DEFE Level 1 of the Dungeon (0, 0, D:1) a +0 club (16, 4, D:1) a +0 club (13, 7, D:1) 19 arrows (18, 8, D:1) a +0 dagger a +0 club (-5, 9, D:1) 22 stones (5, 12, D:1) a +0 dagger (24, 16, D:1) a +0 club (13, 18, D:1) a +0 hunting sling (-8, 20, D:1) a +0 club a cursed -2 club (-2, 25, D:1) 7 bolts (-9, 29, D:1) 11 bolts of frost (-6, 30, D:1) a +0 ring mail (-2, 30, D:1) 27 stones (23, 35, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (11, 6, D:2) 5 javelins (-10, 11, D:2) a +0 club (-11, 12, D:2) a stone (-9, 17, D:2) a +0 pair of boots (-12, 19, D:2) 21 sling bullets (11, 20, D:2) a +0 club a +0 club (-9, 22, D:2) 18 stones (25, 24, D:2) an uncursed staff of power (20, 25, D:2) a +0 dagger (-14, 28, D:2) 19 stones (-11, 28, D:2) a +0 flail (-1, 29, D:2) a +0 ring mail (-10, 30, D:2) a +0 club (-12, 31, D:2) a +0 robe a +0 dagger (-10, 31, D:2) a +0 spear (-5, 31, D:2) a +0 ring mail (-16, 32, D:2) a +0 club Level 3 of the Dungeon (-14, 1, D:3) a +0 whip a +0 whip (18, 4, D:3) a +0 dagger (-10, 14, D:3) a +0 club (-12, 17, D:3) a +0 club (19, 22, D:3) a +0 club (-25, 29, D:3) 25 stones (-15, 30, D:3) a stone (22, 31, D:3) a +0 whip (-24, 34, D:3) a cursed -2 dagger (14, 35, D:3) a +0 club (-18, 39, D:3) a cursed -1 club (-28, 41, D:3) a +0 scale mail a +0 club (-27, 42, D:3) a +0 hunting sling a +0 spear (-26, 42, D:3) a +0 spear (-18, 47, D:3) a +0 short sword (-24, 48, D:3) a +0 robe a +2 dagger of venom (-17, 48, D:3) a +0 dagger a +0 ring mail (-17, 49, D:3) a cursed -2 robe a +0 dagger (7, 52, D:3) a +0 club a +0 club Level 4 of the Dungeon (0, 0, D:4) a scroll of random uselessness (18, 2, D:4) 14 bolts (26, 4, D:4) a +0 club a +0 club (27, 4, D:4) a +0 club a +0 club the cursed -4 helmet of Ymewy {Str+3} It affects your strength (+3). It has a curse placed upon it. a +0 animal skin a +0 whip (31, 4, D:4) a +0 club a +0 club (-4, 5, D:4) a +0 pair of boots (-3, 7, D:4) a +0 mace (12, 19, D:4) a +0 dagger (35, 27, D:4) a +0 short sword (21, 39, D:4) a +0 whip (15, 46, D:4) a +0 club (18, 47, D:4) a +1 war axe of chopping (18, 48, D:4) a +0 club (19, 49, D:4) a +0 mace a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (55, 0, D:5) a +0 trident (15, 3, D:5) a +0 ring mail (-6, 4, D:5) 17 sling bullets (35, 8, D:5) a +0 halberd (11, 9, D:5) a +0 flail (22, 17, D:5) a +0 robe a +0 dagger (17, 18, D:5) a +0 short sword a +0 robe (23, 19, D:5) a +0 whip (23, 24, D:5) a +0 mace (22, 25, D:5) a +0 robe a +0 dagger (18, 27, D:5) a cursed -3 flail (7, 32, D:5) a +0 short sword (7, 33, D:5) a +0 dagger 18 stones a +0 short sword (19, 37, D:5) a +0 club (29, 37, D:5) the +7 whip "Epneseab" {pain, -Tele +Rage rN+ Dex+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+2). It protects you from negative energy. It lets you go berserk. It prevents most forms of teleportation. (42, 37, D:5) 19 sling bullets (42, 38, D:5) a +0 club a +0 hunting sling 28 stones (46, 40, D:5) a +0 dagger (18, 41, D:5) a +0 spear (39, 41, D:5) a +0 club (17, 42, D:5) a +0 spear (18, 42, D:5) a +0 halberd (39, 42, D:5) a +0 club a stone (36, 44, D:5) a +0 glaive (43, 44, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (-36, 8, D:6) a +0 falchion (-28, 9, D:6) a +0 leather armour (-26, 9, D:6) a cursed -3 dire flail a +0 ring mail (-24, 9, D:6) a +0 club (15, 16, D:6) a +0 halberd (-37, 21, D:6) a +0 giant spiked club (13, 22, D:6) a cursed +0 flail (0, 24, D:6) a +0 spear (-35, 42, D:6) 8 poisoned needles (-13, 46, D:6) a +0 short sword a +0 leather armour a +0 short sword a +0 leather armour (-12, 46, D:6) a +0 dagger of flaming a cursed +0 robe (-4, 46, D:6) a +0 giant spiked club 24 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 0, D:7) a +0 dagger a +0 chain mail (15, 0, D:7) a +0 dagger a cursed +0 ring mail a +0 short sword (16, 0, D:7) a +0 war axe 4 tomahawks a +0 leather armour (-7, 1, D:7) 15 poisoned bolts (14, 1, D:7) a tomahawk (40, 2, D:7) a +0 ring mail (34, 11, D:7) a +0 flail (26, 13, D:7) a +0 robe (0, 16, D:7) a +0 robe (-2, 24, D:7) a +0 dagger (2, 27, D:7) a +0 scale mail (7, 31, D:7) 14 arrows a cursed -1 shortbow (7, 33, D:7) an arrow (43, 33, D:7) 21 stones (11, 34, D:7) a +0 pair of gloves a +0 leather armour (39, 36, D:7) 20 arrows (2, 41, D:7) a +0 mace a +1 hunting sling of flaming a +0 ring mail a +0 short sword a +0 scale mail a +0 hand axe 20 stones (21, 41, D:7) a +0 chain mail (2, 42, D:7) a cursed -1 dagger a +0 robe a cursed +0 dagger a +0 robe (2, 44, D:7) 2 stones (31, 51, D:7) a +0 scale mail a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (17, 14, D:8) a +0 club (46, 15, D:8) 15 stones (2, 16, D:8) a +0 short sword 3 stones (11, 16, D:8) a stone (12, 16, D:8) a +1 hand axe of electrocution (28, 16, D:8) a +0 dagger (unseen) (2, 17, D:8) a +0 falchion (4, 17, D:8) a stone (5, 17, D:8) a stone (6, 17, D:8) a +0 scale mail (18, 18, D:8) a cursed -2 club a +0 club a +0 flail of protection (7, 19, D:8) a stone (12, 20, D:8) a stone (7, 21, D:8) 25 arrows (8, 21, D:8) a +0 hunting sling 13 stones a +0 war axe (38, 21, D:8) a +0 robe (0, 22, D:8) a poisoned needle (9, 22, D:8) the +4 arbalest of Quick Death {penet, rN+ Int+8} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+8). It protects you from negative energy. (10, 22, D:8) a +0 mace a +0 scale mail (22, 22, D:8) a book of the Dragon (36, 22, D:8) a +0 dagger (-1, 23, D:8) a poisoned needle (17, 23, D:8) a +0 war axe (-1, 24, D:8) a poisoned needle (-1, 25, D:8) a poisoned needle (11, 25, D:8) 4 stones (42, 25, D:8) 4 potions of degeneration (-2, 27, D:8) a +0 club a +0 blowgun 8 poisoned needles (4, 28, D:8) a +0 club (11, 28, D:8) a stone (19, 28, D:8) a +3 flail (12, 29, D:8) a +0 dagger (26, 29, D:8) a +0 giant spiked club (12, 30, D:8) a +0 hunting sling 15 stones (25, 30, D:8) a +0 flail a +0 leather armour (9, 31, D:8) 20 arrows (16, 31, D:8) a +0 mace a +0 scale mail a +0 dagger (17, 31, D:8) a +0 mace a +0 leather armour (29, 31, D:8) 26 arrows (3, 32, D:8) a +0 club (6, 32, D:8) a +0 flail (5, 33, D:8) a scroll of noise (15, 33, D:8) 17 arrows (16, 33, D:8) a +0 scale mail (29, 36, D:8) 2 fruits (28, 37, D:8) 2 fruits (27, 38, D:8) 2 fruits (28, 38, D:8) 2 fruits (29, 38, D:8) 2 fruits (28, 39, D:8) 2 fruits (-6, 47, D:8) a +0 hand axe of electrocution a +0 robe a cursed +0 battleaxe a cursed +0 robe a cursed +0 dire flail a +0 robe (-3, 50, D:8) a +0 giant club a +0 giant club (17, 56, D:8) a +0 hand axe (16, 57, D:8) a +0 dagger a +0 robe (19, 58, D:8) a cursed +0 club Level 9 of the Dungeon (0, 0, D:9) a cursed +0 animal skin a +0 animal skin (2, 0, D:9) a +0 club (3, 0, D:9) a +2 whip of electrocution a +0 robe (-3, 3, D:9) a cursed +0 club a +0 blowgun a +0 animal skin (28, 3, D:9) a +0 dagger a +0 robe (27, 4, D:9) a +0 falchion a +0 chain mail (28, 4, D:9) a +0 dagger a +0 robe (14, 5, D:9) 24 stones (9, 8, D:9) a +0 robe a +1 dagger of chaos (34, 18, D:9) 2 stones a +0 short sword (27, 19, D:9) the +8 mace "Laukable" {freeze, *Drain Str+9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+9). It causes draining when unequipped. (34, 19, D:9) 2 stones (34, 20, D:9) 4 stones a +0 club (33, 21, D:9) a +0 short sword (34, 21, D:9) a +0 club (59, 22, D:9) a +1 dagger of speed a +0 chain mail a +0 flail a +0 greatsling (32, 23, D:9) a stone (31, 24, D:9) a stone (59, 24, D:9) a +2 dagger of electrocution (30, 25, D:9) a stone (32, 25, D:9) a stone (58, 25, D:9) a +0 flail a +0 leather armour (-7, 26, D:9) a +0 mace a +0 scale mail (19, 28, D:9) a cursed +0 short sword a +0 robe a +3 dagger a +0 robe a +3 flail a +0 robe a cursed +0 short sword a +0 robe (22, 29, D:9) a +0 giant club a +0 robe (19, 31, D:9) a cursed -2 falchion a +0 chain mail an uncursed staff of fire a +0 robe a cursed -2 mace (22, 31, D:9) a +0 mace a +0 robe (17, 33, D:9) a +0 dagger (27, 33, D:9) a scroll of noise (2, 40, D:9) a +0 spear (43, 41, D:9) a +0 shortbow 7 arrows (44, 43, D:9) a +0 dagger (-1, 44, D:9) a +0 whip a +0 dagger a +0 robe of resistance (46, 44, D:9) an arrow (47, 44, D:9) an arrow (-4, 45, D:9) a +0 long sword (48, 45, D:9) an arrow (-1, 49, D:9) a +0 short sword (34, 53, D:9) 9 poisoned needles Level 10 of the Dungeon (0, 0, D:10) a +0 rapier a +0 chain mail (-12, 7, D:10) a +0 club (-16, 8, D:10) the +11 whip of the Evening {drain, rF++ rN+ Str-4 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-4). It greatly protects you from fire. It protects you from negative energy. It makes you more stealthy. (-24, 11, D:10) a +0 pair of gloves (2, 15, D:10) a +0 hand crossbow (-33, 18, D:10) a +0 club (-65, 25, D:10) 13 stones (-54, 32, D:10) 29 stones (-57, 33, D:10) 24 stones (-13, 36, D:10) a +0 mace (-47, 40, D:10) a book of Summonings (-26, 45, D:10) a +0 flail (-17, 46, D:10) a +0 flail (-4, 46, D:10) a +0 long sword (-47, 49, D:10) a +0 giant club (-55, 51, D:10) a stone (-55, 52, D:10) a stone (-34, 52, D:10) a +0 leather armour (-55, 54, D:10) 3 stones (-70, 56, D:10) the cursed ring of Serendipity {rF- rN+ Str+2 Int+4 Dex-2} [ring of dexterity] It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (-2). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. (-38, 59, D:10) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 club