DEFE the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 36, D) an uncursed staff of death (59, 37, D) an uncursed staff of poison (60, 36, D) a +3 war axe of freezing (60, 37, D) a +2 spear of flaming (60, 43, D) a tarantella corpse (61, 0, D) a +2 falchion of holy wrath (61, 2, D) a +0 giant club (unseen) (61, 8, D) a cursed staff of air (61, 12, D) an adder corpse (skeletalised by now) (61, 26, D) an uncursed staff of conjuration (61, 28, D) a +0 trident (unseen) (61, 36, D) a +1 executioner's axe of flaming (61, 37, D) a +2 ring mail of fire resistance (62, 0, D) an uncursed staff of power (62, 1, D) a book of Callings (62, 4, D) a +0 dire flail a +0 giant club (62, 8, D) a +0 falchion of protection (62, 9, D) a +4 scale mail of cold resistance (62, 17, D) a disc of storms (62, 19, D) a +0 dagger (unseen) (62, 20, D) a +0 dagger (unseen) (62, 26, D) an arrow the cursed +3 hand axe "Hywautt" {speed, rN+} Attacks with this weapon are significantly faster. It protects you from negative energy. It has a curse placed upon it. (62, 27, D) an arrow the +1 robe of the Untouchables {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (62, 28, D) a +0 trident (62, 29, D) a hippogriff corpse (skeletalised by now) (62, 30, D) a +0 shortbow (unseen) (62, 36, D) a potion of agility (62, 37, D) a +2 hunting sling of flaming (63, 0, D) the +8 whip of Midnight {holy, rF+ rN+ Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from fire. It protects you from negative energy. It makes you more stealthy. (63, 4, D) a +0 giant club (unseen) (63, 12, D) an adder corpse (skeletalised by now) (63, 16, D) a book of the Warp (63, 17, D) the amulet "Vics" {Harm *Drain SInv} [amulet of harm] It increases damage dealt and taken. It lets you see invisible. It causes draining when unequipped. (63, 19, D) a +0 flail of holy wrath a +0 leather armour (63, 26, D) an uncursed staff of wizardry (63, 27, D) an uncursed ring of see invisible (63, 29, D) a +0 trident (unseen) (63, 30, D) an arrow (63, 36, D) an uncursed staff of power (63, 37, D) the +6 dagger "Huolecs" {holy, rPois rF+ Dex-2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-2). It protects you from fire. It protects you from poison. (64, 16, D) a +0 morningstar (64, 18, D) the +5 trident "Ziof" {pierce, rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. (unseen) (64, 26, D) a book of Ice (64, 27, D) an uncursed staff of air (64, 29, D) a cursed -3 shortbow (unseen) (64, 30, D) a +0 shortbow (unseen) (65, 26, D) a +1 short sword of speed (65, 27, D) an arrow (65, 29, D) 2 arrows (67, 2, D) a +0 trident (unseen) (67, 28, D) 2 arrows (68, 0, D) a phantom mirror (68, 2, D) a +0 trident (69, 0, D) a +0 trident (69, 1, D) a +1 glaive of protection a throwing net (70, 9, D) a +1 whip of electrocution (70, 36, D) a +3 vampiric hand axe (70, 37, D) a sack of spiders (70, 41, D) a +0 spear (70, 42, D) a +0 quarterstaff (unseen) (71, 8, D) a +2 short sword of venom (71, 16, D) a book of Alchemy (71, 17, D) a +1 dire flail of crushing (71, 26, D) a +0 dagger (71, 27, D) a cursed ring of loudness (71, 29, D) a +0 dagger a +0 robe (71, 36, D) an uncursed staff of cold (71, 41, D) a +0 spear a spriggan corpse a wasp corpse (71, 42, D) a +0 rapier (unseen) (72, 8, D) an uncursed staff of air (72, 9, D) a +1 spear of venom (72, 16, D) the +1 robe of Spring {rPois rF+} It protects you from fire. It protects you from poison. (72, 17, D) a sack of spiders (72, 21, D) a yak corpse (skeletalised by now) (72, 26, D) the cursed +2 longbow "Cahi Vob" {venom, +Blink rF+ rC++ Dex-5} It poisons the ammo it fires. It affects your dexterity (-5). It protects you from fire. It greatly protects you from cold. It lets you blink. It has a curse placed upon it. (72, 27, D) a +0 dagger (72, 29, D) the +4 dagger of Ashomysu {vamp, *Drain Str+4 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It lets you see invisible. It causes draining when unequipped. a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 36, D) a +1 plate armour of cold resistance (72, 37, D) a +1 morningstar of holy wrath (72, 41, D) a +3 spear (unseen) (72, 42, D) a black bear corpse a wolf corpse (72, 43, D) a +0 short sword (unseen) (73, 1, D) a box of beasts (73, 2, D) a +1 scythe of freezing a +0 robe (73, 16, D) a sack of spiders (73, 17, D) an uncursed ring of see invisible (73, 21, D) a water moccasin corpse (skeletalised by now) a porcupine corpse (skeletalised by now) (73, 26, D) the +4 shield of Hysteria {rC+ Dex+7} It affects your dexterity (+7). It protects you from cold. (73, 29, D) a +1 hand axe of holy wrath a +0 leather armour an orc corpse (skeletalised by now) (73, 30, D) an uncursed staff of earth a +3 ring mail an orc corpse (skeletalised by now) (73, 36, D) the +1 robe of Mozafomy {+Fly rPois rF- Int-5 Dex+3} It affects your intelligence (-5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from poison. It lets you fly. (73, 37, D) a +2 leather armour of poison resistance (74, 3, D) a cursed -3 club a +0 robe (74, 21, D) an iguana corpse (skeletalised by now) (75, 1, D) a book of Burglary