Dungeon Sprint DCSS version 0.17-a0-755-g4391640 (webtiles) character file. 227 DEFE the Magician (level 5, -7/49 HPs) Began as a Deep Elf Fire Elementalist on Apr 22, 2015. Was an Initiate of Vehumet. Mangled by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:31 (157 turns). DEFE the Magician (Deep Elf Fire Elementalist) Turns: 157, Time: 00:01:31 Health: -7/49 AC: 2 Str: 10 XL: 5 Next: 70% Magic: 10/16 EV: 15 Int: 21 God: Vehumet [......] Gold: 0 SH: 7 Dex: 15 Spells: 1 memorised, 17 levels left rFire . . . SeeInvis . N - +5 quick blade rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . O - +3 buckler rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking (expiring), very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand weapons M - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). N - a +5 quick blade (weapon) Armour a - a +0 robe (worn) O - a +3 buckler (worn) P - a +3 shield Q - the +18 shield of the gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical staves J - an uncursed staff of energy Jewellery y - a +6 ring of dexterity A - a +6 ring of dexterity B - a +6 ring of intelligence C - a +6 ring of intelligence D - a +6 ring of strength E - a +6 ring of strength Magical devices F - a wand of disintegration (7) G - a wand of fire (5) H - a wand of cold (5) I - a wand of draining (5) Scrolls i - 4 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - a scroll of holy word u - 5 scrolls of identify v - 5 scrolls of remove curse w - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 2 potions of berserk rage j - 2 potions of brilliance k - 2 potions of invisibility l - 2 potions of restore abilities m - 4 potions of resistance o - 5 potions of agility p - 5 potions of might Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Miscellaneous K - a crystal ball of energy L - a disc of storms Comestibles c - 5 bread rations x - 42 fruits z - 4 meat rations Skills: + Level 3.9 Fighting + Level 6.4 Dodging + Level 5.8 Stealth - Level 1.9 Shields + Level 7.2 Spellcasting + Level 5.4 Conjurations + Level 6.4 Fire Magic - Level 2.7 Evocations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ####. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History You feel clever. You have reached level 5! You puncture the merfolk! The merfolk is lightly wounded. You hit the merfolk. The merfolk is moderately wounded. The merfolk misses you. You barely miss the merfolk. The merfolk is moderately wounded. You puncture the merfolk! The merfolk is heavily wounded. The merfolk hits you but does no damage. You barely miss the merfolk. The merfolk is heavily wounded. You puncture the merfolk! The merfolk is severely wounded. You closely miss the merfolk. The merfolk is severely wounded. The merfolk hits you with a trident! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ▓.....▓ ▓.}.|.▓ ▓..)m.▓ ▓..@..▓ ▓.....▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures A merfolk (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | DEFE, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a basalt altar of Yredelemnul. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a burning altar of Makhleb. 0 | D | Found a radiant altar of Vehumet. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a white marble altar of Elyvilon. 3 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a deep blue altar of Sif Muna. 7 | D | Found a bloodstained altar of Trog. 28 | D | Found a shimmering altar of Xom. 69 | D | Became a worshipper of Vehumet 78 | D | Reached skill level 1 in Fighting 78 | D | Reached skill level 4 in Dodging 78 | D | Reached skill level 1 in Shields 78 | D | Reached XP level 2. HP: 14/17 MP: 6/9 140 | D | Entered arena 1. 140 | D | Noticed a merfolk 140 | D | Noticed a merfolk 150 | D | Killed a merfolk 150 | D | Reached skill level 6 in Dodging 150 | D | Reached skill level 5 in Stealth 150 | D | Reached skill level 7 in Spellcasting 150 | D | Reached skill level 5 in Conjurations 150 | D | Reached XP level 3. HP: 7/24 MP: 9/13 150 | D | Reached XP level 4. HP: 8/29 MP: 10/15 150 | D | Reached XP level 5. HP: 9/33 MP: 10/16 157 | D | Mangled by a merfolk Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Quick blade | 8 | 7 || 15 Use: Potion | 2 | || 2