DEFE the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (5, 7, D) a +3 shield (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) an uncursed staff of wizardry (61, 8, D) a +2 quarterstaff of crushing (62, 0, D) a +1 scale mail of magic resistance (62, 8, D) a box of beasts (62, 17, D) the ring of Xis Sedd {rPois rF++ Str-3 Int+4 Stlth+} [ring of intelligence] It affects your strength (-3). It affects your intelligence (+4). It greatly protects you from fire. It protects you from poison. It makes you more stealthy. (63, 16, D) the +3 hunting sling of Popular Demand {flame, Str+4} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). (63, 17, D) a book of Spatial Translocations (64, 16, D) a +2 pair of gloves of archery (64, 17, D) the cursed +1 battleaxe "Omelette" {venom, *Contam rN++ Dex+6} It poisons the flesh of those it strikes. It affects your dexterity (+6). It greatly protects you from negative energy. It causes magical contamination when unequipped. It has a curse placed upon it. (68, 0, D) a +2 chain mail of poison resistance (69, 1, D) the +7 hand axe "Anip" {vamp, Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). (69, 4, D) a cursed -2 dagger (70, 13, D) a +0 short sword a +2 leather armour of poison resistance (70, 17, D) 3 scrolls of brand weapon (71, 8, D) a +5 hand crossbow (71, 12, D) a +0 rapier a +0 ring mail a +0 leather armour (71, 17, D) a fan of gales (71, 21, D) a black mamba corpse (skeletalised by now) (71, 29, D) a black bear corpse (71, 33, D) a +0 quarterstaff (unseen) (72, 8, D) a +0 leather armour (72, 9, D) a +0 halberd (72, 17, D) a book of Alchemy (72, 18, D) a +0 war axe of chopping (72, 19, D) a +1 flail of crushing a +4 blowgun a naga corpse (skeletalised by now) (72, 26, D) a +2 robe of cold resistance (72, 27, D) the +8 chain mail of Depression {rN+} It protects you from negative energy. (72, 29, D) a black bear corpse (72, 31, D) a +0 spear (unseen) (73, 26, D) a phial of floods (73, 31, D) a +0 rapier (unseen) (75, 1, D) a +4 double sword of flaming