Dungeon Sprint DCSS version 0.17-a0-1996-gd2c0ec8 (webtiles) character file. 5 DEFE the Skirmisher (level 1, -1/18 HPs) Began as a Mummy Fighter on Oct 7, 2015. Slain by a centaur (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (97 turns). DEFE the Skirmisher (Mummy Fighter) Turns: 97, Time: 00:00:15 Health: -1/18 AC: 6 Str: 19 XL: 1 Next: 66% Magic: 1/1 EV: 7 Int: 7 God: Gold: 0 SH: 9 Dex: 11 Spells: 0 memorised, 0 levels left rFire x . . SeeInvis . a - +0 long sword rCold + . . Clarity . b - +0 scale mail rNeg + + + SustAt . c - +0 shield rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Scrolls d - a scroll of blinking Skills: + Level 3.4 Fighting + Level 2.0 Long Blades + Level 2.8 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The centaur closely misses you. You block the centaur's attack. You slash the centaur! The centaur is severely wounded. The centaur hits you. x2 You can't drink. You hit the centaur. The centaur is severely wounded. You block the centaur's attack. The centaur hits you. You hit the centaur. The centaur is almost dead. The centaur hits you but does no damage. You block the centaur's attack. You barely miss the centaur. The centaur is almost dead. The centaur barely misses you. The centaur hits you. * * * LOW HITPOINT WARNING * * * You closely miss the centaur. The centaur is almost dead. The centaur hits you. You die... ▓.▓ ▓.▓ ▓(▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓c▓ ▓.▓ ▓l▓ ▓J▓ ▓o▓ ▓.▓ ▓+▓ You could see a centaur, a jelly, an orc and a giant gecko. Vanquished Creatures 2 bats (D) A hobgoblin (D) 2 kobolds (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | DEFE the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 11 | D | Banished a spatial maelstrom 91 | D | Noticed a centaur 91 | D | Noticed an orc wizard 91 | D | Noticed a jelly 97 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Long sword || 29