DEFE the Dungeon (36, 0, D) an uncursed ring of protection from cold (10, 1, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a book of Ice (20, 1, D) a +0 trident of venom (21, 1, D) a +1 glaive of protection (22, 1, D) a plain deck of summoning (24, 1, D) a +5 giant spiked club (25, 1, D) an uncursed staff of death (26, 1, D) a +5 ring of intelligence (27, 1, D) a plain deck of summoning (35, 1, D) 3 royal jellies (37, 1, D) an uncursed staff of air (39, 1, D) an uncursed amulet of guardian spirit (40, 1, D) a manual of Bows (41, 1, D) a +0 quarterstaff (42, 1, D) a +2 plate armour of cold resistance (49, 1, D) a stone of tremors (50, 1, D) the +6 executioner's axe of Famine {drain, Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). (51, 1, D) a +2 scythe of slicing (53, 1, D) a +1 steam dragon armour (54, 1, D) a +1 chain mail of poison resistance (55, 1, D) an uncursed staff of death (62, 1, D) Qenimol's Sorcery for Beginners Spells Type Level a - Infusion Charms 1 b - Flame Tongue Conjuration/Fire 1 c - Sandblast Earth 1 d - Freeze Ice 1 e - Beastly Appendage Transmutation 1 (69, 1, D) a +3 plate armour of fire resistance (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (19, 2, D) an uncursed staff of conjuration (20, 2, D) a +4 long sword of protection (22, 2, D) a +0 hand axe (23, 2, D) a book of Battle (24, 2, D) a +1 arbalest of evasion (25, 2, D) a +0 quarterstaff of protection (26, 2, D) a +1 hand crossbow of velocity (29, 2, D) a lantern of shadows (36, 2, D) a lamp of fire (37, 2, D) a +4 halberd of flaming (38, 2, D) a +0 rapier (39, 2, D) the +5 chain mail of Refuge {rC+ Dex+2} It affects your dexterity (+2). It protects you from cold. (40, 2, D) an uncursed ring of poison resistance (41, 2, D) a +1 shortbow of freezing (42, 2, D) a +0 rapier (49, 2, D) a +1 flail of crushing (50, 2, D) an uncursed staff of cold (51, 2, D) a +2 ring mail of poison resistance (52, 2, D) a +2 shortbow of flaming (53, 2, D) a scroll of brand weapon (54, 2, D) an uncursed staff of power (55, 2, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (22, 3, D) a +0 hand axe a +0 animal skin (24, 3, D) a +6 quick blade a +0 animal skin a cursed +0 buckler the ring "Tisani" {rPois rC+ rN+++ Str-5 Dex+4} [ring of poison resistance] It affects your strength (-5). It affects your dexterity (+4). It protects you from cold. It protects you from poison. It renders you almost immune to negative energy. a +0 robe a dryad corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (22, 4, D) a +0 spear a spriggan corpse a wasp corpse (23, 4, D) a +2 vampiric lajatang (unseen) (24, 4, D) a +0 robe (38, 4, D) a +3 short sword of draining a +0 animal skin (39, 4, D) a +0 hand axe a cursed +0 animal skin a +0 mace of holy wrath a +0 robe a cursed +0 robe (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (24, 5, D) a +3 mace of protection (unseen) (25, 5, D) a +0 robe (unseen) (39, 5, D) an uncursed staff of conjuration a +0 robe (9, 6, D) an uncursed ring of flight (38, 6, D) a +0 flail (unseen) (4, 7, D) a +3 large shield (21, 7, D) a wyvern corpse (24, 7, D) a +0 spear the +5 chain mail of Nobility {rElec Int+4 Slay+6} It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. an uncursed ring of poison resistance a wasp corpse (40, 7, D) a +0 eveningstar of freezing a +0 animal skin (4, 8, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (22, 8, D) a yak corpse (24, 9, D) a +3 rapier of protection a +0 robe (61, 9, D) a plain deck of summoning (62, 9, D) a +5 rod of shadows (14/14) (63, 9, D) a book of Spatial Translocations (70, 9, D) an uncursed amulet of guardian spirit (72, 9, D) the +6 hunting sling "Gazxir" {flame, rPois rC- rN+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (62, 10, D) a +0 scimitar of electrocution (72, 10, D) a +2 great mace of protection (49, 13, D) a phantom mirror (50, 13, D) a plain deck of wonders (51, 13, D) the cursed +1 ring mail of Watchfulness {SInv} It enhances your eyesight. It has a curse placed upon it. (53, 13, D) a +3 hand crossbow of evasion (54, 13, D) a crystal ball of energy (55, 13, D) the +3 pair of gauntlets of War {Slay+5} It affects your accuracy and damage with ranged weapons and melee attacks (+5). (50, 14, D) the +3 falchion of Amorality {flame, +Inv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you turn invisible. (52, 14, D) a +2 ring mail of fire resistance (53, 14, D) a +0 plate armour of fire resistance (54, 14, D) a +2 robe (55, 14, D) a +0 flail of holy wrath (35, 15, D) a plain deck of summoning (36, 15, D) an uncursed ring of teleport control (37, 15, D) a manual of Short Blades (38, 15, D) a book of the Sky (39, 15, D) the +7 flail of Wondrous Power {crush, *Rage rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It enhances your eyesight. It may make you go berserk in combat. (40, 15, D) a sack of spiders (41, 15, D) an uncursed staff of cold (43, 15, D) a scroll of brand weapon (51, 15, D) a +0 cloak of magic resistance (35, 16, D) the +0 robe of Sloth {Dex+6 Slay+3} It affects your dexterity (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). (36, 16, D) a Grand Grimoire (38, 16, D) a lamp of fire (39, 16, D) an uncursed ring of protection from cold (40, 16, D) the +1 falchion of the Butterfly {holy, +Blink Dex+9 SInv Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+9). It enhances your eyesight. It lets you blink. It makes you less stealthy. (41, 16, D) a scroll of brand weapon (42, 16, D) a cursed -3 ring of protection (51, 17, D) a +2 battleaxe of freezing (61, 17, D) a book of Envenomations (62, 17, D) a +2 long sword of slicing (63, 17, D) a +0 halberd of chopping (64, 17, D) a sack of spiders (70, 17, D) a +0 robe (71, 17, D) Sif Muna's Incunabulum of the Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Ozocubu's Refrigeration Ice 6 (72, 17, D) an uncursed amulet of stasis (73, 17, D) a sack of spiders (62, 18, D) a book of Dreams (63, 18, D) a +2 naga barding of flying (64, 18, D) a fan of gales (72, 18, D) a +0 shortbow of freezing (73, 18, D) a +2 great sword of freezing (23, 19, D) the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (24, 19, D) the Compendium of Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Passwall Transmutation/Earth 3 (25, 19, D) a +3 mace of draining (39, 20, D) a +0 whip a +0 robe a guardian serpent corpse (skeletalised by now) (40, 20, D) a +2 falchion (unseen) (40, 23, D) a +2 robe of magic resistance (38, 24, D) a +1 chain mail of cold resistance (49, 25, D) a +3 chain mail of cold resistance (51, 25, D) a +0 long sword of electrocution (52, 25, D) a +0 rapier (54, 25, D) a book of Death (55, 25, D) a stone of tremors (50, 26, D) a manual of Maces & Flails (51, 26, D) a plain deck of wonders (53, 26, D) a +0 spear of venom (54, 26, D) a stone of tremors (62, 27, D) a phantom mirror (63, 27, D) an uncursed staff of wizardry (72, 27, D) a +2 scimitar of holy wrath (73, 27, D) a +6 blowgun (53, 28, D) a +0 war axe a +0 animal skin an uncursed ring of poison resistance (62, 28, D) a +3 chain mail of fire resistance (63, 28, D) a +1 hunting sling of freezing (64, 28, D) an uncursed amulet of warding (71, 28, D) an uncursed ring of poison resistance (73, 28, D) a sack of spiders (34, 29, D) a +2 hunting sling of evasion (35, 29, D) 3 royal jellies (36, 29, D) the +5 halberd "Jellybane" {chop, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (37, 29, D) a +1 trident of flaming (38, 29, D) a +4 ring of intelligence (39, 29, D) the +8 hand crossbow of Baugou Huit {penet, rPois rN+ SInv Stlth-} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from poison. It protects you from negative energy. It enhances your eyesight. It makes you less stealthy. (41, 29, D) the Catalogue of Hurtful Bewitchment Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Dazzling Spray Conjuration/Hexes 3 d - Inner Flame Hexes/Fire 3 e - Fulminant Prism Conjuration/Hexes 4 f - Poisonous Cloud Conjuration/Poison/Air 6 (42, 29, D) an uncursed staff of conjuration (44, 29, D) the +5 scythe "Finisher" {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (52, 29, D) a +0 robe the ring of Hariloy {rPois Str+2 Dex+6 Stlth-} [ring of loudness] It affects your strength (+2). It affects your dexterity (+6). It protects you from poison. It makes you less stealthy. a +0 flail a +0 animal skin (53, 29, D) a +0 longbow a +0 club 6 arrows (35, 30, D) an uncursed staff of conjuration (38, 30, D) a +0 pair of gloves of archery (39, 30, D) a crystal ball of energy (40, 30, D) a scroll of fog (41, 30, D) the +2 halberd "Onupas Goen" {freeze, rElec rPois rF+ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (42, 30, D) a book of Necromancy (43, 30, D) an uncursed ring of protection from cold (51, 30, D) a +0 quarterstaff (unseen) (54, 30, D) a +1 vampiric war axe (unseen) (72, 30, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (39, 31, D) a dryad corpse (skeletalised by now) (40, 32, D) a dryad corpse (skeletalised by now) (52, 32, D) a +6 long sword of slicing a +0 animal skin (38, 33, D) an uncursed staff of energy (still there?) a dryad corpse (skeletalised by now) (still there?) (39, 33, D) a wind drake corpse (skeletalised by now) (39, 34, D) the +7 dagger "String" {venom, +Inv rElec rC- Str+5} It poisons the flesh of those it strikes. It affects your strength (+5). It makes you vulnerable to cold. It insulates you from electricity. It lets you turn invisible. a +0 robe (52, 34, D) an arrow (39, 35, D) a +0 hand axe a +0 animal skin a spriggan corpse (skeletalised by now) (40, 35, D) a +0 spear (unseen) (38, 36, D) a +0 spear (unseen) (40, 36, D) a black bear corpse (skeletalised by now) (49, 37, D) an uncursed staff of air (50, 37, D) the ring "Coxa" {+Fly rN+ Str+3 Dex-2} [ring of flight] It affects your strength (+3). It affects your dexterity (-2). It protects you from negative energy. It lets you fly. (53, 37, D) a plain deck of defence (54, 37, D) a lamp of fire (59, 37, D) the +1 shield of Temperance {rC- Str+4 Int+6} It affects your strength (+4). It affects your intelligence (+6). It makes you vulnerable to cold. (60, 37, D) a plain deck of summoning (61, 37, D) a box of beasts (62, 37, D) a +1 spear of piercing (63, 37, D) a +1 vampiric dagger (69, 37, D) a scroll of brand weapon (71, 37, D) a +2 executioner's axe of venom (72, 37, D) a lantern of shadows (73, 37, D) a +2 scale mail of cold resistance (49, 38, D) a plain deck of changes (50, 38, D) a fan of gales (51, 38, D) the cursed +0 robe of Integrity {rPois} It protects you from poison. It has a curse placed upon it. (52, 38, D) the amulet "Lonnur" {Faith MR- Dex+5 Slay+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. (53, 38, D) a +0 plate armour (59, 38, D) the cursed +0 ring mail "Fikhuihi" {rC+ Int+4 Dex+4} It affects your intelligence (+4). It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (60, 38, D) a cursed staff of poison (61, 38, D) a +3 plate armour of magic resistance (63, 38, D) a +0 dagger (70, 38, D) a box of beasts (71, 38, D) a +1 halberd of freezing (72, 38, D) a sack of spiders (73, 38, D) a +1 ring mail of fire resistance (52, 39, D) 3 large rocks (61, 39, D) a +0 trident a +0 robe (50, 40, D) a +0 broad axe (unseen) (52, 41, D) 3 large rocks (unseen) (61, 41, D) an uncursed staff of wizardry a +0 robe (50, 42, D) a +1 great sword of distortion (unseen) (51, 43, D) a +0 great sword (unseen) (49, 44, D) a +0 great sword (unseen) (50, 44, D) a +0 battleaxe (unseen) (51, 45, D) a large rock