DEFE the Dungeon [Shop] Buha Uck's Distillery a potion of curing (39 gold) a potion of heal wounds (65 gold) 2 potions of heal wounds (130 gold) a potion of might (52 gold) a potion of degeneration (13 gold) a potion of might (52 gold) a potion of resistance (130 gold) a potion of curing (39 gold) [Shop] Ahiwn's Distillery a potion of poison (10 gold) a potion of flight (30 gold) a potion of agility (40 gold) a potion of degeneration (10 gold) a potion of curing (30 gold) a potion of cure mutation (350 gold) a potion of brilliance (40 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of ambrosia (80 gold) [Shop] Eliwomif's General Store 12 exploding sling bullets (132 gold) a legendary deck of defence (286 gold) 16 stones (17 gold) 22 steel sling bullets (363 gold) a potion of ambrosia (88 gold) a potion of poison (11 gold) a scroll of identify (22 gold) [Shop] Cubbosi's Assorted Antiques a +0 robe (14 gold) a potion of curing (63 gold) a potion of flight (18 gold) a +0 leather armour (42 gold) a +2 shortbow of evasion (63 gold) a potion of heal wounds (105 gold) (0, 0, D) an uncursed ring of ice (3, 0, D) an uncursed ring of fire (5, 0, D) a +0 falchion (6, 0, D) a +3 quick blade (7, 0, D) the +10 spear "Raful" {drain, Dex+4} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+4). (8, 0, D) a +1 glaive (9, 0, D) the +11 hand axe of Experimentation {freeze, MP-9 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your magic capacity (-9). (10, 0, D) a +1 lajatang (11, 0, D) a +2 trident of protection (12, 0, D) a +0 triple crossbow (14, 0, D) the +13 ice dragon armour "Saryoq" {rF- rC++ Slay+6} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to fire. It greatly protects you from cold. (15, 0, D) a +0 scale mail (18, 0, D) a +1 large shield (19, 0, D) a +2 ring mail (20, 0, D) a +1 centaur barding (32, 0, D) a +0 giant club a +0 great sword a +0 plate armour a hill giant corpse an orc corpse (33, 0, D) a sky beast corpse (36, 0, D) a large rock the +1 dire flail of Oduhof {freeze, rC+ Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It makes you more stealthy. a crocodile corpse (37, 0, D) a +0 great mace a +0 ring mail (38, 0, D) a large rock (39, 0, D) a +0 long sword a cursed +0 robe (40, 0, D) a +0 battleaxe a +0 plate armour an entropy weaver corpse an orc corpse (0, 2, D) a +1 scimitar of flaming a +0 robe (18, 2, D) a +0 spear a +0 animal skin (23, 2, D) a wolf corpse (4, 4, D) a tomahawk a +0 short sword a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 scale mail (5, 4, D) a tomahawk a +0 dagger of electrocution a +0 robe a +0 dagger a +0 robe (7, 4, D) a +0 dagger a +0 robe a +0 scimitar 6 tomahawks a +0 plate armour (8, 4, D) a cursed +0 dagger a +0 robe a +0 hand axe a +0 leather armour (9, 4, D) a cursed +0 dagger (10, 4, D) a +0 dagger a +0 robe a +1 flail of draining (12, 4, D) a +0 club (17, 4, D) a +0 battleaxe a +0 plate armour (18, 4, D) a +1 swamp dragon armour a +0 short sword (19, 4, D) a +0 dire flail a +0 chain mail a +0 mace a +0 chain mail a +0 halberd (20, 4, D) a +0 halberd a +0 plate armour (21, 4, D) a +0 scimitar a +0 plate armour a +0 broad axe a +0 plate armour (22, 4, D) a +0 short sword a +0 chain mail (23, 4, D) a +0 scimitar a +0 plate armour a +0 dire flail a +0 chain mail (24, 4, D) a cursed +0 club a +0 leather armour (30, 4, D) a +0 great sword a +0 chain mail (31, 4, D) a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (32, 4, D) a +0 long sword a +0 plate armour (33, 4, D) a +0 dire flail a +0 chain mail (34, 4, D) a +1 long sword of slicing a +0 plate armour (35, 4, D) a +0 scimitar a +0 plate armour a +1 hand axe of chopping a +0 plate armour an orc corpse (skeletalised by now) (37, 4, D) a +0 great sword a +0 plate armour a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (38, 4, D) a +0 long sword a +0 plate armour an orc corpse (skeletalised by now) (39, 4, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (40, 4, D) a cursed -2 glaive a +0 plate armour an orc corpse (skeletalised by now) (41, 4, D) a +0 halberd a +0 plate armour (55, 6, D) a +0 dagger of venom a +0 robe (56, 6, D) the +7 mace "Newtslayer" {crush, *Rage Int+4 Dex+10 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+10). It may make you go berserk in combat. It makes you more stealthy. (3, 8, D) a +0 trident (4, 8, D) 15 stones (10, 8, D) 3 needles of slowing (22, 8, D) 3 silver tomahawks (41, 8, D) a potion of degeneration (42, 8, D) a wand of frost (26) (47, 8, D) a +0 pair of boots (48, 8, D) a +0 pair of gloves (49, 8, D) a +0 pair of gloves (-5, 12, D) a +0 club a +0 club (-4, 12, D) a +0 club (0, 12, D) a stone (1, 12, D) a stone (2, 12, D) a +0 short sword a +0 short sword a stone (32, 12, D) an uncursed staff of energy (33, 12, D) the +2 scimitar of the First Nights {vamp, +Inv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It lets you turn invisible. a +0 lajatang a +2 halberd of protection a +1 broad axe of freezing a +2 rapier of electrocution (39, 12, D) a +0 giant club a +0 club (47, 12, D) a +0 battleaxe a +0 ring mail