DEFE the Dungeon (0, 12, D) an arrow (0, 15, D) a +0 shortbow 28 arrows (2, 3, D) a +2 falchion (2, 4, D) a +2 mace (3, 3, D) a +2 trident (3, 8, D) 3 stones (unseen) (4, 3, D) a +2 hand axe (4, 4, D) a +2 quarterstaff (6, 5, D) a +0 dagger (6, 14, D) a +2 dagger of electrocution (6, 15, D) a +1 quarterstaff of protection (7, 14, D) a +1 trident of piercing (7, 15, D) a +2 long sword of flaming (8, 4, D) 2 scrolls of vulnerability (8, 12, D) a +0 dagger a cursed -1 ring mail a +0 whip (8, 14, D) a +2 hand axe of chopping (8, 15, D) a +0 flail of protection (9, 4, D) 10 stones (9, 14, D) a +3 ring mail (9, 15, D) a +3 scale mail (9, 21, D) a +0 giant club (10, 21, D) a polar bear corpse (skeletalised by now) (11, 20, D) a +0 giant spiked club (17, 19, D) a +3 plate armour (17, 21, D) a +2 morningstar of protection (17, 22, D) a +2 halberd of protection (17, 23, D) the +2 rapier of Modesty {pierce, rF+} It inflicts extra damage upon your enemies. It protects you from fire. (18, 19, D) a +4 chain mail (18, 20, D) a +3 plate armour (18, 21, D) a +2 scimitar of slicing (18, 22, D) a +1 broad axe of chopping (18, 23, D) a +0 lajatang (19, 8, D) a +0 flail (21, 15, D) a bog body corpse