DEFE the Dungeon (0, 0, D) a +3 ring of slaying (0, 1, D) a -2 ring of evasion (0, 3, D) an uncursed ring of invisibility (0, 4, D) a +6 ring of intelligence (0, 12, D) 3 large rocks (0, 13, D) a large rock (0, 14, D) a large rock (0, 15, D) 2 large rocks (0, 32, D) a +0 whip (0, 33, D) a +0 club a +2 flail of draining a +0 whip a +0 leather armour a +0 club (1, 13, D) 3 large rocks (1, 14, D) a cursed -1 giant club (2, 14, D) a +2 battleaxe of venom a +0 giant club a cursed -3 giant club 13 large rocks a +0 dire flail a +0 great mace (2, 22, D) a +2 quarterstaff (2, 23, D) a +2 dagger (3, 13, D) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a cursed +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 halberd a +0 robe a +2 dire flail of holy wrath a +0 dire flail a +0 giant spiked club a +0 giant club 18 large rocks (3, 14, D) a cursed -1 giant club a +0 giant club a +0 giant club a +0 giant spiked club a cursed -3 giant spiked club a +0 giant club 17 large rocks a +0 giant club a +0 giant club a +0 ring mail (3, 15, D) a +0 giant spiked club a +0 dire flail a +0 dire flail a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 dire flail a +0 dire flail a +0 giant club 5 large rocks the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (3, 22, D) a +2 falchion (3, 23, D) a +2 trident (4, 0, D) a +0 trident a throwing net (4, 1, D) a +0 short sword a +0 longbow 16 arrows (4, 9, D) a box of beasts (4, 10, D) 18 stones (4, 11, D) a +0 spear (4, 12, D) a +0 dagger (4, 13, D) a +1 leather armour of cold resistance (4, 14, D) a +0 club (4, 22, D) a +2 hand axe (4, 23, D) a +2 mace (5, -15, D) a golden dragon corpse (5, 0, D) a +0 trident (5, 2, D) a +2 battleaxe of freezing a +2 long sword of holy wrath a +0 large shield a +2 trident of freezing (5, 11, D) a book of Maledictions (5, 12, D) a +1 hand crossbow of flaming (5, 16, D) a lantern of shadows (5, 33, D) a scroll of blinking a +0 scale mail (5, 34, D) a +3 chain mail (6, 3, D) the +7 hand axe "Saseeb" {pain, rC+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from cold. The Shining One disapproves of the use of such an item. (6, 9, D) a book of Party Tricks (6, 13, D) a scroll of random uselessness (6, 14, D) a +0 helmet (6, 16, D) the Collected Works on Blows and Bruises Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Spellforged Servitor Conjuration/Summoning 7 (6, 33, D) a +1 mace of protection (6, 34, D) a +2 dagger of venom (7, 9, D) an uncursed ring of fire (7, 10, D) a scroll of blinking (7, 12, D) a +0 robe (7, 13, D) a +0 spear (7, 14, D) 26 stones (7, 15, D) a legendary deck of summoning (7, 16, D) an uncursed amulet of guardian spirit (7, 33, D) a +2 trident of piercing (7, 34, D) a +0 long sword of flaming (8, -6, D) an ornate deck of wonders (8, 6, D) a +1 ice dragon armour (8, 15, D) a cursed -6 ring of intelligence (8, 23, D) 2 scrolls of vulnerability (8, 33, D) a +0 quarterstaff of protection (8, 34, D) a +2 hand axe of chopping (8, 37, D) a cursed -1 giant spiked club a +0 whip a +0 robe (8, 38, D) a +0 spear (8, 41, D) a +0 giant club a +0 giant spiked club (9, -6, D) 18 stones (9, 6, D) a +0 flail of holy wrath (9, 10, D) a +4 vampiric long sword (9, 11, D) a +2 broad axe of electrocution (9, 14, D) a +0 mace (9, 16, D) a +1 flail of crushing (9, 23, D) 10 stones an uncursed staff of energy (10, -16, D) a +2 battleaxe of freezing (10, 6, D) an ornate deck of changes (11, 6, D) a wand of flame (21/48) (13, -6, D) a +2 helmet of intelligence (13, 6, D) a book of Necromancy (14, 4, D) 3 large rocks (14, 5, D) a +0 scimitar (unseen) (14, 6, D) a +3 chain mail of magic resistance (15, 4, D) a +0 rapier a cursed -1 rapier a +0 leather armour (15, 5, D) a +2 vampiric short sword a +0 leather armour (15, 6, D) a book of Dreams (16, -12, D) a +0 broad axe a cursed +0 animal skin (16, 4, D) a +0 long sword (unseen) (16, 14, D) a +0 scale mail (17, 38, D) a +4 scale mail (17, 39, D) a +5 ring mail (17, 40, D) a +2 morningstar of protection (17, 41, D) a +2 halberd of freezing (18, 14, D) a stone of tremors (18, 38, D) a +0 helmet (18, 39, D) a +4 scale mail (18, 40, D) a +2 rapier of electrocution (18, 41, D) a +2 scimitar of holy wrath (18, 42, D) a +0 lajatang (19, 27, D) a +0 giant spiked club (20, 14, D) 15 arrows (21, 13, D) a +0 quarterstaff (21, 15, D) a stone of tremors (22, 12, D) Sif Muna's Guide on Moulding Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Alistair's Intoxication Transmutation/Poison 4 (22, 14, D) a lantern of shadows (22, 16, D) an uncursed amulet of harm (23, 34, D) 7 curare-tipped needles (24, 14, D) the +7 scimitar "Koddayn" {drain, *Noise rElec rPois rC+++} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It may make noises in combat. The Shining One disapproves of the use of such an item. (24, 33, D) a +0 dagger (unseen) (24, 34, D) a +0 battleaxe a +0 chain mail (24, 35, D) a +0 giant club (24, 37, D) a +3 shortbow of evasion (25, 13, D) a +5 mace of protection a +0 robe a +3 glaive a +0 plate armour a +1 rapier of venom a +0 arbalest 24 bolts (25, 33, D) a +0 trident (unseen) (25, 34, D) a +0 trident 3 tomahawks a +0 leather armour (26, 1, D) a +6 quick blade a +0 robe a +0 buckler (26, 3, D) a +3 battleaxe of distortion (26, 4, D) a +0 rapier (unseen) (26, 12, D) a stone (27, 2, D) a +0 rapier a +0 ring mail a +1 demon whip of electrocution a +0 trident a +0 robe a +0 giant spiked club a +0 great mace of draining a +0 plate armour a throwing net (27, 3, D) a +1 whip (27, 4, D) a +0 dagger (unseen) (27, 11, D) a +0 giant club a +0 robe a cursed -3 hunting sling a +3 falchion of flaming 14 stones a +2 ring mail of fire resistance a +0 buckler (28, 1, D) a +0 trident 7 tomahawks a +0 spear a throwing net (28, 12, D) a cursed -1 arbalest 16 bolts an uncursed ring of protection from cold (28, 14, D) a +0 robe (28, 37, D) a +0 giant club (29, 2, D) the cursed +2 quarterstaff "Geuqu Sinn" {pain, Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It has a curse placed upon it. The Shining One disapproves of the use of such an item. a +0 robe the ring "Ihiadwa" {+Fly rC+} [ring of protection from cold] It protects you from cold. It lets you fly. (30, 25, D) a +0 long sword (31, 35, D) a +2 scimitar of flaming (33, -13, D) a +3 rapier of electrocution a +0 cloak a +1 pair of gloves (33, 6, D) a +2 whip of holy wrath a +0 robe a +0 dire flail a +0 dire flail (36, 19, D) a book of Conjurations (36, 20, D) a crystal ball of energy (36, 21, D) a book of Callings (37, 15, D) a +0 great mace (37, 16, D) a +0 battleaxe a +0 chain mail a +0 hand axe (37, 18, D) a +0 war axe of electrocution (37, 19, D) a +0 dagger (still there?) 2 meat rations (still there?) (37, 20, D) the +10 lajatang of Scorn {venom, *Rage rC+ Stlth+} It poisons the flesh of those it strikes. It protects you from cold. It may make you go berserk in combat. It makes you more stealthy. The Shining One disapproves of the use of such an item. (37, 21, D) a +0 mace (38, 2, D) a +1 vampiric scythe (38, 16, D) a +3 shortbow of flaming (38, 38, D) a +0 giant club a +0 dire flail (39, 1, D) a +0 dagger a +0 cloak a +1 scimitar of flaming a +0 longbow 14 arrows of dispersal a +0 robe (39, 2, D) a +1 battleaxe of freezing (39, 17, D) the +9 morningstar of the Nine Nights {drain, rF+ rC+ Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It protects you from fire. It protects you from cold. The Shining One disapproves of the use of such an item. a +0 chain mail (42, -9, D) an arrow (still there?) a large rock (still there?) (43, -13, D) a +0 longbow 30 arrows a +0 leather armour (43, -12, D) an arrow (43, -11, D) 2 arrows (43, -10, D) 2 arrows (43, -9, D) a large rock a +5 battleaxe of flaming a +0 chain mail a +3 great sword a +0 chain mail (44, -11, D) an arrow 2 large rocks (44, -10, D) an arrow a +1 vampiric demon whip a +0 robe (44, -9, D) a +2 scythe of venom (unseen) (44, -8, D) a +1 glaive of chopping (unseen) (44, -7, D) a +5 great mace a +0 plate armour a +0 war axe a +0 plate armour (44, 42, D) a +0 short sword of draining (45, -9, D) 2 arrows (45, 17, D) a +0 long sword of holy wrath a +0 plate armour (45, 19, D) a +3 lajatang (45, 20, D) a +2 spear of venom (45, 26, D) a +3 longbow (45, 27, D) a +3 glaive (45, 42, D) a +0 chain mail (46, 19, D) a +3 great sword (46, 20, D) a +5 broad axe (46, 26, D) a +2 spear of venom (46, 27, D) a +3 battleaxe (47, 26, D) a +1 bardiche (48, 3, D) a +0 spear (unseen) (48, 12, D) a +4 vampiric glaive a +0 chain mail (48, 26, D) a +3 glaive (48, 27, D) a +5 quick blade (49, 5, D) a +0 dire flail (49, 11, D) a +0 long sword a +0 cloak a +0 vampiric battleaxe (49, 13, D) a +0 rapier (unseen) (49, 22, D) a +0 battleaxe (unseen) (50, 10, D) a +1 broad axe of flaming a +0 plate armour a +0 dagger a +0 robe (50, 11, D) a +0 short sword a +0 short sword a +0 leather armour (50, 22, D) a +2 great mace of holy wrath a +0 chain mail (50, 26, D) a +1 vampiric short sword (50, 42, D) a +0 buckler (51, 10, D) a +4 broad axe of flaming a +0 fire dragon armour a +5 broad axe a +0 chain mail a +5 great mace of draining a +0 plate armour a +0 dagger a +0 robe a +2 war axe a +0 plate armour (51, 22, D) a +0 battleaxe (unseen) (51, 27, D) a +0 short sword of flaming (52, 10, D) a +0 scythe of venom (52, 19, D) a +3 vampiric demon whip (52, 20, D) a +3 great sword (53, 19, D) a +3 battleaxe (53, 20, D) a +5 broad axe (53, 22, D) a +0 arbalest (unseen) (53, 23, D) a +0 arbalest 11 bolts (53, 41, D) a +0 mace (54, -8, D) a +5 glaive of flaming a +0 plate armour (54, -6, D) a +2 scythe of slicing (54, 16, D) a +0 long sword a +0 chain mail a +0 war axe a +0 plate armour a +0 war axe a +0 plate armour (54, 17, D) the +10 glaive of Panentheism {drain, MP+9} A truly terrible weapon, it drains the life of those it strikes. It affects your magic capacity (+9). The Shining One disapproves of the use of such an item. (54, 23, D) a +0 scimitar a +0 chain mail a +2 war axe of freezing a +0 chain mail (55, -23, D) a +3 long sword of draining (55, -22, D) an uncursed ring of protection from fire (55, -21, D) a +0 falchion of flaming (55, -8, D) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (55, 3, D) the ring of Nuguddyf {rC+ rN+ Int+3 Dex+3} [ring of positive energy] It affects your intelligence (+3). It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. (55, 4, D) the ring "Fila" {*Contam Str+4 Slay+4} [ring of slaying] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It causes magical contamination when unequipped. (55, 16, D) a +0 long sword a +0 plate armour a cursed +0 great sword a +0 plate armour (55, 17, D) a +0 dire flail a +0 plate armour a +0 long sword a cursed +0 plate armour (55, 22, D) a +0 arbalest 12 bolts of frost (55, 23, D) 2 bolts of frost 2 bolts (56, -23, D) a +0 dagger (56, -21, D) an uncursed staff of wizardry (56, -20, D) a lamp of fire (56, -7, D) a +5 demon trident of distortion (unseen) (56, 3, D) the ring "Xapnieh" {MR+ Dex+3 Slay-5 Stlth-} [ring of loudness] It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It affects your resistance to hostile enchantments. It makes you less stealthy. (56, 4, D) the ring "Wiorikk" {rF+ Str+4} [ring of protection from fire] It affects your strength (+4). It protects you from fire. (56, 23, D) a bolt of frost (57, -23, D) a plain deck of destruction (57, -21, D) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (57, 3, D) the ring "Gupp" {rPois rN+ Slay+3} [ring of positive energy] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It protects you from negative energy. (57, 4, D) the ring "Casun" {rElec rC+ rN+ Dex-5} [ring of protection from cold] It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It protects you from negative energy. (57, 17, D) a +0 great mace a +2 chain mail of fire resistance (57, 31, D) a book of Party Tricks (57, 33, D) a +0 club (still there?) a cursed -1 glaive (still there?) (57, 34, D) a book of Alchemy (57, 35, D) a book of Geomancy (57, 37, D) the Collected Works on Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Airstrike Air 4 c - Freezing Cloud Conjuration/Ice/Air 6 (57, 38, D) a book of the Tempests (57, 39, D) a book of Party Tricks (57, 41, D) a book of the Warp (58, -23, D) Zutati's Papyrus of Ashen Sinister Arts Spells Type Level a - Corpse Rot Necromancy 2 b - Stone Arrow Conjuration/Earth 3 c - Leda's Liquefaction Hexes/Earth 4 d - Animate Dead Necromancy 4 e - Control Undead Necromancy 4 The Shining One disapproves of the use of such an item. (58, -22, D) a beef jerky (58, -21, D) 18 stones (58, -20, D) an uncursed staff of energy (58, 3, D) the ring "Lomp" {+Blink rC+ SInv} [ring of protection from cold] It protects you from cold. It lets you see invisible. It lets you blink. (58, 4, D) the amulet "Xuzxu" {Inacc rElec rC- rN+ Int+2} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+2). It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (58, 33, D) a +0 whip a +0 robe (59, -23, D) the +6 long sword of Exquisite Torment {venom, +Inv +Fly Int+6 Dex-5} It poisons the flesh of those it strikes. It affects your intelligence (+6). It affects your dexterity (-5). It lets you turn invisible. It lets you fly. The Shining One disapproves of the use of such an item. (59, -21, D) a +4 short sword of draining (59, -20, D) an uncursed staff of energy (59, -1, D) a +0 long sword a +0 leather armour a +0 cloak (59, 33, D) a book of Minor Magic (59, 34, D) a book of Battle (59, 35, D) a book of Enchantments (59, 37, D) a book of the Dragon (59, 38, D) a book of Dreams (59, 39, D) the Incunabulum of Dark Magic Spells Type Level a - Animate Skeleton Necromancy 1 b - Vampiric Draining Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Bolt of Draining Conjuration/Necromancy 5 The Shining One disapproves of the use of such an item. (60, -22, D) an uncursed staff of summoning (60, -5, D) a +2 whip (60, 6, D) a cursed -1 dire flail (60, 7, D) a +2 scythe of slicing (60, 23, D) a bolt (60, 31, D) a tomahawk (61, -23, D) a book of Geomancy (61, -22, D) an uncursed ring of sustain attributes (61, -21, D) a phial of floods (61, 6, D) a +0 rapier a +0 ring mail a +0 long sword a +1 cloak a +1 halberd of chopping (61, 7, D) a +0 short sword (unseen) (61, 22, D) a bolt (62, -23, D) 10 arrows (62, -20, D) an uncursed staff of death (62, -18, D) a +5 scimitar of holy wrath a +0 large shield a +2 flail of flaming a +0 greatsling 10 stones a +0 robe a +0 buckler (62, 6, D) a cursed -1 dagger (still there?) a +1 scythe of freezing (still there?) (62, 32, D) a +0 halberd (unseen) (63, -22, D) a sack of spiders (63, -21, D) a +0 falchion of flaming (63, 30, D) the ring "Forget-Me-Not" {rF+ rC+ Str+3 Int-4} [ring of protection from fire] It affects your strength (+3). It affects your intelligence (-4). It protects you from fire. It protects you from cold. (63, 33, D) a +0 trident 7 tomahawks of dispersal (63, 34, D) a +0 long sword (unseen) (63, 41, D) the amulet "Deaq" {Faith rPois rF- rC+ SInv} [amulet of faith] It allows you to gain divine favour quickly. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It lets you see invisible. (64, -20, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. The Shining One disapproves of the use of such an item. (64, -18, D) a stone (64, 19, D) a +1 pair of boots (64, 20, D) a +6 chain mail (64, 22, D) a cursed -1 mace (unseen) (64, 23, D) a cursed -2 long sword a +0 war axe a cursed +0 plate armour a +0 shield a +0 dire flail a +0 chain mail (64, 24, D) a +0 dire flail (unseen) (64, 30, D) the ring "Alobi" {rElec rPois rC- MR++ MP+9} [ring of poison resistance] It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (64, 31, D) the ring of the Median {Wiz Str+3 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It makes you more stealthy. (64, 33, D) a +2 vampiric trident a +0 robe (64, 40, D) the ring of Piascha {Ice MP+9 Slay+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). (64, 41, D) the amulet of Music {Faith MR- Str+10 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+10). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (64, 42, D) the amulet of Miracles {Reflect rElec rPois rF+ Dex-2 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your dexterity (-2). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your SH (+4). (65, -22, D) a +0 pair of boots (65, -21, D) a book of Enchantments (65, -20, D) a book of Summonings (65, -18, D) a +4 long sword of holy wrath a +0 large shield 3 scrolls of enchant weapon a +3 scimitar of holy wrath a +0 large shield a +0 long sword of flaming a +0 longbow 15 arrows a +0 robe (65, -13, D) a +0 whip a +0 cloak (65, 19, D) a +1 pair of boots (65, 20, D) a +0 leather armour (65, 31, D) the ring of Qocufon {rElec rPois rC+ Str-5} [ring of protection from cold] It affects your strength (-5). It protects you from cold. It insulates you from electricity. It protects you from poison. (65, 40, D) the amulet of the King {Regen+ Str+4} [amulet of regeneration] It affects your strength (+4). It increases your rate of regeneration. (65, 41, D) the ring "Muawkyum" {rElec MR+ SInv} [ring of protection from magic] It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (65, 42, D) the amulet "Ywkoe" {Spirit Fragile rElec rF+ Int+4} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+4). It protects you from fire. It insulates you from electricity. It will be destroyed if unequipped. (66, -23, D) 16 sling bullets (66, -22, D) an uncursed staff of power (66, -21, D) an uncursed staff of power (66, -20, D) an uncursed staff of conjuration (66, 27, D) a +1 shield of reflection (66, 30, D) the ring "Reisomir" {Ice Slay+2 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It lets you see invisible. (66, 31, D) the ring of Ephemeral Luck {rC+ rN+} [ring of positive energy] It protects you from cold. It protects you from negative energy. (66, 38, D) a +1 pair of boots of stealth a +3 chain mail a +0 shield (66, 40, D) the amulet of Ajoh {Regen+ Int+5} [amulet of regeneration] It affects your intelligence (+5). It increases your rate of regeneration. (66, 41, D) the amulet of Goniacap {+Rage +Fly rPois Str+4} [amulet of rage] It affects your strength (+4). It protects you from poison. It lets you fly. It lets you go berserk. (66, 42, D) the amulet of Vagoub {rCorr Str-5 Int+6 Dex+4} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your strength (-5). It affects your intelligence (+6). It affects your dexterity (+4). (67, -22, D) a +1 short sword of flaming (67, -20, D) an uncursed staff of cold (67, -12, D) the amulet of Fragile Peace {Gourm SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It lets you see invisible. (67, -11, D) the ring of Ritreef {MP+9 Int+4} [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). (67, -10, D) the ring "Bitinor" {+Fly AC-3 Int+6 Dex-2 Slay+6} [ring of protection] It affects your AC (-3). It affects your intelligence (+6). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It lets you fly. (67, 27, D) a +0 chain mail of fire resistance (67, 30, D) the ring "Faihoep" {rN+ Dex+6 SInv} [ring of dexterity] It affects your dexterity (+6). It protects you from negative energy. It lets you see invisible. (67, 31, D) the ring of Gaczy {rN+ MP+9} [ring of positive energy] It protects you from negative energy. It affects your magic capacity (+9). (67, 34, D) a throwing net (67, 41, D) the ring of Xom's Absentmindedness {rPois Stlth-} [ring of loudness] It protects you from poison. It makes you less stealthy. (67, 42, D) the ring "Coroih" {+Inv rElec Dex+3} [ring of invisibility] It affects your dexterity (+3). It insulates you from electricity. It lets you turn invisible. (68, -22, D) a +0 glaive of venom (68, -20, D) a book of Battle (68, -18, D) an arrow (68, -17, D) a stone (68, -13, D) the ring "Emaesoc" {-Tele +Inv +Fly rElec Int+5} [ring of intelligence] It affects your intelligence (+5). It insulates you from electricity. It lets you turn invisible. It lets you fly. It prevents most forms of teleportation. (68, -12, D) the ring "Nitomuwn" {+Fly Str+4} [ring of flight] It affects your strength (+4). It lets you fly. (68, 30, D) the ring of the Zebra {Ice +Inv Int+6 Dex-5 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+6). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. It makes you more stealthy. (68, 31, D) the ring "Baprag" {+Inv Int+3} [ring of invisibility] It affects your intelligence (+3). It lets you turn invisible. (68, 41, D) the amulet of Kuynuf {rCorr rF+} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from fire. (69, -23, D) 18 arrows (69, -18, D) a +2 whip of holy wrath 12 stones a cursed -2 robe (69, -17, D) a +4 flail of flaming a +0 greatsling 22 stones a +0 robe a +0 buckler a +4 long sword of flaming a +0 shortbow 17 arrows a +0 robe (69, -13, D) the amulet "Ipuxiw" {rCorr *Corrode rElec rF+ Slay+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It insulates you from electricity. It may corrode your equipment when you take damage. (69, -12, D) the ring "Qacvare" {rN+ Str+8 Int-5 SInv Stlth-} [ring of loudness] It affects your strength (+8). It affects your intelligence (-5). It protects you from negative energy. It lets you see invisible. It makes you less stealthy. (69, 26, D) a +2 gold dragon armour (69, 27, D) a +10 plate armour of ponderousness (69, 30, D) the ring "Tyonoofi" {Fire Str+3 Int+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (69, 31, D) the ring of the Shining Light {rC+ Dex+2} [ring of protection from cold] It affects your dexterity (+2). It protects you from cold. (70, -18, D) an arrow a +3 scimitar of holy wrath a +0 large shield (70, -10, D) the ring "Masumaso" {rElec AC-3 Str+3} [ring of protection] It affects your AC (-3). It affects your strength (+3). It insulates you from electricity. (70, -9, D) the ring of Asadahom {Str+6 Int-6 Stlth+} [ring of intelligence] It affects your strength (+6). It affects your intelligence (-6). It makes you more stealthy. (70, 30, D) the ring "Katots" {rPois Stlth+} [ring of poison resistance] It protects you from poison. It makes you more stealthy. (71, -23, D) an uncursed staff of energy (71, -22, D) the Incunabulum of the Dusty Escort Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Summon Guardian Golem Hexes/Summoning 3 c - Call Canine Familiar Summoning 3 d - Passwall Transmutation/Earth 3 e - Summon Ice Beast Ice/Summoning 4 f - Lee's Rapid Deconstruction Earth 5 (71, -21, D) an uncursed staff of fire (71, -20, D) the +5 halberd of the Pariah {venom, rC+ MR+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from cold. It affects your resistance to hostile enchantments. The Shining One disapproves of the use of such an item. (71, -18, D) 2 arrows (71, -11, D) the ring "Lionn" {MP+9 Int+3} [ring of intelligence] It affects your intelligence (+3). It affects your magic capacity (+9). (71, -9, D) the ring "Huixt" {*Corrode rPois rF++ Dex+7} [ring of poison resistance] It affects your dexterity (+7). It greatly protects you from fire. It protects you from poison. It may corrode your equipment when you take damage. (71, -2, D) a +3 long sword of holy wrath (still there?) a +1 whip of holy wrath (still there?) a +0 large shield (still there?) a +4 eudemon blade of holy wrath (still there?) a +2 hand crossbow of flaming (still there?) a +0 robe (still there?) a +0 large shield (still there?) a +1 flail of flaming (still there?) a +0 greatsling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +3 long sword of flaming (still there?) a +0 greatsling (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +4 eudemon blade of holy wrath (still there?) a +0 large shield (still there?) a +0 long sword of flaming (still there?) a +0 shortbow (still there?) 20 arrows (still there?) a +2 robe of magic resistance (still there?) a +0 flail of flaming (still there?) a +0 greatsling (still there?) a +0 robe (still there?) a cursed +0 buckler (still there?) a +5 scimitar of holy wrath (still there?) a +0 robe (still there?) a +0 large shield (still there?) a +0 long sword of flaming (still there?) a +0 greatsling (still there?) 19 sling bullets (still there?) a cursed +0 robe (still there?) a +0 buckler (still there?) a +4 long sword of flaming (still there?) a +0 hunting sling (still there?) 58 stones (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +1 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +4 scimitar of holy wrath (still there?) a +0 large shield (still there?) a +2 eudemon blade of holy wrath (still there?) a +0 large shield (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +2 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +4 long sword of holy wrath (still there?) a +0 robe (still there?) a +3 whip of holy wrath (still there?) a +0 robe (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) a +3 sacred scourge of holy wrath (still there?) a +0 robe (still there?) a +1 whip of holy wrath (still there?) a +0 robe (still there?) (71, -1, D) a +4 long sword of holy wrath a +0 large shield a +2 scimitar of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe a +4 long sword of holy wrath a +0 large shield a +4 scimitar of flaming a +0 longbow a +0 robe a +0 greatsling a +4 falchion of flaming a +0 robe a +0 buckler a +2 long sword of flaming a +2 hunting sling of flaming a cursed +0 robe a +0 buckler a +1 scimitar of flaming a +0 hunting sling a +1 chain mail of cold resistance a +0 buckler a +1 long sword of flaming a +0 greatsling a +0 robe a +0 buckler a +1 flail of flaming a +0 shortbow a +0 robe a +2 long sword of flaming a +0 greatsling 6 sling bullets a +0 robe a cursed +0 buckler a +5 eudemon blade of holy wrath a +0 large shield a +4 flail of flaming a +0 hunting sling a cursed +0 scale mail a +0 buckler a +2 scimitar of flaming a +0 longbow a +0 robe a +4 scimitar of flaming a +0 hunting sling a +0 robe a +0 buckler a +4 falchion of flaming a cursed +0 longbow a +0 robe a +1 sacred scourge of holy wrath a +0 robe a +1 scimitar of flaming a +0 longbow 75 arrows a +0 robe a +4 scimitar of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe a +4 flail of flaming a +0 hunting sling 114 stones a +0 robe a +2 buckler a +4 eudemon blade of holy wrath a +0 large shield a +3 whip of holy wrath a +0 robe a +3 whip of holy wrath a +0 robe a +1 cloak (71, 19, D) a +0 chain mail of poison resistance (71, 20, D) a +2 swamp dragon armour (71, 26, D) a +2 leather armour of fire resistance (71, 27, D) a +6 chain mail (71, 32, D) a +0 robe a +0 hand axe a +0 rapier a +0 ring mail (71, 33, D) a +0 spear a +0 robe (71, 34, D) a +0 halberd (unseen) (72, -23, D) a lamp of fire (72, -20, D) the cursed -3 cloak of Teygistu {+Inv rElec} It insulates you from electricity. It lets you turn invisible. It has a curse placed upon it. (72, -18, D) a +0 long sword of flaming a +0 longbow 15 arrows a +0 robe (72, -17, D) a +3 whip of holy wrath a +0 robe 2 arrows (72, -12, D) the ring "Gazi" {rPois rF+} [ring of poison resistance] It protects you from fire. It protects you from poison. (72, 19, D) a +2 chain mail of cold resistance (72, 20, D) a +2 swamp dragon armour (72, 26, D) a +1 pair of boots (72, 27, D) a +2 swamp dragon armour (72, 32, D) a +0 war axe a +0 club a +0 robe (72, 33, D) a cursed -1 glaive (73, -22, D) a cursed +5 iron rod (13/13) (73, -20, D) a +0 pair of gloves (73, -18, D) a +4 scimitar of holy wrath a +0 large shield (73, -17, D) 3 arrows (73, 30, D) a +0 dagger (73, 31, D) a +0 long sword a +0 cloak (73, 32, D) a +0 rapier a +0 robe (74, -18, D) a +3 flail of flaming a +0 hunting sling 17 stones a +0 robe a +0 buckler (74, -17, D) a +2 sacred scourge of holy wrath 16 stones a +0 robe 2 arrows (74, 0, D) a sling bullet (74, 16, D) a throwing net (74, 19, D) a +0 whip (74, 28, D) a +1 war axe of venom (74, 34, D) an uncursed staff of energy (74, 36, D) an uncursed staff of power (75, -17, D) a stone 4 arrows (75, -16, D) 2 arrows 8 stones (75, -15, D) a +5 long sword of holy wrath a +0 robe a +1 large shield of protection a +2 long sword of flaming a +0 shortbow 8 arrows of frost a cursed -1 robe 2 stones (75, -14, D) 3 stones (75, -13, D) a stone a +2 whip of holy wrath a +0 robe an arrow of frost a +1 whip of holy wrath a +0 robe a +2 sacred scourge of holy wrath a +0 robe (75, -12, D) a stone a sling bullet an arrow of frost a +1 whip of holy wrath a +0 robe a +2 whip of holy wrath a +0 robe a +0 buckler (75, -11, D) an arrow an arrow of frost a stone (75, -10, D) an arrow an arrow of frost 2 stones (75, -9, D) a stone a +4 scimitar of holy wrath a +0 large shield (75, -8, D) a +4 scythe a +0 greatsling a +0 leather armour 21 stones a +3 long sword of flaming a +0 greatsling 27 sling bullets a +0 robe a +0 buckler (75, -6, D) a +3 whip of holy wrath a cursed +0 robe a +0 buckler a stone a sling bullet (75, -5, D) a stone a sling bullet (75, -4, D) 4 stones (75, -3, D) 2 stones a sling bullet (75, -2, D) a +5 scimitar of holy wrath a +0 robe a +0 large shield a stone (75, -1, D) 2 stones 2 sling bullets (75, 1, D) a +5 antimagic mace a +0 hand axe a +0 cloak a +0 robe of the Archmagi (75, 4, D) a +4 quick blade a +0 robe a +0 buckler (75, 19, D) a +0 club (unseen) (75, 20, D) a +0 spear (75, 35, D) a crystal ball of energy (76, 0, D) a +0 flail