DEFE the Dungeon (0, 0, D) a +0 robe (1, 0, D) a +0 rapier (2, 0, D) the +5 falchion of Paicin {slice, Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). (4, 0, D) 32 arrows (5, 0, D) a cursed -2 club (6, 0, D) the +6 falchion of Erase {drain, +Inv rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. It lets you turn invisible. The Shining One disapproves of the use of such an item. (8, 0, D) a book of the Warp (12, 0, D) a cursed +0 helmet (13, 0, D) an uncursed staff of power (14, 0, D) a +0 long sword (0, 1, D) a +2 plate armour of fire resistance (1, 1, D) a +0 halberd (3, 1, D) a manual of Crossbows (7, 1, D) a cursed staff of fire (9, 1, D) a +1 trident of venom a +0 chain mail (10, 1, D) a +0 scimitar (still there?) a book of Beasts (still there?) (12, 1, D) a +0 great sword (13, 1, D) an uncursed staff of power (14, 1, D) a book of Changes (16, 1, D) a book of Air (1, 2, D) a phantom mirror (3, 2, D) the +9 spear "Zadgh" {freeze, rPois rF- Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It makes you vulnerable to fire. It protects you from poison. (4, 2, D) a +2 robe of resistance (6, 2, D) a +3 antimagic trident a +0 plate armour a scroll of enchant armour a +2 scale mail of cold resistance (7, 2, D) a +3 great sword of slicing a +2 greatsling of flaming a +0 plate armour a scroll of identify 23 gold pieces a beef jerky (8, 2, D) a +0 great sword (still there?) a +0 halberd (still there?) (11, 2, D) a +0 mace a +0 dire flail (12, 2, D) 12 stones (13, 2, D) a phial of floods (14, 2, D) a +0 spear (18, 2, D) a book of Burglary (4, 3, D) a +0 great sword a +0 plate armour a +0 dire flail a +3 scale mail of cold resistance (5, 3, D) a +0 dire flail a +0 chain mail 16 arrows (6, 3, D) an uncursed ring of poison resistance the +6 hand crossbow of Najuusk {speed, rElec Int+3} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It insulates you from electricity. (7, 3, D) a +2 great sword of draining a +0 plate armour an uncursed staff of earth (8, 3, D) a cursed -2 hand axe (9, 3, D) a +0 glaive the +0 pair of boots "Kichim" {Dex+4} It affects your dexterity (+4). (10, 3, D) an uncursed staff of air a +2 ring mail of poison resistance (11, 3, D) the +6 scimitar "Concordance" {distort, rC+ Int+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your intelligence (+3). It protects you from cold. a +0 shield (12, 3, D) the cursed +0 flail of Ilamneq {flame, +Rage Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It lets you go berserk. It has a curse placed upon it. (14, 3, D) a book of the Sky (16, 3, D) an uncursed staff of wizardry (17, 3, D) a book of the Dragon (-15, 5, D) a +1 scythe of flaming (5, 6, D) a +0 great sword (unseen) (-44, 8, D) a +0 antimagic war axe (unseen) (-13, 9, D) a +2 great sword of slicing a +0 cloak (13, 9, D) the ring "Yzaun" {rPois rC+} [ring of poison resistance] It protects you from cold. It protects you from poison. (14, 9, D) the ring "Sievewkei" {Ice *Corrode +Fly rN+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you fly. It may corrode your equipment when you take damage. (15, 9, D) the ring "Imayz" {MP+9 Int+9} [ring of magical power] It affects your intelligence (+9). It affects your magic capacity (+9). (-39, 10, D) 3 arrows (-2, 10, D) a potion of brilliance (7, 10, D) the ring "Sunkedu" {Str+7 Stlth-} [ring of loudness] It affects your strength (+7). It makes you less stealthy. (8, 10, D) the ring "Hebaohaw" {SustAt rF+ Str+3 Int-3} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your intelligence (-3). It protects you from fire. (-40, 11, D) a +6 quick blade (still there?) a +0 longbow (still there?) 40 arrows (still there?) a +0 leather armour (still there?) a +0 antimagic war axe (still there?) a +0 animal skin (still there?) (-39, 11, D) 3 arrows (-30, 12, D) a +2 demon whip of electrocution (-29, 12, D) a +0 great sword a +0 cloak (-13, 12, D) a +4 scimitar of holy wrath a +0 large shield (-11, 12, D) a +0 battleaxe of freezing (unseen) (-10, 12, D) a cursed +1 spear (unseen) (15, 12, D) 3 arrows (16, 12, D) a +0 longbow (unseen) (-27, 13, D) a +2 battleaxe of freezing (14, 13, D) an arrow (-27, 14, D) a +1 battleaxe of freezing (-13, 14, D) 3 arrows (20, 14, D) a +0 flail (4, 16, D) a +0 long sword a +2 cloak (-31, 17, D) the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One disapproves of the use of such an item. (-29, 17, D) a +3 mace of protection (-28, 17, D) the +1 chain mail of the Jolly Lies {rF- rC+ Int+2} It affects your intelligence (+2). It makes you vulnerable to fire. It protects you from cold. (-27, 17, D) the Catalogue of the Icy Oath Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Dazzling Spray Conjuration/Hexes 3 c - Tukima's Dance Hexes 3 d - Metabolic Englaciation Hexes/Ice 5 (-8, 17, D) a +0 demon trident (-2, 17, D) a +0 longbow 32 arrows a +0 leather armour (-39, 18, D) a cursed -1 arbalest (unseen) (-38, 18, D) a bolt (still there?) a cursed +0 club (still there?) (-37, 18, D) a +0 flail (still there?) a +0 scimitar (still there?) a +0 plate armour (still there?) (-2, 18, D) 3 arrows (9, 18, D) a +0 great sword a +0 cloak (12, 18, D) a +0 robe (20, 18, D) a +0 long sword a +0 cloak (-33, 19, D) a +0 long sword a +0 chain mail a +1 demon whip of freezing (-2, 19, D) 3 arrows (10, 19, D) a +0 battleaxe a +0 great sword a +0 cloak (-34, 20, D) a +0 halberd (unseen) (-33, 20, D) a +1 flail of protection a +0 ring mail a +0 mace a +0 plate armour a +0 short sword a +0 chain mail (-32, 20, D) a +0 chain mail a cursed +0 rapier a +0 rapier a +0 leather armour (-31, 20, D) the +5 hand axe "Tyeh" {chop, -Tele MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. a +0 robe (-25, 20, D) a +4 morningstar a +0 chain mail a +0 great mace a +0 plate armour (-24, 20, D) a +4 scimitar of flaming a +0 longbow 16 arrows a +0 robe a +0 buckler a +0 flail of protection (-55, 21, D) an uncursed amulet of regeneration (-36, 21, D) a +0 battleaxe a +0 chain mail (-33, 21, D) a +0 mace (unseen) (-25, 21, D) an arrow (1, 21, D) a +0 rapier a +0 scale mail (7, 21, D) a +3 trident (8, 21, D) a +1 vampiric demon whip (-39, 22, D) a +3 hand axe of venom (-36, 22, D) a cursed -2 short sword (unseen) (-26, 22, D) an arrow (20, 22, D) a cursed -1 arbalest 13 bolts (-28, 23, D) a +4 scimitar of holy wrath (unseen) (10, 23, D) a +4 glaive of venom (19, 23, D) a +0 mace a +0 halberd (20, 23, D) a +0 glaive (-33, 25, D) a +0 halberd (unseen) (-28, 25, D) a +0 trident a +0 dagger a +0 robe a +0 falchion a +0 leather armour (-27, 25, D) a +0 battleaxe a +0 plate armour (-26, 25, D) a +0 great sword (unseen) (-17, 25, D) a +2 lajatang of protection a +0 robe (-16, 25, D) a +0 rapier of electrocution a +0 cloak a +0 pair of gloves (-30, 26, D) a +0 great mace a +0 dire flail (0, 26, D) the ring of Ywnok {+Inv rN+ SInv} [ring of see invisible] It protects you from negative energy. It lets you see invisible. It lets you turn invisible. (1, 26, D) the amulet "Xogujeko" {Gourm Int+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). (2, 26, D) the ring of Toaheop {Int+6 Stlth-} [ring of loudness] It affects your intelligence (+6). It makes you less stealthy. (3, 26, D) the amulet "Gyicinav" {-Tele +Rage rF+ Str+2} [amulet of rage] It affects your strength (+2). It protects you from fire. It lets you go berserk. It prevents most forms of teleportation. (20, 26, D) a cursed +0 longbow 15 arrows a +0 leather armour (-31, 27, D) an arrow (-28, 27, D) a +0 dagger a cursed +0 robe a +0 flail a +0 chain mail a +0 battleaxe a cursed -2 plate armour a +0 war axe a +0 plate armour (0, 27, D) the ring of Accord {rPois MP+9 Str+3 Slay-4} [ring of magical power] It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from poison. It affects your magic capacity (+9). (1, 27, D) the amulet "Pougrob" {Ward rC++ rN+ Dex+4} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your dexterity (+4). It greatly protects you from cold. It protects you from negative energy. (2, 27, D) the ring "Jabiateh" {rC+ Str+2} [ring of protection from cold] It affects your strength (+2). It protects you from cold. (3, 27, D) the amulet "Qamown" {+Rage rElec rC+ Str+2 SInv} [amulet of rage] It affects your strength (+2). It protects you from cold. It insulates you from electricity. It lets you see invisible. It lets you go berserk. (20, 27, D) 3 arrows (-48, 28, D) a +0 dagger a +0 cloak (-27, 28, D) a +0 leather armour (20, 28, D) 2 arrows (-48, 29, D) a +0 flail a +0 short sword (-45, 29, D) an uncursed staff of earth (-44, 29, D) the Handbook of Congealing Aid Spells Type Level a - Infusion Charms 1 b - Repel Missiles Charms/Air 2 c - Regeneration Charms/Necromancy 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 f - Warp Weapon Charms/Translocation 5 (-41, 29, D) a +4 vampiric spear (-34, 29, D) a potion of brilliance (-33, 29, D) a +2 war axe of chopping (-32, 29, D) the ring "Gaogamel" {+Fly Int+4} [ring of flight] It affects your intelligence (+4). It lets you fly. (-21, 30, D) a +1 battleaxe of freezing (6, 30, D) a +0 rapier (unseen) (11, 30, D) a +0 dagger (unseen) (20, 30, D) a +1 scythe of flaming (-55, 31, D) a +0 battleaxe a +0 chain mail (-5, 31, D) a +1 dagger of pain a +0 scale mail (-4, 31, D) a +0 spear (7, 31, D) a cursed +0 battleaxe a +0 long sword (8, 31, D) a +2 robe of resistance (-52, 32, D) a +0 battleaxe the +9 shortbow of Ginkobug {speed, rElec Dex+2 Stlth+} Attacks with this weapon are significantly faster. It affects your dexterity (+2). It insulates you from electricity. It makes you more stealthy. a +0 chain mail (-51, 32, D) a +0 long sword a +3 chain mail of fire resistance a fan of gales (-47, 32, D) a +0 spear of venom (-21, 32, D) a +0 long sword a +0 leather armour (-8, 32, D) a +0 dagger (-7, 32, D) a +0 club (-5, 32, D) a +0 dagger a +0 robe a +0 whip a +0 chain mail (-1, 32, D) a +1 cloak of poison resistance (7, 32, D) a +3 whip (still there?) a cursed +0 cloak (still there?) (-53, 33, D) a stone the cursed +3 long sword of Disorder {freeze, MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +1 robe of positive energy a +0 long sword a +0 chain mail a +0 robe a +0 battleaxe a +0 hunting sling a +0 chain mail a +0 battleaxe (-52, 33, D) a +0 war axe a +0 war axe 20 stones a +0 great sword a +0 chain mail (-51, 33, D) a +0 scimitar a +1 mace of crushing a +0 robe a +2 plate armour of cold resistance (-50, 33, D) 25 stones (-49, 33, D) a +0 ring mail (-7, 33, D) a +2 halberd of protection (unseen) (-6, 33, D) a +0 hand axe a +0 chain mail a +0 flail (-5, 33, D) a +0 scythe of flaming (-4, 33, D) a cursed -2 dire flail a cursed -2 dire flail a +0 great sword a +0 chain mail a +0 short sword (-3, 33, D) a +4 broad axe a +0 plate armour (6, 33, D) a +0 scythe of distortion (7, 33, D) a +2 battleaxe of freezing (-52, 34, D) a +0 robe a +0 mace a +0 robe (-51, 34, D) a +4 short sword a +0 leather armour a cursed -3 ring of evasion a scroll of random uselessness a +0 dagger (-50, 34, D) a +0 helmet (-6, 34, D) a +0 scimitar (unseen) (-5, 34, D) a +0 dagger a +0 robe a +0 great sword of electrocution a +0 chain mail a +0 rapier a +0 cloak (-52, 35, D) a +0 scimitar a +0 plate armour (-51, 35, D) a +0 robe the Grimoire of Dusty Transformation Spells Type Level a - Sandblast Earth 1 b - Stoneskin Transmutation/Earth 2 c - Leda's Liquefaction Hexes/Earth 4 d - Blade Hands Transmutation 5 e - Hydra Form Transmutation 6 (-50, 35, D) 28 bolts (-48, 35, D) 24 sling bullets (-46, 35, D) an uncursed amulet of rage (-9, 35, D) a +0 hand axe (-8, 35, D) 3 large rocks (still there?) a +0 short sword (still there?) (-7, 35, D) a +1 demon whip of draining (-6, 35, D) a +0 dagger a +0 robe a +1 flail of draining a +2 great sword of flaming a +2 great sword of flaming a +0 war axe a +0 plate armour (-48, 36, D) 16 bolts (-36, 36, D) an uncursed staff of power (-30, 36, D) a +0 spear an uncursed amulet of resist mutation a +0 great sword a +0 plate armour of positive energy a +0 club a +0 large shield a +0 dagger a +0 robe (-10, 36, D) a +0 short sword a +0 ring mail (-8, 36, D) a +0 dagger a +0 robe a +1 great mace a +0 chain mail (-6, 36, D) a +0 flail a +0 short sword a +0 cloak (-50, 37, D) a book of the Dragon (-49, 37, D) the Grimoire of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Silence Hexes/Air 5 e - Tornado Air 9 (-46, 37, D) 13 stones (-33, 37, D) a phantom mirror (-31, 37, D) a +0 giant club a +0 halberd a +0 robe (-29, 37, D) a +0 war axe a +0 arbalest a +0 trident a +0 robe 12 bolts a +0 falchion (-27, 37, D) a book of the Dragon (20, 37, D) a +0 rapier a +0 rapier a +0 leather armour (-50, 38, D) a +2 swamp dragon armour a +3 storm dragon armour a +3 double sword a +0 great sword a +2 plate armour a +0 shield a +0 scale mail (-34, 38, D) the +2 pair of boots of Ashenzari's Supremacy {rElec SInv} It insulates you from electricity. It lets you see invisible. (-28, 38, D) 9 bolts (-51, 39, D) 16 exploding sling bullets (-49, 39, D) 9 stones (-29, 39, D) a +0 quarterstaff a +0 robe (-27, 39, D) 5 bolts (-20, 39, D) a cursed -1 mace (unseen) (-19, 40, D) a +0 battleaxe a +0 scimitar a cursed +0 leather armour (-16, 40, D) a +0 scimitar a +1 hunting sling of flaming a +0 broad axe (-9, 40, D) 2 poisoned arrows (-8, 40, D) 2 poisoned arrows (-7, 40, D) a +2 longbow of flaming a +0 centaur barding of flying 9 poisoned arrows (-6, 40, D) a poisoned arrow (-4, 40, D) 2 poisoned arrows (-3, 40, D) a +0 dire flail a +0 chain mail (0, 40, D) a +0 battleaxe a +0 chain mail (19, 40, D) a +0 battleaxe a +0 chain mail (-19, 41, D) an uncursed staff of summoning (-16, 41, D) a +0 halberd (unseen) (-19, 42, D) the +9 scimitar of Tyoca {vamp, *Noise rF++ rC+ MR-} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It greatly protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It may make noises in combat. The Shining One disapproves of the use of such an item. (-10, 42, D) a +3 battleaxe (-9, 42, D) a +3 glaive (-3, 42, D) a +3 great sword (-2, 42, D) the +4 mace of Sin {crush, rElec Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It insulates you from electricity. (6, 42, D) a +0 spear of piercing (unseen) (9, 42, D) a +2 swamp dragon armour (10, 42, D) a +2 robe of magic resistance (16, 42, D) a +2 swamp dragon armour (20, 42, D) a +0 quarterstaff a +0 robe (-19, 43, D) an uncursed staff of fire (-10, 43, D) a +3 great sword (-9, 43, D) a +1 quarterstaff of speed (-6, 43, D) a +0 spear (-3, 43, D) a +5 dire flail (-2, 43, D) a +5 quick blade (9, 43, D) a +2 chain mail of cold resistance (17, 43, D) a +2 swamp dragon armour (-5, 44, D) a +3 halberd a +0 plate armour (3, 44, D) an arrow (-53, 45, D) a +2 trident (-52, 45, D) a +2 falchion (-51, 45, D) a +2 dagger (1, 45, D) a +0 shortbow (unseen) (2, 45, D) 2 arrows a +0 great sword a +0 chain mail (7, 45, D) a +2 broad axe of chopping a +0 chain mail (10, 45, D) a +0 whip a +0 robe a +0 shield a +0 arbalest 24 bolts (-53, 46, D) a +2 hand axe (-52, 46, D) a +2 quarterstaff (-51, 46, D) a +2 mace (-47, 46, D) 2 scrolls of vulnerability (-46, 46, D) 10 stones an uncursed staff of energy (-33, 46, D) a +0 trident (-1, 46, D) a bolt (7, 46, D) a bolt a steel bolt (9, 46, D) a +0 club 4 steel bolts (10, 46, D) a +0 battleaxe a +0 plate armour a +0 arbalest a +0 arbalest 22 steel bolts (11, 46, D) a +0 long sword a +0 chain mail (-43, 47, D) a +2 long sword of holy wrath (-6, 47, D) a +1 whip of holy wrath a +0 robe (-46, 48, D) a +0 dire flail a +0 plate armour (-45, 48, D) a +0 chain mail a +0 dire flail a +0 chain mail a +0 robe a +0 bardiche a cursed +0 chain mail a +0 great sword a +0 chain mail a +2 war axe of chopping a +2 plate armour of fire resistance a +0 war axe a +0 plate armour a +0 hand axe (-44, 48, D) a +2 short sword of venom a +0 chain mail a +0 dagger a +0 rapier a +0 robe a +0 giant club a +0 giant club (-31, 49, D) a +0 demon whip (-24, 49, D) a +0 dagger (-23, 49, D) a +0 dagger of draining a +0 robe (-10, 49, D) a +3 giant spiked club (-8, 49, D) a +1 rapier of protection (-7, 49, D) a +3 great mace (-5, 49, D) a +0 hunting sling of evasion (-4, 49, D) a +3 hand axe of freezing (-2, 49, D) a cursed +0 arbalest 30 bolts (0, 49, D) 50 arrows (1, 49, D) 50 arrows (11, 49, D) a +1 robe of positive energy (12, 49, D) a +1 leather armour of fire resistance (14, 49, D) a +2 swamp dragon armour (15, 49, D) the +2 pair of boots of Jiqitrip {rN+ MP-9 Dex+4} It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (-9). (16, 49, D) a +7 scale mail (17, 49, D) a +1 large shield (-34, 50, D) a +0 broad axe a cursed +0 plate armour a +0 shield (-10, 50, D) a +3 great mace (-9, 50, D) a +3 lajatang (-8, 50, D) a +1 executioner's axe of freezing (-4, 50, D) a +2 falchion of holy wrath (0, 50, D) 50 arrows (1, 50, D) 50 arrows (12, 50, D) the +0 plate armour of the Dice {rPois rF+} It protects you from fire. It protects you from poison. (14, 50, D) a +0 chain mail (15, 50, D) a +2 robe of fire resistance (17, 50, D) a +1 helmet (-34, 52, D) a +0 trident (-33, 52, D) a +0 club (19, 52, D) a +0 robe (2, 53, D) the ring "Weigoyll" {*Drain rPois Slay-5 SInv Stlth-} [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from poison. It lets you see invisible. It causes draining when unequipped. It makes you less stealthy. (3, 53, D) a +3 lightning rod (10/10) (4, 53, D) the ring "Esafrohe" {rPois AC+1 Int+5} [ring of protection] It affects your AC (+1). It affects your intelligence (+5). It protects you from poison. (5, 53, D) the amulet of Sunlight {Spirit Int-5 Dex+3 Slay+6} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-5). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+6). (17, 53, D) a +0 scimitar a +0 leather armour (-27, 54, D) a +0 dagger a +0 robe (2, 54, D) the amulet "Siddi" {Faith Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It makes you more stealthy. (3, 54, D) the amulet of Noon {rMut rC- Int+3 Dex+4} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. (4, 54, D) the ring "Kixzuume" {rPois MR++ Str-3 Slay+5 Stlth+} [ring of slaying] It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from poison. It affects your resistance to hostile enchantments. It makes you more stealthy. (5, 54, D) the ring "Udiesem" {+Fly Str+3} [ring of flight] It affects your strength (+3). It lets you fly. (18, 54, D) a +0 robe (-42, 55, D) a +0 short sword of draining (-33, 55, D) a cursed -3 flail (still there?) a cursed +1 war axe (still there?) a +0 robe (still there?) a +1 dagger of freezing (still there?) a +0 robe (still there?) (-32, 55, D) a cursed -1 long sword (unseen) (-27, 55, D) a +0 plate armour (2, 55, D) the amulet "Icaetike" {*Drain +Rage rN+ Str+8 Dex+4} [amulet of rage] It affects your strength (+8). It affects your dexterity (+4). It protects you from negative energy. It lets you go berserk. It causes draining when unequipped. (3, 55, D) the amulet "Deduoc" {Faith Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It makes you more stealthy. (4, 55, D) the ring of Hospitality {Str-5 Int+4 Dex+4 Slay+4 Stlth-} [ring of intelligence] It affects your strength (-5). It affects your intelligence (+4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It makes you less stealthy. (20, 55, D) the Incunabulum of Confrontation Spells Type Level a - Sting Conjuration/Poison 1 b - Searing Ray Conjuration 2 c - Fireball Conjuration/Fire 5 d - Venom Bolt Conjuration/Poison 5 e - Delayed Fireball Conjuration/Fire 7 (-49, 56, D) a +1 trident of piercing (-48, 56, D) a +2 quarterstaff of protection (-47, 56, D) a +2 hand axe of freezing (-46, 56, D) a +3 chain mail (-33, 56, D) a cursed +0 halberd a +0 robe (2, 56, D) the amulet of Xasucekk {Spirit Str+4 Dex+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+4). It affects your dexterity (+2). (3, 56, D) the ring of the Jackalope {MR- MP-9 Dex+5 Slay+5 Stlth+} [ring of slaying] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It makes you more stealthy. (-49, 57, D) a +1 dagger of electrocution (-47, 57, D) a +2 mace of crushing (2, 58, D) a wand of hasting (5) (4, 58, D) an uncursed staff of energy (15, 58, D) a +0 rapier (unseen) (16, 58, D) a +0 halberd (20, 58, D) a book of the Dragon (-31, 59, D) a cursed +3 halberd a +0 robe (-14, 59, D) a throwing net (-12, 59, D) a +1 long sword of slicing a +4 chain mail of poison resistance a +0 dagger a +0 robe (2, 59, D) an uncursed staff of power (3, 59, D) a crystal ball of energy (4, 59, D) a wand of invisibility (6) (17, 59, D) a +0 dagger a +0 rapier a +0 rapier a +0 leather armour a +0 robe a +1 whip of holy wrath a +0 robe a +0 long sword (20, 59, D) a +0 hand axe (still there?) a book of Ice (still there?) (-12, 60, D) a +0 dire flail (unseen) (4, 60, D) a wand of random effects (32) (16, 60, D) a +0 scimitar a +0 short sword a +0 ring mail a +0 flail a +2 robe of magic resistance a +0 short sword a cursed +0 cloak (18, 60, D) a +0 rapier (still there?) a +1 rapier of speed (still there?) (20, 60, D) a book of Clouds (-47, 61, D) a +0 club a +0 club a +0 leather armour a +0 halberd (-38, 61, D) a +0 pair of boots (-37, 61, D) a +4 chain mail (-5, 61, D) a +0 plate armour (-3, 61, D) 5 tomahawks (-2, 61, D) a +0 scale mail (-1, 61, D) a +0 dagger (20, 61, D) Vakais's Wizardry, Part Four Spells Type Level a - Airstrike Air 4 b - Throw Icicle Conjuration/Ice 4 c - Force Lance Conjuration/Translocation 4 d - Cause Fear Hexes 4 e - Condensation Shield Ice 4 f - Petrify Transmutation/Earth 4 (-47, 62, D) a +0 whip (unseen) (-38, 62, D) a +4 chain mail (-37, 62, D) a +0 pair of gloves (-4, 62, D) a +2 hunting sling of flaming (-2, 62, D) a +0 hand axe (-1, 62, D) a scroll of vulnerability (2, 62, D) the ring of Ujishum {+Inv rN++} [ring of invisibility] It greatly protects you from negative energy. It lets you turn invisible. (3, 62, D) the ring of Ynuser {rN+ Str+6 Int+3 Dex+3 Slay+5} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. (7, 62, D) a +0 cloak a +3 long sword of flaming a +0 long sword (-46, 63, D) a +0 whip a +0 flail (-45, 63, D) a +0 spear (-37, 63, D) a +2 halberd of venom (-4, 63, D) a +0 flail (-3, 63, D) 25 stones (-2, 63, D) 9 poisoned sling bullets (2, 63, D) the ring of the Barracuda {rN+ Str+6 Dex+3} [ring of strength] It affects your strength (+6). It affects your dexterity (+3). It protects you from negative energy. (3, 63, D) the ring of the Will of the Gods {AC+6 Str+4 Int+5 Dex-5} [ring of protection] It affects your AC (+6). It affects your strength (+4). It affects your intelligence (+5). It affects your dexterity (-5). (4, 63, D) the ring "Kiats" {rPois rC- MR+ Str+6} [ring of poison resistance] It affects your strength (+6). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (-47, 64, D) a +0 whip (-45, 64, D) a +0 spear (-38, 64, D) a +0 lajatang (-37, 64, D) a +2 morningstar of crushing (-25, 64, D) a cursed +0 mace (3, 64, D) the ring of Isiohy {AC+6 Int+4} [ring of protection] It affects your AC (+6). It affects your intelligence (+4). (4, 64, D) the ring of Weig {Int+6 Slay+3} [ring of intelligence] It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (5, 64, D) the ring of the Peculiar Deaths {+Inv rF- MR+ Str+5 Int+3} [ring of invisibility] It affects your strength (+5). It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (-38, 65, D) a +2 rapier of distortion (2, 65, D) the ring "Kouhoek" {Wiz rF+} [ring of wizardry] It improves your spell success rate. It protects you from fire. (3, 65, D) the ring of Kuikkel {+Fly rElec rC+ rN+ Int-3} [ring of protection from cold] It affects your intelligence (-3). It protects you from cold. It insulates you from electricity. It protects you from negative energy. It lets you fly. (4, 65, D) the ring of Irrepressible Laughter {MR++ Str+6 Int+3} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (5, 65, D) the ring of the Peculiar Orbs {rElec rPois EV+6} [ring of evasion] It affects your evasion (+6). It insulates you from electricity. It protects you from poison. (8, 65, D) a manual of Poison Magic (9, 65, D) Noixad's Volume of Confrontation Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Delayed Fireball Conjuration/Fire 7 (10, 65, D) a book of Changes (12, 65, D) a book of Callings (14, 65, D) a book of Unlife (16, 65, D) a book of Transfigurations (17, 65, D) a book of Unlife (18, 65, D) a Grand Grimoire