DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 scale mail (23, 0, D:1) a +0 hand axe (23, 3, D:1) 13 stones (-2, 12, D:1) 6 stones (-6, 14, D:1) a +0 whip (29, 16, D:1) 15 poisoned needles (13, 20, D:1) a +0 hand axe (-3, 21, D:1) 13 arrows (-1, 22, D:1) 22 stones (-3, 29, D:1) 26 stones (20, 32, D:1) a +0 club (29, 32, D:1) 22 stones (1, 33, D:1) a +0 club Level 2 of the Dungeon (-47, 2, D:2) a +0 club (unseen) (-34, 4, D:2) a +0 club (-22, 6, D:2) a +0 short sword 2 stones (2, 6, D:2) a +0 club 10 stones (-3, 8, D:2) 2 stones (-18, 9, D:2) a +0 robe (-48, 10, D:2) a +0 short sword (-45, 16, D:2) a +0 dagger (-50, 17, D:2) 16 stones (-1, 20, D:2) 26 bolts (8, 27, D:2) a +0 dagger (-24, 34, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 5 tomahawks (-15, 1, D:3) a +0 quarterstaff (-22, 7, D:3) 20 bolts (18, 7, D:3) a +0 dagger a +0 robe a +0 dagger (19, 8, D:3) a +0 whip (-19, 9, D:3) an arrow (-15, 9, D:3) an arrow (1, 11, D:3) 12 sling bullets (-17, 13, D:3) an arrow (4, 14, D:3) a +0 hand axe (4, 17, D:3) a +0 leather armour (-26, 18, D:3) a +0 dagger (-25, 18, D:3) a +0 club (-23, 18, D:3) a cursed -2 dagger (10, 27, D:3) a +3 hand axe (-19, 34, D:3) a +0 hand axe a +0 scale mail (-13, 34, D:3) a +0 leather armour (9, 40, D:3) a cursed -3 club (-11, 47, D:3) a scroll of identify Level 4 of the Dungeon (0, 0, D:4) a meat ration (-11, 2, D:4) 5 gold pieces (12, 5, D:4) 16 stones (27, 5, D:4) 20 stones (-3, 6, D:4) an arrow (-2, 6, D:4) an arrow (-1, 8, D:4) a bread ration (14, 14, D:4) an arrow (unseen) (-4, 17, D:4) a +0 centaur barding (28, 20, D:4) a cursed -1 trident (33, 22, D:4) a +0 trident (34, 22, D:4) a +0 chain mail (-20, 42, D:4) 19 stones (19, 46, D:4) a +0 flail Level 5 of the Dungeon (21, 2, D:5) a +0 hunting sling (-3, 4, D:5) a +0 robe (19, 12, D:5) a +0 pair of boots (-28, 14, D:5) a cursed +0 falchion (8, 25, D:5) a scroll of random uselessness (-2, 28, D:5) a +0 robe a +0 scythe (-10, 30, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (29, 11, D:6) a +1 flail of protection (26, 14, D:6) a +0 dagger a +0 robe (26, 15, D:6) a +0 short sword (-4, 25, D:6) a +0 animal skin (-7, 28, D:6) 24 stones (51, 38, D:6) 19 stones (40, 40, D:6) 19 stones (19, 43, D:6) a +1 whip of flaming a +0 robe (29, 49, D:6) a +0 spear (27, 52, D:6) a +0 glaive a +1 robe of cold resistance (45, 52, D:6) a stone (48, 57, D:6) 3 stones (51, 59, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (-32, 8, D:7) 3 potions of poison (-26, 8, D:7) a +0 leather armour (13, 9, D:7) 18 gold pieces (-23, 10, D:7) a +0 dagger a +0 robe (-12, 10, D:7) a +0 falchion (-22, 11, D:7) a book of Beasts (-19, 12, D:7) a +3 short sword (6, 15, D:7) 2 potions of degeneration (-25, 16, D:7) a cursed -2 long sword (-8, 21, D:7) 12 bolts (-29, 25, D:7) a +0 spear (unseen) (-27, 25, D:7) a +2 morningstar a +0 robe (-25, 25, D:7) a +0 robe a +3 halberd (-21, 25, D:7) a +0 leather armour (-27, 26, D:7) a +0 robe a +3 dagger (-25, 26, D:7) a +0 robe a +1 halberd (-10, 28, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (0, 1, D:8) a wand of digging (12) (1, 2, D:8) 22 stones (49, 2, D:8) a +0 shortbow (43, 4, D:8) 20 stones (45, 4, D:8) the +3 scale mail "Seluuqa" {*Contam Str+6} It affects your strength (+6). It causes magical contamination when unequipped. (1, 6, D:8) a +0 leather armour (64, 6, D:8) a potion of degeneration (0, 11, D:8) 7 arrows (56, 11, D:8) a +0 dagger (55, 21, D:8) a +2 hand axe of venom a +0 shortbow (62, 24, D:8) a +0 ring mail (47, 25, D:8) a +4 scimitar of flaming a +0 robe (46, 26, D:8) a +0 large shield (44, 28, D:8) a +0 robe a cursed +0 great sword (46, 29, D:8) a +0 robe a cursed +1 dagger (46, 31, D:8) a +0 scale mail (46, 33, D:8) a +1 mace a +0 robe (46, 34, D:8) a +4 dagger a +2 dagger of holy wrath a +0 rapier (38, 42, D:8) 17 stones Level 9 of the Dungeon (0, 0, D:9) a book of the Tempests (1, 0, D:9) a Grand Grimoire (-28, 1, D:9) a +0 shortbow (14, 2, D:9) a +2 mace of protection (-13, 5, D:9) a +0 mace a +0 dagger a +0 robe (-9, 5, D:9) a cursed +3 battleaxe a +0 robe (-11, 6, D:9) a +0 flail (-8, 6, D:9) a +1 halberd of venom a +0 robe (-6, 6, D:9) a +0 trident (-8, 7, D:9) a cursed +1 dagger a +0 robe a +0 flail a cursed -2 robe (-24, 8, D:9) a cursed +1 hand axe a +1 robe of the Archmagi (-7, 9, D:9) a +0 long sword a +0 leather armour (8, 10, D:9) a +0 flail a +0 halberd (9, 10, D:9) a +0 spear (10, 11, D:9) a +0 halberd (-34, 13, D:9) a +0 giant club a +0 giant club (-40, 21, D:9) a +0 scale mail (-13, 54, D:9) a +0 ring mail Level 10 of the Dungeon (-12, 10, D:10) a +0 robe a +0 dagger (-14, 12, D:10) a +0 robe (24, 18, D:10) a +0 plate armour a +0 hand axe (-17, 19, D:10) a +0 club (-24, 21, D:10) a scroll of noise (-19, 21, D:10) a +0 falchion (-18, 21, D:10) a cursed +0 leather armour (-16, 21, D:10) a +0 hand axe a +0 plate armour (-10, 30, D:10) a potion of poison (-9, 31, D:10) a +0 long sword (13, 39, D:10) 16 bolts (14, 39, D:10) a +0 hand axe (-20, 41, D:10) 21 stones (29, 41, D:10) a +0 blowgun (7, 47, D:10) a +2 long sword of electrocution Level 11 of the Dungeon (0, 0, D:11) 14 arrows (16, 4, D:11) a large rock (-8, 12, D:11) a +0 giant spiked club (-11, 13, D:11) a +0 chain mail (31, 13, D:11) 14 sling bullets of frost (34, 13, D:11) a +0 giant spiked club (0, 17, D:11) 15 arrows (2, 17, D:11) 2 tomahawks (-16, 23, D:11) a +0 dagger a +0 leather armour a +0 large shield (1, 24, D:11) a +4 executioner's axe of flaming (20, 24, D:11) 70 arrows a +0 shield a +0 scale mail a troll hide (21, 25, D:11) a +0 longbow of evasion (1, 26, D:11) a +0 scimitar of venom (-8, 27, D:11) a +1 spear of freezing a cursed +0 scale mail a +0 buckler (4, 27, D:11) a +0 long sword (26, 30, D:11) a +0 rapier (18, 32, D:11) 19 poisoned needles (0, 33, D:11) the +7 trident "Embalmer" {pain, *Rage rElec rC++ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It greatly protects you from cold. It insulates you from electricity. It may make you go berserk in combat. (2, 33, D:11) 2 needles of sleeping (20, 35, D:11) a +0 quarterstaff a +0 robe (-7, 36, D:11) a +0 giant club (1, 37, D:11) a +0 chain mail (-2, 38, D:11) 11 sling bullets of frost (17, 38, D:11) a +0 flail (1, 39, D:11) a +0 short sword of electrocution (11, 40, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 dagger (unseen) (1, 0, D:12) a +0 morningstar (unseen) (2, 0, D:12) a cursed -1 hand axe (unseen) (13, 0, D:12) a stone (5, 2, D:12) 22 gold pieces (-2, 3, D:12) a scroll of identify (-11, 4, D:12) 27 stones (13, 5, D:12) a +0 dagger a stone (13, 6, D:12) a +0 club a +0 whip a potion of magic (13, 7, D:12) a +0 short sword a potion of resistance a +0 blowgun 10 poisoned needles a +0 hand axe a +0 dagger 3 stones (17, 12, D:12) a +0 dagger (33, 12, D:12) a +0 scale mail (-14, 18, D:12) a +0 flail (unseen) (-16, 22, D:12) a Necronomicon (5, 23, D:12) 14 bolts (-15, 24, D:12) 19 arrows (34, 29, D:12) 29 stones (3, 31, D:12) a hog corpse (22, 31, D:12) 15 stones the Ecumenical Temple