DEFE the Dungeon (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (60, 1, D) a +1 lightning rod (9/9) (61, 1, D) a plain deck of defence a shapeshifter corpse (63, 1, D) a +3 leather armour of cold resistance (68, 1, D) the cursed +0 scale mail of Qaxkeet {MR- Str+6 Stlth+} It affects your strength (+6). It affects your resistance to hostile enchantments. It makes you more stealthy. It has a curse placed upon it. (75, 1, D) a +0 arbalest 14 bolts (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (73, 2, D) an uncursed ring of protection from magic (75, 2, D) a plain deck of summoning (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) a shapeshifter corpse (63, 3, D) a shapeshifter corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (74, 4, D) a bolt a cursed +0 shortbow 15 arrows a centaur corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (74, 5, D) a bolt (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a +0 broad axe of venom (63, 9, D) a lantern of shadows (70, 9, D) an ornate deck of changes (71, 9, D) an uncursed amulet of guardian spirit (72, 9, D) a +3 leather armour of poison resistance (62, 10, D) a +0 dagger a cursed -3 hand axe a book of Alchemy (70, 10, D) a cursed -2 arbalest (still there?) a +1 quarterstaff of speed (still there?) (72, 10, D) a scroll of brand weapon (62, 11, D) a +0 club a +0 club the +1 arbalest of Yniyxzun {venom, rPois rF+ Str+2} It poisons the ammo it fires. It affects your strength (+2). It protects you from fire. It protects you from poison. a draconian corpse (71, 14, D) a bolt