DEFE Level 1 of the Dungeon (0, 0, D:1) a stone (2, -4, D:1) a +1 spear of venom (3, 3, D:1) 4 stones (11, 19, D:1) 17 stones (11, 20, D:1) 15 arrows (15, -6, D:1) a +0 shield (33, 28, D:1) 19 poisoned needles (38, 10, D:1) 22 stones (40, -12, D:1) a +0 dagger (40, 20, D:1) 25 stones Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (0, 7, D:2) a +0 dagger (2, 12, D:2) a +0 club (9, -17, D:2) a +0 falchion a cursed -1 animal skin a +0 helmet (9, -16, D:2) a +0 dagger (9, 13, D:2) a +0 whip (10, -17, D:2) a +0 hunting sling 21 stones (11, -17, D:2) a +0 dagger a +0 club a cursed -1 dagger a +0 club a +0 dagger (11, -5, D:2) a +0 club (11, 15, D:2) a stone (12, -17, D:2) a stone (13, 17, D:2) a stone (14, -11, D:2) a +0 flail a +0 club (16, -12, D:2) a +0 robe (19, -11, D:2) a +0 whip (unseen) (22, -20, D:2) a +0 club (23, 8, D:2) a +0 spear a +0 whip (24, -14, D:2) a +0 dagger (24, 8, D:2) a cursed -2 flail (25, -13, D:2) a +0 short sword (26, 6, D:2) a +0 spear (27, -17, D:2) a stone (28, -17, D:2) a stone (32, -8, D:2) 10 stones (35, -13, D:2) a +0 robe (44, -18, D:2) 20 stones (49, 2, D:2) 25 arrows Level 3 of the Dungeon (0, 6, D:3) a +0 war axe (0, 8, D:3) a +0 leather armour a +0 short sword (1, -5, D:3) 14 arrows (1, 9, D:3) a +0 short sword (5, 6, D:3) a +0 dagger a stone (12, -18, D:3) a +0 ring mail (17, -17, D:3) a +0 club a +0 leather armour a +0 club (18, -19, D:3) a +2 flail of protection a +0 chain mail (19, -7, D:3) a cursed -3 flail (19, -6, D:3) a +0 dagger a +0 club a +0 chain mail (26, -1, D:3) an uncursed amulet of harm (28, -1, D:3) a potion of mutation 3 potions of degeneration (29, -20, D:3) a +0 club (33, -2, D:3) a +0 whip (40, 5, D:3) a +0 spear Level 4 of the Dungeon [Shop] Yzokoud's General Store a potion of lignification (42 gold) a scroll of teleportation (42 gold) a scroll of summoning (133 gold) a +0 whip (35 gold) a scroll of remove curse (42 gold) a scroll of enchant weapon (105 gold) an uncursed staff of energy (350 gold) (0, 0, D:4) a +0 ring mail (4, 16, D:4) a cursed -3 giant spiked club (6, 11, D:4) a +0 mace (9, -15, D:4) a +0 flail (11, 16, D:4) a +0 rapier (14, 33, D:4) a +0 flail (16, 10, D:4) a +0 flail (16, 33, D:4) a +0 dagger a +0 scale mail a +0 dagger a +0 robe (17, 33, D:4) a +0 dagger a +0 trident a +0 ring mail (19, 33, D:4) a +0 giant club (22, 31, D:4) a tomahawk (23, 31, D:4) a tomahawk (25, -7, D:4) a +0 dagger a +0 robe (27, -7, D:4) a +0 hand axe (27, 14, D:4) an Akashic Record (32, 22, D:4) a +0 dagger (39, -19, D:4) a cursed +0 leather armour (40, -11, D:4) a +1 chain mail of poison resistance (41, -6, D:4) a cursed +0 helmet (55, -7, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a cursed +0 quarterstaff (2, 0, D:5) 20 stones (9, 1, D:5) 22 stones (10, 1, D:5) a +0 chain mail (20, -4, D:5) the +5 trident "Nytec" {flame, rC+ rN+ Int-2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-2). It protects you from cold. It protects you from negative energy. It lets you see invisible. (23, -5, D:5) an uncursed amulet of rage (23, 16, D:5) a +0 club (23, 17, D:5) a +0 trident (24, 18, D:5) a +0 dagger (25, 35, D:5) 2 javelins (28, 33, D:5) a +0 whip (29, 33, D:5) a +0 spear (31, 11, D:5) 8 arrows (34, 5, D:5) a +0 short sword (37, 17, D:5) a +0 club (37, 18, D:5) a +0 mace a +0 leather armour (38, 18, D:5) a +0 rapier (40, 30, D:5) a +0 club a +0 plate armour (40, 31, D:5) a +0 trident (42, 23, D:5) a stone (42, 24, D:5) a stone a +0 spear (42, 27, D:5) a +0 short sword (42, 28, D:5) a +0 scale mail (42, 29, D:5) a +0 halberd (43, 21, D:5) 16 stones (43, 24, D:5) a +0 chain mail (43, 27, D:5) a +0 mace (46, 35, D:5) a +0 helmet Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 robe of Xebegun {+Fly rPois MP+9 Dex+4} (2440 gold) It affects your dexterity (+4). It protects you from poison. It affects your magic capacity (+9). It lets you fly. It has a curse placed upon it. the +5 ring mail "Foorrixtu" {Slay+2} (4440 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). the +0 robe "Suetin" {rC+ Str+7} (2940 gold) It affects your strength (+7). It protects you from cold. the +6 hand axe of the End of Times {drain, *Confuse MP+9 Dex+5 SInv} (5150 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It affects your magic capacity (+9). It lets you see invisible. It may confuse you when you take damage. (8, 16, D:6) 24 arrows a +0 shortbow (10, 16, D:6) an arrow (21, 6, D:6) a tomahawk (21, 7, D:6) a tomahawk (22, 6, D:6) a tomahawk (28, 8, D:6) 26 arrows (28, 9, D:6) a +0 whip (28, 34, D:6) 19 stones (32, 18, D:6) a +0 quarterstaff (34, 26, D:6) 2 javelins (37, 0, D:6) a +0 trident (37, 36, D:6) 10 stones (49, 4, D:6) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (50, 0, D:6) 24 bolts (50, 1, D:6) 18 stones (55, 16, D:6) an uncursed ring of loudness Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration (6, 35, D:7) a potion of mutation (7, 27, D:7) an adder skeleton (8, 28, D:7) a +0 falchion (8, 30, D:7) a +0 mace (10, 28, D:7) a +0 hand axe (10, 30, D:7) a +0 spear of venom (17, 3, D:7) a quokka corpse a giant frog corpse (45, -7, D:7) 6 large rocks Level 10 of the Dungeon (0, 0, D:10) 17 gold pieces (4, 3, D:10) a large rock (7, 5, D:10) 6 gold pieces (9, -5, D:10) a cursed +0 pair of boots the Ecumenical Temple