DEFE the Dungeon [Shop] Fierph's Antique Armour Boutique a +0 cloak (99 gold) a cursed -2 robe (15 gold) a +0 leather armour (44 gold) a +0 leather armour (44 gold) a cursed +0 chain mail (99 gold) a +0 ring mail (88 gold) a +0 chain mail (99 gold) a +0 pair of gloves (99 gold) a +0 leather armour (44 gold) [Shop] Axzin's Food Shop (Shop contents are unknown) [Shop] Kufaozom's Armour Boutique a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 helmet (54 gold) a +0 ring mail (48 gold) a +0 chain mail (54 gold) a +0 leather armour (24 gold) [Shop] Jogimpips's Food Shop (Shop contents are unknown) (0, 0, D) a +0 trident (unseen) (1, 0, D) a +0 shortbow of flaming 10 arrows (2, 0, D) a shock serpent corpse an anaconda corpse (3, 0, D) an arrow (-30, 4, D) a +0 chain mail a +0 robe (-29, 4, D) a +0 shortbow 12 arrows (-28, 4, D) a +0 dagger a +0 robe a +0 battleaxe of freezing (-27, 4, D) the +1 falchion of Battle {freeze, rN+ MR- Str+3 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+4). It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 mace a +0 chain mail (-26, 4, D) a +0 short sword (-14, 4, D) a +2 plate armour (-13, 4, D) a +3 chain mail (-12, 4, D) a +1 fire dragon armour (-11, 4, D) a +3 chain mail (-10, 4, D) a +1 leather armour of poison resistance (-9, 4, D) a +1 centaur barding (-8, 4, D) a +1 fire dragon armour (-5, 4, D) a +3 antimagic trident (-4, 4, D) a +0 triple crossbow of flaming (-3, 4, D) a +3 quick blade (-1, 4, D) a +3 dire flail (0, 4, D) a +1 longbow (1, 4, D) a +1 great mace of crushing (2, 4, D) a +0 morningstar (6, 4, D) an uncursed ring of see invisible (-33, 6, D) a +1 robe (-36, 8, D) a +0 scimitar (-35, 8, D) a +0 leather armour (-34, 8, D) a +0 scimitar (-33, 8, D) a +0 morningstar a +0 club a +0 leather armour (-32, 8, D) a +0 long sword (-15, 8, D) a +0 mace a +0 leather armour (-10, 8, D) a +0 war axe a +2 chain mail of positive energy a +0 hand axe a +0 chain mail a +0 dire flail a +0 chain mail a cursed -3 halberd a +0 chain mail (-4, 8, D) a +0 trident a +0 chain mail (-3, 8, D) a +0 dagger a +0 robe a cursed -1 club a +0 dagger a +0 robe (-2, 8, D) a +0 falchion a +0 scale mail a +0 short sword a +0 scale mail (-1, 8, D) a +0 dagger a +0 dagger a +0 robe (0, 8, D) a +1 dagger of venom a +0 robe (1, 8, D) a +0 battleaxe a +0 chain mail (2, 8, D) a +0 war axe (3, 8, D) a +0 mace a +0 plate armour (10, 8, D) a cursed -2 mace a +0 chain mail (13, 8, D) a +0 hand axe a +0 chain mail (16, 8, D) a +0 war axe a +0 plate armour (17, 8, D) a +0 club (unseen) (17, 9, D) a +0 short sword a +0 hand axe a +0 halberd a cursed +0 chain mail (-47, 10, D) 2 curare-tipped needles a throwing net (-44, 10, D) a +6 blowgun a +0 short sword of venom a curare-tipped needle a throwing net a cursed -1 ring mail (-43, 10, D) 2 curare-tipped needles (-41, 10, D) 2 curare-tipped needles (8, 10, D) a +0 flail a +0 scale mail (16, 10, D) a +0 long sword a +0 chain mail a +0 great mace a +0 chain mail a +0 war axe a +0 plate armour (17, 10, D) a +0 trident (unseen) (-50, 11, D) a +0 glaive (-43, 12, D) a +0 centaur barding (-41, 12, D) a +0 pair of boots (-40, 12, D) a +0 pair of gloves (-36, 12, D) the +2 flail "Zalaomneh" {crush, *Drain *Confuse rC+++ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It renders you almost immune to cold. It causes draining when unequipped. It may confuse you when you take damage. (2, 12, D) 17 poisoned needles (3, 12, D) an uncursed staff of wizardry (4, 12, D) a scroll of vulnerability (-39, 16, D) a +0 battleaxe a +0 chain mail (-32, 16, D) a +0 giant spiked club a +1 war axe of electrocution a +0 chain mail (-26, 16, D) a +0 lajatang a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of draining (-25, 16, D) an uncursed staff of energy (5, 16, D) a +0 club (12, 16, D) a +0 club