DEFE the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) the amulet of Cowardice {Faith rN+ Str+3 Dex-3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+3). It affects your dexterity (-3). It protects you from negative energy. (20, 1, D) a +3 dagger of venom (21, 1, D) an uncursed staff of earth (22, 1, D) the amulet of Zaului {Stasis rPois Int-4 Dex+11} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (-4). It affects your dexterity (+11). It protects you from poison. (23, 1, D) the cursed +0 battleaxe of the Harvest {drain, +Blink +Inv Str-2 Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your intelligence (-5). It lets you turn invisible. It lets you blink. It has a curse placed upon it. (24, 1, D) a +1 steam dragon armour (25, 1, D) a sack of spiders (26, 1, D) an uncursed staff of wizardry (27, 1, D) the +1 scale mail "Gairaon" {rC+ SInv} It protects you from cold. It lets you see invisible. (28, 1, D) a plain deck of wonders (29, 1, D) an uncursed ring of magical power (35, 1, D) an uncursed ring of sustain attributes (36, 1, D) an uncursed ring of fire (37, 1, D) a +0 arbalest (unseen) (38, 1, D) the cursed +0 pair of boots of the Carpenter {rF+} It protects you from fire. It has a curse placed upon it. (40, 1, D) a +3 chain mail of cold resistance (43, 1, D) an uncursed ring of protection from fire a +1 ring of protection (49, 1, D) a +0 quarterstaff of protection (50, 1, D) the +6 rapier of the Median {pierce, rF+ Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from fire. (52, 1, D) a phial of floods (53, 1, D) an uncursed ring of sustain attributes (54, 1, D) a Fen Folio (55, 1, D) a cursed staff of summoning (61, 1, D) a +0 dagger (62, 1, D) a +0 flail a +0 leather armour a plain deck of summoning (63, 1, D) a +0 chain mail (still there?) a book of Summonings (still there?) (67, 1, D) a +1 centaur barding of flying (69, 1, D) a +2 scimitar of electrocution (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a lantern of shadows (20, 2, D) Coash's Compendium of Intoxication and Earth Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Leda's Liquefaction Hexes/Earth 4 d - Alistair's Intoxication Transmutation/Poison 4 e - Petrify Transmutation/Earth 4 f - Bolt of Magma Conjuration/Fire/Earth 5 (23, 2, D) the -4 pair of gloves of Vodgh {Int+2 Slay+3} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (24, 2, D) a +6 flail of crushing (25, 2, D) the cursed +2 morningstar of the Dungeon {venom, rN+ Dex+3} It poisons the flesh of those it strikes. It affects your dexterity (+3). It protects you from negative energy. It has a curse placed upon it. (26, 2, D) a cursed amulet of inaccuracy (27, 2, D) an uncursed amulet of guardian spirit (28, 2, D) a legendary deck of changes (29, 2, D) a +0 demon blade of venom (35, 2, D) a +2 spear of flaming (unseen) (36, 2, D) a scroll of brand weapon (37, 2, D) a +0 shortbow (still there?) a book of the Tempests (still there?) (38, 2, D) an uncursed amulet of the gourmand (39, 2, D) a +0 arbalest 13 bolts an uncursed amulet of resist corrosion an uncursed amulet of resist mutation (40, 2, D) an uncursed staff of power (41, 2, D) a +0 arbalest (unseen) (42, 2, D) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (49, 2, D) a +3 scale mail of fire resistance (50, 2, D) a scroll of brand weapon (51, 2, D) the +9 dagger of Chilly Death {flash freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (53, 2, D) a +5 ring of evasion (54, 2, D) a box of beasts (55, 2, D) a +2 mottled dragon armour (62, 2, D) a +0 short sword a +0 leather armour (73, 2, D) an uncursed staff of death (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (7, 3, D) 3 potions of berserk rage 6 potions of haste (21, 3, D) a +0 robe (unseen) (23, 3, D) a +0 robe (unseen) (38, 3, D) a +0 shortbow (unseen) (39, 3, D) a +0 shortbow 22 arrows (41, 3, D) a +0 shortbow (unseen) (42, 3, D) 3 large rocks (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (39, 4, D) a +0 shortbow an uncursed staff of air 20 arrows (40, 4, D) a +0 shortbow (unseen) (74, 4, D) a +0 mace a +0 robe (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (39, 5, D) a +0 shortbow 17 arrows (36, 6, D) a large rock (unseen) (4, 7, D) a +3 large shield (25, 7, D) a +0 robe (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (39, 8, D) a bolt 6 large rocks 5 arrows (39, 9, D) a large rock (41, 9, D) a large rock (61, 9, D) the cursed +1 dagger "Erhuqeq" {venom, +Fly rElec MR- Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It has a curse placed upon it. (63, 9, D) an uncursed staff of earth (71, 9, D) an uncursed staff of poison (38, 10, D) a large rock (40, 10, D) an arrow (63, 10, D) a +0 rapier (unseen) (70, 10, D) an uncursed staff of summoning (62, 11, D) 3 scrolls of brand weapon (72, 11, D) Sif Muna's Guide on Shape Shifting Spells Type Level a - Sticks to Snakes Transmutation 2 b - Passwall Transmutation/Earth 3 c - Spider Form Transmutation/Poison 3 d - Irradiate Conjuration/Transmutation 5 (2, 13, D) the +0 scale mail of Amelioration {rC++ Str+4 Int+3 Slay-4} It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It greatly protects you from cold. (5, 13, D) the +8 spear of Indomitability {flame, rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from negative energy. (6, 13, D) the Collected Works on Unstable Necromancy Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Recall Summoning/Translocation 3 e - Warp Weapon Charms/Translocation 5 f - Summon Forest Summoning/Translocation 5 (11, 13, D) the +15 plate armour "Hero's Friend" {-Cast +Inv rElec Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It lets you turn invisible. It prevents spellcasting. (12, 13, D) the cursed +2 hand axe of Xeed {speed, rC- Int+4 Stlth+} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It makes you vulnerable to cold. It makes you more stealthy. It has a curse placed upon it. Cheibriados disapproves of the use of such an item. (49, 13, D) a fan of gales (50, 13, D) a fan of gales (51, 13, D) a +5 blowgun (52, 13, D) a book of Dreams (53, 13, D) a +1 fire dragon armour (54, 13, D) an uncursed ring of protection from fire (55, 13, D) an uncursed staff of power (62, 13, D) a +0 long sword a +0 scale mail (70, 13, D) a +0 arbalest (unseen) (71, 13, D) a +0 flail a +0 leather armour (2, 14, D) a +1 ring mail of fire resistance (3, 14, D) a scroll of brand weapon (4, 14, D) a book of Enchantments (5, 14, D) a Fen Folio (6, 14, D) a scroll of brand weapon (7, 14, D) the amulet "Wuthiy" {rCorr rF- Int+6 Slay+3} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. (8, 14, D) Raoli's Almanac of Icy Dark Rituals Spells Type Level a - Animate Skeleton Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Vampiric Draining Necromancy 3 d - Summon Ice Beast Ice/Summoning 4 e - Condensation Shield Ice 4 (9, 14, D) a lantern of shadows (10, 14, D) a +1 scale mail of poison resistance (11, 14, D) a book of Necromancy (12, 14, D) a cursed staff of energy (50, 14, D) a cursed amulet of inaccuracy (51, 14, D) a plain deck of destruction (52, 14, D) a +4 rapier of venom (53, 14, D) a +0 long sword of draining (54, 14, D) a +3 scale mail of magic resistance (55, 14, D) the Disquisition on Shape Shifting and Companions Spells Type Level a - Summon Butterflies Summoning 1 b - Sticks to Snakes Transmutation 2 c - Stoneskin Transmutation/Earth 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Call Canine Familiar Summoning 3 f - Ice Form Ice/Transmutation 4 (62, 14, D) a +0 dagger (70, 14, D) a +0 robe (71, 14, D) a bolt (72, 14, D) an arrow (73, 14, D) a cursed +0 shortbow (unseen) (3, 15, D) a +1 falchion of holy wrath (6, 15, D) a +2 robe (7, 15, D) the +8 storm bow {elec} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. (9, 15, D) an uncursed staff of energy (10, 15, D) a +1 shortbow of flaming (11, 15, D) the Incunabulum of Toxic Bewitchment Spells Type Level a - Sting Conjuration/Poison 1 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 d - Spider Form Transmutation/Poison 3 e - Summon Mana Viper Hexes/Summoning 5 f - Metabolic Englaciation Hexes/Ice 5 (12, 15, D) a sack of spiders (35, 15, D) the +1 pair of gloves of the Prince of Darkness {rPois} It protects you from poison. (36, 15, D) a +2 lajatang of electrocution (37, 15, D) a disc of storms (38, 15, D) the +3 hand crossbow of Anger {elec, rC+} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from cold. (39, 15, D) a crystal ball of energy (40, 15, D) an uncursed staff of cold (42, 15, D) the +7 quarterstaff "Ykouteo" {crush, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (43, 15, D) a scroll of brand weapon (53, 15, D) a +6 ring of strength (2, 16, D) an uncursed ring of protection from fire an uncursed amulet of warding (35, 16, D) an uncursed staff of air (36, 16, D) a +0 spear (unseen) (37, 16, D) a +0 trident (still there?) a +2 glaive of venom (still there?) (38, 16, D) a +1 long sword (still there?) a lantern of shadows (still there?) (39, 16, D) an uncursed ring of magical power (40, 16, D) a +1 eveningstar of venom (41, 16, D) a +2 chain mail of poison resistance (42, 16, D) an uncursed staff of death (43, 16, D) the cursed +0 rapier of Benevolence {pierce, rPois Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. (5, 17, D) a wand of disintegration (0) (19, 17, D) a +4 plate armour of cold resistance (20, 17, D) a +0 greatsling of evasion (21, 17, D) a book of the Earth (22, 17, D) an uncursed staff of wizardry (23, 17, D) a +1 flail of crushing (24, 17, D) a +0 club (25, 17, D) a +1 hand axe of venom (26, 17, D) a book of Frost (27, 17, D) a +3 dagger of draining (28, 17, D) a +0 spear of piercing (29, 17, D) a book of Burglary (33, 17, D) the cursed +0 war axe of Pyromania {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It has a curse placed upon it. (42, 17, D) a +1 demon trident of venom (unseen) (61, 17, D) a box of beasts (62, 17, D) a +1 scimitar of holy wrath (63, 17, D) a +3 mace of protection (64, 17, D) a +2 short sword of electrocution (72, 17, D) a +0 short sword of holy wrath (73, 17, D) the +6 hunting sling of Dischord {flame, rC+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from cold. (19, 18, D) the +0 pair of gloves of Weirdness {rPois} It protects you from poison. (20, 18, D) a Grand Grimoire (21, 18, D) the ring "Kipha" {*Confuse rPois MR++ Dex+5} [ring of poison resistance] It affects your dexterity (+5). It protects you from poison. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (22, 18, D) the +8 war axe of Terra Cotta {drain, Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). (23, 18, D) the +10 scale mail "Nokuog" {Int+2} It affects your intelligence (+2). (24, 18, D) a phial of floods (25, 18, D) a +1 dagger of distortion (26, 18, D) an uncursed staff of death (27, 18, D) a book of the Sky (28, 18, D) an uncursed ring of see invisible (29, 18, D) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. (36, 18, D) a +3 spear (unseen) (63, 18, D) a phantom mirror (70, 18, D) a cursed -2 rapier a +0 leather armour (71, 18, D) a book of Changes (72, 18, D) an uncursed staff of poison (73, 18, D) a box of beasts (23, 19, D) an uncursed staff of cold (24, 19, D) a +0 great mace of crushing (25, 19, D) a +5 rapier of draining (41, 19, D) a +2 scythe of protection (64, 19, D) the Guide on Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Blade Hands Transmutation 5 d - Statue Form Transmutation/Earth 6 (23, 20, D) an uncursed staff of air (unseen) (24, 20, D) a +4 hand axe a +0 robe of fire resistance a +0 spear a +0 robe (39, 20, D) a +1 scythe of protection (40, 20, D) a +5 scythe of slicing (61, 20, D) a +2 ring of protection (72, 20, D) a +0 short sword (22, 21, D) a +0 dire flail (unseen) (23, 21, D) a +0 dire flail (unseen) (24, 21, D) a cursed -3 whip (unseen) (25, 21, D) a +0 halberd a +0 robe (72, 21, D) a +0 shortbow a +0 short sword a +0 leather armour 17 arrows (22, 22, D) a +0 dire flail (24, 22, D) a +0 club (unseen) (25, 22, D) a cursed -1 halberd (26, 22, D) a +0 halberd (unseen) (24, 23, D) a +0 morningstar (25, 23, D) a +0 flail a +0 robe (71, 23, D) a +0 long sword (unseen) (72, 23, D) a +0 short sword a +0 shortbow (72, 24, D) 8 arrows (49, 25, D) a +0 trident (50, 25, D) Sif Muna's Tome of Scorching Translocation Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Recall Summoning/Translocation 3 e - Bolt of Fire Conjuration/Fire 6 (51, 25, D) a +1 ring mail of positive energy (52, 25, D) a +2 ring of dexterity (53, 25, D) a +2 rapier of venom (54, 25, D) a +0 rapier (55, 25, D) a book of Spatial Translocations (50, 26, D) the +6 arbalest "Hellfire" {hellfire, rF++ rC- MR+} It greatly protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (51, 26, D) an uncursed amulet of resist mutation (52, 26, D) a +0 longbow (still there?) a book of Enchantments (still there?) (53, 26, D) a +1 arbalest of flaming (54, 26, D) a crystal ball of energy (52, 27, D) a +3 vampiric spear 11 javelins a cursed +0 leather armour (61, 27, D) a +0 long sword (62, 27, D) a +0 scimitar (63, 27, D) a +1 cloak of magic resistance (64, 27, D) a +0 short sword (70, 27, D) the ring "Xoaraalyi" {rC- rN+ Str+7 Dex+2} [ring of positive energy] It affects your strength (+7). It affects your dexterity (+2). It makes you vulnerable to cold. It protects you from negative energy. (73, 27, D) a +3 scale mail of poison resistance (52, 28, D) a +0 trident (53, 28, D) a +2 trident of venom a +0 leather armour (62, 28, D) an uncursed staff of wizardry (63, 28, D) a +5 shortbow of flaming (72, 28, D) a +1 crystal plate armour (73, 28, D) a +2 short sword of holy wrath (34, 29, D) a disc of storms (35, 29, D) a +3 chain mail of poison resistance (36, 29, D) a Necronomicon (37, 29, D) a stone of tremors (38, 29, D) a Necronomicon (40, 29, D) a +0 hand crossbow of flaming (41, 29, D) a +2 hand axe of flaming (42, 29, D) a +2 antimagic battleaxe (43, 29, D) a scroll of brand weapon (44, 29, D) 3 royal jellies (50, 29, D) a +0 battleaxe of chopping (unseen) (51, 29, D) a +4 flail of holy wrath (unseen) (52, 29, D) a +0 trident (unseen) (53, 29, D) a +0 spear of venom 3 javelins a +0 leather armour (63, 29, D) a +0 rapier a +0 chain mail (64, 29, D) a +3 broad axe of flaming a cursed +0 ring mail (36, 30, D) a book of Hinderance (37, 30, D) a phantom mirror (38, 30, D) the +5 halberd of Ylihoqox {chop, MP-9 Int+2 Dex+4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It affects your magic capacity (-9). It makes you more stealthy. (40, 30, D) a +0 rapier (41, 30, D) a book of Unlife (42, 30, D) a +2 great sword of flaming (43, 30, D) the +6 quick blade "Zeddig" {freeze, rF++ Str-4 Dex+4 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your dexterity (+4). It greatly protects you from fire. It lets you see invisible. Cheibriados disapproves of the use of such an item. (52, 30, D) 2 javelins the +7 flail "Murmur" {speed, *Drain rF++ rN+} Attacks with this weapon are significantly faster. It greatly protects you from fire. It protects you from negative energy. It causes draining when unequipped. Cheibriados disapproves of the use of such an item. (62, 30, D) a +2 trident of venom (unseen) (63, 30, D) a cursed -1 long sword a +0 chain mail (35, 31, D) an uncursed ring of protection from fire an uncursed ring of protection from fire (39, 31, D) a +0 robe (51, 31, D) a +0 rapier (unseen) (52, 31, D) a javelin (1, 32, D) an uncursed staff of energy (3, 32, D) a +1 plate armour of fire resistance (7, 32, D) a crystal ball of energy (9, 32, D) a book of Minor Magic (10, 32, D) a plain deck of wonders (11, 32, D) an uncursed staff of poison (13, 32, D) an uncursed staff of poison (37, 32, D) a cursed +0 robe (unseen) (39, 32, D) a +0 longbow (unseen) (43, 32, D) a +0 longbow (unseen) (52, 32, D) 3 javelins (63, 32, D) a +0 long sword (1, 33, D) a +0 short sword (2, 33, D) a +1 scythe of slicing (3, 33, D) a plain deck of summoning (5, 33, D) a +4 chain mail of magic resistance (6, 33, D) a phantom mirror (7, 33, D) a +2 rapier of holy wrath (8, 33, D) a +0 short sword (10, 33, D) a manual of Slings (12, 33, D) a sack of spiders (13, 33, D) a book of the Dragon (19, 33, D) a book of Fire (20, 33, D) an ornate deck of summoning (21, 33, D) a sack of spiders (22, 33, D) an Akashic Record (23, 33, D) the ring of Greed {+Inv rN+} [ring of positive energy] It protects you from negative energy. It lets you turn invisible. (24, 33, D) a +2 rapier of speed (25, 33, D) a book of the Sky (26, 33, D) a +1 plate armour of cold resistance (27, 33, D) a +0 pair of gloves of strength (28, 33, D) a +3 scimitar of venom (29, 33, D) the +5 ring mail of Siregaq {rC+++ Dex+2} It affects your dexterity (+2). It renders you almost immune to cold. (36, 33, D) a +0 war axe (unseen) (38, 33, D) a +0 greatsling (unseen) (64, 33, D) a +4 battleaxe of electrocution (unseen) (1, 34, D) an Akashic Record (2, 34, D) a +0 scimitar (3, 34, D) a +0 scimitar (4, 34, D) an uncursed staff of power (6, 34, D) a +1 dagger of electrocution a +0 cloak a +0 buckler of resistance the ring "Ilietube" {+Inv rC+ Int+4 Dex+4 SInv} [ring of see invisible] It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It lets you turn invisible. a plain deck of changes (7, 34, D) a box of beasts (9, 34, D) a +2 long sword of protection (10, 34, D) an uncursed staff of conjuration (11, 34, D) a +4 plate armour of cold resistance (12, 34, D) an uncursed staff of energy (13, 34, D) an uncursed staff of cold (19, 34, D) a +0 scythe of pain (20, 34, D) a cursed amulet of guardian spirit (21, 34, D) a +2 robe of cold resistance (22, 34, D) a scroll of brand weapon (23, 34, D) a lantern of shadows (24, 34, D) an uncursed staff of summoning (25, 34, D) a +4 rod of ignition (12/12) (26, 34, D) the Grimoire of Bewitchment and Necromancy Spells Type Level a - Animate Skeleton Necromancy 1 b - Gell's Gravitas Hexes/Translocation 3 c - Summon Mana Viper Hexes/Summoning 5 d - Cigotuvi's Embrace Necromancy 5 e - Mass Confusion Hexes 6 (27, 34, D) a book of Alchemy (28, 34, D) a +0 quarterstaff of speed (29, 34, D) a +2 long sword of slicing (37, 34, D) a +0 antimagic quarterstaff (unseen) (38, 34, D) the +5 dagger of the Shining Light {pierce, rN+ Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from negative energy. (unseen) (50, 34, D) a javelin (65, 34, D) a +0 short sword (unseen) (2, 35, D) a +6 spear (unseen) (3, 35, D) a +1 hand axe of flaming (unseen) (7, 35, D) a +0 hand axe (9, 35, D) a +0 trident (unseen) (21, 35, D) the +5 mace of the Dozen Tales {crush, *Drain +Rage rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. It lets you go berserk. It causes draining when unequipped. (22, 35, D) a +3 vampiric spear (23, 35, D) the Papyrus of Blows and Bruises Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Cold Conjuration/Ice 6 d - Conjure Ball Lightning Conjuration/Air 6 (24, 35, D) 4 scrolls of enchant weapon (25, 35, D) a +4 trident of flaming (26, 35, D) a +3 scale mail of positive energy (27, 35, D) the +7 plate armour "Ariem" {rElec MR+ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. (39, 35, D) a +2 vampiric lajatang (unseen) (41, 35, D) a +5 lajatang of speed a +0 robe (2, 36, D) a cursed -1 whip (unseen) (3, 36, D) a +1 halberd of venom (7, 36, D) a +4 spear of venom a scroll of brand weapon a cursed +0 long sword (8, 36, D) a +0 flail of holy wrath (9, 36, D) a +0 mace (unseen) (11, 36, D) a +0 whip (unseen) (12, 36, D) a +0 long sword (unseen) (38, 36, D) a +4 quick blade (unseen) (39, 36, D) a sling bullet (still there?) an arrow (still there?) (4, 37, D) a +0 war axe (unseen) (5, 37, D) a +0 war axe (unseen) (6, 37, D) a +0 halberd (unseen) (7, 37, D) a +0 cloak (8, 37, D) a +0 long sword (still there?) a +0 scimitar (still there?) (49, 37, D) a +3 mace of draining (50, 37, D) a +5 ring of intelligence (51, 37, D) a +1 pair of gloves of dexterity (54, 37, D) the ring "Faum" {Slay+3 Stlth+} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you more stealthy. (61, 37, D) a +2 shadow dragon armour (62, 37, D) the cursed +2 dagger of Righteous Fury {pierce, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (69, 37, D) a plain deck of summoning (70, 37, D) a +2 trident of piercing (71, 37, D) a phial of floods (73, 37, D) the +9 shortbow of Pride {speed, Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). Cheibriados disapproves of the use of such an item. (5, 38, D) a cursed -1 trident (unseen) (6, 38, D) a +0 war axe (still there?) a +3 halberd of chopping (still there?) (7, 38, D) a +0 scimitar a +1 bardiche of freezing (9, 38, D) a +0 cloak (still there?) a +0 halberd (still there?) (10, 38, D) a +0 morningstar (unseen) (39, 38, D) an arrow (49, 38, D) the +1 ring mail of Protective Custody {rPois} It protects you from poison. (50, 38, D) the +3 scale mail "Naaptyer" {rC+ MR- rCorr} It protects you from cold. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (51, 38, D) a scroll of brand weapon (52, 38, D) a +2 pair of gloves of dexterity (53, 38, D) a stone of tremors (59, 38, D) the Incunabulum of Summoning and Displacement Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Recall Summoning/Translocation 3 e - Summon Forest Summoning/Translocation 5 f - Summon Demon Summoning 5 (61, 38, D) 2 potions of haste (62, 38, D) an uncursed staff of power (63, 38, D) a sack of spiders (71, 38, D) an uncursed amulet of the gourmand (72, 38, D) an uncursed ring of ice (4, 39, D) a cursed -3 bardiche (unseen) (5, 39, D) a +0 morningstar (still there?) a +0 dire flail (still there?) (7, 39, D) a +0 hand axe (8, 39, D) a +0 short sword (unseen) (39, 39, D) 2 arrows a sling bullet of flame (50, 39, D) a +1 long sword a +0 robe (51, 39, D) a +3 shield a +3 buckler (53, 39, D) a +0 battleaxe (60, 39, D) a +0 robe (13, 40, D) a +0 rapier (unseen) (61, 41, D) a +0 robe (unseen) (6, 47, D) a +0 trident (unseen) (58, 48, D) a +5 ring of strength (60, 48, D) a cursed amulet of inaccuracy (61, 48, D) a +1 shortbow of flaming (62, 48, D) a +4 ring of dexterity (63, 48, D) Sif Muna's Incunabulum of Icy Attacks Spells Type Level a - Shock Conjuration/Air 1 b - Ozocubu's Armour Charms/Ice 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 (64, 48, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (65, 48, D) a +5 hand axe of chopping (67, 48, D) a stone of tremors (68, 48, D) an uncursed amulet of rage (69, 48, D) a +2 scale mail of magic resistance (70, 48, D) a +0 hand crossbow of evasion (72, 48, D) an uncursed ring of stealth (73, 48, D) the cursed +0 morningstar of War {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. (74, 48, D) a +2 robe (75, 48, D) the +4 scale mail of the Sea {*Drain rElec rPois Int+3} It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. It causes draining when unequipped. (18, 49, D) a +0 short sword (19, 49, D) a +0 long sword (21, 49, D) an ornate deck of defence (23, 49, D) an uncursed staff of air (24, 49, D) a plain deck of destruction (25, 49, D) a +0 short sword (26, 49, D) an uncursed staff of air (28, 49, D) an uncursed staff of poison (29, 49, D) a sack of spiders (30, 49, D) 4 scrolls of enchant weapon (31, 49, D) the Disquisition on Bewitchment and Lightness Spells Type Level a - Repel Missiles Charms/Air 2 b - Slow Hexes 2 c - Confuse Hexes 3 d - Cause Fear Hexes 4 e - Tornado Air 9 (32, 49, D) the +9 shortbow "Vaolelym" {freeze, rC- rN++} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It greatly protects you from negative energy. (33, 49, D) a +2 dagger of speed (34, 49, D) a manual of Axes (41, 49, D) an uncursed staff of wizardry (42, 49, D) 4 scrolls of enchant weapon (44, 49, D) a +1 hand crossbow of freezing (48, 49, D) a disc of storms (49, 49, D) a plain deck of changes (53, 49, D) a plain deck of defence (54, 49, D) a plain deck of wonders (58, 49, D) a +4 longbow of evasion (59, 49, D) a box of beasts (60, 49, D) a +2 morningstar of protection (61, 49, D) a +5 flail of crushing (62, 49, D) an ornate deck of summoning (63, 49, D) a +1 plate armour of cold resistance (64, 49, D) an uncursed staff of wizardry (65, 49, D) a book of the Tempests (66, 49, D) a stone of tremors (67, 49, D) a +1 robe of resistance (68, 49, D) the +10 morningstar "Siuth" {crush, Str+7 SInv} It inflicts extra damage upon your enemies. It affects your strength (+7). It lets you see invisible. (69, 49, D) a +0 dagger a +0 robe a +0 rapier of venom (70, 49, D) a manual of Long Blades (71, 49, D) a +0 dagger (still there?) a +0 ring mail of poison resistance (still there?) (72, 49, D) the +9 lajatang of Rabebb {slice, Str+3} (still there?) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 shortbow of velocity (still there?) (73, 49, D) a +3 spear of venom (74, 49, D) the +5 dagger of DEFE's Terror {flame, *Noise rN++ MR+ Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. (75, 49, D) a +2 falchion of venom (18, 50, D) a +5 blowgun (19, 50, D) a +2 dire flail of crushing (20, 50, D) a book of Power (21, 50, D) a disc of storms (22, 50, D) a +1 chain mail of fire resistance (23, 50, D) an ornate deck of wonders (24, 50, D) a +0 long sword a +0 ring mail an ornate deck of defence (25, 50, D) a book of Changes (27, 50, D) the +3 pair of gloves of Truth {+Blink MR+ Str+3} It affects your strength (+3). It affects your resistance to hostile enchantments. It lets you blink. (28, 50, D) a +2 whip of draining (29, 50, D) a +0 short sword a +0 leather armour a +0 short sword (30, 50, D) a +0 long sword (31, 50, D) an uncursed staff of conjuration (32, 50, D) a +2 falchion of draining (33, 50, D) the +1 great sword "Izacito" {flame, -Tele rC+ Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from cold. It prevents most forms of teleportation. (34, 50, D) a plain deck of defence (38, 50, D) a book of Conjurations (41, 50, D) a phantom mirror (46, 50, D) an uncursed staff of wizardry a +1 spear of venom (50, 50, D) a +0 pair of gloves of strength (52, 50, D) a lamp of fire (54, 50, D) a +2 chain mail of magic resistance (58, 50, D) a +3 ring mail of fire resistance (59, 50, D) the cursed +1 robe "Joaq" {+Inv rPois MP-9 Str+3} It affects your strength (+3). It protects you from poison. It affects your magic capacity (-9). It lets you turn invisible. It has a curse placed upon it. (60, 50, D) a +4 ring of dexterity (61, 50, D) the +5 mace "Dragonbane" {vamp, Str+4 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It makes you more stealthy. (62, 50, D) a book of Enchantments (64, 50, D) the +5 blowgun of a bailey {speed, *Contam rElec Dex+7} Attacks with this weapon are significantly faster. It affects your dexterity (+7). It insulates you from electricity. It causes magical contamination when unequipped. Cheibriados disapproves of the use of such an item. (65, 50, D) the Catalogue of Cloudy Combat Magic Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Sticky Flame Conjuration/Fire 4 c - Freezing Cloud Conjuration/Ice/Air 6 (66, 50, D) the ring of the Voivode {rPois rN++ Str+3 Int-5 SInv} [ring of poison resistance] It affects your strength (+3). It affects your intelligence (-5). It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. (67, 50, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (68, 50, D) a +0 cloak of poison resistance (69, 50, D) 4 scrolls of enchant armour (70, 50, D) a scroll of brand weapon (71, 50, D) a lantern of shadows (72, 50, D) a +1 scimitar of holy wrath (73, 50, D) the +8 war axe of Defence by Offence {chop, rElec} It inflicts extra damage upon your enemies. It insulates you from electricity. (74, 50, D) an uncursed staff of power (75, 50, D) an uncursed amulet of the gourmand (0, 51, D) a +2 ring mail of poison resistance (2, 51, D) Guheb's Guide on Ignition Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Ring of Flames Charms/Fire 7 (3, 51, D) a book of Transfigurations (4, 51, D) a plain deck of summoning (5, 51, D) an uncursed staff of fire (6, 51, D) an uncursed amulet of rage (7, 51, D) an uncursed staff of earth (8, 51, D) a +1 rapier of holy wrath (9, 51, D) a stone of tremors (10, 51, D) a +3 ring of dexterity (11, 51, D) a book of Frost (12, 51, D) an uncursed staff of earth (13, 51, D) a +1 leather armour of cold resistance (14, 51, D) the cursed +1 leather armour of the Orcish Mines {rN+} It protects you from negative energy. It has a curse placed upon it. (18, 51, D) the +10 plate armour "Zaov" {-Cast +Blink Stlth+} It lets you blink. It prevents spellcasting. It makes you more stealthy. (19, 51, D) a +2 shortbow of flaming (20, 51, D) a +2 war axe of chopping a +0 dagger the +8 shortbow "Demon's Doom" {flame, +Fly rC+ rN+ Stlth-} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It protects you from negative energy. It lets you fly. It makes you less stealthy. (21, 51, D) a cursed -2 rapier a +0 leather armour a +0 short sword a +0 ring mail a +2 robe of resistance (22, 51, D) a +0 long sword (still there?) a +0 shortbow (still there?) (23, 51, D) a +0 long sword the ring of Xuobiom {SustAt rPois rC- Str+3 Int+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+3). It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from poison. a +0 long sword a +0 ring mail the Papyrus of the Eternal Fruit Spells Type Level a - Song of Slaying Charms 2 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Warp Weapon Charms/Translocation 5 e - Ring of Flames Charms/Fire 7 (24, 51, D) a +2 helmet of intelligence (25, 51, D) a +4 vampiric spear (26, 51, D) a +0 short sword an uncursed ring of fire an uncursed staff of death (27, 51, D) the +1 long sword of the Hall of Blades {pain, +Inv rN+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+4). It protects you from negative energy. It lets you turn invisible. a +0 longbow 30 arrows a +0 leather armour an uncursed staff of air (28, 51, D) a +1 hand crossbow of freezing (29, 51, D) a +0 longbow 42 arrows a +0 leather armour the +0 helmet "Xyc Giet" {+Blink rElec} It insulates you from electricity. It lets you blink. (30, 51, D) a +7 morningstar of protection a +0 shortbow 27 arrows a +1 short sword of venom (31, 51, D) a plain deck of wonders (32, 51, D) the +3 long sword of Famine {drain, +Blink +Fly Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). It lets you fly. It lets you blink. (33, 51, D) a book of Minor Magic (34, 51, D) a sack of spiders (39, 51, D) a +1 short sword of holy wrath (40, 51, D) a +0 arbalest an uncursed staff of energy 20 bolts an uncursed amulet of guardian spirit (41, 51, D) the +9 hand axe "Leopsone" {freeze, SInv Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you see invisible. It makes you more stealthy. a +0 shortbow 18 arrows an ornate deck of changes (42, 51, D) a +0 longbow 14 arrows a wand of hasting (2) (43, 51, D) a +0 shortbow of evasion (44, 51, D) a +2 great mace of holy wrath a +0 shortbow 8 arrows of dispersal an uncursed staff of air a +0 arbalest 23 bolts (46, 51, D) the +10 spear "Iwuk Zai" {freeze, MR+ Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your resistance to hostile enchantments. a +0 shortbow 26 arrows an uncursed ring of poison resistance a +2 leather armour of fire resistance (47, 51, D) a large rock the Papyrus of Dislocated Creation Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Recall Summoning/Translocation 3 e - Summon Forest Summoning/Translocation 5 (48, 51, D) a +0 shortbow 18 arrows a wand of hasting (2) a +0 shortbow 9 arrows of dispersal a +4 spear of venom (49, 51, D) a +0 battleaxe of freezing a +0 shortbow 20 arrows a legendary deck of wonders (50, 51, D) a +0 arbalest a +1 war axe of electrocution 12 bolts of penetration a cursed ring of loudness a +2 dagger of holy wrath (51, 51, D) a manual of Polearms (52, 51, D) a +0 arbalest the ring "Wufruyzo" {*Drain rF+ Str+6} [ring of protection from fire] It affects your strength (+6). It protects you from fire. It causes draining when unequipped. a +0 arbalest 36 bolts a plain deck of defence (53, 51, D) a +0 spear of flaming 16 javelins of penetration a +0 leather armour a +4 shortbow 16 poisoned arrows a +0 leather armour (54, 51, D) a +3 arbalest of flaming (62, 51, D) a +6 ring of strength a +6 ring of dexterity (63, 51, D) a book of the Sky (64, 51, D) a +0 whip a +0 robe the +5 blowgun of the Eight Dances {speed, *Contam rPois Dex+12 Stlth-} Attacks with this weapon are significantly faster. It affects your dexterity (+12). It protects you from poison. It causes magical contamination when unequipped. It makes you less stealthy. Cheibriados disapproves of the use of such an item. (65, 51, D) a +2 triple sword of electrocution (66, 51, D) an uncursed staff of death (67, 51, D) a +0 flail of protection (68, 51, D) a +0 rapier of draining (69, 51, D) a plain deck of defence (0, 52, D) a plain deck of defence (1, 52, D) a +1 leather armour of fire resistance (2, 52, D) an uncursed staff of energy (3, 52, D) an uncursed staff of air (4, 52, D) a phantom mirror (5, 52, D) a potion of might (6, 52, D) a cursed staff of cold (7, 52, D) an uncursed ring of wizardry a wand of draining (0) (8, 52, D) a phantom mirror (9, 52, D) an uncursed ring of poison resistance (10, 52, D) a +2 falchion of electrocution (11, 52, D) an uncursed staff of cold (12, 52, D) a book of Fire (13, 52, D) an uncursed staff of wizardry (21, 52, D) a +4 lightning rod (14/14) a +0 short sword (24, 52, D) a +2 great mace of distortion a +0 short sword a +0 leather armour (25, 52, D) a +0 long sword a +0 shortbow 25 arrows a +0 leather armour (26, 52, D) a +0 short sword of freezing (unseen) (27, 52, D) a +0 rapier (unseen) (29, 52, D) a +0 dagger (31, 52, D) a +0 rapier a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +0 chain mail (33, 52, D) a +0 long sword (41, 52, D) 2 large rocks a +0 longbow a +0 leather armour the cursed +0 mace of Absolution {freeze, +Fly rElec Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you fly. It makes you less stealthy. It has a curse placed upon it. a +0 shortbow 58 arrows (42, 52, D) a +0 spear of piercing a +2 shortbow of freezing 10 javelins a +0 leather armour (44, 52, D) a +0 arbalest 23 bolts a +3 short sword of speed (45, 52, D) a cursed -2 shortbow a +0 battleaxe of flaming 13 arrows a +5 ring of intelligence (46, 52, D) a +4 spear of venom 22 javelins a +0 leather armour a +2 vampiric falchion (47, 52, D) a +0 shortbow 16 arrows a +0 arbalest 13 bolts the +5 ice dragon armour of Usherych {rF- rC++ Str+2 Dex+4} It affects your strength (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It greatly protects you from cold. a cursed staff of earth (48, 52, D) 2 large rocks a +3 great sword of holy wrath (50, 52, D) a +3 longbow 27 arrows a +0 leather armour (51, 52, D) a +0 arbalest 20 bolts a +2 longbow of flaming 14 arrows a +0 leather armour (53, 52, D) a +0 shortbow a +0 shortbow a +0 shortbow 52 arrows an uncursed amulet of warding (66, 52, D) a +2 battleaxe of flaming (0, 53, D) a +2 robe of positive energy (1, 53, D) a fan of gales (2, 53, D) a book of Beasts (3, 53, D) a scroll of brand weapon (4, 53, D) a book of the Tempests (5, 53, D) an uncursed ring of stealth (6, 53, D) the ring "Sappa" {Ice rPois Str+2 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It makes you more stealthy. (7, 53, D) a book of Enchantments (8, 53, D) an uncursed staff of wizardry (9, 53, D) a cursed ring of poison resistance (10, 53, D) the +6 great sword "Leixiq" {flame, Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). (11, 53, D) a +4 falchion of electrocution (12, 53, D) the cursed +1 steam dragon armour of Grace {Regen+} It increases your rate of regeneration. It has a curse placed upon it. (13, 53, D) the +9 dire flail of the Lame Duck {drain, MR+ Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It makes you more stealthy. (14, 53, D) a cursed staff of cold (20, 53, D) a +0 long sword (unseen) (23, 53, D) a +0 dagger (unseen) (27, 53, D) a +0 short sword (unseen) (29, 53, D) a +0 longbow 40 arrows a +0 leather armour a +0 short sword a cursed -1 short sword a +0 leather armour (31, 53, D) a +0 rapier (39, 53, D) an uncursed staff of energy (40, 53, D) an uncursed staff of air a +0 longbow 15 arrows (41, 53, D) a +4 vampiric spear a +4 blowgun 19 silver javelins a +0 leather armour a +0 arbalest 7 steel bolts (43, 53, D) a +0 shortbow (unseen) (44, 53, D) a +1 shortbow of flaming (unseen) (45, 53, D) a +0 arbalest 4 bolts a +2 scythe of distortion a +0 shortbow 19 arrows (46, 53, D) a large rock (47, 53, D) a +0 longbow (unseen) (48, 53, D) a large rock (unseen) (8, 54, D) (unseen) (22, 54, D) a +1 antimagic rapier (unseen) (23, 54, D) a +0 long sword (unseen) (28, 54, D) a +0 rapier (unseen) (32, 54, D) a +0 long sword (unseen) (41, 54, D) 3 large rocks (unseen) (43, 54, D) a +0 spear (unseen) (44, 54, D) 4 large rocks (45, 54, D) a +3 spear of flaming a +2 arbalest of velocity 16 javelins a +0 leather armour 3 large rocks (50, 54, D) 3 large rocks (33, 55, D) a +0 rapier (unseen) (46, 55, D) 3 large rocks (49, 55, D) a +0 longbow (unseen) (26, 56, D) a +0 rapier a +0 rapier a +0 leather armour (27, 56, D) a +0 rapier (unseen) (46, 56, D) 4 large rocks (47, 56, D) 3 large rocks (26, 57, D) an arrow (28, 57, D) a +3 hand axe of flaming (46, 57, D) a large rock (46, 58, D) a silver javelin a bolt of penetration 3 javelins of penetration a steel bolt 3 javelins 6 bolts 25 large rocks 7 arrows (47, 59, D) a javelin (still there?) a large rock (still there?) (48, 59, D) 3 large rocks (still there?) 2 large rocks (still there?) (45, 60, D) a javelin (still there?) 2 arrows (still there?) (47, 60, D) a javelin (48, 60, D) a steel bolt (47, 61, D) a large rock (48, 61, D) a large rock