Dungeon Sprint DCSS version 0.17-a0-1996-gd2c0ec8 (webtiles) character file. 11 DEFE the Skirmisher (level 2, -10/24 HPs) Began as a Mummy Fighter on Oct 7, 2015. Mangled by an ogre ... wielding a +0 giant club (11 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (64 turns). DEFE the Skirmisher (Mummy Fighter) Turns: 64, Time: 00:00:17 Health: -10/24 AC: 6 Str: 19 XL: 2 Next: 13% Magic: 2/2 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 0 memorised, 1 level left rFire x . . SeeInvis . a - +0 long sword rCold + . . Clarity . b - +0 scale mail rNeg + + + SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: + Level 3.5 Fighting + Level 2.2 Long Blades + Level 2.8 Armour + Level 1.3 Dodging + Level 2.9 Shields You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The ogre is lightly wounded. You block the ogre's attack. You barely miss the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! You hit the ogre. The ogre is lightly wounded. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You can't drink. Unknown command. You slash the ogre! The ogre is heavily wounded. You block the ogre's attack. You hit the ogre. The ogre is severely wounded. The ogre hits you with a giant club! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<....††...@OSg...+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a gnoll shaman and an adder. Vanquished Creatures An adder zombie (D) A bat skeleton (D) A hobgoblin (D) A kobold (D) 2 bats (D) A giant newt (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | DEFE the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 19 | D | Reached skill level 1 in Dodging 47 | D | Noticed an ogre 47 | D | Noticed a gnoll shaman 51 | D | Reached XP level 2. HP: 21/24 MP: 2/2 62 | D | HP: 1/24 [ogre/giant club (13)] 64 | D | Mangled by an ogre Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Long sword || 37