DEFE the Dungeon (0, 0, D) a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (6, 0, D) a +0 flail a +0 leather armour (7, 0, D) an adder corpse (37, 0, D) an uncursed staff of energy (38, 0, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. a +4 quarterstaff of speed a +2 halberd of venom a +2 morningstar of crushing a +3 war axe of freezing a +2 rapier of venom (39, 0, D) a +0 centaur barding (40, 0, D) a +0 pair of boots (45, 0, D) a +2 trident of protection a +0 scale mail a cursed +0 short sword a +0 ring mail a giant frog corpse a gnoll corpse (47, 0, D) a +0 shortbow 25 arrows (51, 0, D) a cursed +0 great sword (unseen) (53, 0, D) an iguana corpse