DEFE the Dungeon (0, 0, D) Owun's Arcane Arts Continued Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Confuse Hexes 3 c - Recall Summoning/Translocation 3 d - Portal Projectile Translocation 3 e - Passwall Transmutation/Earth 3 (1, 0, D) a potion of mutation (2, 0, D) the Compendium of Helpful Changing Spells Type Level a - Swiftness Charms/Air 2 b - Passwall Transmutation/Earth 3 c - Spider Form Transmutation/Poison 3 d - Warp Weapon Charms/Translocation 5 e - Irradiate Conjuration/Transmutation 5 (3, 0, D) the +5 steam dragon armour of Ladders and Snakes {rN++ Dex+2} It affects your dexterity (+2). It greatly protects you from negative energy. (4, 0, D) a +1 flail of holy wrath (-24, 3, D) an uncursed ring of invisibility (-23, 3, D) an uncursed ring of invisibility (-22, 3, D) a +6 ring of strength (7, 3, D) a crystal ball of energy (-24, 4, D) an uncursed amulet of inaccuracy (-22, 4, D) an uncursed ring of invisibility (40, 4, D) a +0 long sword (47, 4, D) a +2 flail of flaming (unseen) (-13, 5, D) a +2 demon trident of flaming a +0 robe (-9, 5, D) a bolt of flame (-13, 6, D) a +0 arbalest 14 bolts of flame an uncursed ring of sustain attributes (-9, 6, D) a bolt of flame (3, 6, D) a +2 whip of holy wrath a +0 robe (48, 6, D) an arrow of frost (50, 6, D) a +2 halberd of venom a white draconian corpse (skeletalised by now) (51, 6, D) a +5 demon trident (unseen) (-12, 7, D) a +0 scimitar 3 large rocks (51, 7, D) a +3 war axe a +0 chain mail a +0 flail a +3 demon whip of slashing a +0 chain mail a +0 rapier a +0 rapier of protection a +0 leather armour a human corpse (skeletalised by now) a black draconian corpse (skeletalised by now) a human corpse (skeletalised by now) an elf corpse (skeletalised by now) (-10, 8, D) a +0 robe (-5, 9, D) a +0 halberd (46, 9, D) the ring of Panentheism {rElec MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. (47, 9, D) the ring "Teoppuj" {AC+3 SInv Stlth+} [ring of protection] It affects your AC (+3). It lets you see invisible. It makes you more stealthy. (-6, 10, D) a +0 spear a +0 robe (6, 10, D) a +0 rapier (unseen) (47, 10, D) the ring "Vareeg" {rF+ rC+ Stlth+} [ring of protection from fire] It protects you from fire. It protects you from cold. It makes you more stealthy. (51, 10, D) a hellephant corpse (skeletalised by now) (-15, 12, D) a manual of Axes (-13, 12, D) a wand of disintegration (8) (-12, 12, D) an uncursed staff of poison (-11, 12, D) a lantern of shadows (-10, 12, D) the +7 plate armour "Inu Nyar" {rC++} It greatly protects you from cold. (-3, 12, D) 7 gold pieces (-2, 12, D) an uncursed staff of energy (-1, 12, D) a +1 ring mail of fire resistance (6, 12, D) a +0 scimitar (32, 13, D) a +0 glaive (unseen) (10, 14, D) a +3 spear (18, 14, D) a cursed -3 rapier (unseen) (32, 14, D) a +0 longbow (still there?) a +0 long sword (still there?) (-19, 15, D) 10 gold pieces (-18, 15, D) a +7 giant spiked club (-17, 15, D) a +0 leather armour (-16, 15, D) Further Progress in Spellcasting Spells Type Level a - Iskenderun's Battlesphere Conjuration/Charms 5 b - Irradiate Conjuration/Transmutation 5 c - Fireball Conjuration/Fire 5 d - Dispel Undead Necromancy 5 e - Aura of Abjuration Summoning 5 f - Summon Forest Summoning/Translocation 5 (2, 15, D) a +0 giant spiked club a +0 giant club a +4 battleaxe a +0 chain mail (31, 15, D) an arrow (32, 15, D) an arrow (34, 15, D) a +0 demon whip of flaming (36, 15, D) a +0 short sword (unseen) (-23, 16, D) a +3 long sword (unseen) (-21, 16, D) a beef jerky (-19, 16, D) 15 gold pieces (-18, 16, D) a +0 ring mail (-16, 16, D) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. The Shining One disapproves of the use of such an item. (-15, 16, D) 22 poisoned needles (1, 16, D) an arrow (2, 16, D) a +0 long sword (still there?) 6 arrows (still there?) a +0 giant club (still there?) (3, 16, D) a +1 long sword of holy wrath a +4 plate armour of cold resistance (14, 16, D) a +0 pair of gloves a +1 rapier of electrocution (19, 16, D) a +1 demon whip of draining (34, 16, D) a +0 battleaxe of freezing the ring of Idat {rF++ Stlth+} [ring of stealth] It greatly protects you from fire. It makes you more stealthy. (36, 16, D) a +0 dire flail a +0 dire flail (-24, 17, D) a +2 dagger of venom (unseen) (-23, 17, D) a +0 long sword a +0 hunting sling a +0 chain mail a +0 dagger a +0 robe (-21, 17, D) a +0 dagger (still there?) a +0 dagger (still there?) (-20, 17, D) a cursed -1 dagger (-19, 17, D) a book of Alchemy (-17, 17, D) 23 stones (-16, 17, D) a +0 ring mail (-15, 17, D) a +0 ring mail (3, 17, D) a cursed -3 giant spiked club a +0 giant club a +0 quarterstaff a +0 robe a +0 morningstar a +0 hand axe 4 throwing nets a +0 ring mail a +0 broad axe a +0 plate armour a cursed +0 robe a +0 giant spiked club (-22, 18, D) a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +4 great sword of holy wrath a +1 scale mail of cold resistance a +0 dagger a +0 robe (-21, 18, D) a +0 dagger (still there?) a +3 hand axe of chopping (still there?) (-20, 18, D) the +3 great sword "Vyzxumy" {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (-19, 18, D) a wand of magic darts (32) (-18, 18, D) a +4 demon trident of flaming a +0 plate armour (-16, 18, D) a +3 ring of protection (2, 18, D) a +0 scimitar a +0 shortbow 21 arrows (20, 18, D) a +0 dagger (21, 18, D) a +0 battleaxe a +0 halberd a cursed +0 robe (47, 18, D) the amulet "Rojuhyoho" {Faith Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It makes you more stealthy. (-23, 19, D) a +0 great sword (unseen) (-21, 19, D) a +0 dagger a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 robe (-18, 19, D) the Incunabulum of Displacement and Necromancy Spells Type Level a - Pain Necromancy 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Control Undead Necromancy 4 e - Warp Weapon Charms/Translocation 5 (-16, 19, D) 8 gold pieces (-3, 19, D) a plain deck of changes (18, 19, D) a +0 war axe (unseen) (19, 19, D) a +0 battleaxe a +0 chain mail a +0 falchion of holy wrath a +2 battleaxe of freezing a +1 demon whip of venom (20, 19, D) a +0 robe (46, 19, D) the ring of Fallacy {MR+ Stlth+} [ring of stealth] It affects your resistance to hostile enchantments. It makes you more stealthy. (47, 19, D) the ring of Ureyfo {-Tele *Corrode +Inv MP+9 Str+4} [ring of invisibility] It affects your strength (+4). It affects your magic capacity (+9). It lets you turn invisible. It prevents most forms of teleportation. It may corrode your equipment when you take damage. (-21, 20, D) a beef jerky (-20, 20, D) an uncursed ring of fire a +3 ring of protection a +3 ring of dexterity (-19, 20, D) 17 stones (-18, 20, D) a +0 club (-17, 20, D) a +0 dagger (-16, 20, D) the +2 plate armour of Lugonu's Fury {rC- Regen+ MP+9 Stlth+} It makes you vulnerable to cold. It affects your magic capacity (+9). It increases your rate of regeneration. It makes you more stealthy. (-15, 20, D) 2 fruits (-4, 20, D) a book of Minor Magic (-2, 20, D) the +9 plate armour of Contentment {-Tele Int+5} It affects your intelligence (+5). It prevents most forms of teleportation. (0, 20, D) a +0 mace the +6 short sword of Insufficient Pleasure {pain, Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). The Shining One disapproves of the use of such an item. a +0 robe a +0 giant club a +0 scimitar a +0 shortbow 13 arrows a +0 leather armour (2, 20, D) 2 potions of degeneration (19, 20, D) a +0 trident a +0 plate armour (-21, 21, D) a disc of storms (-19, 21, D) 6 gold pieces (-18, 21, D) a +0 robe (-17, 21, D) a +0 dagger (-1, 21, D) a +3 plate armour of fire resistance (19, 21, D) a +0 flail of crushing (-18, 22, D) 10 gold pieces (-17, 22, D) a lamp of fire (-16, 22, D) 17 bolts (-15, 22, D) the Reference Book on Malediction Spells Type Level a - Corona Hexes 1 b - Confusing Touch Hexes 2 c - Cause Fear Hexes 4 d - Darkness Hexes 6 e - Mass Confusion Hexes 6 (11, 22, D) a +3 morningstar of freezing (13, 22, D) an arrow of frost (20, 22, D) a +0 war axe a cursed -2 battleaxe (23, 22, D) a cursed +0 plate armour a +0 war axe (27, 22, D) a +0 chain mail a +0 battleaxe (28, 22, D) a +0 robe (31, 22, D) 28 bolts a +0 arbalest (32, 22, D) 20 bolts a +0 arbalest (33, 22, D) 15 silver bolts a cursed -2 arbalest (39, 22, D) 11 arrows a +0 shortbow (10, 23, D) a +0 robe (unseen) (12, 23, D) a +0 giant spiked club a +1 battleaxe of freezing (15, 23, D) a +0 shortbow (unseen) (22, 23, D) a +0 plate armour a +0 battleaxe (23, 23, D) a +0 plate armour a +0 battleaxe (28, 23, D) a +0 chain mail a +0 battleaxe (31, 23, D) a +0 plate armour a +0 great sword (32, 23, D) a +0 flail a +0 chain mail a +0 bardiche 2 bolts (33, 23, D) a +0 plate armour a +0 battleaxe a +0 war axe a +0 mace (36, 23, D) an arrow (50, 23, D) a +0 dire flail a +0 giant club (12, 24, D) a +0 robe a +4 spear of flaming a +0 quarterstaff (34, 24, D) a +0 trident (35, 24, D) 22 bolts a +0 arbalest (50, 24, D) a +0 robe (12, 25, D) an uncursed staff of air (13, 25, D) a +2 ring mail of fire resistance (18, 25, D) a +0 plate armour a +0 great sword (19, 25, D) a +0 chain mail a +0 battleaxe (22, 25, D) a +3 lajatang (24, 25, D) a +0 blowgun (25, 25, D) a +3 great sword (27, 25, D) the cursed +3 dire flail of Shame {crush, *Drain MP+9 Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your magic capacity (+9). It causes draining when unequipped. It has a curse placed upon it. (29, 25, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. (39, 25, D) the +4 plate armour "Tojupsy" {rElec Str+4 Dex+4 Stlth+} It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. (40, 25, D) a +1 leather armour of poison resistance (41, 25, D) a +1 ring mail of poison resistance (42, 25, D) a +2 leather armour of cold resistance (45, 25, D) a +2 swamp dragon armour (47, 25, D) a +4 ring mail (48, 25, D) a +2 mottled dragon armour (12, 26, D) a +0 short sword (18, 26, D) a +0 chain mail a +2 dire flail of holy wrath a +0 chain mail a +0 long sword (21, 26, D) a +3 arbalest (22, 26, D) a +1 longbow of velocity (24, 26, D) a +5 quick blade (25, 26, D) a +3 double sword (44, 26, D) a +5 plate armour (48, 26, D) a +3 storm dragon armour (12, 27, D) a +1 short sword of holy wrath (-22, 28, D) a +2 falchion (-21, 28, D) a +2 quarterstaff (-20, 28, D) a +2 hand axe (39, 28, D) a +0 great mace (unseen) (-22, 29, D) a +2 trident (-21, 29, D) a +2 dagger (-20, 29, D) a +2 mace (-16, 29, D) 2 scrolls of vulnerability (-15, 29, D) 10 stones an uncursed staff of energy (32, 29, D) a +0 dire flail (38, 29, D) 3 arrows (39, 29, D) a +0 long sword of holy wrath a +0 shortbow of flaming 17 arrows a +0 scale mail (40, 29, D) a +0 glaive a +0 plate armour (19, 30, D) a +0 club (38, 30, D) a +0 short sword (still there?) a +0 long sword (still there?) (39, 30, D) a +0 long sword (unseen) (18, 31, D) a +0 robe a +0 rapier (6, 32, D) an arrow (8, 32, D) an arrow (21, 32, D) a +5 dire flail (22, 32, D) a +5 quick blade (24, 32, D) a +2 quarterstaff of protection (25, 32, D) a +5 scythe of slicing (30, 32, D) 50 arrows (31, 32, D) 50 arrows (38, 32, D) 50 bolts (39, 32, D) 50 bolts (44, 32, D) a +2 swamp dragon armour (45, 32, D) a +1 cloak (47, 32, D) a +2 gold dragon armour (48, 32, D) a +2 swamp dragon armour (-19, 33, D) a cursed -3 whip (-15, 33, D) a +3 scale mail (9, 33, D) 23 arrows (unseen) (21, 33, D) a +5 dire flail (22, 33, D) a +4 hunting sling of evasion (24, 33, D) a +0 hand crossbow (25, 33, D) a +3 demon whip of flaming (30, 33, D) 50 arrows (31, 33, D) 50 arrows (38, 33, D) 50 bolts (39, 33, D) 50 bolts (44, 33, D) a +0 scale mail (45, 33, D) a +5 plate armour (47, 33, D) a +4 fire dragon armour (48, 33, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (-16, 34, D) a +2 flail of protection (-15, 34, D) a +0 trident of piercing (-16, 35, D) a +2 quarterstaff of protection (-15, 35, D) a +1 dagger of electrocution (50, 35, D) a +2 great sword of flaming (-16, 36, D) a +0 hand axe of chopping (39, 36, D) the ring of Zocsun {Ice rElec Str-3 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-3). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (40, 36, D) the ring of Ischucly {+Fly rPois rF+ rC- Stlth+} [ring of poison resistance] It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It lets you fly. It makes you more stealthy. (41, 36, D) the ring "Zeimaig" {+Fly rElec Str+6 Int-4} [ring of strength] It affects your strength (+6). It affects your intelligence (-4). It insulates you from electricity. It lets you fly. (42, 36, D) the ring "Doashriuk" {rF+ Int+4 Slay+5 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from fire. It lets you see invisible. (43, 36, D) the ring "Adenipt" {Ice rPois rN+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It protects you from negative energy. (44, 36, D) the ring of Moderation {Ice MP+9 Str-2 Slay+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). (45, 36, D) the ring "Vott" {rElec rF+ Dex+5} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It insulates you from electricity. (46, 36, D) the ring "Peulacio" {+Fly Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It lets you see invisible. It lets you fly. (3, 37, D) a +0 robe (33, 37, D) a book of Envenomations (40, 37, D) the ring of the Commoners {rPois SInv} [ring of see invisible] It protects you from poison. It lets you see invisible. (41, 37, D) the ring "Xydeof" {+Blink rF+ Int+3} [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. It lets you blink. (42, 37, D) the ring "Plog" {Ice +Blink Int+3 Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from cold. It lets you blink. It makes you less stealthy. (43, 37, D) the ring of Wietece {*Corrode +Fly EV+6 Dex+9 Stlth-} [ring of evasion] It affects your evasion (+6). It affects your dexterity (+9). It lets you fly. It may corrode your equipment when you take damage. It makes you less stealthy. (44, 37, D) a +5 ring of slaying (45, 37, D) the ring of Qelial {rPois Str+4} [ring of poison resistance] It affects your strength (+4). It protects you from poison. (48, 37, D) a +0 flail a +0 robe (49, 37, D) a +0 cloak (unseen) (50, 37, D) a +0 robe (-24, 38, D) a +2 battleaxe a +0 robe a +0 flail a +0 halberd a +0 robe a +0 flail a cursed +1 dire flail a +0 robe a +0 short sword a +0 leather armour (48, 38, D) a +0 war axe a +0 cloak a +0 shield (-24, 39, D) a +0 spear (-1, 39, D) a +0 great sword of slicing a +0 robe a +0 rapier a +0 leather armour (33, 39, D) the Guide on Mutagenic Stones Spells Type Level a - Passwall Transmutation/Earth 3 b - Leda's Liquefaction Hexes/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Statue Form Transmutation/Earth 6 (35, 39, D) a book of Enchantments (42, 39, D) a +2 sacred scourge of holy wrath a +0 robe (48, 39, D) a +0 short sword a +0 cloak a +0 short sword a +0 leather armour (-24, 40, D) a +1 dagger of speed a +2 robe of magic resistance (-2, 40, D) a +0 long sword a +0 scale mail (-1, 40, D) a +0 short sword a +0 leather armour (33, 40, D) a Fen Folio (35, 40, D) Sif Muna's Incunabulum of Fetching Self-Knowledge Spells Type Level a - Corona Hexes 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Inner Flame Hexes/Fire 3 e - Haste Charms 6 (50, 40, D) a cursed staff of energy (-2, 41, D) a +0 war axe a +0 robe (20, 41, D) a +0 giant club (unseen) (34, 41, D) a manual of Polearms (35, 41, D) a book of the Earth (50, 41, D) a wand of polymorph (12) (51, 41, D) a crystal ball of energy (-24, 42, D) a +0 spear (-2, 42, D) a +0 giant spiked club a +0 giant club (17, 42, D) a +0 whip (unseen) (46, 42, D) a cursed -3 halberd (unseen) (47, 42, D) a +0 robe (50, 42, D) an uncursed staff of power (-2, 43, D) a +2 hand axe of freezing a +0 robe a +0 spear a +0 robe (27, 43, D) a wand of draining (12) (28, 43, D) a +0 quarterstaff (33, 43, D) a book of Minor Magic (35, 43, D) a book of Minor Magic (47, 43, D) a +0 great sword (unseen) (-7, 44, D) a +4 chain mail (-6, 44, D) a +3 plate armour (27, 44, D) a disc of storms (28, 44, D) 13 stones (29, 44, D) a +0 shield (30, 44, D) 28 arrows (33, 44, D) a book of Summonings (35, 44, D) the Handbook of the Arsonist and Attacks Spells Type Level a - Fireball Conjuration/Fire 5 b - Ring of Flames Charms/Fire 7 c - Delayed Fireball Conjuration/Fire 7 (-22, 45, D) a cursed -3 spear (unseen) (-16, 45, D) a +0 dagger a +0 flail (-7, 45, D) a +0 pair of gloves (15, 45, D) a +0 giant spiked club a +0 battleaxe (30, 45, D) a potion of lignification (33, 45, D) the Catalogue of the Excruciating Snowflakes Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Force Lance Conjuration/Translocation 4 e - Condensation Shield Ice 4 f - Simulacrum Ice/Necromancy 6 (34, 45, D) a +0 dagger a +0 robe (35, 45, D) a +0 whip (still there?) a book of Annihilations (still there?) (-23, 46, D) a +0 spear a +0 ring mail (-7, 46, D) a +2 dire flail of crushing (-6, 46, D) a +2 halberd of protection (13, 46, D) a +0 flail (14, 46, D) a +0 flail (29, 46, D) 22 arrows (30, 46, D) an uncursed ring of see invisible (40, 46, D) the amulet "Tinolyw" {rCorr MR+} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your resistance to hostile enchantments. (41, 46, D) the ring "Zoacub" {Str+5 Slay+5 SInv} [ring of slaying] It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It lets you see invisible. (42, 46, D) the amulet of Jabui {rCorr Int+2} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+2). (43, 46, D) the amulet "Dyept" {+Rage MR+ Int+3 Dex-5} [amulet of rage] It affects your intelligence (+3). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It lets you go berserk. (-16, 47, D) a +0 war axe a +0 leather armour (-7, 47, D) a +2 rapier of venom (-6, 47, D) a +4 quarterstaff of speed (30, 47, D) 20 stones (33, 47, D) a Young Poisoner's Handbook (35, 47, D) a +0 scimitar (39, 47, D) the amulet of Jechishi {rMut +Inv SInv} [amulet of resist mutation] It protects you from mutation. It lets you see invisible. It lets you turn invisible. (40, 47, D) the amulet "Jele" {+Blink +Rage rElec rC- Dex-5} [amulet of rage] It affects your dexterity (-5). It makes you vulnerable to cold. It insulates you from electricity. It lets you blink. It lets you go berserk. (41, 47, D) the ring of Quxzusi {SustAt rC+++ Str+3 Int-5} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your intelligence (-5). It renders you almost immune to cold. (42, 47, D) the ring of Niduon {rPois Dex+3} [ring of poison resistance] It affects your dexterity (+3). It protects you from poison. (44, 47, D) the amulet "Rareass" {Gourm rPois MR+ Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+4). It protects you from poison. It affects your resistance to hostile enchantments. (-7, 48, D) a +1 broad axe of chopping (29, 48, D) a +0 short sword (40, 48, D) the amulet "Supn" {Gourm Int-2 Dex+5} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (-2). It affects your dexterity (+5). (41, 48, D) the amulet "Mophimim" {Stasis rElec rC+ Stlth+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It protects you from cold. It insulates you from electricity. It makes you more stealthy. (42, 48, D) the ring of Niavvuts {Ice +Inv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. (43, 48, D) the amulet of Revuaxok {rMut rElec Int+3 SInv} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible.