, D) a scroll of brand weapon (29, 1, D) the +4 short sword of the Desolation of Salt {freeze, rC+ rN+ Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It protects you from cold. It protects you from negative energy. (29, 16, D) an uncursed staff of summoning (29, 17, D) a disc of storms (29, 32, D) a +3 bardiche of protection (29, 33, D) a +0 hand axe (29, 48, D) a +5 ring of intelligence (29, 49, D) a +2 plate armour of cold resistance (29, 50, D) a lamp of fire (30, 48, D) 4 scrolls of enchant armour (30, 49, D) a disc of storms (30, 50, D) a phial of floods (31, 48, D) the +0 scale mail of Nemelex Xobeh's Whim {rN+ Str+4 Stlth-} It affects your strength (+4). It protects you from negative energy. It makes you less stealthy. (31, 49, D) a +1 pair of gloves of strength (31, 50, D) the Papyrus of Igneous Good Luck Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Magma Conjuration/Fire/Earth 5 (32, 48, D) an uncursed ring of ice (32, 49, D) a cursed -2 ring of protection (32, 50, D) a +1 robe of the Archmagi (33, 48, D) a +2 scale mail of magic resistance (33, 49, D) a +0 chain mail of poison resistance (33, 50, D) an uncursed ring of ice (34, 28, D) a phantom mirror (34, 48, D) a +1 arbalest of velocity (34, 49, D) an uncursed staff of summoning (34, 50, D) the amulet of Mitynisi {Spirit Dex+3 Slay+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (35, 0, D) the +5 dagger of Malaise {drain, rElec} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. (35, 14, D) a +2 fustibalus of velocity (35, 15, D) a +3 lightning rod (13/13) (36, 0, D) an uncursed staff of death (36, 14, D) a book of Transfigurations (36, 15, D) a +2 arbalest of velocity (36, 31, D) an uncursed staff of wizardry (unseen) (37, 0, D) the +8 hunting sling of Wogaeri {velocity, Str+4} Any stone fired from it inflicts extra damage. It affects your strength (+4). (37, 1, D) the Handbook of Dislocation and the Oath Spells Type Level a - Corona Hexes 1 b - Silence Hexes/Air 5 c - Summon Forest Summoning/Translocation 5 (37, 14, D) a +1 crystal plate armour (37, 15, D) a +4 amulet of reflection (37, 28, D) a +0 great mace (37, 29, D) the +2 robe "Piadis" {rF+ Regen+ Str-3 Int+3} It affects your strength (-3). It affects your intelligence (+3). It protects you from fire. It increases your rate of regeneration. (37, 31, D) the +10 trident of the Ancient Cities {vamp, rF- Dex+7} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+7). It makes you vulnerable to fire. (unseen) (38, 0, D) a fan of gales (38, 1, D) an uncursed amulet of guardian spirit (38, 14, D) an uncursed staff of fire (38, 15, D) a +0 pair of gloves of dexterity (38, 28, D) a +2 robe (38, 29, D) an uncursed staff of poison (38, 31, D) 2 large rocks (38, 34, D) a +3 dire flail (unseen) (38, 35, D) a cursed +0 long sword (unseen) (38, 48, D) a +0 robe (38, 49, D) a +0 robe (38, 50, D) a +0 mace (39, 1, D) a +0 trident (still there?) a phial of floods (still there?) (39, 14, D) a +1 quarterstaff of crushing (39, 15, D) a +0 morningstar the Grimoire of Unstable Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Sticks to Snakes Transmutation 2 c - Passwall Transmutation/Earth 2 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Blade Hands Transmutation 5 f - Statue Form Transmutation/Earth 6 (39, 20, D) quicksilver dragon scales (39, 22, D) 4 large rocks (39, 28, D) a +1 spear of piercing (39, 29, D) an uncursed ring of ice (39, 30, D) a +2 great sword of slicing (unseen) (39, 31, D) a +0 great mace (unseen) (39, 33, D) a +0 halberd a +0 plate armour a cursed -2 dire flail a +0 plate armour (39, 34, D) a +2 great sword of electrocution a +0 chain mail a +1 war axe of draining a +0 chain mail (39, 36, D) a large rock (39, 48, D) a disc of storms (39, 49, D) a box of beasts (40, 0, D) a phial of floods (40, 1, D) the ring "Tuetepp" {*Corrode +Blink rF+ Int+5} [ring of protection from fire] It affects your intelligence (+5). It protects you from fire. It lets you blink. It may corrode you when you take damage. (40, 6, D) a +0 scimitar of draining (unseen) (40, 14, D) an uncursed ring of stealth (40, 15, D) a +1 ring of protection (40, 28, D) Gegum's Volume of Heat and Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Bolt of Draining Conjuration/Necromancy 5 d - Ring of Flames Charms/Fire 7 (40, 29, D) the Disquisition on Congealing Attacks Spells Type Level a - Freeze Ice 1 b - Conjure Ball Lightning Conjuration/Air 6 c - Orb of Destruction Conjuration 7 (40, 31, D) a +0 glaive a +0 plate armour (40, 33, D) a +3 battleaxe of venom a +0 plate armour (40, 34, D) a +2 long sword of holy wrath (unseen) (40, 50, D) a lamp of fire (41, 0, D) the cursed +1 hand crossbow of Ideqi {flame, rC++ MR- Str+5} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It greatly protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (41, 1, D) the +3 hand axe "Paimecs" {speed, rElec rC+ Str-2} Attacks with this weapon are significantly faster. It affects your strength (-2). It protects you from cold. It insulates you from electricity. Cheibriados disapproves of the use of such an item. (41, 14, D) an uncursed staff of death (41, 15, D) a book of Unlife (41, 16, D) a +0 mace (41, 17, D) 2 large rocks (unseen) (41, 28, D) a +0 war axe of electrocution (41, 29, D) a +2 scale mail of fire resistance (41, 31, D) a +1 glaive (unseen) (41, 34, D) a +0 great sword (unseen) (41, 49, D) a +0 dagger (42, 0, D) a book of Dreams (42, 1, D) a book of Frost (42, 14, D) the +1 chain mail of Bad Feelings {Regen+ Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It increases your rate of regeneration. (42, 15, D) a Grand Grimoire (42, 48, D) a +0 halberd (42, 49, D) an uncursed ring of poison resistance (42, 50, D) a cursed amulet of inaccuracy (43, 14, D) a +0 vampiric falchion (43, 15, D) a crystal ball of energy (43, 28, D) a +2 leather armour of magic resistance (43, 31, D) a +0 battleaxe (unseen) (43, 48, D) a fan of gales (43, 50, D) a +2 pair of boots of stealth (43, 61, D) a cursed +0 flail (unseen) (43, 62, D) a +4 scythe of distortion (unseen) (44, 28, D) a sack of spiders (44, 48, D) the cursed +0 spear of Irod {antimagic, rElec rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It insulates you from electricity. It has a curse placed upon it. (44, 49, D) a +0 trident (44, 51, D) a fan of gales (44, 63, D) the +7 flail "Qoec" {crush, Str+3 Int+4} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+4). the ring "Eckat" {Dex+2 Slay+3 Stlth-} [ring of loudness] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. a +0 battleaxe a +3 plate armour of cold resistance the ring "Cefuog" {rPois rF- rC++ Stlth+} [ring of stealth] It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It makes you more stealthy. (44, 64, D) a +2 hand axe of chopping (unseen) (44, 65, D) a +0 halberd (unseen) (45, 48, D) a +1 plate armour of fire resistance (45, 49, D) a +6 great sword of slicing (45, 63, D) a +1 mace of crushing a cursed +0 robe a +0 dire flail a +2 flail of venom a +0 robe (45, 64, D) a cursed -2 war axe the cursed +1 arbalest "Miki" {venom, rElec Str+2 Dex+4 SInv} It poisons the ammo it fires. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It lets you see invisible. It has a curse placed upon it. an uncursed amulet of rage a +0 dire flail a +0 battleaxe a +0 chain mail a cursed ring of loudness a +0 war axe a +0 robe an uncursed ring of positive energy a +2 war axe of flaming a +3 chain mail of cold resistance (45, 65, D) a +0 dire flail a +2 scale mail of magic resistance (46, 48, D) a lamp of fire (46, 49, D) a lamp of fire (46, 50, D) 3 royal jellies (46, 51, D) a +0 dagger (46, 58, D) a +0 morningstar (unseen) (46, 59, D) a necrophage corpse (skeletalised by now) (46, 63, D) an uncursed staff of cold (unseen) (46, 64, D) a +0 battleaxe (unseen) (47, 48, D) a +0 dagger of venom (47, 49, D) a +0 long sword (47, 50, D) a box of beasts (47, 51, D) an uncursed staff of poison (47, 57, D) a +0 battleaxe of freezing (unseen) (47, 64, D) a +4 dire flail (unseen) (47, 65, D) a cursed +0 spear (unseen) (48, 48, D) a +0 dagger (48, 49, D) a +0 mace (48, 50, D) an uncursed staff of power (48, 51, D) a book of Dreams (48, 59, D) a +0 dagger (unseen) (48, 61, D) the cursed +3 morningstar "Leryphiw" {crush, rC+ Stlth+} It inflicts extra damage upon your enemies. It protects you from cold. It makes you more stealthy. It has a curse placed upon it. (unseen) (49, 0, D) the cursed +1 robe of Lugonu's Benevolence {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (49, 1, D) an uncursed staff of poison (49, 12, D) a cursed staff of cold (49, 24, D) a +0 trident (49, 36, D) an uncursed staff of summoning (49, 37, D) the Grimoire of Twisted Sinister Rites Spells Type Level a - Blink Translocation 2 b - Gell's Gravitas Hexes/Translocation 3 c - Bolt of Draining Conjuration/Necromancy 5 d - Controlled Blink Translocation 8 (49, 48, D) a book of Burglary (49, 49, D) a lamp of fire (49, 50, D) a +0 dagger (50, 0, D) a +1 pair of boots of running (50, 1, D) an uncursed staff of cold (50, 12, D) a +0 flail (50, 13, D) a book of Geomancy (50, 15, D) a +0 long sword (unseen) (50, 24, D) a fan of gales (50, 36, D) a book of Maledictions (50, 37, D) a +0 flail (50, 41, D) a +0 hand axe (unseen) (50, 42, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your resistance to hostile enchantments. (50, 43, D) a +0 long sword (unseen) (50, 50, D) a phantom mirror (51, 0, D) a +0 halberd (still there?) a +2 hunting sling of freezing (still there?) (51, 1, D) a phantom mirror (51, 12, D) a phial of floods (51, 13, D) a book of the Earth (51, 18, D) a +0 giant club (unseen) (51, 25, D) the +3 battleaxe "Enuot" {venom, *Noise +Rage Str+4 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+3). It lets you go berserk. It may make noises in combat. (51, 29, D) a +6 trident of freezing (unseen) (51, 31, D) a +6 whip of draining (unseen) (51, 36, D) a +0 scimitar (51, 37, D) an uncursed staff of earth (51, 39, D) a +0 flail (51, 40, D) a +3 quarterstaff (51, 42, D) a +0 hand axe (51, 48, D) a phantom mirror (51, 49, D) a phial of floods (51, 50, D) a cursed staff of earth (52, 0, D) a book of Battle (52, 1, D) an uncursed staff of fire (52, 5, D) a +0 halberd (52, 12, D) a book of Changes (52, 13, D) an uncursed staff of earth (52, 16, D) a +3 quarterstaff of speed a +0 dagger a +0 robe (52, 17, D) a +2 dagger of protection a +0 robe (52, 18, D) a +0 great sword a +0 chain mail (52, 24, D) an uncursed staff of power (52, 25, D) an uncursed staff of death (52, 29, D) a +0 trident (52, 36, D) a box of beasts (52, 37, D) a +2 scale mail of fire resistance (52, 42, D) a +2 short sword of speed (unseen) (52, 48, D) an uncursed staff of poison (53, 0, D) a +0 ring mail of fire resistance (53, 1, D) a +0 hunting sling of freezing (53, 12, D) a crystal ball of energy (53, 13, D) a crystal ball of energy (53, 15, D) a +0 dagger a +0 robe (53, 16, D) a +0 war axe (unseen) (53, 17, D) a +2 dagger of holy wrath (unseen) (53, 24, D) a phantom mirror (53, 25, D) a +2 mace of protection (53, 29, D) a +0 trident (53, 36, D) a fan of gales (53, 37, D) a +0 war axe (53, 41, D) a +2 lajatang of venom (53, 49, D) a +4 mace of draining (53, 50, D) an uncursed ring of fire (54, 0, D) a book of Geomancy (54, 1, D) an uncursed staff of air (54, 12, D) a phantom mirror (54, 13, D) an uncursed staff of cold (54, 16, D) a +0 trident (unseen) (54, 24, D) a manual of Ice Magic (54, 36, D) a book of the Dragon (54, 48, D) a +5 ring of dexterity (54, 49, D) the +2 helmet of Blue Skies {Str+2} It affects your strength (+2). (54, 50, D) a +4 hand axe of chopping (55, 0, D) the cursed +0 robe of Sioqaov {Str+6 Int-3} It affects your strength (+6). It affects your intelligence (-3). It has a curse placed upon it. (55, 1, D) a fan of gales (55, 13, D) a manual of Transmutations a phial of floods (55, 24, D) a +2 dagger of holy wrath (58, 48, D) a +2 quarterstaff of protection (58, 49, D) a +2 hand crossbow of velocity (59, 36, D) a lamp of fire (59, 38, D) the amulet of Thoughtfulness {RegenMP *Corrode rF+ MR++ SInv} [amulet of magic regeneration] It increases your magic regeneration. It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. (59, 47, D) a +2 pair of gloves of strength (59, 48, D) a scroll of brand weapon (59, 49, D) a book of the Tempests (60, 37, D) a cursed amulet of harm (60, 47, D) a +0 robe (still there?) a +2 mace of protection (still there?) (60, 48, D) a fan of gales (60, 49, D) a +3 hunting sling of flaming (61, 0, D) a cursed staff of fire (61, 8, D) the Compendium of Glacial Heat Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ozocubu's Armour Charms/Ice 3 c - Simulacrum Ice/Necromancy 6 d - Ring of Flames Charms/Fire 7 (61, 16, D) a +3 spear of flaming (61, 26, D) a crystal ball of energy (61, 36, D) the +3 scale mail of the Inquisitive Gods {rC- rN+ Dex+2 SInv Stlth+} It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. It lets you see invisible. It makes you more stealthy. (61, 37, D) the Disquisition on Creative Shape Shifting Spells Type Level a - Summon Butterflies Summoning 1 b - Sticks to Snakes Transmutation 2 c - Summon Demon Summoning 5 d - Alistair's Intoxication Transmutation/Poison 5 e - Statue Form Transmutation/Earth 6 (61, 47, D) the +8 shortbow "Oruygg" {flame, rPois Str+4 Dex+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. (61, 48, D) a phantom mirror (61, 49, D) a +2 scimitar of protection (62, 0, D) a +2 halberd of venom (62, 8, D) a fan of gales (62, 9, D) a phial of floods (62, 17, D) a sack of spiders (62, 22, D) a +0 great mace (unseen) (62, 26, D) a +0 dagger of distortion (62, 27, D) a book of Changes (62, 37, D) a crystal ball of energy (62, 47, D) an uncursed amulet of magic regeneration (62, 48, D) the cursed +1 ring mail "Nuozol" {rC+ Int+6 Stlth-} It affects your intelligence (+6). It protects you from cold. It makes you less stealthy. It has a curse placed upon it. (62, 49, D) a +1 morningstar of holy wrath (63, 0, D) the +10 triple crossbow "Beetleslayer" {elec, MR+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your resistance to hostile enchantments. (63, 8, D) the cursed +1 leather armour of the Ant {+Blink rF+ rCorr} It protects you from fire. It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. (63, 16, D) a +0 long sword (63, 17, D) a +0 arbalest 16 bolts a +1 scimitar of holy wrath (63, 19, D) a +4 dagger of draining a +0 scale mail (63, 22, D) a +3 dire flail of venom a +0 chain mail a +0 battleaxe a +0 plate armour (63, 26, D) a +2 dagger of electrocution (63, 27, D) a +1 flail of holy wrath (63, 36, D) an uncursed staff of fire (63, 37, D) a +3 rod of clouds (10/10) (63, 47, D) a +0 bardiche of venom (63, 48, D) a +4 great sword of draining (64, 16, D) a +5 spear of piercing (64, 17, D) an uncursed staff of fire (64, 22, D) a +0 demon whip of flaming (unseen) (64, 26, D) a +0 battleaxe of holy wrath (64, 27, D) the cursed +1 chain mail "Vozoxipa" {rN++} It greatly protects you from negative energy. It has a curse placed upon it. (64, 47, D) a +3 plate armour of poison resistance (64, 49, D) a sack of spiders (64, 50, D) a manual of Necromancy (64, 52, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (unseen) (65, 26, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). Cheibriados disapproves of the use of such an item. (65, 47, D) +0 storm dragon scales Gaapre's Collected Works on Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 a storm dragon corpse (65, 49, D) a +3 ring mail of magic resistance (65, 52, D) a wind drake corpse (66, 48, D) a +5 ring of intelligence (66, 49, D) the ring of Ypewnura {Wiz Int+7} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+7). (66, 51, D) a +5 falchion of flaming (still there?) a disc of storms (still there?) (66, 53, D) +0 storm dragon scales (unseen) (66, 57, D) a titan corpse (67, 0, D) the Tome of Talismans Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Swiftness Charms/Air 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 (67, 47, D) a +2 broad axe of pain (67, 48, D) a +2 short sword of freezing (67, 49, D) a box of beasts (67, 50, D) a +1 pair of gloves of strength (67, 51, D) an uncursed staff of fire a +0 robe a cursed -1 robe a spriggan corpse a spriggan corpse (67, 53, D) an uncursed staff of air a +0 robe a spriggan corpse (68, 0, D) an uncursed staff of poison (68, 47, D) an uncursed ring of stealth (68, 48, D) a manual of Slings (68, 49, D) the +2 leather armour "Muycaq" {rPois MR+ Dex+2} It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (68, 50, D) a scroll of brand weapon (68, 51, D) a +0 robe (unseen) (68, 52, D) a titan corpse (68, 53, D) a titan corpse (68, 56, D) a storm dragon corpse (69, 0, D) a book of the Warp (69, 3, D) a +2 halberd (unseen) (69, 36, D) an uncursed staff of death (69, 41, D) a +0 mace (69, 47, D) a +2 dagger of venom (69, 48, D) the cursed +3 flail of Disintegration {crush, rF++ rC+ Int-5} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from fire. It protects you from cold. It has a curse placed upon it. (69, 49, D) a +1 great sword of protection (69, 52, D) a wind drake corpse (69, 53, D) a storm dragon corpse (70, 8, D) an uncursed staff of wizardry (70, 11, D) an uncursed staff of earth (70, 36, D) an uncursed staff of energy (70, 37, D) a box of beasts (70, 47, D) a lamp of fire (70, 48, D) an uncursed amulet of regeneration (70, 49, D) a +2 halberd of chopping (71, 8, D) a +0 dagger of draining (71, 16, D) an uncursed staff of power (71, 17, D) a crystal ball of energy (71, 26, D) the cursed +1 plate armour "Huloklil" {+Inv MR+ Dex+4} It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you turn invisible. It has a curse placed upon it. (71, 27, D) a +3 leather armour of cold resistance (71, 36, D) an uncursed staff of conjuration (71, 37, D) an uncursed ring of stealth (71, 40, D) a +0 mace (71, 47, D) a +0 plate armour of fire resistance (71, 48, D) 4 scrolls of enchant armour (71, 49, D) a +2 ring mail of positive energy (71, 51, D) a +0 robe (unseen) (71, 52, D) a wind drake corpse (72, 8, D) a +1 hand axe of chopping (72, 9, D) a cursed staff of poison (72, 16, D) a book of Debilitation (72, 17, D) a +5 trident of piercing (72, 26, D) an uncursed amulet of regeneration (72, 36, D) a lamp of fire (72, 37, D) the +10 mace of Expedience {drain, rC+} A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. (72, 47, D) a +0 rapier of electrocution (72, 48, D) the Compendium of Cankerous Ignition Spells Type Level a - Sting Conjuration/Poison 1 b - Flame Tongue Conjuration/Fire 1 c - Olgreb's Toxic Radiance Poison 4 d - Delayed Fireball Conjuration/Fire 7 (72, 49, D) the +8 shadow dragon scales of Sloth {rPois Str+3 Stlth++++} It affects your strength (+3). It protects you from poison. It makes you much more stealthy. (72, 51, D) a +0 robe (73, 16, D) a disc of storms (73, 17, D) a book of Ice (73, 27, D) a +2 great sword of electrocution (73, 36, D) an uncursed staff of death (73, 37, D) an uncursed ring of stealth (73, 47, D) an uncursed ring of wizardry (73, 48, D) a +2 glaive of protection (73, 49, D) a box of beasts (74, 47, D) a +2 helmet of intelligence (74, 48, D) an uncursed amulet of magic regeneration (74, 49, D) the Reference Book on Shifting Contamination Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Venom Bolt Conjuration/Poison 5 e - Hydra Form Transmutation 6 (75, 1, D) the Volume of Stolen Souls and Beguiling Spells Type Level a - Summon Guardian Golem Hexes/Summoning 3 b - Excruciating Wounds Charms/Necromancy 5 c - Silence Hexes/Air 5 d - Simulacrum Ice/Necromancy 6 (75, 47, D) a +1 dagger of holy wrath (75, 48, D) a +2 war axe of chopping (75, 49, D) a cursed -3 ring of slaying