DEFE the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a cursed -3 ring of dexterity (20, 1, D) the cursed +1 whip of Untruth {drain, MR+ Int+4 Dex-5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It affects your dexterity (-5). It affects your resistance to hostile enchantments. It has a curse placed upon it. (21, 1, D) a lamp of fire (23, 1, D) a +0 robe (24, 1, D) an uncursed staff of wizardry (25, 1, D) a stone of tremors (26, 1, D) a disc of storms (27, 1, D) a legendary deck of wonders (28, 1, D) a +0 great sword of flaming (29, 1, D) an uncursed staff of death (35, 1, D) a book of Changes (36, 1, D) a +2 ring mail of fire resistance (37, 1, D) a +0 gold dragon armour (38, 1, D) a +3 ring of dexterity (39, 1, D) an uncursed staff of death (40, 1, D) a +0 battleaxe of freezing (41, 1, D) the amulet of Plog {Ward rPois rN+ MR++ Str-5 Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (-5). It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (42, 1, D) an uncursed ring of flight (48, 1, D) a book of Power (51, 1, D) a box of beasts (53, 1, D) an uncursed staff of summoning (54, 1, D) a crystal ball of energy (55, 1, D) the Tome of Darkness Spells Type Level a - Control Undead Necromancy 4 b - Bolt of Draining Conjuration/Necromancy 5 c - Cigotuvi's Embrace Necromancy 5 d - Simulacrum Ice/Necromancy 6 (61, 1, D) an uncursed ring of flight (67, 1, D) the cursed +1 shortbow of Indomitability {speed, rC- Int+8} Attacks with this weapon are significantly faster. It affects your intelligence (+8). It makes you vulnerable to cold. It has a curse placed upon it. (68, 1, D) a +1 rapier of electrocution (69, 1, D) a +0 pair of boots of running (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a +0 falchion of electrocution (20, 2, D) a +2 hand axe of electrocution (21, 2, D) an uncursed ring of poison resistance (22, 2, D) the amulet "Rinas" {+Rage +Inv rPois rC- Str+4} [amulet of rage] It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. It lets you go berserk. (23, 2, D) the +9 halberd of Waxock {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). (24, 2, D) a scroll of brand weapon (25, 2, D) the +3 leather armour of the Barber Surgeon {+Blink rC+ Regen+ Str-4} It affects your strength (-4). It protects you from cold. It lets you blink. It increases your rate of regeneration. (26, 2, D) the +5 hunting sling "Gogux" {speed, rF+ Stlth+} Attacks with this weapon are significantly faster. It protects you from fire. It makes you more stealthy. (27, 2, D) a scroll of brand weapon (28, 2, D) a box of beasts (29, 2, D) a +6 hand axe of draining (36, 2, D) an uncursed staff of fire (37, 2, D) the cursed +0 arbalest of Elodo {venom, MP+9 Int+3 Stlth+} It poisons the ammo it fires. It affects your intelligence (+3). It affects your magic capacity (+9). It makes you more stealthy. It has a curse placed upon it. (38, 2, D) an uncursed staff of air (39, 2, D) a +2 chain mail of cold resistance (40, 2, D) a fan of gales (41, 2, D) an uncursed staff of death (42, 2, D) a +2 robe of magic resistance (50, 2, D) a lamp of fire (53, 2, D) a +2 shortbow of freezing (55, 2, D) a +1 dagger of protection (62, 2, D) a +2 battleaxe of freezing a +0 robe (73, 2, D) a +1 rapier of electrocution (74, 2, D) a +4 ring of slaying (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (49, 3, D) a +6 ring of dexterity (68, 3, D) a +0 hand axe a +0 scale mail a +0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (23, 5, D) a +0 halberd of protection (54, 6, D) a cursed +3 mace of freezing a +0 robe (4, 7, D) a +3 buckler (52, 7, D) a +2 trident of freezing a +1 ring mail of fire resistance (53, 7, D) a +2 rod of inaccuracy (11/11) a +6 hunting sling of freezing a +0 robe (4, 8, D) a +5 crystal plate armour (unseen) (24, 8, D) a +0 mace a +1 ring mail of fire resistance (53, 8, D) a +0 trident (60, 8, D) a cursed -3 whip a +0 leather armour (39, 9, D) a +6 flail of protection (52, 9, D) a +0 long sword of protection a +0 robe (53, 9, D) a cursed -2 falchion the cursed +1 hunting sling of the Hand {velocity, Int+4} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It has a curse placed upon it. a +0 robe a cursed -2 short sword (61, 9, D) an uncursed staff of poison (62, 9, D) a cursed ring of invisibility (63, 9, D) an ornate deck of changes (72, 9, D) a +2 plate armour of poison resistance (50, 10, D) a +2 flail of protection a +0 robe (54, 10, D) a +0 war axe a +0 plate armour (62, 10, D) a +0 dagger a +0 robe (70, 10, D) a +0 whip of holy wrath (72, 10, D) a +3 plate armour of cold resistance (62, 11, D) a +0 whip a +0 dagger a +0 robe (49, 13, D) a box of beasts (51, 13, D) a +4 whip of draining (52, 13, D) a +1 flail of crushing (53, 13, D) a plain deck of defence (54, 13, D) an uncursed staff of earth (51, 14, D) an uncursed staff of poison (52, 14, D) an ornate deck of defence (53, 14, D) an uncursed staff of conjuration (54, 14, D) a +0 spear of piercing (55, 14, D) a plain deck of changes (35, 15, D) a book of Geomancy (36, 15, D) a +0 spear (37, 15, D) a book of Minor Magic (38, 15, D) a disc of storms (39, 15, D) an uncursed amulet of resist corrosion (40, 15, D) a +0 trident a book of Hinderance (41, 15, D) a cursed staff of summoning (42, 15, D) a book of Hinderance (43, 15, D) a plain deck of defence (35, 16, D) an uncursed staff of power (36, 16, D) a book of Summonings (37, 16, D) a +0 leather armour (38, 16, D) an uncursed staff of earth (39, 16, D) a +1 flail of protection (40, 16, D) a +4 iron rod (14/14) (41, 16, D) an uncursed staff of wizardry (42, 16, D) an ornate deck of war (43, 16, D) the +7 great sword of Mazaj {pain, rF+ Stlth+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from fire. It makes you more stealthy. (53, 16, D) a cursed +0 trident (unseen) (20, 17, D) a +6 ring of protection (21, 17, D) a disc of storms (22, 17, D) a book of Necromancy (23, 17, D) 4 scrolls of enchant armour (24, 17, D) a fan of gales (25, 17, D) a disc of storms (26, 17, D) 2 potions of haste (29, 17, D) a manual of Maces & Flails (38, 17, D) a +3 halberd of freezing (60, 17, D) a +0 long sword (unseen) (62, 17, D) a book of Flames (64, 17, D) the amulet "Huheuthery" {Inacc rElec rPois Str+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your strength (+3). It insulates you from electricity. It protects you from poison. (21, 18, D) a book of Frost (23, 18, D) a +4 ring of dexterity (24, 18, D) a +1 war axe of chopping (25, 18, D) a +3 ring mail of cold resistance (26, 18, D) a lantern of shadows (27, 18, D) a cursed staff of earth (29, 18, D) a +0 quarterstaff (40, 18, D) a +0 spear of piercing (unseen) (61, 18, D) a +6 ring of strength a +6 ring of strength a book of Flames (62, 18, D) a +1 arbalest of flaming (63, 18, D) a +1 scimitar of holy wrath (71, 18, D) an uncursed ring of poison resistance (72, 18, D) a +5 hand axe of venom (23, 19, D) a lamp of fire (24, 19, D) a book of Beasts (25, 19, D) an uncursed ring of protection from fire (38, 19, D) a +0 trident a throwing net (39, 19, D) (unseen) (51, 19, D) an uncursed staff of earth a potion of blood (39, 20, D) a +1 trident of venom (unseen) (63, 20, D) a cursed -3 short sword (unseen) (21, 21, D) the cursed +1 flail of Beogh's Whim {crush, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It has a curse placed upon it. (39, 21, D) a +2 trident of venom (61, 21, D) a +0 rapier (unseen) (63, 21, D) a +0 long sword (unseen) (38, 22, D) a +0 trident (39, 22, D) a +0 rapier (unseen) (39, 23, D) a cursed -2 trident (unseen) (40, 23, D) a +0 trident (unseen) (49, 25, D) a +2 pair of boots of running (50, 25, D) a +2 eveningstar of draining (52, 25, D) the cursed +0 ring mail of Honour {MR+ rCorr} It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. (53, 25, D) the cursed +0 helmet of Wrong Decisions {Contam Dex+7 Stlth+} It affects your dexterity (+7). It causes magical contamination when unequipped. It makes you more stealthy. It has a curse placed upon it. (54, 25, D) 2 large rocks (unseen) (50, 26, D) a plain deck of wonders (51, 26, D) a +2 robe of magic resistance (52, 26, D) a +2 rapier of speed (53, 26, D) a +3 longbow of flaming 10 poisoned arrows a +0 centaur barding a +3 ring mail of poison resistance (54, 26, D) a +1 shortbow of freezing (55, 26, D) 2 poisoned arrows (51, 27, D) 8 scrolls of enchant weapon (61, 27, D) an uncursed staff of poison (62, 27, D) a +1 chain mail of fire resistance (63, 27, D) an uncursed staff of conjuration (64, 27, D) a lantern of shadows (65, 27, D) a book of Maledictions (71, 27, D) an uncursed staff of fire (72, 27, D) a +4 scale mail of fire resistance (55, 28, D) 2 poisoned arrows (62, 28, D) an uncursed staff of poison (65, 28, D) a +6 ring of dexterity (71, 28, D) the +4 falchion of Severance {venom, +Rage Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you go berserk. (72, 28, D) a cursed staff of fire (73, 28, D) a +1 shortbow of flaming (34, 29, D) a +0 rapier of freezing (35, 29, D) a book of Callings (36, 29, D) a cursed ring of poison resistance (37, 29, D) an uncursed staff of summoning (38, 29, D) an uncursed staff of earth (39, 29, D) an uncursed staff of energy (40, 29, D) a +4 scale mail of cold resistance (41, 29, D) an uncursed ring of protection from fire (42, 29, D) an uncursed staff of wizardry (64, 29, D) the ring of the Peasants {rPois Str+2 Dex-4 Stlth+} [ring of poison resistance] It affects your strength (+2). It affects your dexterity (-4). It protects you from poison. It makes you more stealthy. (35, 30, D) a +1 war axe of electrocution (36, 30, D) the ring of the Seven Mice {rC+ Str+5 Stlth+} [ring of stealth] It affects your strength (+5). It protects you from cold. It makes you more stealthy. (37, 30, D) a book of the Warp (38, 30, D) the +4 scale mail "Atiam" {rC+ Str+5 Dex-5 SInv} It affects your strength (+5). It affects your dexterity (-5). It protects you from cold. It enhances your eyesight. (39, 30, D) a +2 long sword of holy wrath (40, 30, D) a crystal ball of energy (41, 30, D) a +0 falchion of holy wrath (42, 30, D) a +1 rapier of electrocution (43, 30, D) a +4 plate armour of fire resistance (52, 30, D) a +0 quarterstaff (unseen) (54, 30, D) a +1 falchion of electrocution a +0 robe the amulet "Upafadui" {Clar +Blink MR+ Slay+2} [amulet of clarity] It provides mental clarity. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. It lets you blink. (53, 31, D) 2 large rocks (still there?) a large rock (still there?) (52, 32, D) a +4 great sword of slicing (unseen) (51, 33, D) 2 poisoned arrows (52, 33, D) 5 poisoned arrows 3 large rocks 2 sling bullets (54, 33, D) 2 sling bullets (50, 34, D) a poisoned arrow (52, 34, D) a large rock (still there?) a poisoned arrow (still there?) (40, 37, D) a +0 trident (41, 37, D) a +2 scythe of venom (49, 37, D) a +3 whip of venom (50, 37, D) the +8 halberd of Jaxun {antimagic, rC+ rN+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It protects you from negative energy. (52, 37, D) a +0 rapier of electrocution (53, 37, D) a +3 scale mail of poison resistance (54, 37, D) the Almanac of Hurtful Shape Shifting Spells Type Level a - Beastly Appendage Transmutation 1 b - Spider Form Transmutation/Poison 3 c - Irradiate Conjuration/Transmutation 5 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Hydra Form Transmutation 6 (59, 37, D) a plain deck of summoning (60, 37, D) a disc of storms (61, 37, D) an uncursed staff of wizardry (62, 37, D) a plain deck of summoning (63, 37, D) an uncursed staff of death (70, 37, D) a +4 rapier of protection (71, 37, D) a crystal ball of energy (72, 37, D) an uncursed staff of summoning (73, 37, D) a fan of gales (42, 38, D) a +2 scythe of venom a +2 ice dragon armour (50, 38, D) a +2 flail of draining (53, 38, D) a scroll of brand weapon (54, 38, D) the ring "Qathoi" {-Tele MR+ Int+4 Stlth+} [ring of protection from magic] It affects your intelligence (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. It makes you more stealthy. (59, 38, D) a book of Cantrips (60, 38, D) a book of the Warp (61, 38, D) a +1 chain mail of positive energy (70, 38, D) an uncursed staff of energy (71, 38, D) a +0 war axe a +0 battleaxe (72, 38, D) a +1 great sword of freezing (73, 38, D) a book of Alchemy (42, 39, D) a +1 scythe of freezing (63, 39, D) an uncursed staff of energy (70, 39, D) a +0 dire flail (71, 39, D) a +0 battleaxe a +0 robe (42, 40, D) a +0 scythe of slicing a +3 scythe of freezing (59, 40, D) a scroll of brand weapon (49, 44, D) a +3 short sword of freezing a +0 robe (50, 44, D) a cursed -3 great sword a +0 chain mail (51, 44, D) a +0 dagger a cursed +0 robe a +0 battleaxe a +3 plate armour (52, 44, D) a cursed +0 flail (52, 45, D) a +4 flail of protection a +0 robe